Miyamoto Talks Wii-mote Logic
Mr. Miyamoto, in an interview with Nintendo's .jp site, explains some of the logic behind the Wii-mote. From the Gamespot article: "In the process of contemplating how to make a controller that was not intimidating but still allowed for traditional game play, Miyamoto had this realization: 'There's no need to use both hands.' He added that the idea was to break the existing conventions a little, but not too much. 'If you go too far off the deep end, the product will be eccentric for the sake of being eccentric,' Miyamoto said."
Nintendo has been bragging about how they are so innovative with their controller ever since E3, but so far all they've shown is a whole bunch of stuff that is your everyday console game with some pointing control added.
Where are all of these 'innovative' games that are going to rock the console world?
Every time I see people talking about the Wii controller I think of how the questions and commentary would be different if it was the exact same controller but made by a different company. The reactions would almost certainly be completely different and negative for a company trying to sell such a gimmick.
Regardless...the more this guy talks, the more he makes sense. He really seems to understand what gamers (and people) in general WANT out of an entertainment device. I remember when the "Wii-Mote" was first announced back before "Wii" was ever heard...people thought it was ridiculous... Until, that is, developers started showing some of the things that could be done with it. He really brought game control from a veritable stone age to the 21st century. I'm impressed...and that's saying a lot from me concerning consoles...
Ehhumm, remove the Games and Apple section from your front page? Problem solved? Games defaults to showing only a link to the article rather than the full blurb anyways; I'm sure no one forced you into clicking on this one.
For one thing, it's not incredibly big and requires that I memorize long strings and remapped control sequences.
Secondly, it's intuitive and fun.
Thirdly, it's white. I mean, white is death in Japan, right?
OK, maybe they'll sell it in hot pink or pikachu electric yellow, but right now it's white.
So, give me those incredibly complicated controllers that I have to keep being told "No, the left button, not the left toggle!" by my son.
Oh, and don't throw me into that briar patch either!
-- Tigger warning: This post may contain tiggers! --