Miyamoto Talks Wii-mote Logic
Mr. Miyamoto, in an interview with Nintendo's .jp site, explains some of the logic behind the Wii-mote. From the Gamespot article: "In the process of contemplating how to make a controller that was not intimidating but still allowed for traditional game play, Miyamoto had this realization: 'There's no need to use both hands.' He added that the idea was to break the existing conventions a little, but not too much. 'If you go too far off the deep end, the product will be eccentric for the sake of being eccentric,' Miyamoto said."
Where are all of these 'innovative' games that are going to rock the console world?
Right now, they are on the Nintendo DS.
I have seen the future, and it is inconvenient.
Why yes if some company just released some silly wand controller and said "It will change the face of gameplay." Yes, Yes we would laugh.
If the same company released a silly wand controller and got some 40+ games from major studios signed up to use this controller you would be hearing a different story...