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Ultra HDTV on Display for the First Time

fdiskne1 writes "According to a story by the BBC, the successor to HDTV is already out there. The resolution? 7680 x 4320 pixels. Despite the 'wow' factor, the only screens capable of using Ultra High Definition Television are large movie screens, and no television channel has the bandwidth needed for this image. Some experts, in fact, say the technology is only a novelty. Until the rest of the necessary technology catches up, the only foreseen use for Ultra HDTV is in movie theatres and museum video archives." From the article: "Dr. Masaru Kanazawa, one of NHK's senior research engineers, helped develop the technology. He told the BBC News website: 'When we designed HDTV 40 years ago our target was to make people feel like they were watching the real object. Our target now is to make people feel that they are in the scene.' As well as the higher picture resolution, the Ultra HD standard incorporates an advanced version of surround sound that uses 24 loudspeakers. "

48 of 314 comments (clear)

  1. Goddamnit... by Cyno01 · · Score: 5, Funny

    And i just bought an HDTV last week.

    --
    "Sic Semper Tyrannosaurus Rex."
    1. Re:Goddamnit... by drinkypoo · · Score: 2, Interesting

      I just want to make a serious comment here; this is precisely what has happened with both video and now with digital video. The 8mm film when transferred to video lost a lot of information and that had the effect of smoothing out blemishes. Shooting direct to video meant a lot less was lost, and you saw a lot more pimples. Now, digital video has brought us another level of nastiness, because splotchiness in an image is even more pronounced when you've got artifacting going on - and we have MPEG-compressed DV, which is then decompressed and processed, and recompressed with MPEG2 again, at a different bitrate (and probably in a substantially different format.) So at once you get the clarity of DV, and the splotchiness of recompressed MPEG, and every pimple, blackhead, scar, and abcess one's had since birth stands out in living color.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  2. The device by also-rr · · Score: 4, Funny

    Also required blood to be sampled and only one life form to be detected in the room before it allows you to play your DNA proteced version of "Stars Wars IV - Remix 92 - The Jedi Beat The Terrorists (2020 release)".

    1. Re:The device by iainl · · Score: 2, Insightful

      Mind you, in the '77 release, the Jedi _are_ the terrorists. Lucas seems to have got something of a bone to pick with Bush, judging from the heavy-handed subtext of the prequels, too.

      --
      "I Know You Are But What Am I?"
    2. Re:The device by Enderandrew · · Score: 2, Informative

      Exactly. If you read his original Journey of the Whills scripts, it is readily apparent he had no master plan, or at the very least never stuck to it.

      Han Solo was a late addition, that up until shooting was supposed to be killed by Jabba. Star Wars was supposed to be much darker. We used WWII films like Dam Busters as inspirations, as well as Kurosawa's Hidden Fortress. Both of those he credits. But he also lifted heavily from Dune, which he doesn't credit.

      The early drafts focus more on the spice trade on this remote desert planet, and the native population has supernatural powers derived from spice. A very Harkonnen-esque (and human) Jabba was the villian who controlled the spice.

      Skywalker was a general of royal lineage, raised for greatness and a veteran of the Clone Wars.

      And every time Lucas made announcements about what group Episode 1 would cover, and then 2, and then 3, the finished product was considerably different, because he kept changing his mind.

      I'm a huge Star Wars fan, but we overlook how characters that we were told would be major characters in the trilogy like Captain Panaka and Ric Olie suddenly disappear, or how Aura Sing was going to be a major character, and then disappears.

      The Force Ghost thing was going to be fully explained, with Qui-Gonn showing up in 2, and then explained in 3 with him showing up in 3, and then he never shows up.

      George Lucas even admits the sibling relationship between Luke and Leia was a very last minute thing while shooting Jedi, because he didn't know how Vader would anger Luke during their final duel. So at the last second, he invented that relationship.

      We credit him for the universe and the master plan, but I'm not sure he has one, or ever had one.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    3. Re:The device by jskiff · · Score: 2, Insightful

      The outline of the story of nine movies was written before any of them were shot

      Does anyone actually believe this anymore? It became patently obvious by Return of the Jedi that Lucas was making up the story as he went along. What other reason would there be to reuse the plot of the first film? Blow up the Death Star? Where have I seen that before?

      Or perhaps he actually meant, all along, for Luke and Leia to be sisters and for Anakin to have built C-3PO. That thing about Leia remembering her mother? All planned, even though Padme died at childbirth.

      None of it was planned. It was all marketing hype, just like how the original trilogy would never be released on DVD.

      --
      It's "no one," not "noone." Who the hell is noone anyway?
    4. Re:The device by operagost · · Score: 2, Funny

      Unlimited free viewings will be allowed if it detects a high level of midichlorians in the viewer's blood.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    5. Re:The device by operagost · · Score: 2, Informative
      George Lucas even admits the sibling relationship between Luke and Leia was a very last minute thing while shooting Jedi, because he didn't know how Vader would anger Luke during their final duel. So at the last second, he invented that relationship.
      That's funny, because this was first hinted at, then later revealed, in ESB.
      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    6. Re:The device by cayenne8 · · Score: 4, Funny
      "Unlimited free viewings will be allowed if it detects a high level of midichlorians in the viewer's blood."

      [Spoken to the RIAA at the door]: "These are not the pirated copies of Star Wars you are looking for...(waves hand)

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
  3. Anyone have a video link of the demonstration? by phpWebber · · Score: 5, Funny

    I want to see if it looks better than my computer monitor resolution.

  4. hrmph! by B5_geek · · Score: 2, Funny

    The inventors were overheard as saying; "Big deal. IT'S THE CONTENT STUPID!"

    Atleast books will always have a higher (mental) resolution, it's to bad nobody reads anymore.

    --
    "The price good men pay for indifference to public affairs is to be ruled by evil men." ~Plato (427-347 BC)
    1. Re:hrmph! by gEvil+(beta) · · Score: 4, Funny

      ...it's to bad nobody reads anymore.

      It's a shame that writing skills are on the decline, too.

      --
      This guy's the limit!
    2. Re:hrmph! by Gospodin · · Score: 3, Funny

      I would but I couldn't find any videos about it.

      --
      ...following the principles of Heisenburger's Uncertain Cat...
  5. The final resolution jump? by w33t · · Score: 5, Interesting

    That's quite the resolution.

    I wonder, can the human eye even see such high resolution; does it even matter at that point? I mean,

    According to this page it would appear that each human eye is a 15 megapixel camera.

    If my maths are correctish then 7680 x 4320 is 33 million pixels.

    So then, the question is - does this mean that by adding both eyes together, at best humans have 30 megapixel resolution vision?

    Could this be considered "full human" resolution?

    1. Re:The final resolution jump? by interiot · · Score: 2, Insightful

      If you had a display that wraps completely around you, eg. "surround vision", then you certainly couldn't look at the entire display at one time, so it would be reasonable to have media that carried more data than the human eye can see.

    2. Re:The final resolution jump? by KillerBob · · Score: 4, Interesting

      The pixel density is higher than the eyes can see, unless it's taking up your full field of vision. But the other thing to keep in mind is that your eyes are essentially two cameras working in parallel. We subconsciously interpolate the information they're sending to create depth, but we also subconsciously interpolate the data to increase the resolution (and sharpen the image). Pick something in your room, take off your glasses if you wear them. It's relatively in focus, depending on how bad your prescription is. Now... close one eye, then the other. Notice that with both eyes open, the focus is better than it is with one eye closed, and it doesn't matter which eye is closed for that effect. Even if you're like me where one eye is near-sighted and the other is far-sighted. (My right is -0.50, my left is +0.25)

      I don't know the exact numbers, but we'll use the number of 15 megapixels per eye... just because a single eye is 15MP doesn't mean that both eyes working in tandem is going to be 30MP. In Astronomy, you can drastically increase the resolution of a picture you're taking by taking a dozen pictures spread out over a large area. If they're at the same time, then you can interpolate the missing data and produce a *really* high resolution picture. I'd be surprised if we aren't subconsciously doing the same thing with our eyes.

      --
      If you believe everything you read, you'd better not read. - Japanese proverb
    3. Re:The final resolution jump? by pz · · Score: 5, Informative

      Could this be considered "full human" resolution?

      IAAVN (I Am A Visual Neuroscientist). The answer to your question is, "no." The article pointed to claiming 15 million pixels specifically states the pixels are variable resolution. The photosensors in the central part of human (and primate) vision are packed at a much, much higher resolution than those at the periphery. The standard resolution in central vision for people with 20/20 vision is about 3 minutes of arc; at 3 degrees away from the fovea, this drops to 1/2 that figure; and at only 20 degrees eccentric (about two fist widths held at arm length), it's at 1/10. (If you've never heard that vision is variable resolution, try this trick: open a book or newspaper and stare at a single word in the middle of a paragraph; then, without moving your eyes, see how far to the left, right, up and down, you can read. You will find that the limits are astonishingly narrow. Evenly sampled high resolution vision is a powerful illusion based on the extreme resolution we have in the central part of vision, the ability to move our eyes, and some incredible circuitry in our brains.)

      More importantly, saying you have N by M pixels alone doesn't give visual resolution, it gives object resolution: it is not possible to resolve individual pixels in an 8x10 photo printed at VGA resolution held 10 meters away, despite the relatively low resolution of the image. It is necessary to know not only the resolution of the image but the viewing distance as well to be able to say if the combination approaches the limits of human vision.

      --

      Put my fist through my alarm clock with its ding-dong death inside my ear. - The Blackjacks.
    4. Re:The final resolution jump? by 4D6963 · · Score: 2, Informative

      It's not that simple, mainly because the human eye's resolution isn't uniform. Basically, because of the fovea, in the center of our vision we have an area about 2 large (4 times the appearant diameter of the moon) offering us in the area a resolution of about 28" (seconds of arc), the resolution outside of this area being lower. Since it was projected on a 7 x 4 meter screen, each pixel is about 0.9 mm x 0.9 mm.

      Which means that if I got my maths right, you would have to be 6.94 meters (almost 23 feet) away from the screen to have your maximum eye resolution to match the screens resolution. Farther than that the resolution of the screen would be too fine for it to be even needed.

      I know this isn't a yes or no answer to your question, so to answer it we can say that if you're less than 6.94 meters away from the screen your eye resolution is still finer than the screen in some parts. Oh and someone tell me if I got my maths wrong.

      --
      You just got troll'd!
    5. Re:The final resolution jump? by helioquake · · Score: 2, Informative

      In Astronomy, you can drastically increase the resolution of a picture you're taking by taking a dozen pictures spread out over a large area. If they're at the same time, then you can interpolate the missing data and produce a *really* high resolution picture. I'd be surprised if we aren't subconsciously doing the same thing with our eyes.

      I sense you misunderstood about high-resolution imaging in astronomy here.

      (1) The resolution of an image is primarily determined by the optics, not the detector.
              The sampling rate of the said image differs by what numbers of pixel elements you
              choose to use.

      (2) You don't make a high resolution picture by "dithering" or "interpolating".
              What you are doing (describing) here is to reconstruct the true photon distribution
              obtained with your optical system (to beat out Nyquist limit). At the end
                unless you deconvolve the image, the resolution after interpolation stays
              exactly as expected theoretically by the optics. You just have finer samplings
              of an object taken in the image.

      I know this is a bit too much for today's slashdot audience to digest, but...

    6. Re:The final resolution jump? by twistedsymphony · · Score: 2, Interesting

      IIRC 1080p (at least for consumer product use) only does up to 30FPS due to bandwidth limitations of component video and HDMI... not exactly "super fast"

      I was also under the impression that theaters originally started cutting down the frame rate to help shrink the size of the film reels. 24FPS was the slowest (and thus cheapest and smallest) before they started drastically reducing quality and making the image look choppy. In my experience people prefer the digital theaters to their film counterparts for many many reasons and even if they don't see the quality difference if they're using a digital projector movie go-ers don't have to watch a strobe light for 2 hours.

    7. Re:The final resolution jump? by stonecypher · · Score: 2, Funny

      it is not possible to resolve individual pixels in an 8x10 photo printed at VGA resolution held 10 meters away

      This is Slashdot, where a legitimate reply involves the word "binoculars."

      --
      StoneCypher is Full of BS
  6. 25 years sounds about right by windowpain · · Score: 2, Insightful

    The article says we might start to see these UHDTV sets in about 25 years. Although SDTV can be said to have started in the 1920s or 30s practically speaking it's about 55 or so years old as the transition to high definition picks up steam. (2006 will be the first year more high definition sets than standard definition sets are sold in the US.) With the rate of technological change and Moore's law it seems reasonable to me that the next generation will arrive in about half the time SDTV lasted.

    --
    Insert witty sig here.
    1. Re:25 years sounds about right by flappinbooger · · Score: 2, Informative

      --insert obligatory slashdot reply here saying moore's law doesn't have anything to do with tv resolution--

      --
      Flappinbooger isn't my real name
    2. Re:25 years sounds about right by Catbeller · · Score: 5, Informative

      "It's just that only around now has technology reached the point where HDTV is practical. (Wasn't the original HDTV rollout years something like 1997, 2000, 2003, and so on until technology became cheap and available?)"

      I'm probably the only one here who is 1) old enough to remember, and 2) actually paying attention to the HDTV fiasco from 1985 onwards.

      Analog HDTV was rolled out in Japan in the 1980's. A bit stung, the American television manufactures and the networks hammered together a proposal to broadcast 1080p in the following way: standard def over the usual VHF channels, while the HD component would be broadcast over unused channels. Thus, Channel 2 CBS would go out as normal, while an HDTV set would take that signal and add information broadcast over channel, say, 3. All analog. All broadcast. The rollout would have been around 1990 or so.

      A funny thing happened. Digital video. The broadcasters saw what digital compression could do for them. Why just one channel, using all that bandwidth, when we can now use the same two channels and broadcast 4 programs simo? We promise that sometimes we'll broadcast in HD; just most of the time, we'd like to make more money with four low-def channels. And they demanded, and got, 1080 (i), to halve the signal and enable more channels on the side thereby.

      And their wish was granted. These were the years of no-regulation, after all. The issue of public ownership of the airwaves was going bye-bye, and the government would like to auction off those frequencies anyway, which leads us to

      Cable. Since so much programming was going over cable, the Gov decided that public regulation of public airwaves was silly and undermining competition. So long Fairness Doctrine, so long limits on corporate ownership and monopoly control. And so additionally, why force public airwaves to go digital when cable could deliver it so much better than they?

      And network TV didn't really want to pay to upgrade, either, so that slowed it down a lot. Delay after delay...

      THEN the kicker. The "content owners" saw that in the digital age they had a chance to lock down signals and force people to pay each time they accessed their "property". They wanted taping to go away as well -- they hated VCR's and almost killed the tech in 1984. They could win this one, and so was born the Broadcast Flag, a digital lock on transmissions that controlled the use of the program. Cue a big delay as HDMI, HTCP and all the other locks were developed and approved by the "content" industry.

      Now... it's the 21st century. almost 20 years late, and we've crappy 1080i signals going over the air, infomercials clogging all those channels we can access for free, and we can't record the standard 1080i signal.

      Remember, the public airwaves are supposed to belong to we the people, and the broadcasters and producers are supposed to dance to our tune. Somehow they are now the masters, and we those begging for mercy.

  7. Typical by Yahweh+Doesn't+Exist · · Score: 3, Funny

    you wait 40 years to upgrade and a week later you're obsolete.

    what I hate about TV is how the specs are so hardware-dependent. all kinds of numbers and letters and if it differs by 1 character your thousands of dollars might have been wasted.

    imo it should be more like computers: you basically have a processor that determines your data processing and a display device that determines your viewable resolution. almost everything else is software and thus improvements are continuous and ongoing. it's a much better model than upgrading every couple of decades, with a half-decade period when your TV is too good for the signal.

    once TV is based on more internet-like digital technologies this will hopefully happen.

  8. Pitty by suv4x4 · · Score: 2, Insightful

    Pitty money and time is spent on increasing the specs of something that is already in abundance.

    As technology matures there's a race for bigger, faster, and finer. But this race is not eternal: in few years the sweet spot is hit and people are not interested in higher resolutions.

    With TV resolution this sweet spot is already somewhere between DVD and EDTV, way below 1800p. So yea, don't expect "technology to catch up" in that respect, as the summary suggest, since noone cares for it to catch up in this way.

  9. 40 years ago!? by Buddy_DoQ · · Score: 2, Interesting

    "When we designed HDTV 40 years ago..."

    Whoa! 40 Years ago!? Amazing! Crazy how long it took to go public/mainstream. I guess it's one thing to design something and quite another to build upon it.

    --
    -Buddy of DoQ
  10. bandwidth by Raleel · · Score: 2, Insightful

    So, did I do my math right?
    x*y*bytes per pixel*frames per second gives bytes per section /1024 gives kb /1024 gives mb /1024 gives gb
    7680*4320*3*25/1024/1024/1024 = 2.3174 gigabytes per second

    that's quite a chunk for streaming video. of course, there will be compression techs and other tricks, but that's pretty impressive.

    --
    -- Who is the bigger fool? The fool or the fool who follows him? --
    1. Re:bandwidth by hattig · · Score: 2, Informative

      I expect that video will be 5 bytes per pixel by the time this comes out - already the latest version of the HDMI specification allows for 36-bits per pixel, which would require 5 bytes.

      So 7680 x 4320 x 5 at 60fps = 9.3GB/s.

      Another comment said that this was 25 years away, although I wouldn't be surprised if it was only 15 years away the way things are progressing. 9.3GB/s is offered on even low-end graphics cards these days, but the bandwidth problem is between the player and the display, i.e., the HDMI equivalent specification of the time will have to carry that much bandwidth.

      HDMI 1.3 currently carries over 1GB/s on its interlink, so that's probably not a worry ether.

  11. Backlash? There's a cycle for this stuff by postbigbang · · Score: 4, Insightful

    First, it's pre-announced. Then there's a lag between the neat idea exposure and mass-market reality. It took about ten years for HDTV of the dull 1080i type to become affordable (if you consider just under a $1K affordable-- and it will drop further soon).

    Digital photography was pre-announced. Looked great, even at megapixel rates. Kodak scoffed, so did Fuji. Both hedged their bets and it's a great thing they did or they'd be in Chapter 7. It took about the same time from pre-announcement to mass market approval. Now you can go to Brookstone and get a 640x320 matchbox-sized camera for $50, and digital 'disposibles' are arriving.

    Cool-it is anti-consumption. Do we need television AT ALL? That's a question still to be answered. I'm all in favor for advancing technology, especially if it feeds the poor and gives quality of life a boost. While an UltraHD TV might have only speculative value, it pushes the boundary, and that's what humanity is all about.

    So fie on your 'fringe' technology PCs were 'fringe' when I was soldering together and wire-wrapping motherboards in the pre-IBM and pre-Kaypro days. What we did, goofy as it sounds, is the reason you can post on /. to begin with.

    --
    ---- Teach Peace. It's Cheaper Than War.
    1. Re:Backlash? There's a cycle for this stuff by mcmonkey · · Score: 5, Funny

      So fie on your 'fringe' technology PCs were 'fringe' when I was soldering together and wire-wrapping motherboards in the pre-IBM and pre-Kaypro days. What we did, goofy as it sounds, is the reason you can post on /. to begin with.

      Can I get off your lawn now?

      k thanx

  12. Re:Great... by maxwell+demon · · Score: 2, Informative

    I'm sure the MPAA is already working up something to restrict this. After all, how would you think you'd have a right to get all those experiences for free? :-)

    BTW, it's not true that you get it with unlimited resolution. There are several limits to the resolution you get. First is the wavelength of light. Red light has a wavelength of about 800 nm, so you can't see any more than that in red. Violet light has about 400 nm, so you have twice the resolution there, but it's still limited.

    The second limit is in your eyes. You simply don't get more "pixels" than your retina provides. So even the light wavelength limit is actually purely theoretical. Note that you cannot offset this by going arbitrary close, because below some minimal distance your eyes won't focus any more.

    --
    The Tao of math: The numbers you can count are not the real numbers.
  13. Re:Great... by darkitecture · · Score: 5, Funny

    Seriously people, if you want REAL, then go OUTSIDE. That is true reality, you smell, taste, and see it all, with a unlimited resolution.

    No, see you're missing the point. I don't want REAL LIFE. I want LIFELIKE. Because let's face it, no matter what happens in real life, I doubt I'm ever gonna have the opportunity to bend Elisha Cuthbert over the closest piece of furniture and give her the worst 30 seconds of her life.

    But if we can make screens mimic reality, then we're one step closer to every twisted geek's fantasy - the Holodeck. And I guarantee you, Holodeck-Elisha is more open to experimentation. One just has to hope that Real-Holographic-Simulated-Evil-Lincoln doesn't spring to life and goes on a rampage, wrecking the ambience.

  14. Sony vs Microsoft by mcai8rw2 · · Score: 3, Funny
    Haha! That resoultion sounds flippin great...but I can see it now:

    "Ken Kutaragis' head announces that the "playstation 14" ships WITHOUT the foot wide ultra-ultra-ultra-HDMI cable."


    Meanwhile, CMDR Taco [deceased] writes on how playstations "neural implant connect-kinetic extremity dongle [N.I.C.K.E.D]...was 'actually just a rehash of the Wiiiiiiiiiiiiiiiiiiis controller.
    --
    >>>Scanning for I.D.I.O.T.S. >>>
    >>>I.D.I.O.T.S. FOUND! >>>
  15. Also... by Kirin+Fenrir · · Score: 2, Funny

    The $3000 version of the PS4 is built specifically for Ultra HDTV! Pre-order now!

    --
    Caffeine is my anti-drug!

    Duranin - A NWN2 Roleplaying Persistent World
  16. WHUXGA (7680 x 4800 pixels) by mrcgran · · Score: 2, Informative

    Just wait a few more years for WHUXGA...

    From http://en.wikipedia.org/wiki/HUXGA
    WHUXGA 7680×4800 16:10 37M

    WHUXGA an abbreviation for Wide Hex[adecatuple] Ultra Extended Graphics Array, is a display standard that can support a resolution up to 7680 x 4800 pixels, assuming a 16:10 aspect ratio. The name comes from the fact that it has sixteen (hexadecatuple) times as many pixels as an WUXGA display. As of 2005, one would need 12 such displays to render certain single-shot digital pictures, for instance a 14836 x 20072 pixels image created by a Betterlight Super 10K-2.

  17. Re:Great... by drinkypoo · · Score: 3, Informative
    The second limit is in your eyes. You simply don't get more "pixels" than your retina provides.

    This is pure nonsense, because our brain doesn't work in pixels. It works in concepts, and what you think you're seeing is actually constructed in your brain from a combination of what your optic nerve feeds to your brain, and what you remember about seeing similar things before. YOU DO NOT PERCEIVE REALITY. You perceive your brain's model of reality. This is the most important thing to remember about your senses, and most people have never heard it or are all too willing to forget and pretend that yes, they are directly connected to reality.

    Do some research on saccades... but here's the meaty part of the wikipedia page:

    Humans and other animals do not look at a scene in a steady way. Instead, the eyes move around, locating interesting parts of the scene and building up a mental 'map' corresponding to the scene. One reason for saccades of the human eye is that only the central part of the retina, the fovea, has a high concentration of color sensitive photoreceptor cells called cone cells. The rest of the retina is mainly made up of monochrome photoreceptor cell called rod cells, which are especially good for motion detection. Consequently, the fovea makes up the high-resolution central part the of human retina.

    By moving the eye so that small parts of a scene can be sensed with greater resolution, body resources can be used more efficiently. If an entire scene were viewed in high resolution, the diameter of the optic nerve would need to be larger than the diameter of the eyeball itself. Subsequent processing of such a high-resolution image would require a brain many times larger than its current size.

    In other words, you have no idea what you're talking about.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  18. Re:"ultra" high def has been around for a while... by Kawolski · · Score: 2, Funny

    They should've called it "Very HD" and saved "Ultra HD" for the next one.

  19. Film by GWBasic · · Score: 2, Informative

    Ultra-HDTV's resolution is comparable to 30mm and 70mm film. This will probably be what's adopted when digital projection becomes mainstream in theaters.

  20. Replacing IMAX? by Richard+Kirk · · Score: 2, Informative
    I saw it at IBC last week. They had a camera on the top of the RAI showing live shots of Amasterdam as well as stuff from disc, all at 60 Hz. It looked pretty good. It wasn't like looking out of a window - though it might have done if the screen had been window-sized. The screen was big like an IMAX screen, and you could let your eye wander around it in the same way. I felt there was some sharpening and colour processing nonsense going on. I guess the total contrast was something like 2000:1, so you will need a high dynamic range version before the highlights and shadows look quite convincing. However, getting 2000:1 is pretty impressive - a lot of the scattered light in projectors comes from the pixel edges, and you must have a lot more of these. All in all, it was pretty sweeeet. They also had a 4K LCD display outside the theatre, and that looked good too.

    I was told the downlink for the live camera was sending 52 Gbits/sec, which isn't quite the figures the others were coming up with. The data might have been 16 bits per channel. The camera was about a foot cube, which is pretty good as a blimped IMAX camera is the size of a small car.

    I don't know where the figure of not being ready for 25 years comes from. The project never had a time to manufacture. I would imagine if there was demand, it could be ready a lot earlier.

    Does it replace IMAX? I am not sure. I would like to see it show footage scanned from the original "North of Superior" footage. I have seen a strike from the original negative of that, and I remember the image being so impressive that you felt the tilt when the aeroplane cornered: you believed your eyes over your inner ear. It would be interesting to know if this rig could do the same.

    1. Re:Replacing IMAX? by cayenne8 · · Score: 2, Funny
      "Does it replace IMAX? I am not sure. I would like to see it show footage scanned from the original "North of Superior" footage. I have seen a strike from the original negative of that, and I remember the image being so impressive that you felt the tilt when the aeroplane cornered: you believed your eyes over your inner ear"

      You think that is something. I'd like to see if they could transfer over the "Stones at the MAX" they did of the Rolling Stones concert (Steel Wheels?) in IMAX. I swear, they did a couple shots, and you could swear you were falling down through one of the cracks in Keith Richards' face...scary realistic.

      :-)

      Ah Keith...God bless him...the human riff. And to think, after the nuclear wars all that will be left is him and cockroaches.....

      :-)

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
  21. Re:Long ways from human eye resolution by Cougem · · Score: 2, Insightful

    Yes the human eye's ROD cells can detect single photons, but they are slow, colour insensitive, and of relatively low density at the fovea (the part of the eye which we usually use to fixate on objects with).
    And still, it's completely irrelevant. Yes our eye may be able to sense very small amounts of light, but that's nothing to do with resolution; the eye must be able to pin point the location that the photon landed, and that is limited by the 6 million or so cones we have, and a lot of parallel/serial processing.

  22. Seen it, awesome. by JFMulder · · Score: 3, Informative

    I've seen this at NAB this year in Vegas. It's awesome. The sound system has 9 speakers on the upper layer surrounding the crowd, 10 middle speakers around and 3 lower speakers right in front, with two LFEs. It actually uses two projectors IIRC, one for chrominance and one for luminance. They showed a bunch of footage filmed for the occasion. Since it came from Japan, it involved a lot of soccer games, Japan landscapes and.... Ultra High Def sumo fat wiggling. At the end, they showed real-time footage from a tower on top of the convention center. It was pretty cool, tough you could see some noticeable compression artifacts in some places.

  23. Re:Great... by maxwell+demon · · Score: 3, Insightful
    This is pure nonsense, because our brain doesn't work in pixels.

    Where in my whole post did I speak about the brain?
    Your brain usually doesn't say "pixel" even when you look at a screen with pixels large enough to see the difference. Just like your brain doesn't say "low frame rate", but "flicker".

    And your quote from Wikipedia doesn't change anything from what I said: Your retina determines the resolution you get. The fact that this resolution is not constant throughout the visual field doesn't change that basic fact. Nor does the fact that you unknowingly move your eyes around in order to get a larger area in high resolution.

    You simply don't get more information through your eyes than your retina gives you. The fact that your brain manipulates this information by filtering, adding from memory, and even modifying due to expectations, does in no way alter that fact any more than it does alter the fact that your TV has a limited resolution (despite the fact that your brain tells you there are people or things which move on the screen of your TV, instead of a rectangular array of colored dots).

    In other words, you have no idea what you're talking about.

    No, you are the one who has no idea what I'm talking about.
    --
    The Tao of math: The numbers you can count are not the real numbers.
  24. Re:Great... by suv4x4 · · Score: 2, Funny

    No, see you're missing the point. I don't want REAL LIFE. I want LIFELIKE.

    You remind of something local journalists in my country started using way too much in news reports, odd given it's a nonsense.

    They like to say that some actual event that happened in our actual world is "like a real reality show"...
    "Driving on the roads with your car is like a real reality show".

    There should honestly be minimal intelligence requirements for one to be a reporter, I think.

  25. Eyes don't always work in tandem by Nimey · · Score: 3, Interesting

    FWIW my eyes do not cooperate[1], so I do not see depth they way most people do. I can see movement sure enough, but my brain has to do wetware emulation to figure out how far away something is, and close up it sucks. As a result I can't catch a ball but I can estimate how far away a moving car is, but it helps if I know about what size the object is and I must use visual context.

        To emulate how I do it, just close one of your eyes and do things that way. I can see out of the other eye, of course, but the brain treats it as peripheral vision unless I'm using it to focus on an object -- I can swap which eye I use to focus at will.

    [1] I was born with one of my eye muscles screwed up, so I was the opposite of cross-eyed.

    --
    Hail Eris, full of mischief...

    E pluribus sanguinem
  26. Re:Great... by drinkypoo · · Score: 2, Informative
    Where in my whole post did I speak about the brain?

    My point, which you handily missed, is that you cannot talk about vision without talking about the brain. Vision doesn't live in the eyes, or even in the optic nerve. That's simply where the data used for vision comes from, and where the preprocessing occurs. Vision exists in the brain, and your brain composites data from your eyes and from memory to produce an internal representaion of your surroundings that you perceive as visual data.

    As such, talking about the resolution of the eye is, while not meaningless, at the very least exceptionally misdirecting.

    Let me give you an example; perhaps you have heard of retinal implantation, which has successfully given partial sight to people whose retinal surface is either damaged or was ill-formed. The original implant was a four by four grid of receptors; each receptor is basically a photovoltaic solar cell hooked up to an electrode. The electrode conveys the electrical impulse to the optic nerve by way of the retina. This four by four monochrome element was sufficient to allow the recipient to find a doorway, recognize it as such, and walk through it without running into anything.

    Now I think we can all agree that it is not possible to pick a doorway out of a sixteen pixel image, even with gray scales. Maybe a 16x16 pixel image, but 4x4 isn't diddly shit. However, your brain controls your eyes without your conscious input in order to build a more complete map of what you're looking at. Even when you believe yourself to be staring intently in one direction, one or both eyes may be jittering in order to build a better image.

    And your quote from Wikipedia doesn't change anything from what I said: Your retina determines the resolution you get.

    And what you said is still complete nonsense because your brain, if anything, determines the resolution you get. Not your retina. The complexity of the image in your mind is limited not by any properties of your retina (the clarity is, but only due to ability to focus, or lack thereof) but by the characteristics of your brain. I'm tempted to insert the word "physical", as in physical characteristics, but honestly we know so little about the mechanisms involved in vision that it would be a fairly unfounded statement. Still, it seems likely that the overall complexity of the brain (hard to measure, in the case that quantum effects are significant, and some research points that way) is the limiting factor. We know it's not the number of elements in the retina.

    You simply don't get more information through your eyes than your retina gives you. The fact that your brain manipulates this information by filtering, adding from memory, and even modifying due to expectations, does in no way alter that fact any more than it does alter the fact that your TV has a limited resolution (despite the fact that your brain tells you there are people or things which move on the screen of your TV, instead of a rectangular array of colored dots).

    Good thing I never said it did; nor, in fact, did you say it didn't. It's also true that our eyes/brain can distinguish detail finer than a pixel on an average-size HD display; some of us can discern the difference in quality between 300 and 600 dpi; pretty much everyone can tell the difference between 150 and 300; Anyone who can't see a difference between 75 and 150 dpi (or ppi, or whatever measurement we're using today) is probably using a screen reader.

    The number of rods/cones on your retina very likely determines how quickly you can look at something and get a good picture of it, but it would seem to have very little to do with how clear an image you can build in your mind.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  27. no. by YesIAmAScript · · Score: 2, Interesting

    I've been paying attention too. I first saw HDVS in 1988. I never saw Hi-Vision, the first Japanese analog broadcast standard.

    No, there was never a 1080P analog broadcast standard in the US. There never was any serious attention paid to delivering HDTV over the air in the US until digital compression came around. This is because it was expected to take 5 regular channels to send one HD channel. At this point it became a war between compressed 720p and compressed 1080i.

    Both were considered the best that could be done correctly on a single 6MHz (14mbps) channel. Both contain the same amount of info, and it's not by accident.

    As to your cable conspiracy, the FCC left cable alone. They didn't mandate must-carry for digital local channels. Additionally, note that cable uses the FCC-endorsed ATSC standard and that HD was not even available over cable until after it was available OTA. The FCC was in no way waiting for cable to take up the slack.

    You're right that content providers decided they'd rather do 4 SD channels than one HD channel. Because of this the FCC put in place some crazy rule that says that if content providers provide additional content on those alternate channels that are not on the main channel, they must return the revenue derived from that content. I don't know if the rule is even enforced, but because of it, the alternate channels in my area are all either PBS, commercial-free content (often just weather radar or rolling news) or identical to the main channel except in format.

    This was because these providers were not charged for this additional bandwidth and the FCC didn't want the TV stations essentially reselling it and competing against the FCC in bandwidth sales. This came into play after a few broadcasters opined that they would put data on the additional channels instead of TV and sell it to pager or data providers like the Microsoft "spot" watches.

    HDMI and HDCP are not FCC mandated, and they are not required to view OTA ATSC content. Even barring of recording is not in place since there is no broadcast flag now. Oddly, the broadcast flag never even barred recording technically, it merely said that any device capable of receiving the broadcast flag must preserve it if it exports the content outside the box.

    Yes, there is plenty of protection on BluRay/HD-DVD and you'll maybe have trouble recording HBO. But neither of those fall under the FCC's mandates nor the public airwaves.

    --
    http://lkml.org/lkml/2005/8/20/95