Slashdot Mirror


An Interview with a Cheater

Dan writes to mention a post at the Aeropause site. Author Richard was recently given the rare opportunity to interview a cheater, shining a light into the dark recesses of a conflicted mind. The article explores why the cheater cheats, and the great excuses they use to be able to look themselves in the mirror. From the article: "Aeropause: What made you decide to mod your Xbox to gain an unfair advantage in games like Halo 2? Schmuck5000: Modding is not an unfair advantage. There is just as much chance that there will be a modder on the other team. I am there to even things out. Halo 2 is beginning to get old, us modders are just making it more funner."

3 of 371 comments (clear)

  1. Really lame interview by EVil+Lawyer · · Score: 5, Informative
    FTFA: "Aeropause: Do you have a girlfriend?"

    Boh the interviewer and interviewee appear to be relatively idiotic. This interview might have been marginally interesting if they had interviewed someone more on the cutting edge of cheating -- someone who actually creates the mods, or develops new cheating modalities.

  2. The software used by w33t · · Score: 4, Informative

    This is a timely article for me since Saturday evening on Battlefield 2 I ran upon an entire squad/clan of cheaters.

    It was around 4am with no admins on the server, so they were being quite blatant about their cheating. I believe they were using the wallhacks and aimbots offered from MSXSecurity

    Check out the videos:
    http://media.putfile.com/MSX-Aimbot
    http://media.putfile.com/MSX-Video2222
    http://media.putfile.com/pwnage5580
    http://video.google.com/videoplay?docid=-364914118 8840786715

    Unfortunately, I must be honest, these hacks actually DO make cheating look kind of fun. Like you are a mutant with super-human powers.

    I would like to see a team of cheaters going up against another team of cheaters though - that would be strange and pointless gameplay I would think.

  3. Re:anti-cheating engine by scribblej · · Score: 3, Informative

    Since you can't modify the disc content (if you did you'd need to run a modchip and if you're running a modchip when you log into Xbox Live MS can detect that and ban your sorry ass).

    You don't know what you're talking about.

    I don't cheat because I don't play online games because I can't stand f-ing cheaters, okay?

    That said, you're just wrong. I've modded about a dozen Xboxes. None of them using a modchip, all done in software. When I am finished modding an Xbox:

    1) You can connect and play on Xbox live. The SOFTWARE mod, no modchip, creates a virtual disc that looks to MS like an unmodded box. HARDWARE modchips usually come with kill switches so you can flip in a regular BIOS just like that. You can play on Xbox Live with either a hardware or software mod. Period.
    2) You run all the games from copies on your Xbox hard drive. Modifying those bits is as easy as writing to a hard disc... which ain't hard.

    You *can* play a game off a disc, but you wouldn't want to. Load times playing off the hard disc are WAY faster. Loading times for games played off the disc frustrate the hell out of me. It's why I've copied all my LEGITIMATELY PURCHASED games onto my Xbox HDD. It makes things like Fable or Jade empire actually playable.


    I would think something as simple as a CRC or date check would be simple enough, once you download the content it shouldn't ever change so the CRC should always pass and the modified date should never change.


    All you do is change the code to respond with the appropriate CRC instead of the real CRC. You can't stop people like this. You wrote a nice post, you got modded informative, but you're just plain wrong.