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Xbox 360 adds 1080p Support

jayintune writes "2old2play has received news from the TGS (Tokyo Game Show) that Microsoft plans on releasing an update that will enable 1080p support on their Xbox 360 console. From the article, "users can expect 1080p upscaling immediately on current games and DVDs while native 1080p on compatible HD DVD titles." What could this mean for Sony now that MS has 1080p as well?" Now honestly, show of hands: who has their console (not PC!) connected to a display device capable of 1080p? Who plans on buying a device capable of 1080p?

18 of 349 comments (clear)

  1. more importantly... by maynard · · Score: 4, Informative

    Is that 1080p/24, 1080p/30, or 1080p/60? Because 1080p/30 has the same bandwidth requirements as 1080i/60 (duh). I haven't seen from either Sony or MS any technical specs which indicate real 1080p/60 support, even over hdmi.

    1. Re:more importantly... by mitchskin · · Score: 3, Informative

      I've got the Westinghouse LVM-37w3 hooked up to a PC over DVI, and it works great. It's doing 1920x1080 @ 60hz; when I watch DVDs the computer is doing the 24fps->60fps conversion. This does introduce some judder; it seems like the LCD ought to be able to do 24hz or a multiple thereof but I don't know how to do it.

      The judder, by the way, is only rarely noticeable and is pretty much the same everywhere else AFAIK, but it would be nice to get rid of it. The software infrastructure for detecting the frame rate of the source and auto-switching the display mode just isn't there though. In other words, I want it to be 60hz most of the time, and automatically switch to 24 or 48 hz when I'm watching a DVD that originally came from a (24 fps) film source, but not when I'm watching a DVD that originally came from a (30 fps) video source. Getting the display and X and the media players to work together to do that is a little way off though AFAICT.

      This is my X modeline:
      ModeLine "1920x1080" 138.5 1920 1968 2000 2080 1080 1082 1087 1111
      The standard autodetection/setup in Fedora Core 4 didn't set up the display right, but after trying it, I found the above numbers by looking in the X log output.

  2. The Perils of Today's Console by eldavojohn · · Score: 5, Insightful
    Now honestly, show of hands: who has their console (not PC!) connected to a display device capable of 1080p? Who plans on buying a device capable of 1080p?
    I agree with you. Most of the time, I'm a good little consumer and prefer all the options possible on whatever I buy. A console is no different. And 1080p entices me. I'm not willing to pay two or three times more for this functionality but I would certainly enjoy knowing that if ever displays capable of this resolution drop in price, I can take advantage of them.

    The primary problems is that games for consoles usually are only made for that console for about 3~4 years. So the price drop on 1080p displays has to drop in that time frame to give me a bit of time to enjoy it.

    A secondary problem I see is that consoles are consoles. They're supposed to be a standardized unit in which I can assure myself that everyone is having the same playing experience. This seems to no longer be true with the different models of Xbox360 or PS3 they are planning. And, frankly, it turns me off a bit. Is it a good thing that consoles are becoming more like computers? And if it is, why aren't we just buying a special USB controller from these companies and running everything on our computers?
    --
    My work here is dung.
  3. Fancy but no more by eebra82 · · Score: 3, Insightful

    While I do think that 1080p is a great thing, I doubt it is going to make people go crazy about it simply because 1080p is still a few years away from major distribution.

    Some people will already be on 1080p and a few already are, but any sane company would go for the masses, not the less than 1 percent cake of people who are looking for top notch hardware.

    I am definitely waiting for 1080p as my next TV replacement, but anything above $2,000 is just not gonna do it for me, so I'll wait a little longer and stick to 720p, which is also very nice.

  4. (Raises hand!) by nweaver · · Score: 3, Insightful

    The next TV I buy, when the dinky current one gives up the ghost whenever, WILL be 1080p.

    Why? Because the true 1080p, rear projection, 50" TVs are not much more expensive than a 1080i TV, but I plan on hooking up a Mac Mini or similar computer output, thus I'd want all the pixels when displaying text etc on the big screen.

    --
    Test your net with Netalyzr
    1. Re:(Raises hand!) by arivanov · · Score: 3, Informative

      In that case what you should be looking is the supported res and if it is supported on the DVI (or analogue VGA) inputs. These are quite different from the HD ones. For example, recent JVC LT26 LCD tvs support HD 1080p, but their native panel resolution is actually 1366x768. Frankly, I have no idea what is the supported frequency and resolution on the VGA input as it is not written anywhere.

      --
      Baker's Law: Misery no longer loves company. Nowadays it insists on it
      http://www.sigsegv.cx/
  5. I have 1080p already but.. by ironwill96 · · Score: 5, Interesting

    I recently bought a 50" Samsung DLP TV that has full 1080p support (no upconversion cheating etc). However, I have my 360 set on 720p instead of 1080i even because the 360 is NOT very good at upconverting signals into 1080 anything. I suspect their 1080p upconversion will be the same. My tv is much better at upconverting 720p to 1080p than the 360 is at upconverting from 720p to 1080i. This is especially noticeable on my NBA 2k6 game where the 360 upconversion is much more grainy and aliased looking than the one my TV does. I'm guessing that those of us with 1080p TVs will have to wait 4-5 years until the "next-generation" of consoles comes out that actually fully support it. Many of the games don't look really nice on my TV because it is large enough to magnify any flaws in the graphics and makes most games look more aliased since there just isnt enough resolution being pushed to the TV to look smooth.

    --
    "To strive, to seek, to find, and not to yield." - Tennyson
  6. Re:random number with a letter at the end by Constantine+XVI · · Score: 5, Informative

    1080 lines of resolution, progressive scan (shows every line in every frame). You can thank me later.

    --
    "I think an etch-a-sketch with an ethernet port would beat IE7 in web standards compliance."
  7. Re:1080p, me! by drsmithy · · Score: 5, Informative
    I have a nice big plasma hooked up to a digital tuner... and in Australia digital tv is very prevalent (as in, every station that used to transmit analog now also transmit's digital with very very few exceptions). On top of that alot of progs are 1080p, and a htpc looks great at that res too:)

    No-one in Australia transmits anything at 1080p. ABC and SBS "HD" are 576p, although they have almost no "real" HD content - most all of it is upsampled SD. Seven is also 576p, although I think their "HD" broadcasts actually have 1080i sources. Both Nine and Ten broadcast in 1080i (even sport, which kind of sucks).

  8. Re:1080p, me! by gEvil+(beta) · · Score: 4, Insightful

    I suspect we won't hear anymore from pjr.cc now that he's actually looked up the specs of his TV and looked at the specs of the broadcast signals he's receiving.

    --
    This guy's the limit!
  9. Re:1080p, me! by PhoenixAtlantios · · Score: 5, Funny

    Translation: I work at McDonalds and wish I could afford cool stuff, but I can't so I make up stories about how rich I am online to satisfy my desires.

  10. Re:7 Years Late by EGSonikku · · Score: 4, Informative

    err, you do realise 1080p is 1920x1080 right?

    --
    - "Scientia non habet inimicum nisp ignorantem"
  11. is 1080p a reality in this generation??? by aaronots · · Score: 5, Insightful

    I have serious doubts that true 1080p is really practical in this generation of consoles. The reason being, the more resolution you push the higher the bandwidth and the higher the memory cost. I think developers that produce 1080p games will really be producing 720p games and letting the console up-sample. And that ultimately does little for quality. Lets look as some numbers

    On a console running at 1080p you have 1920x1080 pixels x8 bits (for non floating point HDR) That means 15.8 meg per frame buffer. A game typically has multiple buffers it renders to (especially for post processing effects) so there is almost 32meg consumed just so you can display an image. If you are using true floating point HDR one of those buffers would be 32meg.
    If you are rendering at 720p a frame buffer is 7 meg for 8bit and 14 for 32bit float HDR.

    There is also an impact on fill rate. The 1080p requires more than twice the fill rate. That means (when fill-rate bound) the frame rate must be cut in half or the effects being used must be reduces.
    On the PS3 with a practical fill rate of 15GB/s to local video memory, you can overdraw a 1080p scene at 60fps only 16 times. That has a serious impact on use of particle effects, multi-pass rendering, and post processing. At 720p that overdraw rate increases to 36 times.

    On an xbox360 the eDRAM affords a greater fill rate (64GB/s) so it could better handle the demands of 1080p but it has to contend with the 10Meg limit on the eDRAM. This means a 1080p scene would require a 4 pass tiled rendering and a 2 pass for scene post processing.

    So basically I don't think we will even see true 1080p games without those games reducing their visuals significantly. I would rather have a slick looking 720p at 60fps than a 1080p that looks last generation.

  12. 1080p not as expensive as you think by James+Lewis · · Score: 3, Informative

    Actually, if you really want 1080p on the cheap (like I did) you can get it for a bit over $1000 by building your own LCD projector. Just use a laptop WUXGA screen. I've done this and am very happy with the results. When comparing it to a commercial projector there are downsides: size of the projector, light distribution isn't totally even (or as bright), colors aren't perfectly reproduced, contrast isn't as great. However, for the price it can't be beat IMHO. Those drawbacks aren't anything I actually notice when watching a movie, it feels just like I'm in a theater . I learned how to do it at the lumenlab forums: www.lumenlab.com

  13. Re:3rd question by Anonymous Coward · · Score: 3, Informative

    Both the VGA cable and the Component cable do support 1080p. The only issue is that most of the 1080p TVs sold do not support 1080p over component. There are some exceptions, but generally they don't. But there's a lot more TVs that accept VGA and DVI, which will handle 1080p fine.

    This still doesn't answer the ICT question of course, so we should assume that ICT protected movies wont work. It sucks, but the less DRM support around, the better.

  14. Re:I feel really sorry for you. by eln · · Score: 4, Interesting

    People that spend tens of thousands of dollars on these things are generally not spending a year's pay on it, because they make a whole lot more than that per year. Larry Ellison's yacht may seem like a worthless extravagance to me, but if I had as much money as he does, I might be tempted to buy one.

    Now, if you literally are spending an entire year's pay on a TV, then your debt structure must be astounding, because that's probably not the only large purchase you've gone into debt for. However, going into massive debt still doesn't mean someone has no life, it just means they suck at money management.

  15. Re:Current Cable support by mennucc1 · · Score: 3, Funny

    it depends on your "PC upgrade". My last "PC upgrade" was worth 200$ ... I guess that would by a 108p television.

  16. Re:Dude, what about HD DVD by gEvil+(beta) · · Score: 3, Informative

    I'm well aware that media that can take advantage of 1080p is slowly coming out. However, my comment was written in response to pjr.cc's claim that he is using a 1080p plasma (very few exist) to receive 1080p signals in Australia (where there are no 1080p signals). Claiming that you are actively using something to receive signals that don't exist is very different from claiming that you intend to use something down the road.

    --
    This guy's the limit!