Microsoft's Tokyo Game Show Showing
Microsoft's Tokyo Game Show press conference had quite a few choice revelations, above and beyond 1080p for the 360. Several 360 titles are now platinum with games like Kameo, Project Gotham Racing, and Perfect Dark Zero becoming available for about $30 in October. For those with Xbox Live, the first bring it home content is now available from TGS. Demos are expected later this week, but so far all we have to show for the event are some picture packs. The hopeful Xbox presentation, located as it is in Tokyo, has prompted some consideration of the 360's future in Japan. Despite the upbeat tone, the general consensus seems to be Microsoft has already lost the Japanese market, before the other systems are even on the market.
I was psyched to see what sort of wacked Japanese Game Show that Microsoft could make up.
God spoke to me.
HD-DVD drive goes on sale for 19800 yen (~$170)
Blue Dragon goes on sale before Christmas
Blue Dragon 360 bundle hits stores the day Blue Dragon ships
So here's a recap of the press conference from Games Are Fun
Honestly, with how poorly they have performed I don't see Microsoft as having any chance of becoming a majory player in the Japaneese gaming market. With that said, with how poorly Sony is approaching this generation I think Microsoft has a real opportunity to make some inroads into Japan.
With Sony only launching with 100,000 units in Japan (and the likely supply problems that will occur in the following months), and the massive price tag, Microsoft has to get the message out that the XBox 360 produces graphics at a similar level to the PS3, is less expensive, and has some cool games out right now. If they're really successful they could probably get somewhere in the 1.5 Million units sold range, which would add creditability for the next generation.
The last thing 360 developers need right now is Microsoft running their mouths off about 1080p support for games. The 360 graphics hardware simply is not powerful enough to handle games at that resolution. The 360 really isn't even able to handle 720p very well with huge numbers of 360 games plagued by screen tearing, jaggies, lack of affine filtering, and poor framerates.
The 360 is essentially at 480p console. A 4xAA 480p framebuffer fits perfectly in the 10megs of EDRAM. Anything larger than 480p on the 360 requires a tedious to write and performance draining tile renderer to be able to fit into the too small EDRAM. That is the main reason so many 360 games a filled with jaggies as developers don't or can't write tile renderers as their games are already running in the just playable 20-30fps range already.
And now Microsoft has stood up in front of the gaming world and bragged about 1080p gaming support? Right as we are learning that the PS3 already has two to three confirmed 1080p launch titles. Now every 360 developer is going to have to listen to gamers ask why there are no 1080p games on the 360 if Microsoft claimed the system is supposed to support it.
What a bunch of boneheads running the 360 project. No wonder the system is selling worse than the first Xbox.
now if only Microsoft can develop an emulator or something to allow the Xbox 360 to run PSx (PS1, PS2, and perhaps PS3) games....maybe they might cause an upset in the Japanese market.
I don't know what Microsoft is thinking with this 1080p announcement. The best analogy for it would be a manager deciding on their own to enter their middleweight boxer in a heavyweight fight. In this case the manager is Microsoft and the boxer is the 360 developers out there.
Turning on the ability to output a 1080p signal doesn't change the underlying 360 hardware in any way. Reminiscent of the way the bungled backwards compatibly where if they had just stuck to their guns and just kept repeating that they didn't think BC was important. Instead the came out with a half-assed solution so they could claim a bullet point on a feature list and it has been nothing but a PR nightmare for them ever since.
1080p support is very similar. If they had just stuck to their guns and continued to downplay 1080p it would have been somewhat negative, but now they are making things worse by bringing the issue right to the foreground and their hardware simply can't handle the task.
This has to be a marketing driven decision, like backwards compatibility, and not a sound technical one.
Ok, I read the post wrong. The *presentation* was in Tokyo. But TGS isn't.
That actually makes it all the more puzzling, though - that MS would have a media briefing in a completely different city than the game show itself. All of the media are right now camped out in Makuhari, filling up the hotel city that exists to serve the convention center. MS just made them all truck back into Tokyo for their media briefing? That just seems dumb.
Microsoft needs to take 100,000 Premium Xbox 360 systems and lend each of them out for a week in Japan free of charge. Repeat 12 times. They could make a deal with the Japanese video stores to lend them out and after the 12 weeks they could take ownership of them. I know that there isn't video game rental in Japan, but it could be to Microsoft's advantage if they tried it. If each of the consoles had 8 games with it, it should give a diversity of play. It would be a test drive. The Japanese are very familiar with Nintendo and Sony consoles, but are not familiar at all with Microsoft consoles. People could borrow it and play around with, try Xbox Live Gold online play. It would create product awareness. Most people are reluctant to shell out a few hundred dollars before they try something. Total cost for Microsoft, about a hundred million dollars. But, it would almost certainly be worth more than that in free press coverage.
In the event that no one wants to even try out the Xbox 360, Microsoft has to abandon Japan as a console market. If you can't give away your product, how can you sell it?
Microsoft hasn't really launched in japan. There's systems, but look what japanese games we have for our systems, there's nothing ground breaking. Blue Dragon, Lost Odyssey are both going to be major games for what ever system they are for. Expect a sale of a million consoles just based on that. Japan hasn't even gotten Dead Rising yet. Americans have gotten many games at launch yet the japanese had really only one major launch title in their mind (ridge racer).
Basically once the Japanese sees JRPGs will be on this system and Japan is actually supporting the system the system will sell. Right now the japanese don't even know if they are getting a PS3, there's hesitant there, and if the 360 will have similar games it'll work.
The Xbox just flat out skipped most of the Japanese favorite genres (platformers, JRPGs, and the rest) and it suffered for that.
Anyone calling this race now is quite literally an idiot. The race hasn't even started.
HD-DVD drive goes on sale for 19800 yen (~$170)
Considering they are bleeding in Japan, I take it that is a "greatly" reduced price.
So, non-gimped Xbox360 at $400 + at HD-DVD $200(probably the real price they will sell it for) HD-DVD = $600, SIX HUNDRED DOLLARS!!!