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Will the Wii Work?

Today BusinessWeek is running an article asking Will Nintendo's Wii Strategy Score? With the Tokyo Game Show this week, they run down the trials facing Nintendo's little-box-that-could both here in the States, and in Japan. From the article: "Few expect truly dedicated gamers to choose the Wii over the PS3 or Xbox. And ultimately, the advantage may go to Sony. Yuta Sakurai, an analyst at Nomura Securities in Tokyo, expects the PS3 to sell 71 million units by 2011, compared with 40 million units for the Wii. Microsoft, meanwhile, is planning a stripped-down version of the Xbox without a hard-disk drive and other accessories that will cost about $250 in Japan, where the U.S. software maker has endured disappointing results."

15 of 425 comments (clear)

  1. Bogus by B3ryllium · · Score: 5, Insightful

    Wii isn't targetted at "dedicated" gamers - it's for casual gamers or people who haven't tried gaming before. It might be a shot in the arm for the console industry as a whole, in fact. Heck, I haven't owned a console since the NES, and I'm thinking of getting a Wii ... I just wish they'd called it the Revolution instead :)

    1. Re:Bogus by FortKnox · · Score: 5, Insightful

      I disagree. Dedicated gamers want a break from the same-old. It all comes down to the Wiimote. We've seen how different controllers can do so much (DDR, anyone?), but the Wiimote can affect every type of game you play. If the Wiimote charm wears off after a few weeks, the Wii could die a painful death. If they keep coming up with new and unique ways to get the gamer INTO the game (I swing the sword instead of pushing a button), then the Wii with crush the market.

      I used to be a dedicated gamer (have a wife and kids, so I only play after 8pm on most days, now-a-days), and am eagerly waiting for the Wii...

      --
      Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    2. Re:Bogus by masklinn · · Score: 5, Insightful

      Wii isn't targetted at "dedicated" gamers

      I disagree. "dedicated" gamers (as opposed to the ricer-type that just wants "mature" because games without blood are "for sissies") want fun above and beyond everything else. They want good, interresting, quality games.

      If they're available on the Wii, they'll dig the wii, just as they're digging the DS because it has awesome game and because the stylus makes many games fun again.

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    3. Re:Bogus by Wind_Walker · · Score: 4, Insightful

      I agree 100%. Recently I've found it hard to get excited about games which amount to little more than "same gameplay as last year, but shinier graphics". I want new experiences in games, not just the same thing with a shinier coat of paint.

      The Wii is in a great position to deliver exactly that. "Good enough" graphics and real, true innovation in controls for the first time in years. And since it's not an after-market product which only a small percentage of the owners will have (like the Power Glove or eReader) then developers will be able to confidently use the controller in new ways.

    4. Re:Bogus by AuMatar · · Score: 5, Insightful

      Its popularity would be 0. Added elements of gore or warfare wouldn't add anything, it would detract from the fun. Stop thinking that the majority of gamers are 13 year olds with maturity issues- most of us have interests other than how much blood splatter is in a game.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    5. Re:Bogus by MBGMorden · · Score: 5, Insightful

      People have to stop associating a "mature" title with blood, gore, or anything of the sort. That's not what 90% of the people who want a mature game care about. I'm 24 now, grew up on Nintendo, and generally avoid violent games (played GTA for 5 minutes and quickly grew tired of it).

      I still play a lot of Nintendo games, but they invariably end up coming off very kiddy, or rather "goofey". People often try to pass of "goofiness" as fun - it's not. Sure some games can be fun in spite of it, but it's not a good thing. Take Zelda: Wind Waker for example. The main hero is a pre-teen kid who is supposedly fighting monsters left and right (while adults stand around talking to this kid like he must save them). The base story is actually interesting, but it's interrupted by gimmicky things like a talking dragon boat. To top it off I'm watching this whole thing unfold via graphics that look like a Saturday morning cartoon.

      Do I want any of this replaced by sex or violence? No. I want it replaced with a serious atmosphere. Try telling people that "Green Eggs and Ham" is just as good a book as "Pride and Prejudice" just because it's fun for all ages. You'll get some weird stares.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    6. Re:Bogus by normal_guy · · Score: 4, Insightful

      There's a place for the realism of Forza/Gran Tourismo, and there's a place for fun. I've had many more hours of fun shooting shells at my buds in Mario Kart for the Cube than I have gathering kudos in Project Gotham or unlocking my fiftieth Ford Escort upgrade in Gran Tourismo.

      --

      Linux: Free if your time is worthless.
    7. Re:Bogus by Wind_Walker · · Score: 5, Insightful
      It's being called "kiddy" because the majority of their titles look completely ridiculous.
      You say Wind Waker looks ridiculous, I say Dead Or Alive: Xtreme Beach Volleyball and BMX:XXX look ridiculous. Oh, but those are "mature" titles. Riiiight.
    8. Re:Bogus by jregel · · Score: 4, Insightful

      I work in an IT department of about 20 people.

      Four of us own Nintendo DS.

      One owns a PSP.

      The games are simple and fun - that's why I bought a DS (and it's much cheaper than a PSP!). I like games I can play for five minutes and then get back to work (Brain Training, Project Rub etc...). We're all in the 20-30 age range.

  2. I'd say yes.. by joshetc · · Score: 5, Insightful

    expects the PS3 to sell 71 million units by 2011, compared with 40 million units for the Wii

    As everyone knows the PS3 will be sold at a loss throughout most of its lifetime, while the Wii will be at an unknown profit through its lifetime. I'd say thats pretty successful if they sell anywhere in that area. Even if they only have $1 profit per console thats a lot more profit than -xx million.

  3. Dedicated Gamers by ElleyKitten · · Score: 5, Insightful
    Few expect truly dedicated gamers to choose the Wii over the PS3 or Xbox.
    The "truly dedicated gamers" are planning on getting all three. Everyone else has a limited gaming budget, and the Wii definately has an advantage in that regard.
    --
    "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
  4. Wii-doubting articles - the biggest thing... by urbanradar · · Score: 4, Insightful

    ...since Wii-glorifying articles.

    We're seeing quite a few articles in that style right now, and I predict we'll see several more before the Wii launches. Creating controversy is an easy way to get hits. And controversy is easily generated by suggesting that a point that was generally considered to be long-established ("THE WII WILL BE THE BEST THING SINCE SLICED BREAD!!!") may be incorrect ("...but will it work in the marketplace?!").

    > Few expect truly dedicated gamers to choose the Wii over the PS3 or Xbox. And ultimately, the advantage may go to Sony.

    The very point of Nintendo's strategy is that the truly dedicated gamer won't be their core audience and in fact only a small fragment of their audience. This seems like a non-issue to me.

  5. This is getting really f-ing old by MuNansen · · Score: 4, Insightful

    I guarantee you that I'm a more "dedicated" gamer than 99% of the people out there. I've been playing all my life, played almost every classic game and every sleeper hit in some form or another. I've played games on every platform, and I've played multiplayer games on competitive levels. I've played almost every MMOG in existence to some extent. Next month I'm joining one of the world's best game developers to work on what will be some of the next few years' biggest games.

    AND I DON'T GIVE A FLYING FUCK ABOUT THE GRAPHICS ARMS RACE!! I WANT INNOVATION, NEW EXPERIENCES, QUALITY GAME DESIGN, AND HAVE A SHITLOAD OF FUN ALONG WITH IT!! THAT is why I can't fucking wait for the Wii to come out. It may not be the second coming, but the DS has proven to me that Nintendo means it when they're going for fun over graphics power. And if WoW, HL2, RE4, Shadow of the Colossus, and other games like them have taught us anything it's that you don't need the ridiculous power to have wonderful graphics.

    So all those people saying "Wii won't sell to 'true' or 'hardcore' gamers" or "Wii is for casual gamers, non-gamers, and families only"...you can all fuck off. You wanna prove you're more hardcore than me? Let's hop in a Halo PC or Tribes: Vengeance server and I'll show you what a real gamer plays like.

    And no I'm not bitter ;P Just tired of being called a lesser gamer.

  6. Wii will make it by Rafajafar · · Score: 4, Insightful

    From 3 to 1, one being top system:

    Number 3 - PS3: The theoretical processing power in their 8 cells is fantastic. I've had it explained to me a few times by my friends (who also happen to be computer engineers), and it sounds like, if done correctly, *for the correct game*, it can be a real thing of beauty. 8 mini processors working in parrellel sounds great! However, if you know something about programming, you know that memory dependence is pretty important. For instance, if you do a simple loop, you have various operations dependent on one or two iterators. Let's say you assign these iterators to its own processor (yeah, stupid, but it's an example, k?) then that processor will be INACTIVE for LONG periods of time while another processor does it's thing. So in the most optimal circumstances, the cell technology is amazing, but in it's least optimal, you may as well be using a 386.

    Now the problem isn't that the cell power can be optimized, it's just that there's NO TOOLS TO DO SO AT THIS TIME. That's right, it's up to DEVELOPERS to optimize their own code, and I'm going to be honest, the learning curve and time that's going to be spent doing so is just not going to help this system.

    There's LOADS of other problems, too. Lack of units. High unit cost. Expensive cables that (opps!) aren't included. The fragility of the Blue Ray CRC (it's so dense that one tiny scratch can destroy an entire disc because it stops the error correction from even being able to do its job). And the lack of any real online system to be demonstrated.

    No question, this complete LOSER this round is PS3. It's time to move Sony next to Sega at the E3 conference. I bet those two will have lots to talk about.

    Number 2 - Xbox360: The Xbox is in a realm of its own. It focuses on games that are not innovative, but instead improves ever so slightly on older paradigms. In this, those "hardcore" gamers who enjoy playing the best shooters on a *controller* will enjoy the XBox (yes, I know they're coming out with new controls). Bloodlust, violence, action, and adrenaline are all emphasized in the XBox gaming system. Plus, it has a well established community of online players. Nothing new, nothing impressive, nothing to write home about, but very very consistent. Will not reach a wide interest, but reaches out to a market that is quite full of young angry males. And by quite full, I mean full enough to build an entire business off of them.

    Number 1 - Wii: This is not because I was raised on Nintendo. It's not because I owned the Mario/Zelda Cerial, subscribed to Nintendo power throughout the 90's, got up early as a kid to watch Captain N and the Super Mario World TV shows, owned mario comic books, and even paid to see that crappy Mario Bros. Movie. I had all but abandoned that company after my two fav gaming companies, Squaresoft and Capcom, left Nintendo. I'm supporting Nintendo because after ALLLLLL these years of CRAP... I'm amazed to find a company that puts out a QUALITY PRODUCT, who gets THIRD PARTY SUPPORT for this product, who INNOVATES the market using this product, who will successfully INTEGRATE other products into this product, and who has made this ANGRY YOUNG MALE feel like a DOE EYED BOY again. Part of me wants to ask Santa for this machine just to relive the feeling of not being able to sleep at night, waking my parents up to go around the Christmas tree in my footies to open the biggest box first and show a level of enthusiasm that only a kid on Christmas day could muster at 4am.

    Where to start? Old games. All of them. Downloadable (small price, price I'm willing to freaking pay). Eventual online play. Wifi. Wii controller. The most amazing Zelda game to date. DS connectivity. Reasonable price range. Company profit. Innovative games like Mario Galaxy. The return of third party support. And the list goes on and on and on and on.

    Yeah, hey, this guy is clearly out of touch with what it means to be a gamer if he thinks that people are all about the PS3. In fact, fire this man. He's a bad reporter.

    --
    Finder of the any key.
  7. Re:Bogus - My turn to feed the Troll by Kemanorel · · Score: 5, Insightful
    An add-on controller which not all gamers will have, meaning developers can't make cames which completely depend on it, any more than they can for "alternative" PlayStation controllers.

    Again, how is this so much better than a third-party hardware maker sellinng similar controllers for the old PS2?

    You are slightly off-base on two points. First, all Wii owners will have at least one nunchuk. It is included in the box. If they need more, they will buy more. Secondly, and more importantly, this is better than a third-party controller in the fact that it is a first-party controller that is included with the system. They are two different creatures. Dev's will be far more inclined (probably even required) to program for the Wiimote given the very fact that it comes with every system and is core to the concept.

    Will there be crappy implementations tossed-off by barely competent developers? My Magic 8 Ball says, "Outcome likely." Will there be plenty of games that use it flawlessly and in ways that we have yet to consider? Let's ask the 8 Ball again, "Definitely Yes." Will playing with the Wii become a novelty or part of future interface schemes? "Outcome hazy. Ask again later."

    Quit being such a troll, go enjoy your X-Box, and bugger off while others (like me) try the Wii. If it catches on, you'll either be playing with one yourself soon enough, or you'll be using some bastardization of the concept from MS or Sony. Hell, Sony already tried to borrow the idea before the full info was out and they're already appearing half-assed... if not quarter-assed.
    --
    Mess not in the affairs of dragons, for you are crunchy and good with ketchup.