The proper thing to do in this case: buy the game legally to give the developers their due, but install the better pirate version. Something is wrong when Pirate Bay offers a superior experience to Steam.
They can certainly make incremental improvements to some subsystems (and they do, and give those changes back to the OSS community.) From a business-wide standpoint, they have no reason to. They sell a shrinkwrapped product. "True" open source vendors sell either integration and development services or custom hardware. OSX is runs on commodity x86 hardware.
OSX is certainly very open, and they contribute back to the OSS community, but they would never embrace GPL. They have a vested interest in keeping key components closed, so we can't download source and compile OSX on our own machines. I agree with that. GPL code would prevent them from modifying a compoment and including it in their software in any form.
I don't think Apple wants to get out of software and into the Enterprise support contract business.
What, competition without state protection? Build a business advantage by being better, cheaper, faster, leaner? That sounds almost like a free market; cant have that, eh?
It's not "state protection" when Coke keeps the secret recipe in a safe. GPL is perfect for services-based organizations like IBM and Novell. Companies who want to truly innovate (instead of add small incremental features) are left in the cold due to an inability to recoup the large initial R&D expense it takes to make the "next big thing."
The problem is that this system only inconveniences legitimate users. These systems are cracked 100% of the time. That means that criminals are the only ones with a hassle-free gaming experience.
That's quite a verbose justification of an illegal act, copyright infringement. It's possible to justify fair use. You can argue that music companies need to adapt to the changing world. The door is open and can't be closed. You could even argue that Prince is getting even more exposure thanks to these files being freely distributed.
However, the fact remains: unauthorized downloading of an artist's work is illegal, and should be.
In my experience at a fairly large financial company, there were approximately 50% more staff for Linux than Windows. Not because of server or user count, but because of the complexity of mundane system management tasks.
Say what you will, but recreating Windows' out-of-the-box Active Directory infrastructure with a hodgepodge of OpenLDAP, Kerberos, and SSH scaled to 50+ servers is beyond the skill of most "Unix support gurus."
Good thing the summary and article are about server software, which has nothing to do with Ogg or various compression formats. Any serious lifting of Ogg or Zip/tar on either server platform will need some serious custom development regardless of what's built-in. Some post up the thread hit the nail on the head.
To implement a Kerberos/ldap/sso system of even a fraction of Active Directory's complexity is prohibitively expensive on Linux, at least in my enterprise experience.
The "few Muslims with no money..." image of Islamist violence is fallacious. The ideas have infected everyday Muslims. The last major successful plot was carried out by a pair of British physicians.
The problem is not that Muslims have nothing to lose...it's that all three of the major religions are based on a violent book that was written during a time of tribal struggle. Those whose faith is strongest will be the most violent. Children in these religions are taught from a young age that faith in God and the book is the highest ideal. If "moderate" devout people simply believed their chosen book in its entirety (or even slightly more) there would be no hope for peace. Peace in the world is depending on the existence of Christmas Catholics, Muslims who pray once at home instead of five times during the day, and ham-loving Jews.
True story. Early mp3-capable DAPs were made completely from duct-tape-based transistors. A single roll of duct tape can be used to make hundreds of thousands of mp3 players. Literally.
The browser is intended to get large-format pages onto a 170x200 pixel screen. In that case, it does admirably. You will certainly get a bill for usage if you don't have a plan.
The guys behind me at a Best Buy were absolutely convinced that there would only be 20 available...so after waiting for 15 minutes, he left. Turns out there were 102 (I showed up at 7am for the 8am handing of the tickets and ended up 77th in line.) Poor guys...though one of them had a lot of phlegm and was fond of hocking constantly, so I was glad to see them leave.
In the case of Battlefield, it's a pretty intuitive interface. Click a single mapped key, and "spotted" is selected. Click the mouse and it sends the "spotted" on the radio. In a circle around that are the other radio commands, only 8 or so. A quick point of the mouse and quick click and you can thank your teammate, etc. I imagine a similar setup with the Wii would be ideal.
Why should they be telling me how I can use software that I've paid for if I'm not harming the game?
They're not telling you how you can use the software. They sell copies of the game for Windows and Mac (and specific versions of those), not "Computer." After that, they provide a monthly service with a "best effort/no guarantee" SLA on supported systems.
In my experience on the 360, only about ten percent of voice chatters have anything worthwhile to say. Everyone else is a complete idiot or worse, a griefer. The only worthwhile voice chat experiences I've had were those few times I was with a coherent squad - people already on my friends list.
For team-based games, I think a radio system like the Battlefield series would work - and it's much more immersive. Point the reticule toward an approaching enemy, press a button, and your character says "Enemy humvee spotted," etc. A few other options for quick orders (get in, defend here, thanks, sorry, need help) is all you really need to coordinate in-game.
Wii will use a system similar to the DS (and the Microsoft Games that come free with XP.) You are only able to send pre-selected text messages to people not on your friend list. For those on your friend list, full voice/whiteboard chat are enabled (if the game supports it.) Adding someone to your friend list requires an exchange of information...so the idiot factor is low. Unless you start exchanging friend codes on http://wii-are-idiots.net./
That's impossible.
The proper thing to do in this case: buy the game legally to give the developers their due, but install the better pirate version. Something is wrong when Pirate Bay offers a superior experience to Steam.
Russ Feingold is the only person who voted against the Patriot act every time.
They can certainly make incremental improvements to some subsystems (and they do, and give those changes back to the OSS community.) From a business-wide standpoint, they have no reason to. They sell a shrinkwrapped product. "True" open source vendors sell either integration and development services or custom hardware. OSX is runs on commodity x86 hardware.
OSX is certainly very open, and they contribute back to the OSS community, but they would never embrace GPL. They have a vested interest in keeping key components closed, so we can't download source and compile OSX on our own machines. I agree with that. GPL code would prevent them from modifying a compoment and including it in their software in any form.
I don't think Apple wants to get out of software and into the Enterprise support contract business.
Off the top of my head, Apple. Any game developer (or anyone who sells shrink-wrapped creations.)
Don't get me wrong, GPL certainly has it's place.
However, I'm sure Sid Meier wants to make more than an hourly rate after creating _his_ software masterpiece.
What, competition without state protection? Build a business advantage by being better, cheaper, faster, leaner? That sounds almost like a free market; cant have that, eh?
It's not "state protection" when Coke keeps the secret recipe in a safe. GPL is perfect for services-based organizations like IBM and Novell. Companies who want to truly innovate (instead of add small incremental features) are left in the cold due to an inability to recoup the large initial R&D expense it takes to make the "next big thing."
The problem is that this system only inconveniences legitimate users. These systems are cracked 100% of the time. That means that criminals are the only ones with a hassle-free gaming experience.
It'll be released just as soon as desktop Linux surpasses 1% market share.
That's quite a verbose justification of an illegal act, copyright infringement. It's possible to justify fair use. You can argue that music companies need to adapt to the changing world. The door is open and can't be closed. You could even argue that Prince is getting even more exposure thanks to these files being freely distributed.
However, the fact remains: unauthorized downloading of an artist's work is illegal, and should be.
In my experience at a fairly large financial company, there were approximately 50% more staff for Linux than Windows. Not because of server or user count, but because of the complexity of mundane system management tasks.
Say what you will, but recreating Windows' out-of-the-box Active Directory infrastructure with a hodgepodge of OpenLDAP, Kerberos, and SSH scaled to 50+ servers is beyond the skill of most "Unix support gurus."
To implement a Kerberos/ldap/sso system of even a fraction of Active Directory's complexity is prohibitively expensive on Linux, at least in my enterprise experience.
The "few Muslims with no money..." image of Islamist violence is fallacious. The ideas have infected everyday Muslims. The last major successful plot was carried out by a pair of British physicians.
The problem is not that Muslims have nothing to lose...it's that all three of the major religions are based on a violent book that was written during a time of tribal struggle. Those whose faith is strongest will be the most violent. Children in these religions are taught from a young age that faith in God and the book is the highest ideal. If "moderate" devout people simply believed their chosen book in its entirety (or even slightly more) there would be no hope for peace. Peace in the world is depending on the existence of Christmas Catholics, Muslims who pray once at home instead of five times during the day, and ham-loving Jews.
What is ridiculous speed? 80wpm+ ?
Adobe can be made to load quickly if you move everything from the plug_ins folder to the Optional folder. Works like a charm.
It's a different Bender quote for X-Bender each time!
True story. Early mp3-capable DAPs were made completely from duct-tape-based transistors. A single roll of duct tape can be used to make hundreds of thousands of mp3 players. Literally.
I beg to differ, there was never a real danger of karma loss.
The browser is intended to get large-format pages onto a 170x200 pixel screen. In that case, it does admirably. You will certainly get a bill for usage if you don't have a plan.
Indeed, the image of a shittily motion-captured space marine running down a corridor sent shivers down my spine.
The guys behind me at a Best Buy were absolutely convinced that there would only be 20 available...so after waiting for 15 minutes, he left. Turns out there were 102 (I showed up at 7am for the 8am handing of the tickets and ended up 77th in line.) Poor guys...though one of them had a lot of phlegm and was fond of hocking constantly, so I was glad to see them leave.
In the case of Battlefield, it's a pretty intuitive interface. Click a single mapped key, and "spotted" is selected. Click the mouse and it sends the "spotted" on the radio. In a circle around that are the other radio commands, only 8 or so. A quick point of the mouse and quick click and you can thank your teammate, etc. I imagine a similar setup with the Wii would be ideal.
They're not telling you how you can use the software. They sell copies of the game for Windows and Mac (and specific versions of those), not "Computer." After that, they provide a monthly service with a "best effort/no guarantee" SLA on supported systems.
In my experience on the 360, only about ten percent of voice chatters have anything worthwhile to say. Everyone else is a complete idiot or worse, a griefer. The only worthwhile voice chat experiences I've had were those few times I was with a coherent squad - people already on my friends list. For team-based games, I think a radio system like the Battlefield series would work - and it's much more immersive. Point the reticule toward an approaching enemy, press a button, and your character says "Enemy humvee spotted," etc. A few other options for quick orders (get in, defend here, thanks, sorry, need help) is all you really need to coordinate in-game.
Wii will use a system similar to the DS (and the Microsoft Games that come free with XP.) You are only able to send pre-selected text messages to people not on your friend list. For those on your friend list, full voice/whiteboard chat are enabled (if the game supports it.) Adding someone to your friend list requires an exchange of information...so the idiot factor is low. Unless you start exchanging friend codes on http://wii-are-idiots.net./