Reconstructing Real Cities in Google Earth
An anonymous reader writes "NewScientistTech has an article up on the way 3D models of real cities are being uploaded into Google Earth to help town planners and architects envisage their designs. Researchers at the University of Arkansas have developed a method for rapidly mapping building, which they are using to reconstruct the rapidly-expanding town of Fayetteville. The researchers say tools like Google Earth and Sketchup could eventually help ordinary citizens get more involved in urban development."
NewScientistTech has an article up on the way 3D models of real cities are being uploaded into Google Earth to help town planners and architects envisage their designs.
That sounds like it would be good if you wanted to, say, judge building altitude and approach angle for flying a plan^^#$@%^^^^NOCARRIER
The theory of relativity doesn't work right in Arkansas.
"Trained urban planners often don't get a seat at the development table; what makes you think local governments would care about what ordinary laypeople think?"
Most urban planners do get their wishes through the city planners/council, wether through political favors or just plain bribes. However, in our city, I do know of one person who is using SketchUp to design a massive upgrade to a main corridor _in_ our city. He was using this feature before it has received the press it's been getting as of late. All of his models were being seriously considered and using an ArchiCad plugin, they can take the SketchUp models and estimate how much the material cost will be.
What it really takes are open minds to commit to a better future. If pre-visualization from anyone with a good idea can give that good idea to another, politics aside, people can see improvements faster than ever.
No sig for you! Come back one year!
I've been hoping for awhile that Google Earth would add a scroll-wheel doohickey that would allow the user to scroll backwards and forwards in time, and that Google would stitch in old/new image data as needed.
Kinda like watching SimCity, but with real roads and buildings...
The aerial view will ensure that they don't put up anything that looks bad from our flying cars. Oh, wait...
Now if there was only a way to import this information into my SimCity game. Or any other Sim franchise game. Hell, any game, for that matter.
but I really don't believe it.
We just had a developer come in and build an apartment complex next to a mature neighborhood. Imagine that one day you have trees outside your house, and the next day you have a five-storey building.
We photoshopped a representation of what the apartment complex would do to the trees, and presented it to the DeKalb County (GA) commissioners, but it made no difference. I think they could see the added tax revenue to the county, and gave not a damn about the existing houses.
I wasn't personally affected - it was a number of my neighbors at the other end of the neighborhood, but I did learn that tools and the ability to predict impact don't really matter. What really matters is money to the local taxing authority.
Just sayin'.
668: Neighbour of the Beast
I started using sketchup a while back for the geekiest of all possible reasons: creating and displaying models of places for a roleplaying game I was running.
(This is actually a surprisingly hard problem, which no other tools solve well. You need do deal with there being a complex model that already exists, but of which only a dynamic section is actually visible to players. Navigating an actual 3d model gives you the ability to convey great detail quickly, without ever having to worry about giving away too much. The players see exactly what they characters see, and you can get on with the actual game.)
So I started to place the locations that I'd modeled into Seattle (yes, Shadowrun), and was pleased to find that a lot of Seattle was already modeled in Earth, with yet more available in the google "3D Warehouse". It's basically the classic free software development model: everyone in the community works on something they find interesting, and we all benefit from one another's products.
At the architectural firm I used to work for, I had shown Google Earth to the principals and told them to keep it in mind for future proposals. A couple months later I was asked to composite some renderings into Google Earth for a proposal for a new facility at the University of Illinois at Chicago. It was cool...I was able to drop the site plans directly onto the existing site. The renderings also had arrows indicating traffic flow, so I made the site plans into .PNGs and Google Earth recognized the transparency channel so the arrows were floating over the existing roads instead of over a white backgroud. I'm probably not describing this well, but the end result looked great and we won the project.
Really.
This slashgeo.org story:
All Points Blog links to a ZDNet article where we learn the time tracking tool in Google Earth Pro will now be available in Google Earth Free (and GE Plus, of course!). From the article: "The feature in which a slider is used to scroll through time [...] now features a simplified interface. [...] showing how scientists, who had tracked the movements of a whale shark using GPS, had then mapped the creature's path using the application. Business uses could include fleet tracking or mapping the movements of transport infrastructure according to Google. Jones also described how the new version would enable users to track all of the geostationary satellites orbiting the earth." Ed Parsons was first to mention this news item.
And yes, it does also work with SketchUp buildings. Meaning you can scroll through time and watch buildings evoluate. Some published KML demonstrate this.
Animoog.org