Lego Star Wars II Sells 1.1 Million
LifesBlood writes "Lego Star Wars II has gone Platinum in under two weeks, reports TheForce.net. The title, showcasing the adventures from the original Star Wars Trilogy, has sold over 1.1 Million copies already." From the article: "Set in a tongue-in-cheek Star Wars galaxy, LEGO Star Wars II allows gamers to build and battle their way through the events of Star Wars: Episodes IV through VI. It has earned rave reviews from both consumer and trade press, largely because it is designed for the entire family."
The only reason I bought it was for the super-awesome and really fun co-op (on xbox). I also own it for PC, and it needed a replacement 3rd-party msi before it would install.
If I had one complaint, it's that it doesn't have online co-op on PC, but the co-op on the xbox version more than makes up for it.
Anyone else think the comments just weren't rendering right before they turned off ABP and saw ads?
or does anyone else find the picture of the Lego version of Leia on the game packaging mildly attractive?
Bill Clinton: Pimp we can believe in. - The Shirt!!!
Somehow, through digital representations of Legos they captured the feeling of Star Wars. They did a lot of things right unlike Sony Online Entertainment and Star Wars Galaxies. SOE continues to try to make the game into something it can't be - World of Warcraft. Games like this bring fun, adventure and nostalgia to new and old fans alike not to mention it opens up the market for small children.
Because, believe it or not, every person doesn't buy every SKU of the game. In fact, it'd be rare for someone to buy more than one SKU.
Why does it matter how many platforms they release it for? 1.1 million is 1.1 million. It's not like many people are buying multiple copies for different platforms.
Because developing for 8 different platforms is going to cost you a lot more money. So 137,500 copies per platform doesn't sound that spectacular business wise. I doubt they've even recouped their costs yet. (Granted it's only been a week). I didn't see
AirSpeak - http://itunes.com/apps/AirSpeak
There are DS titles that have sold 3 million now individually.
And it's taken them months to reach those numbers; e.g. Animal Crossing has been out since last year, and New Super Mario Bros since May.
FFIII for DS in Japan sold almost 600,000 copies in less than a week. How is this impressive?
Total sales of FFIII have only hit 655,533 a month after release.
There are several factors at work:
1. LEGOs are awesome and often Slashworthy.
2. Star Wars (most notably the original trilogy) is nerd porn.
3. Final Fantasy III for the DS is a remake of a game that was never released in the US in its original form and, thus, is slightly obscure.
4. Slashdot is a site based in the US and as such will usually have little interest in the sales of a particular videogame in Japan.
5. FFIII for the DS will be here in the US before Christmas, giving Slashdot more than enough time to geek out over it when it arrives in English (if the previews and screenshots are right, it'll be huge in the US, too).
and, finally, 6. 1.1 million is a much cooler number than 600,000, whether the number relates to 1 hardware platform or 20.