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Sony Shows Off PS3 Dashboard Interface

Gamespot has a rundown on Sony's demo of the PS3 dashboard, looking at the media use options (including music and photos), and the game download elements. From the article: "Harrison selected a slideshow option that arranged his photos as if they were set down on a flat white surface. As he cycled through them, dates were displayed in a handwritten font. Harrison stated that this was an example of one of many slideshow functions that will let people display their photographs in unique ways. The ornate interactivity comes courtesy of the PS3's RSX processor, which allows photos to be moved around like 3D objects." To see it firsthand, 1up has video of the interface demo.

8 of 47 comments (clear)

  1. Sigh... by Eightyford · · Score: 4, Funny
    The ornate interactivity comes courtesy of the PS3's RSX processor, which allows photos to be moved around like 3D objects.
    So the processor allows this, eh? Not the code? This seems like a step down from the awesome supercomputer processor of the PS2 that allowed for EMOTIONS!
  2. I'm glad they're finally putting in a dashboard by Anonymous Coward · · Score: 2, Funny

    Because a PS3 is already going to cost as much as a cheap used car

  3. Re:Uh... by Anonymous Coward · · Score: 1, Funny

    I can do this with a bunch of photos printed on pieces of paper without a RSX processor! Ha!

  4. Re:Uh... by UbuntuDupe · · Score: 3, Funny

    Well ... okay, I see your point. I think a better example of something only the Cell processor can allow is real-time weapon change.

  5. Is the photo change... by miscz · · Score: 2, Funny

    real time?

  6. Rootkit by Sandmann · · Score: 4, Funny

    So, does it explode before or after the rootkit kicks in?

  7. And here's the giant dashboard interface by IntergalacticWalrus · · Score: 2, Funny

    Glad they finally reproduced them nifty dashboard interfaces from those historic Japanese battles.

  8. Re:Uh... by Neoncow · · Score: 2, Funny
    Well ... okay, I see your point. I think a better example of something only the Cell processor can allow is real-time weapon change.

    No, you've missed the point. The PS3's unique internetworking hardware components allow it to connect to a distributed network of other PS3's playing the same game and then dynamically change the price of the weapon for every weapon change. No other platform can match the sense of immersion the PS3 creates. That's where the true power of the Cell becomes apparent.