The Myth of the 40 Hour Game
Over at Wired, Clive Thompson talks about the myth of the 40 hour game, the typical length of time listed on the side of a game box nowadays. Mr. Thompsons discusses the ways in which that estimate fails to jive with reality. From the article: "This game offers about 40 hours of play. This is precisely what I was told by Eidos — and countless game reviewers — when I picked up Tomb Raider: Legend earlier this year. As I gushed at the time, Legend was the first genuinely superb Lara Croft game in years... I was hooked — and eager to finish the game and solve the mystery. So I shoved it into my PS2, dual-wielded the pistols and began playing... until about four weeks later, when I finally threw in the towel. Why? Because I couldn't get anywhere near the end. I plugged away at the game whenever I could squeeze an hour away from my day job and my family. All told, I spent far more than 40 hours — but still only got two-thirds through."
and he complains?
Someone call the waaambulance.
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Perhaps if the editor played fewer video games, then he wouldn't have made such a classic ass of himself by writing: "fails to jive..."
I suggest you read Slashdot
That's because you're old and you suck. I can state that with confidence because I also am old and suck. It's a young person's world, guy.
What I'm listening to now on Pandora...
This guy is just angry that he is bad at the video games
That's because PC gamers have hax
Fixed.
whats the time to complete for Chess anyway? I'm still working on that one.
Well, what have you managed to unlock so far?
If He Can Stay Awake That Long After His Cocoa.
If you were blocking sigs, you wouldn't have to read this.
I'm up to
1. f3 e5 ...
2. g4
Then the damn thing keeps killing me instantly, before I can make another move. Why do they make the bosses battles so hard this early in the game?