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Best Gaming Video Cards for the Money

Tom's Hardware has decided to take a step back with their latest video card review. Instead of wowing their audience with in-depth benchmarks they head right for what someone reading a review really wants, an opinion of the best bang for the buck. From the article: "So if you don't have the time to research the benchmarks, or if you don't feel confident enough in your ability to make the right decision, fear not. We offer a simple list of the best gaming cards on offer for the money."

30 of 208 comments (clear)

  1. ATI VGA Wonder ISA by OrangeTide · · Score: 5, Funny

    You can get them for free in a junk bin. It's a video card, and bang divided by bucks, as bucks approaches zero the value of bang doesn't matter.

    --
    “Common sense is not so common.” — Voltaire
  2. we require more minerals by macadamia_harold · · Score: 4, Insightful

    Instead of wowing their audience with in-depth benchmarks they head right for what someone reading a review really wants, an opinion of the best bang for the buck.

    What they missed though, was a comparison of all of those with at least one average on-board video implementation. Most of which nowadays are pretty damn good. (at least for things like Warcraft III, starcraft, non-bleeding-edge FPS games, etc). To really gauge "bang-for-buck", you need to measure against spending no extra money at all.

    1. Re:we require more minerals by ObsessiveMathsFreak · · Score: 2, Interesting
      What they missed though, was a comparison of all of those with at least one average on-board video implementation. Most of which nowadays are pretty damn good.
      Woah, woah, woah! Have you actually used an average onboard video card lately? I can testify that mplayer has issues at high resolutions, and google earth gets about 0.5fps. A simple X terminal will consume large portions of CPU if the app spits out a lot to stdout.

      It's 2006. You need a video card.
      --
      May the Maths Be with you!
    2. Re:we require more minerals by Breakfast+Pants · · Score: 2, Informative

      It is quite clear to me from your post that you are running linux and you are running Google Earth with software GL. Check to see if drivers are available for your on-board chipset--if it is intel they likely are.

      --

      --

      WHO ATE MY BREAKFAST PANTS?
  3. Re:Consoles by VirionNW · · Score: 2, Funny

    Bah, the PSP3 will totally be crushed by the Wii DS Lite.

  4. Summary by LoverOfJoy · · Score: 5, Informative
    Best PCIe Card For Under $100 - Radeon X800 GTO 128MB

    Geforce 7300 GT GDDR3 (second choice/tie?)

    Best PCIe Card For ~$140 - Geforce 7600 GT

    Best PCIe Card For ~$200 - Radeon X1900 GT

    Best PCIe Card For ~$250 - Radeon X1900 XT 256MB

    Best PCIe Card For ~$340 - Geforce 7900 GTX

    Radeon X1900 XTX (second pick)

    Best PCIe Card For ~$500 - Geforce 7950 GX2

    Best AGP Card For Under $100 - Radeon X700

    Geforce 6600

    Best AGP Card For ~$125: 3 Way Tie - Radeon X1600

    Geforce 6600 GT

    Radeon X800 GTO 128MB

    Best AGP Card For ~$130 - Geforce 7600 GS

    Radeon X1650 PRO

    Best AGP Card For ~$175 - Geforce 7600 GT

    Best AGP Card For +$200: None (Honorable Mention: Gainward Geforce 7800 GS+ silent 512)

    It looked like nearly every card one at whatever price they sell at. A category for $125 (a three way tie there) and a category for $130? It's ridiculous. 7 pages worth.

    1. Re:Summary by LoverOfJoy · · Score: 2, Funny

      yes, "one" should be "won". That's what I get for typing at 2am.

    2. Re:Summary by BrookHarty · · Score: 5, Informative

      What they dont say, an Nvidia 7800 GT is twice as fast as an ATI 800, 140 bux or 100 bux, 40 bux buys a lot more power.

      I like toms hardware video card graphs to help quickly show how a card stacks up.
      http://www.tomshardware.com/2005/12/02/vga_charts_ viii/page16.html

    3. Re:Summary by Pharmboy · · Score: 2, Insightful

      I think part of it is that NO card is "the best", as they are all different kinds of good. As confusing as comparing CPUs, it depends on what you are doing. I DID agree with the assessment of the "Best PCIe Card For ~$140 - Geforce 7600 GT" however.

      I just did a month of research and bought this exact card about 1 month ago, put it on an older i3.2ghz/HT w/1GB ram, and it does acceptionally well. The PNY unit I bought runs most games at the highest or near highest settings (HL2, etc) and have two dvi out, and included two dvi/vga adapters, svideo cable and more. For those of us who love gaming but won't afford a $400 card, this is the next best thing. Think I paid $135 at buy.com w/free shipping and have been extremely pleased with the results.

      --
      Tequila: It's not just for breakfast anymore!
    4. Re:Summary by fisgreen · · Score: 2, Insightful

      What they dont say, an Nvidia 7800 GT is twice as fast as an ATI 800, 140 bux or 100 bux, 40 bux buys a lot more power.

      Makes for a for an affordable screamer of an SLI rig, too. Also, I'm convinced Nvidia's drivers are so much better. I've regretted every ATI card I've ever tried, usually due to crappy drivers. Highly recommended.

    5. Re:Summary by AceCaseOR · · Score: 2, Funny

      nacturation wrote:

      How about those spelling errors? Sounds like teach, looks like speech? Interestingly enough, I *never* used to make those kinds of errors. You can check back through my posting history and you'd be lucky to find an odd typo. However, these days I catch myself making homophone-style errors with increasing, though still infrequent, frequency. Maybe it's my age -- approaching mid 30s -- that is a factor. And I also find that as I have more thoughts on my mind, my attention to detail slips a little bit
      I've also noticed that, by default, all spelling & grammar flames must have at 1 spelling and/or grammar error.
      --
      Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed and eats you in your sleep.
    6. Re:Summary by Damon+Cleeve · · Score: 5, Informative

      I wrote the article, and I can tell you I didn't sit on the fence unless there were legitimate close performance runs. The problem is, with different architectures some cards will win some benches and other cards will win others, it's difficult to difinitively say one is better than the other when they trade blows based on which game you're playing. The reason there's 7 pages of article is because there's so damn many categories. And for the record, I admit the AGP section I submitted was screwed up a bit. The $130 AGP section should have been omitted, that was a leftover from an old version... I've been doing this article on the forums for the past year and a bit. The $130 AGP category should have been the 7600 GS, X1650 PRO, and X800 GTO... which all do perform very closely.

  5. I don't know why... by Zorque · · Score: 2, Interesting

    ...They went with the 128MB version of the x800GTO. On Newegg.com you can get the 256MB version for $87, though to be fair it is third party. Strangely enough, I can't find an AGP equivalent for under $125.

    I'm currently using the 256MB AGP version because I'm extremely cheap (and don't want to reinstall Windows -again- when I get a new motherboard), and I can attest to how greatly it performs.

    1. Re:I don't know why... by admdrew · · Score: 2, Funny
      Because the 250 MB version actually has significantly worse memory performance?

      You really shouldn't complain about reduced performance when you somehow managed to break 6 MB of RAM off of your card :P

  6. Commander Keen by OrangeTide · · Score: 2, Insightful

    If you were planning on playing Commander Keen, it would be a fine graphics card to own. Supports 132x60 text mode too, if you're one of those types that littles tiny letters. (Multi-sync monitor required)

    http://orangetide.com/vgadoc/ati.txt for register settings on your VGA Wonder, incase you want to access any enhanced features.

    --
    “Common sense is not so common.” — Voltaire
    1. Re:Commander Keen by Anonymous Coward · · Score: 4, Insightful

      What's wrong with commander keen? He has a cameo on Doom2, so he must be cool!

      Seriously, those games are pretty good. I enjoyed playing them when I was younger. And just like the later games from id Software, they were very advanced for their time. Previously, making a side-scrolling platformer with decent graphics had required hardware support, so they had only been seen on games consoles and arcade machines.

  7. Re:Consoles by bangenge · · Score: 2, Insightful

    If you're gaming on your PC, you're a nerd.

    That's not gonna insult anyone here.

    Fact is, there's really a lot of games that only a keyboard and mouse can satisfy. FPS's and RTS games are those that come to mind.

    --
    . o O ( TwO hEaDs ArE mOrE tHaN oNe... )
  8. Boring boring by hedleyroos · · Score: 2, Insightful

    I really don't see the point in newer and faster graphics cards for PC's anymore. When the GeForce2 launched I was still impressed and just had to have one, but now that I can actually easily afford any graphics card I find myself returned to my console roots. Why? Because the shiny graphics are boring.

    I can still play Baldur's Gate on my PC - that's all I need. Good enough graphics and great fun.

    Waiting for the Wii, waiting for the Wii...

  9. Video cards by pe1chl · · Score: 5, Interesting

    This list is for gamers who want to get the most for their money. If you don't play games but surf the Internet and edit video, the cards in this list are probably too expensive.

    It would be nice to have such a list for that type of usage.
    I want to run X with the usual apps, and to play video. At HD resolution.
    I think many "typical Linux users" are in the same boat: not too interested in playing games, want good performance for normal 2D and video.

    But the market is more focussed on gaming than on this, and when you get a low-end gaming card (I have an Nvidia 6600GT based card) you end up wasting a lot of power and generating heat, and still not have perfect video playing.

    1. Re:Video cards by pe1chl · · Score: 3, Informative

      Have you ever tried playing HD video on a 40-60 dollar card?
      Those cards often cannot even drive monitors at 1920x1200 or 1920x1080, especially over DVI.

      I had an nvidia FX5200 before, but it cannot play video at 1920x1200 fullscreen. Something goes haywire, probably because it is overloaded.

  10. Missed target? by cgenman · · Score: 2, Funny

    Specifications and reviews that really get into the nitty-gritty are great - that is, if you have the time to digest everything. At the end of the day, all a gamer really needs to know is what is the best video card for the money.

    No time but looking for the best video card for the money? Here, let me shortcut you to 7 pages of options.

  11. Re:sarcasm by grammar+fascist · · Score: 3, Informative

    I'm running Xorg-air + Compiz on an Intel 945GM, and it's very snappy. (Of all the plugins, only Blur makes it crank.) It doesn't even drain the battery more than regular 2D compositing.

    No, I can't play Quake IV on it, but I do have wobbly windows that stick to each other. :D Quake 3 and its generation all run fine.

    Take that, integrated graphics naysayers.

    --
    I got my Linux laptop at System76.
  12. Re:I like this one by julesh · · Score: 4, Informative

    I wonder how much longer the CPU will be able to keep up with increases in GPU speed. Beyond a certain point, returns will be small or non-existant.

    Look at it this way: the current 'hot' CPU, the Core 2 Duo, has a bus connection that allows it to transfer 1066 Mwords of data per second. Typical applications require a complete refresh of vertex buffer data for each frame. Even for a really well optimised application that runs mostly out of cache, the CPU's likely to need to hit system memory several times for each vertex it outputs, so it's probably putting at most 400 Mwords of vertex data per second into the GPU's buffers (at 100fps, that's around 2 million vertices per frame, which is quite a lot).

    The card quoted has 8 vertex shaders running at 650MHz, so it can already afford roughly 25 cycles per vertex, which is probably more than enough to perform any reasonable transformation on those vertices.

    But then it's the pixel shaders and texturizers that get really stressed in most applications. This card has 24 of each. Per frame, that allows the same application 156 million pixel shader cycles and the same number of texturizer cycles. The highest resolution monitor I'm aware of has a max resolution of 2560x1600. That's roughly 4 megapixels, meaning that the shaders get 39 cycles per pixel. Given that these beasts are vector processors (i.e. they can process R, G, B, & A in a single cycle), that's just about enough to perform any realistic transformation on the pixels.

    Yes, I think there are applications for faster GPUs. And certainly, improving the speed of the memory attached to the GPUs will continue yielding improvements for a while yet -- there's simply no way 1600 MWord/s memory access speeds can keep up with data transfer requirements to all of the 72x650MHz pipelines on this card. But I'm not sure how many generations of card we'll see before they match the performance of even the most demanding application current generation CPUs are capable of instructing them to perform.

    And for gaming applications: there's already enough power in these GPUs to process as many vertices as the CPU can provide in any exotic way you can find a realistic need for, and produce high-resolution textured, realistically lit, bump-mapped, fogged, rasterized output overlayed with transparency over static controls, HUDs and background images at the highest resolution supported by 99% of monitors.

    What more do you want?

  13. Re:Consoles by mcvos · · Score: 2, Funny
    If you're gaming on your PC, you're a nerd.

    If you're reading Slashdot, you're a nerd. What's your point?

  14. Anti-aliasing at high-end by tygerstripes · · Score: 2, Interesting
    I recently installed a fanless 7600GT. This thing makes no noise at all and, with careful internal cabling, has no problem being passively cooled.


    Now, playing HL2 at a resolution of 1680x1050 with HDR, AF, all the fancies turned on, it played fine but with a (barely) noticeable judder when things got really busy.

    So, I tried turning off Anti-Aliasing (this is one of the most demanding graphics features, as the GPU essentially has to treat each pixel as many pixels and work out the difference - it's to reduce the jagged, stepped appearance of diagonal lines). And d'you know what? I couldn't tell the difference at all. The frame rates went right up, but the appearance on screen was basically identical.

    It occurred to me that when you're at a decent resolution AA really doesn't matter - the individual pixels are so difficult for your eye to distinguish that diagonal lines look diagonal, whether anti-aliased or not.

    So basically, AA is an almost useless feature when you've got a good enough resolution. I can't find a game that will slow my card down - Doom3, Oblivion, you name it - and this card was less than £150. There's going to have to be a serious upping of the ante in games detail if anyone expects me to consider one of these £200+ cards to be of any worth.

    --
    Meta will eat itself
    1. Re:Anti-aliasing at high-end by glesga_kiss · · Score: 2
      So, I tried turning off Anti-Aliasing (this is one of the most demanding graphics features, as the GPU essentially has to treat each pixel as many pixels and work out the difference - it's to reduce the jagged, stepped appearance of diagonal lines). And d'you know what? I couldn't tell the difference at all. The frame rates went right up, but the appearance on screen was basically identical.

      I concur. I also just got a 7600 GeForce Go and I've been playing Half Life 2 with all of the settings maxed out. When on a particularly complex scene involving water reflection, I noticed that looking at your hoverboat craft slowed the FPS right down. I turned down AA and got a huge performance increase with no noticable quality difference. I made a point of looking through chain-link fences and up at the trees. To be honest, I couldn't even notice any improvement with the AA maxed out. You still got the jaggies and moving the view point produced the usual "dot crawl" you get when looking at thin objects. I'm currently running at 2xAA IIRC which should be a decent tradeoff.

  15. Sorry Tom, but you've got it all wrong by Taagehornet · · Score: 2, Insightful
    Instead of wowing their audience with in-depth benchmarks they head right for what someone reading a review really wants, an opinion of the best bang for the buck.

    Sorry Tom, but I have to disagree. What interests me is not your conclusions but your measurements leading up to it. I may have other preferences than you, what you consider barely acceptable performance may be more than I need, you may be able to accept more fan-noise than I, etc. If you provide me with the details, I'm perfectly capable of drawing my own conclusions.

  16. The one problem with this list by mdarksbane · · Score: 2, Insightful

    Is that it ignores feature support.

    For example, some fancier shading tricks are only supported in the Geforce 6800 and later (try running, say, the new Company of Heroes game on a 6600. You can get a great frame rate, but you're missing out on a lot of cool looking stuff).

    A lot of times going from one generation to the next (or from the consumer card to the once-flagship-card) will net you a lot more than just pure speed. I work for a gaming type company, and I know a lot of the features we use in some of our shaders just plain aren't supported on lower end cards, or are "supported" by the driver but are actually implemented in software, which means if we can't code around it the feature get disabled for that card, and your game won't look as pretty. It's becoming more and more of a concern with new games.

    It's still a nice quick snapshot intro to the graphics cards available, though. The sort of run down I try to do for people when they're asking what they should buy.

  17. Why all the negativity? by shoolz · · Score: 5, Interesting

    My buddy Don wrote that article. Actually, wrote it and continually updated it on their forum for the past 2 years until Tom's decided it was so valuable to the community that it warranted a full Tom's article. Many, many people, myself included, use that list to help them make a sound decision for a card in their price range.

    How can everyone criticize it so frivolously and heavily when all the thinking and research and careful consideration has been distilled down into a no-nonsense, 7 page go-to guide?

  18. Re:sarcasm by damiangerous · · Score: 2, Informative
    122 fps.

    On a slightly lower end machine (with the 945GM video), 83 fps