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Avoiding the Cube Farm - Effective Office Floor Plans?

scorp1us asks: "My company, after cramming 30 people into 3000sq feet, has a new lease on life in a 7700sq foot office (pun blatantly intended!). We are primarily a 3D animation/software company and we hope to avoid the cube farm design, but with a large open area in the middle, it is the default solution. We would like to know what effective strategies are used at other places that avoid the cube farm, and produce an inspiring, motivating work environment. This location has a split level and 12' ceilings, so it has a lot of potential."

129 comments

  1. This is really difficult to do without visuals by Anonymous Coward · · Score: 0

    I mean... how is the 7000 square feet configured? Completely open? Do higher ups want larger offices?

    1. Re:This is really difficult to do without visuals by Anonymous Coward · · Score: 0

      sounds like a paradise to me. I'm sure our management would be confidant that they could put 20 more people in the original 3000sq ft office.

  2. idea by Joe+The+Dragon · · Score: 1

    Just keep the PHB far way form the things they have no clue about and you will be fine.

    1. Re:idea by Anonymous Coward · · Score: 0

      So, just tell them to stay at home, yes?

  3. Joel Spolsky's Bionic Office by Michael+Pigott · · Score: 4, Interesting

    Have you seen Joel's article on what his office looks like? http://www.joelonsoftware.com/articles/BionicOffic e.html

    1. Re:Joel Spolsky's Bionic Office by MarcoAtWork · · Score: 4, Interesting

      also look at

      http://www.joelonsoftware.com/articles/FieldGuidet oDevelopers.html

      basically most developers would be a lot happier with a private office (with a door!) than in the typical cube farm arrangement.

      --
      -- the cake is a lie
    2. Re:Joel Spolsky's Bionic Office by Anonymous Coward · · Score: 0

      But the thing you have to remember about Joel, the overriding thing, is that he's a cock.

    3. Re:Joel Spolsky's Bionic Office by josath · · Score: 1

      Be careful with JoelOnSoftware...he seems to talk out of his ass a lot. Especially the part where he claims that most programmers don't care about money. I mean, WTF? This is along with his suggestion to blow $800 on office chairs for your employees.

      Check this article for a point by point breakdown:
      http://blog.sc.tri-bit.com/archives/171

      --
      sig? uhh, umm, ok
    4. Re:Joel Spolsky's Bionic Office by WebCrapper · · Score: 1

      I wouldn't mind taking a hit on pay if I could live comfortably and have an office environment with a lot less stress than what I currently put up with. Sure, money is nice, but its not everything.

    5. Re:Joel Spolsky's Bionic Office by drsmithy · · Score: 1
      basically most developers would be a lot happier with a private office (with a door!) than in the typical cube farm arrangement.

      s/developers/employees/

    6. Re:Joel Spolsky's Bionic Office by josath · · Score: 1

      Being willing to comprimise on pay in order to get other benefits, is different than not caring about money at all. (Joel seems to claim the latter)

      --
      sig? uhh, umm, ok
    7. Re:Joel Spolsky's Bionic Office by Anonymous Coward · · Score: 0
      Being willing to comprimise on pay in order to get other benefits, is different than not caring about money at all. (Joel seems to claim the latter)

      Careful reading will disclose that you're wrong. He says you can expect a good salary and take less for great working conditions. He also says that when the troops start bitching about pay it's a symptom of other problems in the organization.

      I myself, though relatively well compensated, only started grousing when shit happened like being micromanaged or running into bosses who thought themselves to be "the great man" who had the whole picture and could not tolerate being found wrong.

      If you publicly exposed themselves as wrong -- well, as Dilbert's PHB said, "I brand you not a team player".

    8. Re:Joel Spolsky's Bionic Office by Rude+Turnip · · Score: 1

      My $800 office chair has been up and running for 8 years and will provide comfort for many years to come. I'm at work most of time, so it figures that I should be comfortable. You get what you pay for.

    9. Re:Joel Spolsky's Bionic Office by Mysticalfruit · · Score: 1

      Yes they are.

      My company went ahead and partitioned our whole office with hallways, etc. Every employee has their own office, with a door that closes! Functional groups are grouped by hallway and there are conference rooms in sensible locations. Also every office has a nice big white board with plenty of markers and erasers and the conference rooms have truely huge white boards. Some of the conference rooms also have white boards that'll allow you to print what's on the board.

      Plus when my co-worker wants to suddenly start playing his crappy russian pop music loudly, I can shut my door...

      However, above all of that, the one thing that's really improved my work space is my light. The crappy 700V lights in my office do two things. Firstly, they hum at a frequency that is very audible for me (I've got bionic ears) and secondly the light flickers at a frequency that causes my stigmatisms to freakout, thus giving me terrible headachs. I went out bought a nice flexible light and the improvement was immediate.

      --
      Yes Francis, the world has gone crazy.
    10. Re:Joel Spolsky's Bionic Office by networkBoy · · Score: 1

      My $400 ESD ergo stool is extra spiffy because it is vinal. I can buff it till it's shiney :-)
      Oh, and while it does not look like much at all, it's actually very comfy for tech work. Not sure I'd want to code in it though...

      Best advice I can give:
      If you must be in cubes, so should your management. Offices are a waste of resources (IMHO) but also, what is good for the gander is good for the goose. Offices are for Legal and HR only. Liberal number of cozy conference rooms for private conversations is a good idea though.
      -nB

      --
      whois gawk date unzip strip find touch finger mount join nice man top fsck grep eject more yes exit umount sleep dump
  4. Dilbert by Kj0n · · Score: 3, Funny

    Scott Adams has written some excellent literature on this: first start by assigning 4000 sq feet to a place called scorp1us-ville, dedicated to illegal gambling and drinking.

    If you do use cubicles, don't forget to extort money from people in exchange for larger ones.

  5. optimize information flow by Chris+Snook · · Score: 2, Insightful

    With some subtle variation, the cube farm can be transformed from a soulless cell block into something that actually improves productivity. If you organize each functional team's cubes around their own central open areas, communication between team members will improve significantly.

    --
    There's no failure quite as dissatisfying as a complete and total solution to the wrong problem.
    1. Re:optimize information flow by TheRaven64 · · Score: 2, Interesting

      Buy the dividers, but let the teams place them themselves. Offices I've seen where this has been done have been quite productive. The best solution is to assign some space and furniture to a team, but let them place it themselves (including walls). The more private people can build a cube, the others can share some space.

      --
      I am TheRaven on Soylent News
    2. Re:optimize information flow by Aceticon · · Score: 1

      With some subtle variation, the cube farm can be transformed from a soulless cell block into something that actually improves productivity. If you organize each functional team's cubes around their own central open areas, communication between team members will improve significantly.


      Actually, most of the productivity problems with cubicles have to do with noise and visual distractions.

      Working in a "team cubicle" does indeed (in my experience) provide easier communication within the team but it also increases noise and visual distractions since:
      A) A lot of work is done by sub-groups within the team - typically experts in related areas. These will engage in conversations/discussions related to their specific part of the work which break everybody else's concentration.
      B) There is a lot more "random" movements which can distract the eye (and the human eye is hardwired to detected movement and call attention to it) in a "team cubicle" than in a single person cubicle. This can be reduced a lot by having people work facing the cubicle walls.

      This increase in noise and visual distraction actually decreases concentration and thus productivity. In the programming stage of a project this is actually a bad thing since a lot more time is spent coding than communicating (unless you have no design, in which case your whole development process is probably broken and communication is the least of your problems)
    3. Re:optimize information flow by Shaper_pmp · · Score: 1

      Say it with me:

      There Has Never Been A Study Which Indicated Cubicles Improve Productivity.

      The original claim came from the advertising material for the Action Office, designed by Robert Propst. It was a completely baseless claim when the Action Office was being marketed, and after the AO was bastardised and nickle-and-dimed into the cubicles we know and... well.. know today, it was even more untrue.

      Now, you may be able to improve productivity over the normal levels experienced in a cubicle, but that's a bit like being able to jump higher than an elephant, isn't it?

      --
      Everything in moderation, including moderation itself
    4. Re:optimize information flow by sowth · · Score: 1

      I thought managers chose cubicles because they were trying to save money. You have to wonder why that poster was claiming otherwise. Perhaps he is a manager with budget problems trying to justify himself? It is hard to justify yourself when you blow petty cash on hookers, booze and expensive restaraunts. ;-)

    5. Re:optimize information flow by NateTech · · Score: 1

      Of course, if you try to unnaturally force specific people into teams that don't follow any particular business function (as my employer has recently done), you end up with three or four "islands" of people who don't interact.

      When we asked "What did all this remodeling get us?" the answer was as inane as it was sad: "The building offered free remodeling, so we *had* to take it."

      (Sigh...)

      --
      +++OK ATH
  6. Development pits by kherr · · Score: 5, Interesting

    When the company I used to work for moved into large office space with cubicles, we chose to create 4-6 person development pits instead of individual cubes. This worked rather well. Each pit basically had a separate team so team members could interact easily and naturally with each other, while providing enough space to avoid feeling crowded.

    The openness allowed the developers to bounce ideas off each other and help each other out. Ad-hoc meetings for each team were a snap, everyone could just swivel their chairs to face the center. Meeting times were cut down to about one quarter what gathering everyone into a meeting room spends.

    Depending on the personalities, you could try various sizes of pits and maybe have a few individual cubicles for those who really can't work well in open environments. But I think per-person cubicles create a lot of petty territorial issues, which was another thing avoided by the pits.

    1. Re:Development pits by Anonymous Coward · · Score: 0

      pits are the pits.

      One team tried this and they hated it.

      I need my own space to concentrate!

    2. Re:Development pits by $RANDOMLUSER · · Score: 2, Insightful

      I've spent some time in those kinds of environments. The "number of people" vs "somebody doing something distracting" graph is an exponential curve.

      --
      No folly is more costly than the folly of intolerant idealism. - Winston Churchill
    3. Re:Development pits by Murphy+Murph · · Score: 2, Insightful

      This does not work well in an enviroment with lots of phone usage.

      --
      I dub thee... Sir Phobos, Knight of Mars, Beater of Ass.
    4. Re:Development pits by KritonK · · Score: 1
      My first job was in just such an environment, and the experience was very enjoyable. Desks were mostly placed in pairs, facing each other, so almost everyone had an officemate, who was just a call away should you need to ask someone a quick question ("say, how do you do x in application y"?). Such pairing was done on a basis of with whom one was collaborating, so having an impromptu meeting was a matter of taking your eyes off that %^$#^% terminal (I'm dating myself here!) and most of the other people in your group were just a swivel of your chair away.

      Another advantage of this arrangement was that everyone had access to natural light and the view outside, as window space would not be hoarded by the management. Yes, some times we would gaze outside the windows, but management evaluated us by results produced and not by the amount of wear on our chairs.

      For the last umpteen years I've been working in smaller companies whose offices are remodelled houses, so that, part by necessity and part by design, having an officemate is the rule, even though it's not possible to have development pits. I've had both a private and a shared office under this arrangement, and I think that having an officemate is better.

    5. Re:Development pits by ObsessiveMathsFreak · · Score: 1
      But I think per-person cubicles create a lot of petty territorial issues, which was another thing avoided by the pits.
      Physical territorial issues perhaps, but I can imagine a lot of social territorial issues will quickly arise. Who's the area top dog? Who's at the bottom? Which other teams do we like. Which are we not friendly with? Who does the boss like best? Their team got a coffee machine/air condition and we didn't. Their team is using our printer out in the hall. etc, etc, etc.

      Just pack them into pidgeon holes and avoid the clique wars.
      --
      May the Maths Be with you!
    6. Re:Development pits by JaredOfEuropa · · Score: 1

      I've worked for a bit in an environment like this, and it does seem to work quite well. But you'll probably want to add a few smallish closed rooms as well, that can be used for meetings or for when just a few people in the "pit" want to have a chat about the weather without disturbng the others. Add a fixed line phone to the room that is comfortable to use and has speakerphone capability, so people can go there for private phone conversations or when they have to use the speakerphone. (Personally, I think that planning a conference call on speakerphone in an open-plan office should be a capital offence).

      --
      If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
    7. Re:Development pits by iabervon · · Score: 2, Insightful

      I like this arrangement, too. I'd point out a couple of additional things, though:

      It helps if unrelated people are sound-isolated from you, either by distance or by walls. Having too many people you can overhear is distracting, and being able to overhear people who are talking about stuff that isn't relevant is very distracting. It also helps if everybody you can hear can see you (cubes are terrible this way), because people get social cues about how many people they're distracting.

      Expect people to be away from the office during the heavy development time. There's generally a period after all of the issues are settled, before integration and testing, when there's just a mass of code that has to get written, and some people will be a lot faster at this if they're not distracted by coworkers. People may also work funny hours for this reason, or listen to music on headphones. Insist that people overlap and pay attention at some point regularly, but not for most of the time.

      I have no clue what people other than developers need. But the developers shouldn't be able to hear or see them, wherever they are.

    8. Re:Development pits by bunions · · Score: 1

      My experience with this is that it's very distracting. Sure, it's nice that you can just lean over and say "hey bob, what's the syntax for sort?" but it has a downside: someone will lean over to you and ask you what the syntax for sort is, likely causing you to forget whatever the hell it is you were working on. You're stuck in the position of being a real dick and saying "dude, can you two please shut up for ten minutes?" every hour.

      > The openness allowed the developers to bounce ideas off each other and help each other out.

      aka everyone is doing everyone elses work.

      > Ad-hoc meetings for each team were a snap, everyone could just swivel their chairs to face the center.

      When meetings are easier to have, they'll be more frequent.

      just my two cents.

      --
      there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
    9. Re:Development pits by Anonymous Coward · · Score: 0

      Thank you.

      Anyone who thinks the "pit" environment is good is a lazy bastard. Solo achievement is the pinnacle of humanity.

    10. Re:Development pits by rufty_tufty · · Score: 1

      This is as far as i have seen the English default.
      With the second addition that meeting rooms and managers offices are in the middle of the room, cubicles around the outside. This way, those that are boxed in anyway, are boxed in, and the most people get the most benefit from natural light.
      Also the walls are much lower than those I've seen in America - mine are at the moment approx 3 1/2' high so you get lots of natural light and don't feel like you're boxed in.
      The only problem is when you have people on the telephone - but most of the time you just walk over to talk to someone rather than phone them, or in the cases when there is a need to have a long conversation with someone offsite, most people grab one of the huddle rooms.

      How americans work in those cube farms as i saw them the one time I visited is beyond me! I need natural light, I need to be around people, and i hate being boxed in. Still each to their own...

      --
      "The weirdest thing about a mind, is that every answer that you find, is the basis of a brand new cliche" -
    11. Re:Development pits by Anonymous Coward · · Score: 0

      Works well if there arn't personality issues between developers. If there are it's horrible, particularly if management is ignorant to those issues.

  7. Office planning by Usquebaugh · · Score: 1

    I've never had to do this but here's my ideas.

    Eveybody gets there own private space with natural light and non locking door.
    Individual climate controls, lighting under user control.
    8 power sockets, 2 ethernet, no phone. VOIP to a central phone system.

    Have a standard office furniture, desk, chair, lamp etc but allow the user to take the cash value and furnish their own office if they wish.

    I'd go for :-
    Large cheap picnic table, 8' x 3' about 3' high.
    Cheap set of drawers on wheels, lockable, for under desk.
    Expensive chair.
    Large whiteboard.
    Bankers lamp.

    I'd also sort out the tech a similar way, standard set up with good kybd/screen + IT support or cash value in which case IT is responsible as far as the socket in the wall.

    After three years the user is allowed to update, most users will keep their old stuff and take the cash.

    Yes the above will cost $$$ and goes beyond the norm.

    1. Re:Office planning by daspriest · · Score: 1

      "I'd also sort out the tech a similar way, standard set up with good kybd/screen + IT support or cash value in which case IT is responsible as far as the socket in the wall."

      Like an IT department would allow uncontrolled computers to be plugged into their network.

    2. Re:Office planning by gregmac · · Score: 1
      no phone. VOIP to a central phone system.


      I'm confused. No phone, but they will have VoIP?

      Voice over IP is merely the act of sending phone signals over an IP network.. It's an alternative to an analog signal, or a proprietary digital signal used by many (non-VoIP) PBX systems.

      I suspect if anything you're suggesting a softphone, which is an IP phone (usually SIP) that runs in software on a computer. While this is doable, having a real phone (a hardware SIP or IAX2 or MGCP phone) is much nicer. It's nicer to use, and it works while your computer is off/rebooting/compiling something that takes up all the CPU. I have a softphone on my laptop, which is handy when I'm out of the office -- if someone calls my extension, it rings the real phone in my office and my laptop simultaneously -- but it's not as handy as the real phone I can use without plugging in a headset, starting software, etc.
      --
      Speak before you think
  8. In all offices I've worked by celardore · · Score: 1

    I've never worked in a 'cube farm' by definition. Places I've worked have always had 'banks' of desks, usually in groups of four. At my last job, we had low (1/2 ft) walls between each of the desks, and at my new job we just have four desks jammed together. I prefer the later, although it does mean my colleagues can encroach on my office space, but it is handy for passing the holepunch etc.

    Anywhere I've worked, the whole team can see each others faces at all times - unless we have our heads down studying papers or whatever, but even then if you call our names we'll look up. I like being able to see my colleagues because I can just say a name and ask for advice/help/etc and get it instantly in person.

  9. Project teams by Cyphertube · · Score: 1

    I really like the idea of having project teams situated near each other, with some kind of cubicle walls separating them from each other. It helps build a team spirit, and also helps keep noise down a little.

    The most important thing, in my experience, is to stuff the phone-talkers into their own cubicles or offices. They have a tendency to have the phone ring when they aren't there, and also make quite a bit of noise just yammering away. Yeah, I realise this includes sales, project managers, etc.

    Use decorative elements to separate groups as well, such a plants. Not everything has to be a cubicle wall. Lighting effects can also create unified workspaces.

    And if your teams may switch off or rebuild regularly, find ways to keep everything fluid, so you can shift around as needed.

    --
    Linux - because it doesn't leave that Steve Ballmer aftertaste.
    1. Re:Project teams by hazem · · Score: 1

      I'd rather put all the phone-talkers together in some kind of pit and let everyone else have a nice quiet place to work.

      I work with one guy - always on the phone and very loud. Yet when I have music going it's barely audible (can't set the volume any lower - the sound of the printer fan is louder) he'll complain. I *love* the irony. I hate hearing about his personal life, though.

    2. Re:Project teams by Breakfast+Pants · · Score: 1

      I'm just curious, why not headphones? The only people I've ever met who insist on not using headphones do so because they think they have some higher taste in music than everyone else and everyone else should be mesmorized by this taste and worship them as a god.

      --

      --

      WHO ATE MY BREAKFAST PANTS?
    3. Re:Project teams by Anonymous Coward · · Score: 0

      Because if you wear headphones the boss cannot just yell at you from all the way across the room and they look down on that.

    4. Re:Project teams by Anonymous Coward · · Score: 0

      A lot of people think of headphones as little more than toys, rather than an investment in their own productivity. I needed years before I was prepared to keep looking until I found a really great pair of cans that sound good, isolate me from outside noise, and that I can stand to wear all day, but now that I have I find it's the best $100 I ever spent. (Find a home theatre store that carries a variety of good ones, like my Sennheiser HD 280 pros, and test drive all of them.)

    5. Re:Project teams by bunions · · Score: 1

      It can be hard to find headphones that don't hurt when you wear them for 8 hours, especially when you have giant radar dishes on the sides of your head like I do.

      --
      there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
    6. Re:Project teams by hazem · · Score: 1

      Like I said, I play it very very quietly... I often can't even make out the words - but since I know all the music, my brain fills in the rest.

      The biggest problem with headphones is that I tend to hum and sing along. It's reflexive and I don't even think about it. If I hear myself doing it, I can stop pretty easily... but with headphones on, I don't tend to notice that I'm doing it.

      And I am absolutely sure the guy would find the humming much much more irritating than the music I play.

      Seriously... it's turned way down. If I stand just a couple feet away, the sound of the office printer staying warm totally drowns out the sound of my music.

      As for my taste in music... I like my taste in music and I'm happy to share it with people when they ask.

      Anyway, most of the time when he's in the office, I just keep the music off.... but then, without thinking about it, I start tapping on the desk with pens, paperclips, my hands, or whatever. I'm like a sitting percussion section. I usually don't even notice it until someone complains... I even had a girlfriend cite it as one of her reasons for breaking up with me.

      I think the very quiet music is enough to keep my brain occuppied as it tries to figure out what it's hearing. That keeps me from humming, singing, and tapping.

      So in all honesty, I'm not trying to push my music on people... I'm trying to be the least annoying I can be. It's difficult sometimes.

      And if you're curious, I'm a big fan of Kurt Elling, Black Eyed Peas, Dar Williams, and Madeleine Peyroux...

    7. Re:Project teams by Breakfast+Pants · · Score: 1

      I like my sony fontopias (almost anything else sony is crap, but these are awesome, if you don't believe me, read up online). Quasi canal phones that come with 3 differnt sized latex fittings for around 30 bucks. Does a pretty good job of isolating outside noise, which means you can listen to them at lower volumes without losing detail, which your ears will thank you for.

      --

      --

      WHO ATE MY BREAKFAST PANTS?
  10. Put everything on lockable casters. by isaac · · Score: 3, Interesting

    Put lockable casters on your desks, conference tables, bookcases. (Hopefully your chairs have wheels already.)

    Subdivide the central core into 4 sectors with a tall fixed partition wall, so there's a core wall that spaces needing a solid wall (e.g. a conference room whiteboard) can abut. Put power and network jacks in this wall. Run a grid of 3/8" tension cables a few inches below the ceiling across the space on 12" centers (i.e. create a repeating 12"x12" grid of wires near the ceiling.) Space power and network drops regularly in the floor (or, if underfloor jacks are too expensive, in the ceiling.)

    Allow teams and individuals to configure workspaces within that space by hanging various-height fabric curtains (weighted to the floor) from that grid with long j-hooks.

    Just an idea I thought was neat - I'm sure there are problems with it, but cube walls are a bitch to move around and don't permit organic shapes or long, straight divisions with no perpendicular support. You could have individuals in C-shaped pods within an open area, or circular common workspaces with desks on the circumference, or any other configuration - and individual teams don't need someone from facilities to show up with tools to move things around, just a grasping pole to reach the j-hook (and maybe a ladder if you put your drops in the ceiling rather than the floor.)

    -Isaac

    --
    I am not a lawyer, and this is not legal advice. For Entertainment Purposes Only.
  11. Penrose Tiles? by Purity+Of+Essence · · Score: 1
    --
    +0 Meh
    1. Re:Penrose Tiles? by Anonymous Coward · · Score: 0

      Fortunately (mercifully) the patent is expired. It's crazy that it ever got patented in the first place. You may as well patent the symmetry inherent in crystal systems.

    2. Re:Penrose Tiles? by Anonymous Coward · · Score: 0

      I think he still claims copyright on certain configurations. Penrose, I love ya, guy -- but gimme a break.

    3. Re:Penrose Tiles? by Anonymous Coward · · Score: 0

      He actually made a fair bit of money when he sued a toilet paper company who were using the pattern in order to maximise the density of a roll of toilet paper. His wife noticed the pattern when they were at a friend's house for dinner.

  12. Talk to an architect. by soricine · · Score: 4, Informative

    This is a problem for an architect.

    A good architect is specifically skilled in making good spaces, and will be able to come up with ideas which you hadn't thought of, and will help you to make the most of the space you have to work with.

    1. Re:Talk to an architect. by Overzeetop · · Score: 1

      In a pseudo reply to the children here, an architect is probably the right place to start, as ggod ones will have interior designers on staff who are used to working with the layout portion of offices.

      --
      Is it just my observation, or are there way too many stupid people in the world?
  13. Suggestion: Office at the beach by failedlogic · · Score: 2, Funny

    You mentionned having a large open space. How about buying employees laptops, longing chairs and heat lamps, sand and some sound machines to simulate the sound of water. Everyone dreams of working at the beach. So, why not make it happen?

    The beach area can be where management works (sits) all day long ... and if any body ever questions their workload, don't bother them since they're working on their tans! You can wear bearfoot (though some you might want to encourage to wear shoes to hide their feet from others). This idea, I hope you will find, will be extra motivation for employees to work harder to make it to management. I think it will be a productivity boost. And who wouldn't want to have company meetings on a beach?

    I will forward my resume immediately if this idea is implemented. I've always wanted to work in management, and based on the ability to tan all day long, I believe I will be a great asset to the company.

    1. Re:Suggestion: Office at the beach by Joe+The+Dragon · · Score: 1

      laptops are not that good at 3D animation work

    2. Re:Suggestion: Office at the beach by Pig+Hogger · · Score: 2, Funny
      If we work on our tans, we have to wear speedoes.

      Or thongs.

  14. Not Easy by bhima · · Score: 1

    After spending over 7 years trying to make that happen... I failed. So I moved to country where cube farms are illegal.

    Problem Solved

    --
    Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity.
    1. Re:Not Easy by thegrassyknowl · · Score: 1

      After spending over 7 years trying to make that happen... I failed. So I moved to country where cube farms are illegal.

      Where are cube farms illegal? I'll move there too. Our company recently moved into a new building and they asked the opinion of all the staff about office design and it was unanimously decided that cubes are a bad idea. Everyone wanted their own office.

      You see, you take a bunch of socially awkward, private, people like engineers and put them in a situation where they have to constantly overhear the social lives of others, and have their own privacy basically removed and you're going to reduce their productivity by a huge amount.

      You put the same socially awkward people in individual offices with closable doors and they will close themselves away and hammer away at their tasks with much less distraciton. Joel on software talks of the 12 minute workday. Apparantly the average worker cannot go more than 12 minutes without some kind of distraction that completely bursts their concentration bubble. I know that some of the tasks that I work on can take hours to get into the "zone" to be able to nut out a solution. A constant stream of interruptions means that the tasks takes a lot longer than required and the solution is almost always hacky rather than well thought out and complete.

      But I digress; our company wanted to increase productivity and make its engineers happy. Problem was that building offices was about 50c per engineer more expensive than cubes or something like that (yes, I exaggerate but initial outlay per engineer was insignificant compared to the amount of money they spend on Rational products yearly...) and the powers that be decided that the cheap cube solution would be better. Sure, the company was more profitable in that year because of the reduced expense but at what cost? Completely shattered overall productivity. This means that they are getting less than half the value out of their engineers that they could be!

      Good luck convincing management to give you a decent work environment because decent environments cost money. Managers tend to think only in dollar terms.

      --
      I drink to make other people interesting!
    2. Re:Not Easy by Technician · · Score: 1

      Where are cube farms illegal? I'll move there too.

      I'm not sure cube farms are illegal like gambeling, nudity, and playboy magazines, but I never encountered a cubicle in the Cayman Islands while I was there.

      They don't have very many programmers there however.

      --
      The truth shall set you free!
    3. Re:Not Easy by thegrassyknowl · · Score: 1

      They don't have very many programmers there however.

      They have a lot of things I like there. Grog, women, sun, sea. Cubes or offices, I don't imagine that productivity of programmers in the Caymans would be very high. That is so long as the programmers didn't all star in revenge of the nerds ;)

      --
      I drink to make other people interesting!
  15. It's not the cubes... by Bender0x7D1 · · Score: 2, Interesting

    It's the rest of the place that can make it good or bad. One big problem with most cube farms is that the walls are close to the same bland color as the cubicles themselves. They are also all neutral colorsl which makes it a big "boring" space. I'm not recommending you paint the place yellow and blue or anything - just use some color. Plants and trees are always nice. If you have 12-foot ceilings you could get some nice "trees" that could be seen over the cubical walls to break up the monotony and there are plenty of companies that will lease them and maintain them. You can also get into "art swaps" where businesses get together and share art - every month or two you get new paintings for the walls - some change in the environment is always good. If you really like one, you can generally buy it.

    Now, people need personal space when they want to get focused on something and communal space when collaborating. My advice is to give people larger cubes (10x10 or 7x14) for their personal space and encourage them to customize with pictures/posters/objects as they like. This will eat up about 4000-4500 square feet including aisles and other overhead space. Take the other 3000 square feet and make some nice communal areas that people can enjoy. Why not have a "garden" where there are a lot of trees/plants and a fountain? If you don't have fish, keeping the water clear is pretty easy. (Fish die if you mess up the chemicals.) Throw in 2 or 3 cafe tables and people can eat lunch, take a break or have small meetings. It's only a few hundred square feet and it gives a completely different feel than a regular office and allows people to clear their minds. Also, if you want to divide the area into groups or sections - don't use higher walls. First, they eliminate the advantages of having the high ceilings and they are more of the same - just higher. Use greenery or glass so you don't make the space feel smaller.

    I'm not sure if you have a need for large meeting rooms or not, but they should be larger than strictly needed. There is nothing worse than being stuck in a small room with too many people that slowly heats up as the meeting progresses. Also, if you have a green area, have a glass wall in the meeting room that gives a view of it. If you need privacy you can close the blinds but people generally don't like cramped spaces and if you have something nice to look at, use it.

    So don't blame bad offices on the cubicles alone - if you don't use colors or variations, everything looks bad. Try visiting a university campus and seeing how the hallways in old buildings feel. Sure, everyone has their own office, but it almost feels like a cube farm - narrow halls, no natural lighting, no variation - just door, wall, door, wall, door, water fountain, wall, door, wall.... Then visit some of the newer buildings and see what you like about them. I'm guessing it will be open areas and use of windows and greenery (or windows that look over greenery.)

    --
    Reading code is like reading the dictionary - you have to read half of it before you can go back and understand it.
    1. Re:It's not the cubes... by sheldon · · Score: 1

      Not bad ideas.

      Our office was recently redesigned. We have an odd shaped building, it's like an octagon with the elevators and bathrooms in the center. So the new design works well... basically the cubicles are like spokes on a wheel, coming straight out from the window. The walls between cubicles are like 4' high... the ones between spokes are 6' high. This configuration allows a lot more light to come in from the windows. Versus before where the cubes were rings, and the guys with the windows won.

      They also took all of the offices and meeting rooms and put them right in the middle... on either sides of the elevator banks. So the big boss get's a office with a window, the smaller bosses get offices with doors but no windows.

      All in all it makes effective use of the space, and allows more light and openness.

  16. Simple solution by Anonymous Coward · · Score: 0
    "My company, after cramming 30 people into 3000sq feet, has a new lease on life in a 7700sq foot office (pun blatantly intended!).

    Reminds me of the time my boss asked me why I was late on a very complex piece of code. I told him I was interupted too often to get my head into it long enough. He was a good boss, and asked me what I needed to get it done. I said 2 weeks ALONE uninterupted! He granted my wish, I had an office with a locked door, no windows, he told no one where I was and QUIET. 10 days later I came out with the code, the others plugged it in and said it went five times as fast as expected and exceeded the expected optimization of all 1120 known business cases. Only one minor issue on code review. Got an award for it too.

    But good programmers do also need social environments and open space with people. This is important or else you get "geek" syndrome, not good.

    So take 40% of the space, add a pool table, darts, a good caffene machine, tables and trees. Even add wireless for portables. Maybe even a pinball machine. Take the other 60% of the space and make private offices with doors that lock. Keep the office ceilings open so the air is good but high sound absorbing walls.

    The idea being, come out and be social, plan in the open, get an extra strong coffee, look out the window and be happy. Clear the mind and think global. But once the planning is done, and you have to learn/punch code you can go to your office and shut the door and punch up the good code without trying to multitask between being human and a machine.

    1. Re:Simple solution by kin_korn_karn · · Score: 1

      But good programmers do also need social environments and open space with people. This is important or else you get "geek" syndrome, not good.


      What are you talking about? My co-workers are all family men and women that just want to put in their 8 hours and go home to be their kids soccer taxi service. Why would I want to socialize with them?

    2. Re:Simple solution by merlin_jim · · Score: 1

      What are you talking about? My co-workers are all family men and women that just want to put in their 8 hours and go home to be their kids soccer taxi service. Why would I want to socialize with them?

      Ditto. Vast majority of my coworkers are concerned about which school is better, what's for dinner that night, getting in their excercise routine, and whatever's on prime time that night.

      I'm concerned about how long it's going to take me to write that new thing in second life, or beat that video game, or taking my wife out to the hookah bar...

      There's really not much to socialize ABOUT here...

      --
      I am disrespectful to dirt! Can you see that I am serious?!
  17. Joel Spolsky's Bionic Office is a Cube Farm by twitter · · Score: 1

    Other than the nice wiring and lounge, I'm unimpressed by this slightly modified cubicle layout. The floor plan is essentially a cube farm with 45 degree walls. That tilt wastes space in the window corner and keeps the window light from reaching the common space. The same reflections that waste window light might improve audio privacy, but that's a high price to pay for the floor space. Actual line of site privacy is provided by the partition which divides the desk in two, creating two ... cubicles.

    If it's got a partition the average person can't see over, it's a cubicle. If it's got a floor to ceiling partition and no door, it's a cubicle. If you don't want a cube farm, you are left with half partitioned open spaces and real offices with ventilation and doors that close.

    --

    Friends don't help friends install M$ junk.

    1. Re:Joel Spolsky's Bionic Office is a Cube Farm by matt4077 · · Score: 3, Funny
      If it's got a partition the average person can't see over, it's a cubicle. If it's got a floor to ceiling partition and no door, it's a cubicle. If you don't want a cube farm, you are left with half partitioned open spaces and real offices with ventilation and doors that close.

      Well, they have doors. So you're basically saying if you have a private space with walls up to the ceiling, windows and doors, that's a cubicle.

      English is my second language, but I would rather call it an office.

  18. feng shui by Anonymous Coward · · Score: 0

    I mean this in all seriousness when I say to look into some basic feng shui techniques. Sure, a lot of it is presented as mystical bullshit, but at it's core, it is composed of very sound and well thought out ideologies regarding human/environment interaction. Or just hire a decent architect/interior designer.

  19. Pre-Bubble Burst by pipingguy · · Score: 3, Funny
    1. Re:Pre-Bubble Burst by Rude+Turnip · · Score: 1

      Wow, I'd like one of those for a home office setup. The next higher up model, if one existed, would likely be Darth Vader's meditation chamber.

  20. Interior Designers for Built Spaces. by twitter · · Score: 1

    This is a problem for an architect.

    Sometimes it is and sometimes it's not. If you are building from scratch, by all means get an architect. If you are refitting an existing space you might want an Interior Designer. Architects are great for making buildings and they should be up to speed with basic layout, fire codes and all that. The devil being dealt with here is interior details.

    An Interior Designer is what you really want for most office layout. Interior Design focuses on how to use interior spaces, and there's a large subspecialty dedicated to office space. They deal with color, lighting, workflow, power and communication details. Every major furniture maker has a network of distributors and each of those distributors has several Interior Designers on staff. They also work for Architects and themselves.

    --

    Friends don't help friends install M$ junk.

    1. Re:Interior Designers for Built Spaces. by wish+bot · · Score: 2, Insightful

      Errr....any architect worth their fee will be able to do everything that you've mentioned here. Sounds like you've been reading one too many new-age-hippy interior magazines.

      --
      lemonade was a popular drink and it still is
    2. Re:Interior Designers for Built Spaces. by hakubi · · Score: 1

      As an architect in training, I can add that architects probably have more experience with "space planning" than an interior designer will. Most firms that I have experience with just use interior designers to take their plans and color/material suggestions and make them coordinate with each other (read: decorate). This isn't to say it's not important, it's essential to a building/space. But "interior designer" is just a newer word for interior decorator. Basically, an architect tells them to put a couch in the lobby, and the interior designer will suggest a brand and color.

    3. Re:Interior Designers for Built Spaces. by twitter · · Score: 1

      As an architect in training ... But "interior designer" is just a newer word for interior decorator. Basically, an architect tells them to put a couch in the lobby, and the interior designer will suggest a brand and color.

      You need some more training before you make a fool of yourself when it counts. I suggest talking to SteelCase, or HermanMiller or any other major office furniture company. Just about every Fortune 500 office is laid out by an Interior Designer working for a distributor for one of those companies. Say something like the above in front of an ASID or IIDA member and you'll promptly regret it.

      --

      Friends don't help friends install M$ junk.

    4. Re:Interior Designers for Built Spaces. by twitter · · Score: 1

      any architect worth their fee will be able to do everything that you've mentioned here.

      Sure they will.

      Sounds like you've been reading one too many new-age-hippy interior magazines.

      No, I'm married to a second generation ASID member who used to draw up office plans for Exxon, Bell South and others. If they were not making a new building, those companies turned to the local distributor and their Interior Designers.

      --

      Friends don't help friends install M$ junk.

    5. Re:Interior Designers for Built Spaces. by TopShelf · · Score: 1

      Remember, he's an architect in training, which probably means he's working on his 2nd-year Condescencion skills...

      --
      Stop by my site where I write about ERP systems & more
  21. mnb Re:Office planning by Anonymous Coward · · Score: 0
    Eveybody gets there own private space with natural light and non locking door.
    Individual climate controls, lighting under user control.
    8 power sockets, 2 ethernet, no phone. VOIP to a central phone system.


    That would be a Utopia. Where are you going to find a space for your team with enough windows for "everybody"?
    Tall, very skinny buildings would be needed, which are not what you find in most cities.
  22. Standing meetings. by Zapman · · Score: 2, Interesting

    Not strictly speaking cube design, but relevant if you're re-designing an office:

    Stand up meetings.

    Tables that stand at about 4.5 ft tall (average elbo hight for an average sized adult), that force people to stand and interact with each other. Intel uses this idea, and from what I've heard it's really effective at shortening meeting times, since it's less comfortable. And shorter meetings are a good thing.

    --Jason

    --
    Zapman
    1. Re:Standing meetings. by Pig+Hogger · · Score: 2, Interesting
      Tables that stand at about 4.5 ft tall (average elbo hight for an average sized adult), that force people to stand and interact with each other. Intel uses this idea, and from what I've heard it's really effective at shortening meeting times, since it's less comfortable. And shorter meetings are a good thing.
      My great grandfather used to have a distillery, and his workdesk was that high, and he worked standing-up. Which made sense since he had to be all over the place, he did not waste time sitting down and up all the time.

      And I've seen people holding their condo association meetings in the garage. So they do not last too long, and they're strictly business...

    2. Re:Standing meetings. by Anonymous Coward · · Score: 0

      Sure would be great if a employee wasn't disabled.

    3. Re:Standing meetings. by pimpimpim · · Score: 1

      Are there also comfortable meetings? Didn't you ever have a meeting in a room with a very badly regulated temperature or other condition, and still there were people that managed to go on and on about the subject?

      --
      molmod.com - computing tips from a molecular modeling
    4. Re:Standing meetings. by ElleyKitten · · Score: 1
      Not strictly speaking cube design, but relevant if you're re-designing an office: Stand up meetings. Tables that stand at about 4.5 ft tall (average elbo hight for an average sized adult), that force people to stand and interact with each other. Intel uses this idea, and from what I've heard it's really effective at shortening meeting times, since it's less comfortable. And shorter meetings are a good thing.
      4.5 feet is chin-level for me. I don't think I'd be very interactive if most of me is hiding under a table. And forget about anyone in wheelchairs. I guess they just woudn't come to meetings.
      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    5. Re:Standing meetings. by theLOUDroom · · Score: 1

      Tables that stand at about 4.5 ft tall (average elbo hight for an average sized adult), that force people to stand and interact with each other. Intel uses this idea, and from what I've heard it's really effective at shortening meeting times, since it's less comfortable. And shorter meetings are a good thing.

      Only if your company doesn't do anything even remotely complicated. Do you really want to stand up for a review of a 300 page document?

      Too many managers think meetings are an expensive waste of time to be reduced as much as possible.

      --
      Life is too short to proofread.
    6. Re:Standing meetings. by Anonymous Coward · · Score: 0

      There could be a hole in the middle of the table for you to stick your head through. You could even get a fake platter and arrange some baby carrots, new potatoes, etc around your neck.

    7. Re:Standing meetings. by Formica · · Score: 1

      That's not a meeting, that's actual work! At least, if you define a meeting as "talking about work" - e.g. planning, getting ideas, etc. rather than actually doing work. If you've got a 300 page document to review, then everyone involves needs to sit down at a work area - which may be a conference room with chairs, etc.

  23. Cubes CAN be a workable, cheap, design... by sirwired · · Score: 1

    Cube farms have many cost and flexibility advantages that should not be dismissed out of hand. They can be reconfigured for less construction cost and disruption, are easier to wire, easier to light, easier to ventilate, easier to build, and much cheaper. You may also save on the office lease if the landlord won't have to tear down too many fixed walls for the next tenant when you leave.

    Simply put, there are good cube farms and bad cube farms. "Bad" cube farms have partition walls under 6ft, beige upholstry, poorly designed desks, no door, poor insulation, no open collaboration areas and no rooms with doors for meetings.

    "Good" cube farms are possible. Select good partition walls that are 8' tall (but do not stretch all the way to the ceiling), have doors and have good sound insulation. Look for an attractive pattern on the cloth, a design with very configurable and comfortable work surfaces, roll-under file cabinets, etc. (Some old Steelcase stuff we have at work even has electric raising and lowering motors for the desk!)

    To go with ANY office area, you need areas with comfy chairs, swing-out writing surfaces, and whiteboards and projectors. These are great for collaboration, but folks can still retreat to their cubes when they need privacy. You can have the cubes surround the open areas if you wish.

    For manager cubes, it would be a good idea to have walls that go to the ceiling for private personnel discussions. You will also need conference rooms for your more "rambunctions" meetings, speakerphone conference calls, client meetings, etc. These should be equipped with projectors.

    Your local "serious" office furniture supplier in a fair-sized city (i.e. NOT Staples) should have a whole showroom where you can check all this stuff out, arrange what you want, and have a good idea EXACTLY what it will look like before spending a dime.

    SirWired

    1. Re:Cubes CAN be a workable, cheap, design... by wondafucka · · Score: 1
      I'm actually a big fan of the four foot high wall with another three feet of glass. Depth of field which lets me see the windows is a big deal.

      I know where you're coming from with the 8 foot tall walls, (i.e. privacy, sense of personal space) but I do better with shorter walls that let me see over them.

      Poster should ask their employees what they would like.

    2. Re:Cubes CAN be a workable, cheap, design... by QuestorTapes · · Score: 1

      Let me start off by saying I have never seen a decent cubicle layout, or a decent cubicle outside of a magazine. They may exist, but judging from responses by others, they are more rare than most of the animals on the endangered species list.

      > Cube farms have many cost and flexibility advantages that should not be
      > dismissed out of hand. They can be reconfigured for less construction
      > cost and disruption, are easier to wire, easier to light, easier to
      > ventilate, easier to build, and much cheaper. You may also save on
      > the office lease if the landlord won't have to tear down too many
      > fixed walls for the next tenant when you leave.

      You used comparatives all over the place in that paragraph; easier...to build, wire, light, ventilate, etc., without once mentioning what you were comparing them to: private offices. Yes, they are cheaper than private offices, easier to wire than private offices, etc., etc.

      So is a cardboard refrigerator box, but I wouldn't recommend one as an workspace. I'm not being facetious; by dismissing private offices in your paragraph above, the way you structure the argument also discards out ot hand other options, that are also cheaper than private offices: shared offices; an open floorplan; probably many others. The choice isn't one thing or the other; the real decision is to find the right mix of cost and utility.

      > Simply put, there are good cube farms and bad cube farms. "Bad" cube
      > farms have partition walls under 6ft, beige upholstry, poorly designed
      > desks, no door, poor insulation, no open collaboration areas and no
      > rooms with doors for meetings.

      Agreed on all points, and a few others to add to it:

      - Tech-unfriendly design: many cubicles are designed for people who use exactly one PC; never need to refer to technical manuals; never need to keep things under lock and key; never need to keep large amounts of printouts. They have itty-bitty drawers without locks, no shelves for books, and no %$#@! extra flamin' electrical outlets or network jacks for when you need to test on a second box.
      - Small desks, just big enough for a PC but not to have a binder on the desk at the same time.
      - Tiny little spaces for monitors, so you can't shove a 17" screen back all the way and end up sitting with your bloodshot eyes 2" away from it.
      - No %$#@! wallspace for tacking up diagrams with pushpins or hanging up a whiteboard.
      - No extra floorspace for just talking with -one- other developer and seeing the same screen or whiteboard.

      > "Good" cube farms are possible. Select good partition walls that are 8' tall
      > (but do not stretch all the way to the ceiling), have doors and have good
      > sound insulation. Look for an attractive pattern on the cloth, a design
      > with very configurable and comfortable work surfaces, roll-under file
      > cabinets, etc. (Some old Steelcase stuff we have at work even has
      > electric raising and lowering motors for the desk!)

      All sounds good; add extra outlets and network jacks, built-in locking bookcase or room to put a freestanding one, and enough floor space for 3 people to look at the same monitor/whiteboard at the same time without getting a neck cramp.

      > To go with ANY office area, you need areas with comfy chairs, swing-out
      > writing surfaces, and whiteboards and projectors. These are great for
      > collaboration, but folks can still retreat to their cubes when they need
      > privacy. You can have the cubes surround the open areas if you wish.

      > For manager cubes, it would be a good idea to have walls that go to the
      > ceiling for private personnel discussions. You will also need conference
      > rooms for your more "rambunctions" meetings, speakerphone conference
      > calls, client meetings, etc. These should be equipped with projectors.

      And enough of them; at least one per floor, and enough that one or two are empty more often than n

  24. Common Space by harves · · Score: 2, Informative

    At my current workplace everyone who is involved in teamwork sits on an 'island'. An island is a simple arrangement of 4-6 desks facing inwards, so most people can see everyone on the same island. There are no cubicle walls or similar. You just run power/network across the ceiling and to the centre of each island. People who work on the same projects tend to sit on the one island or on a nearby island (almost pit style). People who work on similar tasks in your company should be put on an island together as that minimises the amount of desk-hopping that needs to be done.

    This layout has at least one huge benefit - windows are common space. Sure, some people sit closer to the windows, but everyone has access to them. I often get up and just stroll over to a window and look out.

    Some people might criticise this layout for privacy reasons. Frankly, what you gain is much better. Our developers work better together because it's a very grassroots team-oriented environment. We also don't have any employees whose concentration is so fragile that it is broken by a phone call being taken by a neighbour. The only people who don't sit on islands are senior management (CEO, the lone marketing guy, the secretary, etc). They sit on individual desks near each other. This helps to break up the whole "it's just a bunch of islands" that would give it a "forced team-building" feel.

    Finally, we have 3 separate meeting areas. A long table near a corner used for whole-company meetings, smaller quiet meetings, or lunch. A separate room with teleconferencing for serious, noisy or brain-storming meetings. And a couple of couches near the entrance used for casual meetings where you want people to be relaxed and candid; most often used for people management or task assignments. It doubles as a place for visitors to sit if they need to wait.

    PS. One of the reasons I really wanted to work at this place was the open office, huge windows and overall team/family feeling. You might find the same applies to your developers.

    1. Re:Common Space by Anonymous Coward · · Score: 0

      What this implies to me is that you're not working on very 'hard' problems. (not meant as derogatory)

      Sure, you can crank out fuzzy brochureware all day in this kind of environment (like I do, yay), but when you're trying to do something conceptually difficult, interruptions are a total killer.

      If I'm trying to reverse engineer a binary file format, or write assembler for an embedded microcontroller, or something along those lines, I can't deal with Joe from QA saying "Hey, you got a typo in your widget installer."

      In the end, I'd much rather have an office to myself, with the ability to choose whether to move my laptop into a communual space, than to be forced to stare at my coworker's ugly mugs all day even when it wasn't helpful to the project at hand.

  25. My Alternative by Skewray · · Score: 1

    I have always thought that the center of the room should be a big open area with a lot of open desks, like a newsroom. Around the walls are closed offices. Everyone gets both an office and an open desk. When someone wants privacy and quiet, go hide. When communication is essential, come out in the open.

  26. Low cubicle walls? by antdude · · Score: 1

    With cubicles, what do you guys think of the low walls? Where I work now, we have low walls. They're so low, that I can see everything while standing up since I am only about 5'.

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    1. Re:Low cubicle walls? by gmletzkojr · · Score: 1

      I used to work in a company that had low walls - They were about 1.5 ft over the top of each desk. At first, it seemed nice, because wherever you sat, you could see around the company, and see out of a nearby window. In practice, it allowed all noise to spread around the area easily. If someone has noisy hardware in a 'common area', you heard it. If someone was making a personal call, you heard that too. I found that it led to no privacy, and negatively affected work. (This was mostly due to noise pollution from people on different projects, not the same project). People on the same project often cubed together, so wall height didn't really play a positive role in that communication.

      --
      I for one welcome our new [insert main topic] overlords.
    2. Re:Low cubicle walls? by psykocrime · · Score: 1

      With cubicles, what do you guys think of the low walls?

      I interviewed with Blue Cross / Blue Shield of North Carolina a little over a year ago... as soon as we walked into the area where the developers were working, I noticed that they had those low walled cubicles. I only stayed for the interview out of politeness. When the HR lady called to ask about scheduling a follow-up interview, I declined and told her that I could not work for a company that did not provide a suitable workspace for their employees.

      That's what I think about low-walled cubicles, FWIW.

      --
      // TODO: Insert Cool Sig
  27. Culture pits by Anonymous Coward · · Score: 0

    "Desks were mostly placed in pairs, facing each other, so almost everyone had an officemate, who was just a call away should you need to ask someone a quick question ("say, how do you do x in application y"?)."

    There's one VERY important element that's being left out. Culture! As in what rules and conventions does the OP's culture impose on two or more people facing each other on a regular basis. Let alone all the other daily interactions.

    Would a pit work for the Europeans or Asians? How about Ethiopian? When designing a living or working space things like that have to be addressed, even if they pass under your radar.

  28. These are actually good questions by wish+bot · · Score: 3, Interesting
    I don't know if anyone's still reading this topic, but I do this kind of thing for a living, so I can give you some pointers.

    Although the parent posted AC, they are actually good questions. What you need is someone asking questions like this, so you/they can work out what it is that you actually need. It's called developing a brief, and if you're serious about having a fairly innovative office space then you should definitely engage an architect or space-planner with experience in "new office design", who can help with this and with the office layout. Probably the best known group in this field is DEGW - http://www.degw.com/

    If you decide to go it alone, then you need to think really rationally about every aspect of your company. Most people here have suggested various layouts of cubes, some of which are pretty good, but you need to go a bit further than that. The one reason that companies are getting interested in changing their workplace design is that the quality of the work place environment is very important to people - especially younger generations - and to attract and retain the best and brightest you need to have an office that appeals to them. The other reason is that you can see tangible benefits by getting staff out of the silo-metality that cubes and single offices generate, and into spaces where they can communicate with each other. This is especially important if your business depends on people working together in teams.

    So looking at a really basic level, you need to work our how your business operates. If you have a number of project teams, then you need to get the people in a team together. If your teams change frequently then you might put everything on casters like one other poster suggested. What we do in our own office is have desks without any dividers which are then clustered into groups for each project team. Some outsiders don't like this - because they feel it's too noisy or open - but in reality this is not an issue. With the slight increase in ambient noise, the office doesn't feel as interrupted when a phone rings, or when someone is having a conversation. This actually helps people communicate more freely and openly! - which is a good thing for the kind of work we do. However, if your business relies on lots of individuals doing their own thing - like lawyers or researchers, then you may want a whole load of little offices. This is fine - it's just thinking about a team of 1 rather than a team of say 6. The biggest team you should consider is about 20-30. After this size people won't work together as a single unit.

    After working the team structure out, all these people are going to need somewhere to meet. Meeting spaces are generally noisy, so you want to cluster them away from the general working area rather than mixing everything up. Think about arranging your office into 4 general areas - entry, noisy, workgroup, quiet. The noisy places - meeting areas, kitchens, social spaces - should go near the entry and encourage people to bump into one another. It's amazing how much sharing of ideas and information happens in these areas. You should consider social spaces and kitchens as part of the work-space, and encourage people to use them. The workgroup space is obviously where most of your desks are - arranged in teams or however. It's good to provide some really quiet spaces at the ends of the workgroup zone for people to make private calls, or sit to work on specific work without interruptions.

    Ok - so much writing and I've only really begun....which is why I think you should hire an architect! But either way, good luck with your new office.

    --
    lemonade was a popular drink and it still is
    1. Re:These are actually good questions by tim_mathews · · Score: 1

      I completely disagree with paragraph three. At our office, we have a group of mechanical engineers, a group of electrical & software engineers, a group of researchers, a group of purchasing people, a group of process engineers, a group of accountants and a group of quality engineers. Within each team, the team members are in close proximity to each other. All of our desks are L shaped and most are grouped into X shapes with everyone facing inward. They all hate it, without exception. The only people who think it is a good idea are management who all have their own offices. It doesn't foster communication between teams, when they want to meet with one another, they book a conference room to get away from the noise of the open office environment. Management has banned speakers on PCs (a good thing), but they also view headphones in a dim light and would prefer that people did not have them. The accountants have cubes only because they may have sensitive information on their screens. They like the cubes; they don't like being close to the front door.

    2. Re:These are actually good questions by wish+bot · · Score: 1
      I'm not sure exactly what part of the paragraph you disagree with, because in general I agree with what you've written. A big part of getting a office like this to work is having the right office culture and management. If your head guys are locked away in offices while everyone else is stuck in an open plan office - then that actually sends a really bad message to your staff, and they'll probably resent it. It also does nothing for fostering communication and trust within the office. The most successful new office layouts I've seen have gone hand-in-hand with some kind of rethinking of the office hierarchy and structure too - and that means having the head guys out on the floor with everyone else. This doesn't need to lead to a loss of security if done right - there are plenty of huge businesses that operate this way. We don't have the X style workstations either - there are plenty of different ways of arranging desks to suit what ever style team you have.

      If the people in your teams can't communicate without booking meeting rooms then you may have other problems in the office - it sounds like people won't communicate/discuss things unless they are required too. Slashdot's probably not the right place for agony aunt discussion about what is right/wrong with your office culture though.

      What might be interesting is to hear from someone how Apple or Google have their work places set up - from what I know of Google it's all pretty freeform, which is nice. However if you don't have the cash for huge amounts of space and furniture I still don't see why similar things can't be achieved with workdesks, quiet spaces, and communal spaces. It's all about the balance of each, and to a certain extent - how much you trust your staff to produce results rather than goofing off.

      One last point - when I hear people complaining that their office space is too noisy, and too full of interruptions I always take that with a grain of salt. Some people would love nothing more than to be locked up in their own office and not have to speak or deal with anyone else the whole day. Some jobs require this style of working - however that's complete death to most businesses that require staying in front of the field - innovating. There does need to be a balance between interaction and isolation, but often I suspect that people who complain that they don't have enough isolation are actually being made to perform the way their company wants...sharing their knowledge, ideas, and sustaining a cooperative workplace.

      --
      lemonade was a popular drink and it still is
    3. Re:These are actually good questions by psykocrime · · Score: 1

      The other reason is that you can see tangible benefits by getting staff out of the silo-metality that cubes and single offices generate, and into spaces where they can communicate with each other. This is especially important if your business depends on people working together in teams.

      I call bullshit. What you refer to as a "silo mentality" I refer to as "being able to work without a continuous stream of chatter, random noise, ringing phones, people talking on speakerphones, and various other interruptions." Knowledge workers of any kind should have individual offices, with doors. If you want to foster teamwork, create team-space areas that people can temporarily occupy when they need to work in close concert for a while, but they should always have a real office to go back to for when isolation is necessary.

      --
      // TODO: Insert Cool Sig
  29. Interesting Video by Anonymous Coward · · Score: 1, Interesting

    There is an interesting video on Channel 9 - http://channel9.msdn.com/ - that gives a tour of MS's new office space for the Patterns and Practices group. It shows some interesting ideas.

  30. Keep it open by foniksonik · · Score: 1

    Just put in floor outlets with covers in a big grid, then give people tables/desks on castors that can be locked.... then let them move things around.

    Pick an area and stick a big wrap around couch on top of a cool area rug, some end tables with lamps and put a big plasma display in front of it all with a square coffee table in the middle... this is the conference room, hook up a laptop to the plasma and your good to go.

    Make a few more smaller seating groups in other areas for team discussions. Finally establish a rule... shhhh be quiet, people work here. If the place has decent acoustics you should be able to have normal conversations without disturbing everyone else. People who like it quiet will migrate away from the meeting areas and those who like the noise or don't care will be wherever.

    This will get you started. You'll think up better ideas over time.

    --
    A fool throws a stone into a well and a thousand sages can not remove it.
  31. Violates Feng shui by Skapare · · Score: 2, Insightful

    That office design violates the most important guideline of Feng shui, which is that when sitting at the desk, you must have the doorway in clear sight. This is also a good idea because it relieves people of the nervousness of wondering who might be standing in the doorway looking in. And besides, it gives you enough time to switch back to the desktop your real work is on.

    --
    now we need to go OSS in diesel cars
    1. Re:Violates Feng shui by Bob+Cat+-+NYMPHS · · Score: 1

      Besides feng shui being nonsense, you fail to realize DOORS CAN BE CLOSED.
      I just close the door if I need to be undisturbed.

    2. Re:Violates Feng shui by Michael+Pigott · · Score: 1

      I also recommend a Room Defender: if it starts going off, someone is at your door.

    3. Re:Violates Feng shui by LMariachi · · Score: 1

      Besides you not knowing anything about feng shui and assuming it's nothing but mystical horseshit, parent clearly said doorway, not door. Cubicles have doorless "doorways."

    4. Re:Violates Feng shui by xyko · · Score: 1

      You don't have to know everything about feng shui it is little more than "mystical horseshit". As a matter of fact it takes very little knowledge.

    5. Re:Violates Feng shui by Anonymous Coward · · Score: 0
      Feng shui

      Fucking superstition. If your spirits are too dumb-ass to get into my home because the walkway isn't straight, they should go back to nursery school.

    6. Re:Violates Feng shui by Anonymous Coward · · Score: 0
      Cubicles have doorless "doorways.

      Not if you're Ted on WKRP.

    7. Re:Violates Feng shui by Anonymous Coward · · Score: 0

      The offices in question are spefically stated to have DOORS.

    8. Re:Violates Feng shui by CyberZen · · Score: 1

      I'm not defending Feng Shui per se, but isn't it possible that, mystical horseshit aside, the principles therein can result in a functional layout?

    9. Re:Violates Feng shui by Rude+Turnip · · Score: 1

      This is about the only thing coming out of the Feng Shui camp that isn't a load of crap (per the other children of this post). Having a commanding view to the entrance of your office really can help ease tension. It's common sense in that you don't feel like a passive, caged animal.

    10. Re:Violates Feng shui by RMH101 · · Score: 1

      if you mean principles like "people like light and space", then I guess so. If you mean principles like "pointy-leaved plants radiate bad chi", or "hang a windchime in *this* corner will improve your finances", then no.
      "Feng Shui" actually translates as "the ancient eastern art of taking the piss out of Westerners".

  32. Electrical code violations by Skapare · · Score: 0, Troll

    Having electrical outlets in the wall subjects them to the National Electrical Code. This code would place a number of requirements on the methods of attaching the UPSes back to the wall wiring, requirements for overcurrent protection separate from the UPS on each such circuit, minimum available current (e.g. at least 15 amps), and type of wiring used (armored cable, most certainly not anything of extension cord grade). And the most serious violation is the one that requires all power to be shut down with no more than six disconnecting operations grouped together in one location.

    --
    now we need to go OSS in diesel cars
    1. Re:Electrical code violations by Bob+Cat+-+NYMPHS · · Score: 1

      You do realize that office is in New York City? Conduit is required, not armored cables. Don't you think the architect and the union electricians know their jobs better than you?

    2. Re:Electrical code violations by Skapare · · Score: 1

      Apparently they don't (know their jobs) given the way they hooked it up. In most places where conduit is required, armored cable is acceptable. Maybe New York City otherwise prohibits armored cable. But I do know places like New York City tend to change things towards the safer direction, so I very highly doubt they have deleted the NEC requirements on available current and number of disconnects.

      --
      now we need to go OSS in diesel cars
    3. Re:Electrical code violations by dhartshorn · · Score: 3, Interesting

      Know the code before you speak. There are no obvious Code violations in this article. No mention of using extension cords to connect outlets. In fact, there are no Code-related construction comments at all. If I could, I'd both comment and moderate your post as a troll. Slashdot rules, unfortunately, prevent that. Your current "3, Informative" is a testament to the weakness of this system.

      The six disconnect rule is for buildngs, not individual suites of offices. The rule is in place for safety, essentially allowing firefighters to ensure the building is electrically dead in short order. The Code doesn't require that an office UPS be switched off at the service entrance.

      Each UPS should be on a branch circuit with appropriate overcuurrent and short circuit protection. Nothing in the article indicates otherwise. Additionally, outlets downstream from the UPS are not the same as outlets on a branch circuit. In this case, the UPS determines both the branch circuit rating and the acceptable load on each outlet, not the Code.

    4. Re:Electrical code violations by Skapare · · Score: 2, Interesting

      If the wiring goes through the walls, then it is the building wiring, and is subject to the code. And the six disconnect rule will apply. This article specifically says the UPSes are in a separate server room, so how do you get the power from there to the offices? The picture shows more than six, and these are the cheap office models that can't be paralleled, so they would have to be separately switched.

      Unlike an office UPS sitting there in the room, there is the expectation that the wall outlets will provide the minimum power levels (e.g. 15 amps for the most common type). Just because they are orange indicating emergency backup power does not relieve this.

      After the fire department has disconnected power in this building, they are going to be in for quite a shock to find that outlets in the walls of many rooms still have power if they have shut the building down according to code disconnects.

      --
      now we need to go OSS in diesel cars
    5. Re:Electrical code violations by dhartshorn · · Score: 1

      The six disconnect rule applies to services, not branch circuits. Once again, know the code before you speak up poorly. While you know nothing about the installation other than what little the article provides, you have decided that the engineer, electrician, and code inspector were incompetent. Did you ever think it might just be you?

    6. Re:Electrical code violations by Anonymous Coward · · Score: 0
      Did you ever think it might just be you?

      Like the lady at her son's boot camp graduation. She turned to the woman next to her and said, "See my son down there on the parade field? He's the only one who's in step."

    7. Re:Electrical code violations by Skapare · · Score: 1

      The six disconnect rule applies to a source of power. If you are running a generator inside the building, and it is wired such that the code comes into force, then the disconnect rule applies. It doesn't matter even if there is no wire coming in at all. This rule has been around for a long long time. I know because I've gotten a red tag from an inspector for this very reason. This is why I began to learn the electrical code so thoroughly. Remember, the code actually comes from the NFPA ... this is substantially about protecting people and protecting fire fighters, too. There's a reason why fire fighters need to be able to shut off all the power in the building, including battery supplied power. If it's part of the building, they give a damn, because fire fighters have died as a result of these rules not being followed. I sure hope someone from NYFD is reading this article.

      --
      now we need to go OSS in diesel cars
  33. Give the employees power to decorate by KU_Fletch · · Score: 1

    I work for a mid-sized (70-100) person video game company. We're moving to a new floor in the same building shortly. We'll now own the entire floor instead of 2/3rds of the floor we're on now. While we do have some common areas, we're really trying to focus on giving everybody a space of their own, even though we all share offices (2-4 people per office). The plan so far is that rather than forcing decorations on people, we're going to give each room the equivalent money to order their own stuff. If they want small desks so they can use the rset of the sapce for a meeting table or couch, so be it. If they want to buy bookshelf dividers (no cubicles walls allowed), so be it. All the final purchases have to be approved, so they way whatever gets purchased will at least be professional in appearance, but each room may do as they please. Rooms will be given an extra bonus to spend if their plans incorporate shared space such as meeting tables, design tables, or multi-person desks or if they incorporate ideas that encourage outseide people to come into the office (comfy chairs for guests, small couches, entertainment units, etc). The idea is that the the offices will encourage people to go visit each other more often and hold impromptu meetings in their offices rather than booking the conference room 3 days from now.

    --
    It's not stupid. It's advanced.
  34. Beer on tap. by Kevin143 · · Score: 1

    In the middle.

  35. $700 a month per developer? by Skapare · · Score: 1

    You can get much cheaper office space here. It's newer and looks better.

    --
    now we need to go OSS in diesel cars
  36. Room to move by knuxed · · Score: 1

    Give employees room to do their work,where ever,whenever.the place where I work makes everyone sit in islands(with laptops facing one direction).Hence,most of the time,i usually just get my work done in the pantry,its simple and conveient

  37. One word... by KendyForTheState · · Score: 1

    ...levels!

    --
    ...I just came for the free beer.
  38. Re:Office planning--Been there by weez75 · · Score: 1

    The whole cash-value concept for computers or furniture almost never works. First, if each employee picks their own furniture then what happens when someone leaves the company? Does the new guy get new furniture or is he stuck with the prior set? Second, mismatched office furniture doesn't make it a better place to work--it just promotes individuality. There are other ways to help folks feel comfortable at work.

    I've worked in places that avoided the cube farm. I've worked in cube farms. I've had oceanfront offices and lived life out of a briefcase. I can tell you that of the bunch, some of the best environments I've worked in had cubes. It had nothing to do with furniture and everything to do with culture.

    --
    Of course we torture people, we need the information --Gen. Pinochet
  39. Projects vs Cubes by boyfaceddog · · Score: 1

    My company has a cube fetish. Everyone who is not management has a cube. Thankfully this does not extend to me as they office planner ran out of cubes when the built my area. I have two tables (gasp) for my work area and these work great. I can move the tables around, other people can work with me, and I am not locked down to a single area. When I am assigned to a project, the project is assigned to my desk. That is the project home. People who work on the project with me drop by to help out or come over to do their own work away from their projects. When I help out on other projects, we work in an open conference room.

    It's just a way of looking at work as a project assigned to an area and then designing an area to house a project and not a person+equipment. I could pick up my workstation and move it right now if there were other areas like mine around the building.

    --
    Here will be an old abusing of God's patience and the king's English.
  40. Don't buy dividers. by gurps_npc · · Score: 1
    Instead buy flat screen TV's.

    Hook them up to a DVR that cycles through the following:

    Pleasant nature scenes.

    random shots of other people's cubicles

    A shot of the boss's desk.

    It gives a wide open feeling, with the power of knowing where your boss is, and the random chance that others will learn you are hard at work.

    --
    excitingthingstodo.blogspot.com
  41. Now's the time to do it right!!! by interstitialpoet · · Score: 1

    With a new lease on life it's the perfect opportunity do it right, and it sounds like having adequate space, and what sounds like an interesting space is a good start. Clearly your intentions sound great it's certainly possible to get away from cube farms and achieve the inspiring workspace your looking for. There are two elements to secure this goal: having an adequate budget: and the knowledge, experience, and creativity of the person who will create the environment.

    Finding the right designer is a key element. First of all there's been several comments about architects, designers and decorators. Architects tend to be building people and decorators are exactly that decorators. You want an interior designer, one that has ASID or IIDA credentials, however, just because they have the accreditation doesn't mean they're good. Like any other profession there's good and bad. Unless you've already selected the furniture you want to use it's probably a good idea to steer clear of designers that work for furniture dealers. Using them is like, "hiring the fox to guard the hen house." You want a designer that's free of ties with any particular supplier of equipment. Interviewing a designer should be as intense as hiring an employee. You need to see their portfolio, visit sites they created for other companies, and talk with a few of their clients.

    A good designer will propose to you that they interview all the employees in your organization. They need to know and understand your business as well as you do, but from a different perspective. Their first step after the interviewing process should be to create a relationship diagram, to place the people where they need to be in relation to one another. This is paramount to a good design so don't fluff it off. This is the phase called, "space planning." It's here where you will get the basic idea of how the work flows through the space. Core areas will be determined such as conference rooms, cafeteria/lounge, toilets, and private offices, storage, electrical/mechanical areas, etc. Typically this should be central to the space, and depending on the space should be central to the core of the building. These areas will likely be at he inner core of the building not on the outside windows, but they can be treated with glass walls to allow light in and so they have a vantage point of the office and view of the exterior of the building.

    With the data collected from each individual the designer should be able to create a variety of workspaces that will meet the needs of the individual workers, and with some minor adjustment tailor them to each individuals needs. It's here that you should begin looking at the type of furnishings you wish to use. Designers are knowledgeable but aren't always aware of everything that's in the market. You can help them by doing some of your own research. There should be uniformity, but with the adaptability of meeting the needs of each individuals job function. This is where most companies get in trouble with cubicles. Because there are so many parts and peaces, sizes and colors companies will standardize for the purposes of simplicity for facility management personnel, and sacrifice the efficiency and needs of the workers.

    For a good designer "the space talks to them," this may sound strange, but it's true, a good designer listens to the space and creates an environment from the space that works for the client.

    Be sure the designer takes field dimension of the space. Don't allow them to simply work from building plans. Many a costly problem occurs from a designer not having good drawings to work with.

    If you don't find a designer that works through this process keep looking. I can't emphasize enough how important this is--that is unless you don't have a budget to hire a designer. If this is the case you or someone in your company needs to put their regular job on hold for a few months and take this on themselves. Likely this will result in a thankless mission.

    Once the space planning