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Everything Old is Old Again

TechDock writes "GameDaily interviews some of the folks involved with retro game services, including GameTap, XBox Live Arcade, and assorted standalone retro game devices. They discuss the new business models associated with the retro business, and why 25 year-old games are still popular." From the article: "Want to feel really old? It's been 26 years since the sound of 'waka-waka-waka' first resounded in an arcade. Yes, 1980 was the year Midway licensed and installed the coin-op version of Namco's Pac-Man in the U.S. And 2006 is the year that Pac-Man has become one of the most popular downloads on Xbox Live Arcade and GameTap. Talk about a game with legs."

3 of 106 comments (clear)

  1. Legs? by Anonymous Coward · · Score: 5, Funny

    Pac has no legs!

  2. From McSweeney's... by TobyRush · · Score: 5, Funny

    Four Ways in which My Life is Just Like Pac-Man's:

    1. Ever-present wail of sirens
    2. Relentlessly pursued by ghosts
    3. Four special pills daily keep ghosts at bay
    4. Occasionally eat some fruit

    (by John Crownover, http://mcsweeneys.net/links/lists/16JohnCrownover. html)

    --
    Sam! If you will let me be,
    I will try them.
    You will see.
  3. Re:Nostalgia by Jace+of+Fuse! · · Score: 5, Insightful

    Even if the code to PacMan were lost, you could write that sort of gameplay again in just a couple of hours.

    Granted, you could make a pretty faithful Pac-Man clone in a few hours, maybe less if you weren't too picky about how close it was, but to make an exact duplicate would be difficult for a few reasons.

    First, the Ghosts aren't exactly random, and they aren't exactly "patterns". They more or less respond in accordance to the player and almost precisely at that. A really good player with excellent timing can develope a pattern that will result in the ghosts moving in exactly the same way each time. The best players have a pattern for each level up to level 18 at least.

    Each of the four ghosts have a response different from the others so while in a very indirect way the player may be "controlling" the ghosts they are designed to respond in a way that makes them more or less close in on the player.

    Pac-Man is a brilliant game in a lot of ways. Some people really appreciate how brilliant it is, and they're the ones with the 50,000+ scores. Some people just acknoledge that it's a classic. Others only know it because it's famous. But no matter how you look at it Pac-Man is going to stick around a long time because it just happens to be fun.

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