Sam And Max Get a Price Tag
Joystiq is reporting that Telltale games has finally announced pricing on episodic Sam and Max content. The game installments will be available as part of GameTap's $10/month service, but each episode will also be available for download straight from the Telltale site. From the article: "Gamers will be able to download individual episodes from Telltale directly for $9 per episode or $35 per season (six episodes). The season pass will save you nearly $20 off the individual price and earn you the option of ordering a CD of the entire season when it's all wrapped up for just the cost of shipping. That's all the benefits of episodic distribution, with none of the non-physical hangups our retail-addicted brains insist are so important."
Considering it's only a month between seasons, it may very well only be an hour.
Exactly. In this case, it's 10% of a complete product at 10% the cost. Why couldn't they just make us wait so we can pay the whole thing at one time, in November of 2007?
Episodic entertainment like TV shows and some of the great movie trilogies of the past should have been released all at once, on DVD, at a cost of $199. Why should I enjoy part of an incomplete product?
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Episodic content is a novel approach that will give the company a predictable income to budget off of. While it may not meet the die hard fans request of a full game right off the bat, it essentially promises that (as long as they find a market for the product) there will be a full game at some point. The alternative is to not make the game, which seems silly to potentially leave money on the table like that.
Sorry, but that's an asinine question, even if it was meant with a genuine desire for understanding. If you have to ask, then nothing that we say will make you understand.
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