Sam And Max Get a Price Tag
Joystiq is reporting that Telltale games has finally announced pricing on episodic Sam and Max content. The game installments will be available as part of GameTap's $10/month service, but each episode will also be available for download straight from the Telltale site. From the article: "Gamers will be able to download individual episodes from Telltale directly for $9 per episode or $35 per season (six episodes). The season pass will save you nearly $20 off the individual price and earn you the option of ordering a CD of the entire season when it's all wrapped up for just the cost of shipping. That's all the benefits of episodic distribution, with none of the non-physical hangups our retail-addicted brains insist are so important."
Finally... someone who can price episodal content at a point where even *I* would want to give it a shot. Unless the episodes last a measly hour of gameplay or so, sound like a decent deal.
...but "episode-based" game content just seems like yet another excuse for game developers to release incomplete products, except this time rather than hide that fact, they can tout it as a feature?
[episode 2 of this rant scheduled for release next week]
Episodic content is a novel approach that will give the company a predictable income to budget off of. While it may not meet the die hard fans request of a full game right off the bat, it essentially promises that (as long as they find a market for the product) there will be a full game at some point. The alternative is to not make the game, which seems silly to potentially leave money on the table like that.
From the makers of World of Home Improvement Loans-craft, Sim Taxpayer, and Virtua Grocery Clerk, it's:
Sam and Max Get a Price Tag!
and no I won't read the article for clarification. Let me have my delusions, please.
...does this price tag make my arsenal look big?