Why Can't Motion and Rumble Get Along?
LifesBlood writes to mention coverage on GameDaily of a contentious controller-related issue. Kaz Hirai, SCEA's president, is claiming there is no rumble in the SIXAXIS controller because of prohibitive cost issues. President of Immersion Corporation Victor Veigas, on the other hand, disagrees. As the company holding the haptic controller rumble patent, he says that the technology could be included for a very reasonable price. From his statements: "If you remember, the day after they announced they were going to take vibration out of their controller I said that we'd be happy to work with them to solve the technical problem, and our engineers in less than a day had come up with three solutions; one is filtering and the other is processing and neither one is incrementally an increase in the cost. Both are using software to filter out the different commands--tilt vs. vibration--so that both can work side by side, and neither solution will add an increase to the cost of the system... We knew how to technically solve their problems and now we know how to do it without adding any incremental cost."
Lets be clear here:
-Immersion owns some broad patents around rumble
-Immersion sued Microsoft + Sony
-****MICROSOFT SETTLED WITH IMMERSION, AND BOUGHT AN INTEREST IN THE COMPANY
-Sony won't settle over the PS2 (still before the courts), and pulled it from the PS3
This isn't news - it's propaganda from Immersion/MS to try to make Sony look bad. Even if Sony wanted to use it, Immersion/MS would probably make it prohibitively expensive. Sony can't win here, and MS is playing the press game perfectly. Zonk eats it up every time.
Holy astroturfing batman!
In a word, idiot. In a phrase, you don't know what you're talking about, please shut up.
PS: the PS3 controller has no precision, it's only able to do relative positioning and relative positioning is known to be imprecise and errorneous over time, Sony doesn't have any magic wand to make these go away, and these issues are the very reason why the 'mote comes with a Sensor Bar: for some things (targetting, pointing, ...) absolute positioning is required.
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