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Do Gamers Really Need HDTV?

Gamasutra has up an article, their latest in the 'Analyze This' series, exploring whether gamers are really clamoring for the HD era ... or if the only people looking forward to HD gaming are the game makers. All three analysts seem to think HD is very important, but with varying levels of fervency. From the article: "On the Nintendo front, Nintendo has sacrificed graphics that can be viewed by the minority for a price that can benefit the majority. So, no, I don't think that they've made a mistake in the short run. Over the long run, we'll have to see: If HDTV adoption rates accelerate, the differences between the Wii and the Xbox 360 and PS3 may become more important, and it may end up that sell-through of the Wii begins to decline. That's a couple of years away, and my crystal ball isn't quite that clear."

25 of 167 comments (clear)

  1. Nintendo will eatch and adapt by revlayle · · Score: 2, Insightful

    Wide-spread HDTV penetration will happen when they become commonplace in a variety of retail outlets for a comparable price to what one could purchase a classic CRT-based TV now. Maybe in 4-6 years??? (pure speculation there on my part) By then, Nintendo would recongize that trend and have thier next console take advantage of HDTV resolutions.

    1. Re:Nintendo will eatch and adapt by LoverOfJoy · · Score: 2, Insightful

      I could see this potentially happening sooner than the 4-6 years you guess at but even if it happens sooner I don't think Nintendo would find it too difficult to make the switch with a WiiHD if they already made a killing on the regular Wii. As it is, Wii is set to be backward-compatible with gamecube games. It could end up like the shift to a color gameboy.

    2. Re:Nintendo will eatch and adapt by thebdj · · Score: 3, Insightful

      You mean ccommon place enough to already be in Wal-Mart? I mean this place is usually far behind technology, and they are the largest retailer in the US. Actually, many HDTV products are available there with 17" LCDs on their website going for around $299. Granted this is almost $100-$150 over comparable sized televisions that are standard definition, but the point is it might not be as far off as some people think.

      I think the true test is going to be getting TV stations to broadcast in HD and to get less 4:3 content. This is a problem since most HDTVs are widescreen aspects, so the black bars are on the sides now, and that small widescreen TV looks even smaller with 4:3 content showing. I do think Nintendo was smart though. While Microsoft and Sony expect these things to last in the long haul, Nintendo can sit back and sell consoles without HD and make money. They can also avoid the HD-DVD/Blu-Ray war and release their next console 4 or 5 years down the road (if not less) once a potential winner has been anounced. I think they are smart to avoid direct competition so as to avoid the fate of Sega.

      --
      "Some days you just can't get rid of a bomb."
    3. Re:Nintendo will eatch and adapt by SpookyFish · · Score: 3, Informative

      Um, no. They are commonplace enough. HDTV sales will outpace SD sales for the first time this year. Morgan Stanley estimates that approximately 26% of households will have at least one set by the end of the year. That number rises to ~68% in 2010.

      You can say that 26% this year and 33+% next year isn't wide spread enough, but I beg to differ. Those are also the households with the disposable income to afford not only the console, but the real expense of accessories and games for it.

      Nintendo is making a mistake. Don't get me wrong, it doesn't mean the games won't be fun, but based on perception alone they are missing a major marketing 'checkmark'.

    4. Re:Nintendo will eatch and adapt by Tankko · · Score: 2, Interesting

      Yes, and I've seen these HDTV's and they are HD in that they accept HD input, but the resolution is NTSC. You see them all over the place at Sears and Walmark. That is what most people are buying, and they do look nicer than CRT's because they are digital and LCD. But they are not HD as most people here would think of it.

    5. Re:Nintendo will eatch and adapt by kolding · · Score: 3, Informative

      Actually, Nintendo is probably safe. If I remember correctly, they are supporting 480p TV in 16:9 aspect ratio. That, realistically, will support the vast majority of gamers just fine.

      IMHO, HDTV provides 4 major video improvements over "Standard Def" TV, or more precisely, over standard NTSC TV. These are:
      1: Improved color model and accuracy. NTSC color is hideous (people say NTSC stands for Never The Same Color). HD's color system allows more accurate color, and more precise changes in the color from pixel to pixel.
      2: Progressive Scan
      3: Widescreen aspect ratio
      4: More scan lines.

      Of these, more scan lines is actually the least important. Unless your TV is huge, you really don't see a huge difference between 480p and 1080p until you're far closer than you would be for watching TV or gaming. Even still, motion covers a plethora of sins. It's hard to discern fine detail at all in a moving image. Static images, sure, but not moving ones.

      Wii, with a 16x9 progressive scan 480p image will be just fine once people sit down and play it. It may not look as sexy on the spec sheet, but in reality, it will work great. The guys with 108 inch TV's might be able to say "My PS3 looks so much better", but the vast majority of the population, with 42" TV's and smaller, will really say "looks fine to me".

  2. ...umm... by AcidLacedPenguiN · · Score: 4, Insightful

    go ahead and ask any PC gamer if to choose between 640x480 or 1600x1200.

    --
    disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    1. Re:...umm... by Mishotaki · · Score: 2, Insightful

      It depends on if my machine can run it fluidly at 1600X1200...

      I would sacrifice a big part of the resolution for better graphics often , as you don't see that much of a difference after 1024X768 compared to all the options you can put on to get the same framerate....

    2. Re:...umm... by nlawalker · · Score: 2, Informative

      A better question would be to ask a PC gamer to choose between a 18 or 19 inch monitor and a 40 inch behemoth, considering all factors such as price, space, heat, etc.

      It's stupid to hold televisions and monitors to the same standards because they evolved in very different directions. TV's got bigger and not clearer because the medium doesn't have a great emphasis on text or fine detail, and people enjoy their large home theaters. Monitors got clearer because no one needed the size when you are inches away from the thing, and text and finely detailed graphics are very important on a PC.

      That was all before games came along. Now, since both standards are used to play video games, they are being held up against each other. PC users don't care because they already have what matters to them: resolution. Most people wouldn't know what to do with a 30" monitor if they had one, which wouldn't be the case most of the time anyway because they are so expensive. If you really want more space, you can even get two regular size monitors for cheaper than one huge one and have more screen real estate. The TV viewers on the other hand, they get to keep the size of their screens, AND new technology is making them clearer as well.

    3. Re:...umm... by MBCook · · Score: 2, Insightful

      Now ask the question of Joe Bob, who bought a new 45" Plasma and watched SD content on it thinking it's HD because he has no clue.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    4. Re:...umm... by eno2001 · · Score: 2, Insightful

      Exactly. Most people have no clue what HDTV actually is other than a bigger wider screen. Then they wonder why they either have black bars on both sides of their picture, or everything looks fat (as in wide, and not hip and cool), or why things widen at the left and right edges of the screen while things in the middle look normal. I'll even go so far as to say that most Slashdotters don't have a clue, they only think they do. To answer the main question that this submission asks: Real hardcore gamers (the kinds who put more interest in their hardware than the game itself) will *think* they need HDTV. But as many people have pointed out, you don't really need it since there really is a point of diminishing returns on this sort of thing. I have a 1920x1080 LCD TV (In other words REAL HDTV, not that 720p crap) and there isn't a game system in the world as of yet that can feed it properly. But I didn't buy it for gaming, I bought it for something much more important: my Linux based media center PC. The gaming on it is just a side effect. (Tux Racer is a lot of fun on it though. ;)

      --
      -"...bad old ideas look confusingly fresh when they are packaged as technology" - Jaron Lanier (Digital Maoism on Edge.o
    5. Re:...umm... by kolding · · Score: 2, Interesting

      Not really.
      PC gamers sit 2 feet from their screen.
      Console gamers sit 5 to 15 feet away from their screens.

      It's a very different way of interacting with your game.

      Heck, when I play games on my PC, I hardly ever play more than about 1280x1024 resolution. Beyond that, it doesn't provide significant improvements.

    6. Re:...umm... by de+Siem · · Score: 2, Insightful
      Just for a moment there, I thought you were going to say for HD Hockey broadcasts. I had my first experience with HD hockey on the weekend, and now I can't think of a better use of the technology.

      HD ladies Beach Volleyball

      --
      Beating up people in little rooms, if you do it for a good reason you do it for a bad one.
  3. Yes and No by p0tat03 · · Score: 5, Insightful

    Disclaimer: I have an "HDTV" in the form of LCD hooked up to Xbox360.

    The whole HDTV argument is kind of moot. The status quo of video gamings certainly do not demand HDTVs, but IMHO that's a limitation that game developers are trying to overcome. For years we've been stuck in the world of ultra-huge text just so it's readable on a crappy tube set. We've been unable to communicate detailed information to the gamer. Think about the resolution as a mode of information bandwidth. The more resolution you have to work with (within limits) means the more data you can pass to the gamer. This is why RTS games work on PCs but not on consoles (beyond the obvious control difficulties) - these games demand that a lot of information (unit health, unit selection, unit status, squads, tactics, waypoints, etc) be visible all at once, which before the HD era has simply not been possible.

    The way I see it, the HDTV thing is good. It further reduces the gap between PC and console gaming, allowing game developers to put games that would never have worked on a 480i tube TV on a console. To me this is a lot more than being able to see the tiny glint on a suit of armour - there is more to the HD issue than mere aesthetics.

    1. Re:Yes and No by Osty · · Score: 2, Insightful

      This is why RTS games work on PCs but not on consoles (beyond the obvious control difficulties) - these games demand that a lot of information (unit health, unit selection, unit status, squads, tactics, waypoints, etc) be visible all at once, which before the HD era has simply not been possible.

      While I don't disagree with your point as a whole, I don't think this is the best example. RTS games worked well enough back in the days of 320x240 resolutions (Dune 2, Command & Conquer, Warcraft I). Perhaps modern RTS games wouldn't work well at lower resolutions, but that's just a matter of design. If they had to work with a max res of 640x480, developers would continue to advance the genre. They'd just have to be smarter about how they display information.

      On the other hand, the current state of HDTV adoption means that console games still have to work well on SDTV sets. Dead Rising is a great example of how to do it wrong. They used smaller fonts to fit more information on-screen, but ended up screwing SDTV customers in the process. As long as developers have to support SDTV as well as HDTV, don't expect text and information displays to take full advantage of the resolution provided by a 720p or 1080p HD set.

  4. Not so good journalism by steveo777 · · Score: 2, Informative

    or photography at least. Not sure what you would call a bad screenshot. But on the second page they complain for the second time about how Capcom's Dead Rising had illegible print on standard (even 480p) TVs. Yet, they do not show what the text looks like, just a shot of Frank smooshing some zombies with a park bench. I'm not in need an example, I've played it on a 36" 480p TV (and yes it's still very difficult to decypher most of the words). The game has text on the bottom of the screen well over half the time you're playing, it wouldn't be hard to get a screen capture of the script.

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  5. One of the things I've wondered... by Jerf · · Score: 3, Interesting

    One of the things I've wondered is if Nintendo has looked into the feasibility of releasing the HDWii in, say, three years. The Wii is supposed to already support widescreen at 480p (I think; google searching was a bit inconclusive but pointed to widescreen support), and the hardest part of upscaling to HD resolutions would be handling varying aspect ratios sanely in the game, as there would be no way whatsoever to hack that in later. (You can handle them non-sanely, but not sanely.)

    If they decided to design a new graphics card that was designed from day one to have the exact same performance as the current one, only at a higher resolution, it could be feasible.

    Then, once HD adoption has improved and once the graphics card prices have dropped, they could release an HD Wii that played the old games, only at higher resolution, and the games should mostly work. (A few small patches may be needed, and the odd game may not work at all.) This way, they don't go to market with expensive new features most people can't use until most people can use them; best of both worlds.

    Polygon-based 3D game scale up really nicely. You wouldn't get higher-resolution textures magically out of the deal, but just actually rendering the whole HD space, rather than upsampling an SD-sized signal, would look much sharper. You might see a bit more pop-in and it's faintly possible the balance of some games might be broken by being able to see a bit farther, but mostly it ought to work.

    Yes, there are technical issues, but I don't think they are insurmountable, and even if there is some set of games that just don't work in HD, you can always just run them in SD mode, which the HDWii would need to support anyhow. (Especially if they completely replace the Wii with the HDWii, instead of maintaining two product lines.) Probably the biggest issue would be if games strongly assume SD resolution with some sort of pointer, although it's still possible that such games would still work, it's just that you'd still only be able to point with SD-pixel resolution, which probably most people wouldn't even notice. (Any game that asks for pixel-perfect pointing almost certainly won't be fun anyhow...)

  6. Re:I've said it once... by p0tat03 · · Score: 4, Insightful

    "...gamers who want HD have been using their PCs as their primary platform with a phat 20"+ LCD attached that can do 1680x1050 or more widescreen."

    That's an amazing generalization. Being able to run new top-of-line games on a 20"+ LCD doing 1680x1050 costs quite a bit, both in initial investment and constantly chasing the upgrade curve. I never did it - my PC is still too crappy to play Half-Life 2 at anything above 800x600. I am not inclined to sink thousands into such a machine when now a console can do HD for a fraction of the price.

    Assuming a console lifetime of 5 years... $600 for consoles plus some accessories.

    vs... $4K+ to maintain a system at good game-ability (ability to run all new games at relative high resolution and settings) over 5 years.

    One is affordable for me. The other never was.

  7. "Need" is a Strong Word by MeanderingMind · · Score: 4, Interesting

    To harp entirely on the semantic, there is probably a near zero number of gamers who "need" HDTV. These people should be found and given treatment for their unhealthy obsession.

    For the rest of us, we'll either make do without and enjoy looking like a nutcase swingling an oblong white doohickey around or we'll get 57.352" wide screen dilithium concentrate HD TVs and enjoy killing zombies in glorious resolutions.

    Either way I'm stoked.

    --
    Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
  8. TV viewers will drive HDTV, not gamers by jchenx · · Score: 4, Interesting

    IMHO, it's TV viewers that will drive this whole HDTV-debate, not gamers. So to talk about whether or not gamers really need HDTV is moot.

    We all seem to forget that the primary use for the TV in most households, is to view TV shows. If Joe Bob is going to get an HDTV, it's not because he or his kids want to play video games in HD, but because the whole family has this need: Mom wants to see her prime-time shows in all HD glory, Dad wants to catch his football shows in HD, the kids want to play games in HD, etc.

    So, is HD adoption in general growing in the US? It certainly is. Every holiday season, it seems like HDTV is the "big gift" to save up for. If not then, its the tax-return season. Or around the time of the Superbowl (guys want to get a new TV in time for the "big game"). Eventually we'll get to the point where half the country now has some sort of HD TV set. It's anyone's guess how long it will be (I'm betting it won't be for another 5-10 years).

    --
    -- jchenx
  9. Short answer: No. by Ant+P. · · Score: 2, Insightful

    Long answer: Game Boy.

  10. Re:I've said it once... by heinousjay · · Score: 2, Funny

    I can play FEAR @ 1600x1200 on my 21" CRT at HIGH, 1280x1024 @ Ultra. And, $600 for it.

    One frame per second doesn't count.

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  11. Re: Get the Wii Component Cables.... by trdrstv · · Score: 2, Insightful
    Ok, I got a HDTV 6 months ago, and the GameCube seriously got an upgrade in Sharpness even through S-Video (I do have component cables, and an early modle GC so I can get Progressive scan). I highly recommend the Component cables.

    F-Zero GX is glorious in 16:9 + 480p and it STILL pushes 60 FPS. If you don't have the component cables for the GC, I'd recommend them for the Wii and to replay some of the GC games that support it.

  12. Console Jokes by Explodo · · Score: 2, Interesting

    As a PC and Console gamer (XBox 360), and an HDTV owner, I can say that consoles at 1080i are still disappointing, not so much for how they look, but for how they perform. Several of the BIG xbox 360 titles show signs of slowdown when run at 1080i. Need for Speed: Most Wanted gets really nasty if you try to play split screen at 1080i. Madden 07 seems a little bit slower at 1080. Not all games slow down, but the fact that 1080 is pushing the "next-gen" console system's abilities reflects poorly on rushing to be first to market. I don't run any games under 1280x1024 on my PC, and several games at much higher resolutions, so who's the winner there?

  13. definitely not by rabbot · · Score: 2, Insightful

    I've had an HDTV for a few years now, and I still couldn't care less about console gaming in HD. Sure, I like watching movies and sports in HD, but that doesn't mean everything else is garbage now.

    There are a lot of people now trying to justify their Xbox360 and future PS3 purchases by telling everyone that we need HD and that HD is the future of gaming. It doesn't make a difference gameplay wise. You're not going to get some life altering experience from playing games at higher resolutions.

    We don't need it and it's not what the majority of people have, or will have in the next 5 years. When they can deliver consoles that support HD for a reasonable price to consumers who actually have HDTVs, then obviously things will be different...but for now it's just not worth it for the average consumer.