Details on the PS3 Online Service
Eurogamer has details of Sony's online strategy for the PlayStation 3. Finally. The long article goes into the process by which you log into the service, some of the things you can expect to find online, the different aspects of user accounts, and finally some details about the PlayStation Store. From the article: "As to the content that will be available, Sony is still playing its cards close to its chest to some extent - but one thing the giant firm is clear on is that the PlayStation Store will grow to encompass more than just new game content and demos. Alongside the free and paid-for game content, the store will also play host to a wide range of new titles developed specifically for download (the first of which, fl0w, was shown off at TGS - dozens more PlayStation Store exclusive titles are being worked on around the world thanks to an initiative which Sony launched at GDC last year) - and as Ken Kutaragi revealed at TGS last month, it'll also be possible to buy PSone and PS2 classics you missed out on, as well as a selection of PSP games, from the PlayStation Store, and download them directly to your PS3." After all this time, it's nice just to know there is an online strategy.
While the web browsing and friends lists looks nice, people seem to be missing one key point...the sony online services doesnt tie into games. You can chat all you want or buy things at the sony store but they service still isnt going to link you up to play some madden head to head. Gaming on the PS3 may be free (or may not in a few cases depending on the publisher) but its also piecemeal. Peer to peer or publisher control online play is still the only way to do it with Sony, there is no centralized matching service or more importantly infrastucture maintenance for gaming.
Thats the big advantage of XBox lives subscription services...if all you want is profiles and shopping, MS already has that for free its called Xbox Live Silver.
"the system does show you friend sign-ins and new messages received in overlays on top of the game you're currently playing"
"Oh - and it's all free, too. The only place you'll be asked to fork over a penny is when you purchase something in the PlayStation Store - all of the online services, from sign-up right through to voice and video chat, are free, as is normal multiplayer gaming"
"the only things you'll pay money for are paid-for downloadable content, or subscriptions to premium services like massively multiplayer games."
"Unlike Nintendo and Microsoft's offerings, Sony doesn't hide the price of items behind an arbitrary "points" scheme"
"it'll also be possible to buy PSone and PS2 classics you missed out on, as well as a selection of PSP games, from the PlayStation Store, and download them directly to your PS3."
"what we've seen is very promising. Account creation and management, buddy lists and various types of chat appear to be working just fine, the interface is simple and elegant, and the PlayStation Store"
Zonk: "After all this time, it's nice just to know there is an online strategy. "
Pathetic. Just pathetic.
The Wii and PS3 are only a month away and the Slashdot community is missing out on many major console gaming news due to the 'fucked in the head over Sony/PS3' Zonk. It's time for a change. It's not funny. It's not inflammatory. It's just fucking sad.
Zonk, go away. Deal with whatever the fuck issues you have with Sony on your own time. Slashdot is long overdue for a sane games editor.
From the article:
Oh - and it's all free, too. The only place you'll be asked to fork over a penny is when you purchase something in the PlayStation Store - all of the online services, from sign-up right through to voice and video chat, are free, as is normal multiplayer gaming. There's no equivalent of the Xbox Live Gold account, where you're expected to pay extra for a further tier of services - the only things you'll pay money for are paid-for downloadable content, or subscriptions to premium services like massively multiplayer games.
You are where you are at the time you are there.
When Nintendo is secretive about its product: "It makes perfect sense for Nintendo not to give everything about the Wii away all at once. Secrecy keeps the rumor mill churning, thus making sure that the Wii doesn't lose its presence in the news media. And every time Nintendo releases new information, it causes a feeding frenzy among the fans. Secrecy also keeps Nintendo's competitors guessing and sometimes catches them off-guard."
When Sony is secretive about its product: "Christ, what the hell is taking them so long to give us information about the PS3? Obviously the only reason they aren't talking is because they have no clue what they're doing."
I'd like to remind Zonk and the other anti-Sony fanboys that most of the important details for the Wii's Virtual Console were only revealed a month ago.
Rob
This is an excellent point. PS3 developers/publishers are either rolling their own or using services like XFire or Gamespy to get their games online. That could (based on the history of the PS2) mean multiple logins to access multiple games. I just can't imagine developers being happy with that compared to the ease of use cited with Xbox Live from just about its beginning on the first Xbox.
Past the initial setup, Xbox Live access has been completely transparent with my 360. I start the console, I'm immediately logged in, any game I insert checks for updates and has multiplayer ready to go when I select the appropriate mentu options. The most I ever have to think about is how many XBL points I have when I'm looking at perhaps downloading something.
Maybe Sony will have similar functionality that allows the third-party online services to utilize Sony's login, but we haven't seen any evidence of that, yet. The bottom line is that if Sony's online complexity varies on a game-by-game basis, then it will continue to suffer in comparison to Xbox Live.
PS- I should note that XBL multiplayer is by no means perfect across all games. Lag is reported as an issue in some games while being a virtual non-factor (except on a connection-by-connection basis) in others, so obviously there is still code that depends on the developer. MS and developers still have some work to do in this area, but as far as convenience and ease of use they seem to have things down pat.
You compare:to As others have stated, the Xbox Live does have a free service as well, and I saw nothing in the article describing free online multiplayer gaming (which is mostly what you pay for on Live).
You compare: toThe Xbox 360 is supporting 1080p following the fall 2006 update, which I believe is scheduled to be distributed prior to the PS3 launch. If that's a result of the competition from the PS3, great. But it really isn't a selling point right now. Also, the Xbox 360 does support digital surround sound audio. You don't make it clear what is better about the PS3's audio.
- You are correct that the Xbox 360 doesn't have an HDMI connector, but I believe it's $600 for a PS3 with one.
You compare: to The article doesn't say the hard drive is upgradeable. Are you making it up? I remember not putting my PS2 online because I had to pay $50 for a special 10/100 network adapter that fit the PS3, when a generic one cost $10. I'm not convinced there will be an easy way to upgrade the hard drive without buying proprietary hardware. This is Sony after all. (BetaMax, MiniDisc, MemoryStick, BluRay) etc. And are you sure opening the box won't void your warranty?
Are you claiming that the PS3's peripherals will be dirt cheap? (See comment above about $50 PS2 network adapter.)
How is anyone modding this "Insightful"?