The Wired Guide to Second Life
With the announcement that Wired and other news organizations will now be reporting from Second Life, they've put up an article on the Wired property and have created a Guide to the larger Second Life world. From the guide: "Today, Second Life is second home to half a million people, and everyone from Duran Duran and Wells Fargo Bank to the Department of Homeland Security has funded real estate here. The national currency of Linden dollars is freely convertible to US dollars (and the exchange rate is quite favorable at the moment!), and an increasing number of residents are ditching their jobs back on Earth to make their living entirely within Second Life's economy. But this exotic realm can seem bewildering and strange to first-time visitors (affectionately known as "noobs" in the native parlance). Let Wired be your guide."
People are leaving their real-life jobs for Second Life?
Wasn't that article earlier about WoW screwing up lives? Did I mis-read it?
I want a 120 character signature! Please can I have a 120 character signature? I really really want one! 120 characters!
1. Don't bother
There, you're all set now.
is competition good, or is duplication of effort bad?
for people who have no first life to begin with.
Whats going on with Secondlife lately? They seem to be all over the news. Has "web 2.0" (cough hack) really got the news outlets buzzing this bad?
I like muppets.
Seriously... there's been at least five SL articles in the alst three days... all over a virtual world?
FanFictionRecs.net
2) Said Jerk-off sells company on idea of having a 'branch office' in second life.
3) Jerk-off's bosses, trying to be forward thinking like they were when they put company's pension in pets.com back in 98, approve Jerk-off as manager of second life.
4) Jerk-off's life goal of getting paid to do nothing comes to fruition.
So let me get this straight. I'm supposed to play this 'game' where i do shit i would normally do in the real world? bah.
And what happens when the game stops being supported, or they change the game in ways where you can't make your living anymore? Suddenly all those skills you have in game mean nothing, and you're stuck. Do people actually have long term plans, or what?
Buy low. Sell high.
In all these articles I've never seen anything about an actual "Game" within Second Life. Even the SL site vaguely mentions users creating games for other users. What the hell is there to do besides build and trade stuff? Are there any RPG areas? Can I work with my daughter on developing a graphical MUD like mini game within SL? I want the functionality of the old BBS Door game Cyberspace, for a buggy piece of crap it was open ended and fun.
Jonah HEX
Horror & SciFi Erotic Nudes
No matter how much they try to promote it as being all adult and businessy, Slashdot still posts this article in the Games section. Must piss them off.
So basically, you turn your life over to a company. People spilled blood so that Americans could be free, and these guys go into a world where the "air itself" is owned by some corporation.
Gotta love it.
This idea of freely exchangable virtual to real money, in a *game* (And it's just that, stow your overblown buzzwords), is a bad idea. It's only going to bring down legislative hammers, which is the last thing the rest of us (the MMOG industry, the Internet in general) need.
:("
Thus far, online gaming works because there's no tangible legal value in anything; that is, all your gold, all your credits, all your base are belong to the company that owns the game. Someone kills you and steals your Sword +5, -10 vs. Opponents? Those're the breaks. You can't go and sue the person over it.
Only, if Second Life has its way, you will be able to. Allowing virtual assets to have 'real' value will open the floodgates for court-happy folks everywhere to drown our legal system in a deluge of, "OMG THAT GUY GANKED ME YOUR HONOR! I R JUST A POOR NOOB!
Wanna see a thing like secondlife without capitalism and a better atmosphere? Activeworlds. Too bad citizenship costs a bundle.
Yeah. Would you choose a neurosurgeon who pokes around people's brains in his spare time? I wouldn't.
Holy crap I can't take it any more. This isn't news any more, this is a frickin advertising bombardment.
Everywhere, everyone is posting about this crappy "game". It's all a giant Linden marketing concept and Slashdot is fueling it like nothing I have ever seen. How many SL stories have there been in the last few days?!
I honestly wanted to like Second Life. As a sci-fi fan who's been interested in an alternate reality like this for some time I decided that if people are putting the Matrix together, well, better to get in on the ground floor (which is no longer possible of course... that ship sailed a long time ago). Sadly I found it a bit clunky and awkward. Far moreso than I've experienced with any online games. Over a cable modem I found it incredibly laggy and largely futile to try going anywhere. When you do... well, there's not a lot to do unless you've got cash to spend. In this case that cash comes either from giving Linden cash or making something popular enough that you can sell it. So largely unless you have solid graphics talent or plenty of cash it seems pretty easy to get stuck very early on as prices are well above what you can reasonably hope to afford on the miniscule stipend they give you for free. Sure you can get a crap job there, but honestly it never really seemed to be worth it at this stage of development.
Maybe in the future it'll be worthwhile, but at present I'm staying away until they deliver an experience where I can actually walk down the street without it taking 45 minutes to go half a block because of lag and tons and tons of textures taking forever to load.