Is the Game Media Being Oblivious?
MaryAlan writes "The National Summit on Video Games, Youth, and Public Policy was this weekend, and almost no one from the game media showed up. In fact, the game industry seems to pretty much be ignoring the whole event. There's an article up on GamesFirst, which attended the summit, that criticizes the mainstream game press pretty hard for not attending. Apparently only one game journalist showed up. From the article: 'The video game media owes it to our readers to come to events like this and listen, come here and think, and come here and base our editorials on the reality of what's being said instead of an interpretation of the talking points that are published afterwords. Too many of the people discussing these issues in forums do so based on the works of the game media, and too few in the gaming media are spending the time to make it justified.'"
From the online poker sites' experiment with passively-watching our legislators do their thing.
My turnips listen for the soft cry of your love
Game, press?
That would be akin to wishing for serious coverage by Maxim magazine or Teen Beat. What the tap-dancing fetal Jesus did they expect? There hasn't been any serious game-related journalism since Next-Generation went tits up.
I used to run an independant newspaper, and every week I was deluged with a variety of hate mail, from readers claiming my stories were biased, to readers telling me I wasn't representing their views, to people complaining because I didn't feel the need to censor the occasional "shit" out of an article.
I always responded with the same form reply: "If you feel that your views are under-represented, I'll be happy to print an article in which you can explain them in detail. We support reader supplied stories, yadda yadda yadda."
You know how many people actually bothered to write in, even given an open forum and a paper circulation of ~30,000 ad-supported papers, left in prominent places all over town? Maybe one in a hundred.
People love to complain. You see it here every day, people expressing their outrage all over the place. But do they actually bother to try and take the message to people who don't already agree with them? Seldom.
So I'm hardly surprised that the Game media doesn't bother to actually cover events like this. They mainly work from press releases and secondary sources...Very sloppy stuff.
Maybe this is a sign that the gamer community is starting to get proactive, rather than reactive...The best time to stop a crappy game bill from passing in Congress, is before it actually passes.
ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
You will be looted because you have something to loot. Kudos for them on ignoring those who contribute nothing and yet seek to control the product of their minds.
Any guest worker system is indistinguishable from indentured servitude.
These are the same journalists who won't give any exclusively reviewed game less than a 9.0/10, use developer diaries (aka devs shamelessly plugging their projects) to fill webspace, make every previewed game sound like The Next Big Thing, frequently make grammatical errors on their front pages (it's and its are different, IGN.com), write like they're still in high school, and generally suck at everything they do.
Sorry for sounding so cynical, but I've been reading gaming mags and websites for years and the quality is steadily decreasing. Gaming journalism is about not pissing off the big guys (like EA) so you keep your ad revenue coming, effectively destroying any integrity in the game review process. Not every website is this bad, I know, but the big ones are pretty shameless. Go to Metacritic.com and click every review for Battlefield 2142. Funny how only one or two mention how the game has in-game advertisements...
Given how incomprehensible some gamers can be, I'm guessing the invitation went something like.. 'GAMAZ 4 LIFFE HV p0wnD a Con4rEnCe HA11 4 R M77t... ' and went downhill from there.
too busy gaming!
The mainstream game media press is only a marketing machine, not an advocacy group like the author of the title expects. The mainstream game media does not see any money to be made by attending those events, but in reality all they care about are dollar signs. Of course, this will change, especially if a nutcase takes over in Congress and Presidency and starts passing restrictive video-game censorship laws forcing the industry to start listening rather than strictly selling based on what hollywood sells the most.
Previewing comments are for sissies!
Why should journalists attend? It's the game publishers who pay the bills...
... they end up suing the state attorney general when said state passes an obviously unconstitutional ban on game content. The game publishers won't make any progress, and the bible-thumpers behind these bans -- because, let's get serious, what else will a conference titled "Video Games, Youth, and Public Policy be about besides cooking up new legislation? -- will continue with their ill-considered efforts to make the world into some kind of sick, dull Disneyland, free of anything of which they disapprove. They form the American, Christian answer to the nutcases running the show in Iran, or Afghanistan, and deserve as much respect.
Dog is my co-pilot.
The National Summit on Video Games, Youth, and Public Policy was this weekend...
I am sorry, but anyone from game media should not be attending any conference called "The National Summit on Video Games, Youth, and Public Policy". Why? Because it will only give more credit to the conference.
The fact of the matter is there should not be an public policy relating to games and youth at all. They're games for Christ sake. don't you think the government has more important things to set policy on? Like oh say, warrantless searches at airports?
Games and game content can not and should not be regulated any more than art or films.
From the no-one-attended-the-antarctic-bikini-fashion-show- either dept
Oh but I did. And those nipples... dear lord those nipples!
http://twitter.com/onion2k
Did the conference planners send out multiple invitations to the gaming press well in advance of the event? Or did they just announce it on their own website and expect everyone to find out about it on their own?
This guy's the limit!
That's because GameFirst incorrectly assumes that the gaming media are journalists. They are not. Or so at least in North America.
There seems to be two different standards at play here. American gaming mags in particular, for instance, are paid mostly by game publishers via advertisements. European mags, for the most part, do not rely on these publishers for income. That's why European mags are so frickin' expensive.
However, you can see that the focus is quite different for the two. American gaming "journalists" hype the latest games from big publishers, ignore all the indie titles, and never question disturbing practices in the industry. There are two reasons for this. For one, because they don't want to endanger their money stream. For another, because sensationalist and shallow "reporting" is what sells. It's all about money. Integrity has no place in such a world.
I must say, however, that European gaming mags do cover social aspects, cons, indie titles, in addition to your stereotypical big publisher stuff. Why? Because they're less dependant on sucking up to those same publishers.
In case you didn't know, NIMF is a right-of-center conservative, sensationalist group that finds things -- anything -- to complain about in the media. These are the same guys who gave a grade of 'F' to the ESRB's rating system. They also advocate -- with soon-to-be-ex-Senator Joe Lieberman as their mouthpiece -- a uniform media rating system monitored by an "independent" oversight group.
They're not nearly as bad as James Dobson's "Focus on the Family" group. In fact, they've actually told Jack Thompson to take a hike. But they are in no way the friends of the games industry. Given NIMF's record, the "summit" likely had nothing to do with a frank exchange of views or exploring the true nature of mass media and its impact on the human psyche, and was just a schmooze-fest for people bent on circumventing the First Amendment.
Attending would have only legitimized the event. The games industry was correct to stay away.
Schwab
Editor, A1-AAA AmeriCaptions
Screw Ayn Rand and her whole twisted philosophy. No man is an island, and we are all our brother's keepers. Meaning, we do not create ourselves, our personality, it is created by the world, by other people that influence us. Using your influence to harm others is wrong. For instance, I could raise a bunch of my kids to be serial killers if I wanted to. Is that right? No. Should society have a say in the way someone raises their kids, say, to prevent people from raising a whole brood of deranged maniacs? I say so.
Now, I'm not saying the games industry is raising a bunch of maniacs. Thought I would explicitly state that to stave of the likely horde of idiots wielding straw men. I'm just saying, people have a right to determine what is decent and what isn't for their community. I may not like what my society says is decent, and I may want to practice what they say is indecent, but it is their right to set standards that others have to meet in order to be a part of that community. Don't like it? Don't live in that community.
The dumbest thing you can do when your community is discussing standards is to tell them that you don't give a fuck what they think and you are just going to do whatever the hell you want to. They are perfectly justified in not taking your opinion into consideration. This is exactly what the gaming industry has done, and it is a sign of immaturity. The smart thing to do is to get involved and address people's concerns. The more you interact, the easier it is to reach a mutually satisfactory compromise.
Even from a purely mercenary, capitalist, objectivist (what a crock!) point of view, it's in one's own self interest not to alienate large segements of one's potential market.
- None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
Basically, what I'm trying to say is that the Gaming Industry could show up to an event like this and have God as a witness and no one there will listen to them when they say videogames do not cause children to perform violent acts.
That pretty much sums the whole thing up in one line.
Actually, you could show up in any Congressional subcommittee with God in tow, and unless God happened to be made out of money, I doubt you'd influence any pending piece of legislation.
If the "games lobby" wants to make its voice heard in government, and keep itself from being run over as the Fox News scarecrow-du-jour, then they should take a very good look at what the National Rifle Association does, in terms of communicating with and mobilizing its support base, getting donations, and funneling those donations to where they'll have maximum political impact. I can't think of any organization that is as frankly successful and powerful as they are, and has continuously maintained such a high profile, and has done it while staying within the bounds of the law. (Some corporate lobbies might come close, but I think their cash burn rates are much higher for the effect they achieve.)
You can have logical arguments so beautiful they'd make Plato sit down and weep, enough scientific evidence to unequivocally prove a dozen theories of everything, but the government will still ignore you if you are not either a large force among voters, or have lots of filthy lucre to burn. Preferably, have both.
"Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
Maybe there was no media coverage because no one cares.
... the one-legged man who never turned up at the ass-kicking party?
Gentoo Linux - another day, another USE flag.
The National Summit on Video Games, Youth, and Public Policy is hosted by The National Institute on Media and the Family and Iowa State University.
First session was an overview presented by Douglas Gentile. You can buy his book here. Next, they had a session on "Violent Video Games: Effects and Public Policy" from Craig Anderson. Then they had a panel discussion with Joanne Cantor, Kim Thompson, Douglas Gentile, and one person from the ESRB.
I can go on, but it looked like a mutual masterbation get-together from the names I saw in attendance. So I can see why the games press didn't want to go.
Why would such "gaming media" bother showing up at a political event? None of those web sites or their related magazines have anything to do with legitimate journalism. They're a bunch of hacks who sit around giving absurdly friendly reviews to game companies which return the favor by advertising with them, or in the case of Gamespy, licensing their code. They're a bunch of parasites, not responsible journalists, and they don't go to events that don't involve free stuff and half-naked girls because they don't care about the game industry in the first place. If they lose their jobs they can all just go work in some other BS wing of the American media.
"National Summit on Video Games, Youth and Public Policy" sounds good, right? Except let's peel back the skin and see who hosts it. This is a group who is telling developers about how to handle their games.
... anything really. I've spent my whole life avoiding Iowa.
I'll live with that, because there's other problems in Gamesfirst's criticism.
Now explain to me why every journalist should rush to this event... explain to me why I should be climbing the walls to get in. Explain how anyone gives a shit about it?
The simple answer is they don't. Has anyone heard of it? I sure as hell haven't, and I work in the industry. There's three problems with this criticism.
A. Who cares? The fans don't care for these types of "let's hold hands events", developers should either already have been included or don't care.
B. Why go? It sounds from the website about the confrence that there's a considerable expense to go to this. This is the first annual event? Did they actually invite people or did they say they were holding this event and told everyone? Did they try to work out a deal or just expected everyone to rush to their confrence? And if all this is not enough. It's in IOWA. That's not local to
C. Why them? This is the heart of the matter and the biggest problem. Again this sounds like a group who either isn't worth listening to or doesn't change opinions. Either way that's fine, those are the two areas most groups excel at, but knowing their stance enough. Does anyone know how many confrences exist in a single year? The answer is too many already. Does the mainstream media have to go to everyone one? Nope. Now, if they really were invited to this event that's fine, but we don't know that. We don't know if anyone knew it was happening. Do a search on the name of the confrence, you see the home site, then gamesfirst. It sounds like no one really knew about the confrence.
So let's sum up. Gamesfirst went to something that not many people probably heard of, anyone who cares about probably went to, that no one knew if it was worth spending money to go to, and that was out of the place. Good for them, now we know why some of us haven't heard of them before.
A cursory examination of Gamesfirst's site, makes me wonder if we should even shill for them with an article about it. They have an "interesting" site to say the least.
1. Were they invited? 2. Gaming Press covers games, how to play them , if they are fun. They do not cover public policy. I fail to see why the gaming press would express any interest in this at all, or the author thinks they should.
What good would come from appearing there. If you speak on behalf of the game industry then you are "against the children" if you speak out against game violence you are "against the gamers" sounds like a no-win situation to me. If I was in that position I'd likely choose to stay home as well.
(chance that you find a 'game media' journalist at an event) = (0.5*(chance of bags of swag))+(0.75*(chance of free games given away))+(1.0*(chance of seeing bodacious T&A))
Clearly, this event had little chance.
-Styopa
The truth is that the author has a good and valid point. While it's not going to cure what ails the industry all by itself, the gaming media has a responsibility (I think) to objectively see what's out there in terms of perspective (not just from Jack Thompson soundbytes, and also from Rockstar soundbytes) and to really see what the "community" says about the subjects. That way, you get (OMG) balanced journalism, that, when opinion is then later injected into, has the right to say what it has to say, without being fanboyish to one side or the other.
I mean, who ever really got upset at someone for having an opinion that was actually well-informed, even if you disagreed with it? IMHO, this is the kind of thing that separates gaming journalism from other forms of the genre, in some arenas. The reporting of the industry is better, but not necessarily the "perhiphery" of the industry is getting glanced at, and nothing more. Digging deeper in these areas are what take journalism from being a niche and making it accessible to everyone, even outside of games.
Again, this is only my opinion, but seriously, the author has a right to call out those who consider major "non-press-conference" events, not worth attending.
Don't just talk about it here. Join the organization and write your congressman when they ask you to. Participate. It has a higher ROI than bitching.
-Clio
Karma: Bad (mostly from not giving a fuck)
Blog: http://clintjcl.wordpress.com