"Interface-Free" Touch Screen at TED
Down8 writes, "Jeff Han, an NYU researcher, has recently shown off his 'interface free' touch screen technology at the TEDTalks in Monterey. Some sweet innovation that I hope makes it to the mainstream soon." The photo manipulation interface is reminiscent of "Minority Report."
How do you not have an interface?
Please, for the good of Humanity, vote Obama.
Hand me a doughnut while I work on this would ya? Everyone take a moment and look BETWEEN the keys on your keyboard. Now put that all on your monitor.
Ok, everyone realizes this was recorded in February right?
Last I checked its the end of October.
Jeff Han has been covered I don't know how many times on how many sites (probably on Slashdot too - haven't checked the archives yet).
There's no such thing as no interface btw.
Yes, you can remove a lot of the mode-switching with different gestures, but there is always going to be some sort of interface to allow you to access other functions.
In my mind, once you get above about 4 or 5 gestures, things start to become confusing for people again - what was that gesture again? Thus defeating the purpose of no interface.
Oh no! Children may use conventional tools, rather than futuristic things that are not in production yet, and probably won't be for 10+ years! When will we ever learn?
I have freaks! I did something right...
Sure, it's neat - giant touchscreen with multiple points of contact and gestures that zoom and pan.
And this is what's going to "change the way we interact with computers"? Odd as it may sound, most application interfaces don't revolve around zooming and panning; there are considerably harder problems left to solve.
Funny he should mention RSI too, because that keyboard that will free you from the bonds of conformity, and that's displayed on a hard surface, will kill your wrists in a matter of months.
The thing is great for the Earth-type applications, but that's about it. It's cool technology - why must every innovation promise to change all future computer interactions?
(btw, if that picture viewer's "Pile of Crap" metaphor is where UI design is headed, I'm never upgrading again. I have my desk to act as a pile of crap, it won't make me feel more comfortable with my computer if it emulates that)
sic transit gloria mundi
This is not from the Minority Report that was released in 2002. This was shown in shuttle interface in Earth the Final Conflict which aired in 1997.
This type of interface was also in The first $20 millions is the hardest. But that came out in the same year as The Minority report.
Fight Spammers!
What were they supposed to do, write a transcript so you could read it with Lynx? Or maybe offer the entire video is an animated GIF?
Not everything can be fully accessible to everyone.
I'd wager that having it as Flash video makes it more accessible to more people than say, embedding it with other proprietary video software like Windows Media Player or Real Player, or even offering the file for direct download using some codec that you assume everyone has (not everyone can offer 10 different encoded videos so you can watch it on fringe systems). Flash video is, fortunately or unfortunately, the lowest common denominator across the widest variety of systems at this point.
I have an interface in front of me right now. I have pen, paper; I've got a camera... if I want to record a visual of something, I have to pick up my camera. Never mind that the camera has one of these "non-intuitive interfaces" that we (rather, the article) are trying to remove, I still have to do something to get it done. Anything that I do interfaces with reality.
One of the goals of the iconic desktop originally was to duplicate the real desktop in some fashion to make things simpler for humans to interact with their work on a computer, so that there wouldn't be too much of a translation layer to build between real and virtual work. Similarly, some try to implement handwriting recognition to remove the interface of the keyboard from the writing process.... until they realize that geeks like us can't write for crap and can type ten times faster as well.
Regardless, of course, there's got to be some way to tell the computer that you actually want to resize the strange hand-like object on that screen the guy had (I think it was a hand, my sound was off and I lost interest rapidly) rather than add to the drawing. There's got to be some way to change modes, as he did between drawing the outline, getting it filled in, and then moving it around - that's all interface. Sure, it looked sweet that there wasn't any menu pull-down happening, no mouse, but really, you've got a pretty damn simple application that can be manipulated in this fashion.
Do anything complex, and you'll have to have a more complex interface suddenly.
"Computer... Computer... (McCoy hands Scotty the mouse) Aye. Hello computer." -- Scotty
Even talking to a computer would be an interface..... a pretty complex one, though definitely one that could be considered intuitive, if you could use your chosen language for commanding it rather than some cryptic "ok, list the files, sort by date then name.... uh.... ok that one no that shit fucking computer where's my mouse"