Technologies To Improve Group-Written Code?
iamdjsamba asks: "I've been working at my company as a programmer for about 4 months now, and it's apparent that the working methods could do with a refresh. Practices that we need to start changing are things like: non source-controlled changes that get uploaded to our website when they aren't ready; poor code commenting; and very little in the way of code reuse (if I write a class that could be useful to others, I have no easy way of telling everyone about it). I'm currently looking into ways to change this, and was wondering if anyone on Slashdot had experience of what's good and what's not?"
Maybe Extreme Programming can help a little bit.
Maybe Computers will never be as intelligent as Humans.
For sure they won't ever become so stupid. [VR-1988]
You clearly don't have any managers or developers with any experience because the first thing that a bright manager or an experienced developer would do is install a source control system so that you don't end up in the kind of development shithole you've found yourself in.
I'd recommend leaving for a company that's going to be around for more than a year.
It's a vague and non-specific question.
.net world, tools like fxCop and nCover can be used, even integrated into the build process. The build can be set to break if the quality or coverage criteria aren't met. There may be such tools for your environment.
You've mentioned some of the practices that can help: have source control, have a build server attached to it.
Look into why this is a good idea: it automates ad-hoc, lengthy and painful build processes. Why are you getting "changes uploaded to our website when they aren't ready" ? make it so that going via the check-in and automated build is the best way to do this.
Look into code review methods.
Get some of your co-workers interested in best practices, and in being agents of change themselves. Are the problems apparent to them, or are they happy with the status quo? Can they get on your side here? Remember what the wise man (Martin Fowler) said: "if you can't change Your Organization, change Your Organization."
You don't say what tools you are working with, but in the
My Karma: ran over your Dogma
StrawberryFrog
Create and enforce simple rules:
And you can always switch to Ruby on Rails. It is a good example of framework that helps doing things the right way and gets in the way when you want to do something wrong.
Bragi Ragnarson Lawful Good (I change the law when it's not good)
How can you do group development without source control? Do you have bug tracking? Automated builds? A deployment policy / methodology / sign-off (or just someone who is responsible for it)?
It sounds like you've got a group of undisciplined cowboys. Good like imposing structure on them.
Source control, and comments are absolutely required. The only reason not to do them is due to personalities, and if you have that problem, you don't have good devs.
Where is the team lead / project manager in all this? Start there. This is a leadership problem that is causing business problems (bad releases, poor quality control, poor communication, no reuse, no reproducibility, no records).
Look into sucking down some things from XP. Daily stand-up meetings, unit testing, and continuous integration would be a good start. They sound bad to cowboys, but they solve these exact problems.
It sounds to me you first need to get a few simple processes in place: building, reviewing, testing, releasing. This is no rocket science; you can probably come up with a simple, workable process yourself with a few hours effort. The real challenge is getting the rest of the team to follow your rules. You are probably not in a position to force the others to work to procedures, so talk to the other devs and the team leader, put a few ideas on paper, and convince the team leader or PM to implement those ideas together with the team.
I would not go with anything like XP or any other far-reaching methodology. No better way to make your programmers hate you and their jobs is to force them to do things completely different. Instead, once you got the basics right, get a few guys interested in XP (or whatever), ask them to do a pilot, and get them to share their experiences. Once you've shown that it works and you have a few others championing the methodology, convincing the rest will be a lot easier.
If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
I firmly believe that social problems require social solutions, business problems require business solutions, technical problems require technical solutions, etc.
Two of the issues that you mention are poor code reuse and a lack of code comments. These sound like human problems. Don't try to solve them with technology.
Your company may benefit from a different project management style. As many people have mentioned, you may be interested in Agile (specifically Scrum and XP). Lightweight management, lightweight processes, and lightweight tools can breathe new life into a company.
Good luck!
Raj Against the Machine! http://social-butterfly.appspot.com/
Sounds like your organization is either relatively new to the software engineering game or just plain incompetent. The fact that you at least recognize the problem is a good thing. First, find out if there are others like you that find the current practices inefficient. If there are some others, band together and come up with an attack plan focusing on small progressive steps. You can't change the big machine overnight, so you will have to be patient.
"Practices that we need to start changing are things like: non source-controlled changes that get uploaded to our website when they aren't ready;
Build a better practice then show it to people. Hopefully you do have some sort of CM tool for your source code and you have a couple of cowboys just uploading source code. IF you don't, check out Subversion (http://subversion.tigris.org/). To deal with the cowboys, gather some stats on the problems causes by cowboy code being uploaded and then present the hard evidence (this unapproved code cost us $5000 dollars in man-hours) to a manager. The kicker is you MUST have a plan ready to present that will cure the problem. For instance, make the server only accessable by a software librarian/integrator and only he/she can put stuff up on the server which requires code be at least built and run against the current development tip.
poor code commenting;
I am a proponent of well written code. If code is too complicated or hard to understand such that is needs commenting, I say re-write it. Of course there are exceptions. A good ol' fashion code review process could fix this. And I am not talking about a heavy weight CMMI process here.. Simply print out the damn code and hand it to a seasoned developer who owns a red pen.
and very little in the way of code reuse (if I write a class that could be useful to others, I have no easy way of telling everyone about it).
This happens a lot, especially with teams that haven't melded together and don't communicate well. Simple weekly stand-up meetings can help (short, 10 minute meetings in a room with no chairs) just to communicate issues and announce cool things like your nifty new class. It also helps to have a group website or message board so you can say "I did xyz, and I think everyone might benefit. See my blog/post on the group site". Don't have a site or anyone with IT skills to get one up? Try Joomla, it is an easy site content management system that is great for this sort of thing (http://www.joomla.org/)
Good luck! If you play your cards right you could be the hero, or the zero, so watch out!
Well, we can agree to disagree. I hope I didn't imply "don't comment" your code, because that is not what I propose. I propose smart, effective commenting. I like McConnell's book Code Complete, or Kernighan and Plauger's book The Elements of Programing Style. I merely agree with Kernighan/McConnell, et. al. on "Don't comment tricky code . . . Comments can't rescue difficult code" And as emphasized in The Elements of Programming Style, "Don't document bad code - rewrite it".
And for what it is worth, McConnell references a study done by Lind and Vairavan that shows code with large numbers of comments also tended to have the most defects and tended to consume the most development effort.
I stand by my advise to re-write code that is clunky and awkward and requires a 100 page essay to describe it.