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Gears of War's Epic History

GameDaily has up a piece looking at the history of Gears of War , which was released this past Tuesday. The game's history is also the tale of developer Epic Games, which grew from a garage group to one of the biggest names in FPS titles. Beyond that, though, "'Gears has a sordid history,' said [Epic Founder Tim] Sweeney. 'Initially, we planned to take the Unreal franchise in a more large-scale combat direction, more like Battlefield 1942. So we began this project called Unreal Warfare and spent a few years developing that. We realized we wanted the real focus to be on a single-player game with realistic combat. Around the same time, we were developing Unreal Tournament 2003 with Digital Extremes. We took the efforts from Unreal Warfare — it had a lot of the early ideas of Gears of War — and merged that into the Unreal 2003 project. From that you saw the Unreal game take on the large-scale combat — the Onslaught style of game.'"

26 comments

  1. Ho hum... by __aaclcg7560 · · Score: 0, Offtopic

    Let me know when the Nintendo Wii version is coming out.

    1. Re:Ho hum... by Anonymous Coward · · Score: 0

      Hopefully never. Not that the Wii could render a game close to this perfection.

    2. Re:Ho hum... by Palshife · · Score: 1

      Yeah, though it may actually be fun to play.

      --
      Attention deficit disorder is a complicated issue, spanning several major... HEY LET'S GO RIDE BIKES!
    3. Re:Ho hum... by donscarletti · · Score: 1

      Yeah, though it may actually be fun to play.

      I hear that a lot about the Wii. But consoles are fun if they have a good variety of fun games. I have never in my life played a game by Epic that was not fun. I have spent more time playing ZZT than any other game I can think about and nothing by epic in the fifteen years since has ever lowered my opinions of them. I'm not saying Nintendo isn't as good as Epic, Mario 3 and 64 drained much of my life as did the donkey kong country games and goldeneye by its subsidiary Rare. But Nintendo is just one developer. The thing about people like Epic (as well as any other developer) is that they have certain demands in a console. If those demands are met, they will release games for it, if not, they won't. Beefy console specs are not for the user, they are for the developer, to allow the developer to achieve what they want in the title. If the developer is happy, they will bring out lots of good games and the player will be happy. The Wii has essentially one developer, the PS3 and XBox360 both have scores of them because they keep the developers happy with power to spare. That is why the Gamecube wasn't the most fun game platform of last generation and is why that the Wii is unlikely to be the the most fun of this one. You'll get sick of the tired old Nintendo franchises soon enough and want something that you havn't played before on the Gamecube and the N64 before that with fairly subtle changes (Smash Bros. anyone?). Don't cry to the messiah for salvation either, Miyamoto is like a small blob of butter spread onto an entire loaf, and fifty four years old to boot.

      The Wii will have some good, fun games, but can never have unless they get some developers on board, nomatter what Nintendo claims they are focusing on.

      --
      When Argumentum ad Hominem falls short, try Argumentum ad Matrem
    4. Re:Ho hum... by 7Prime · · Score: 1

      I miss Clover :(

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    5. Re:Ho hum... by Anonymous Coward · · Score: 0

      Epic Pinball sucked. Jill of the Jungle kinda sucked too. In fact, most of their games of the era were less fun than their competition (Pinball Dreams/Fantasies, Apogee's/iD's platformers etc.)

    6. Re:Ho hum... by krakelohm · · Score: 1

      I do believe that the Wii actually has more developers at this point then the gamecube ever did. I was looking around and this was the first thing I could find to really support that http://www.joystiq.com/2006/04/24/whos-really-goin g-to-support-the-revolution/

      --
      You are all a bunch of idots.
    7. Re:Ho hum... by Sysgen · · Score: 0

      It's already out. It's called a Gamecube.

    8. Re:Ho hum... by Raenex · · Score: 1
      Beefy console specs are not for the user, they are for the developer, to allow the developer to achieve what they want in the title.

      Most developers/publishers want to sell as many titles as possible. That's the bottom line. Sony is notorious for giving developers crappy dev kits, and yet the developers put up with it. XBox was more powerful than PS2, and yet developers didn't abondon the PS2.

      As far as being "beefy" enough, I imagine the Wii is at least as powerful as the old Xbox. Play some of the later games on the XBox and you'll see that the graphics compare pretty favorably to the next gens. Unless you've got a 50" high res TV the graphics aspect of the next gens are oversold.

    9. Re:Ho hum... by donscarletti · · Score: 1

      I think your somehow confused into thinking that power is all about resolution. Your probably thinking about having more stream processors, which can give you more pixels but is also useful for giving you more complex shaders (for some really cool looking effects). But graphics is only a small part, having some computational grunt is nice for making more compex games and allowing a greater detail of environmental simulation, having more memory is good for having larger, more detailed game worlds and bigger levels, I think memory has been traditionally a choking point in game consoles but it is improving, the XBox 360 has a respectable 512MB of RAM, the PS3 has an semi-adequate 256MB and Wii has a stingy 128MB of ram, which still kicks the pants off the Xbox's 64MB, PS2's 32MB and gamecube's 24MB. Game programmers and designers LOVE to use as much memory and CPU as they feel like without needing to do much optimization, it means that if they want to make a game in some way that they think is cool, then they can. B.t.w. the Wii is WAAAY more powerful than the XBox, that that isn't the point, 'cause the XBox made for some really limited games like Theif 3 and Deus Ex 2 which both had to be punished heavily to fit into the XBox's core memory. Up until now programmers, artists and designers have endured the limitations for the consoles huge market but if a console gives them a chance to go wild like they would on a PC then they'll jump on it simply so they can have the largest, most detailed and complex game out there, because that's what people seem to like and that's what looks cool.

      --
      When Argumentum ad Hominem falls short, try Argumentum ad Matrem
  2. It wasn't always called Gears of War.. by Channard · · Score: 5, Funny
    No, Epic went though several title changes before they decided upon one that sufficently captured the mood of the game. Also considered were:

    Wheelbarrow of Warfare

    Spanner of Shame

    Cogs of Despair

    Machete of Manslaughter

    Tweezers of Terror

    A Clockwork Horror

    Super Game 22

    1. Re:It wasn't always called Gears of War.. by rholliday · · Score: 2, Funny

      Sprocket of Sniping

      Drill of Demise

      Hammer of Hell

      Minute Hand of Doom


      This is kind of fun. :)

      --
      Xbox reviews.. We think they're funny.
  3. I miss Epic by Thansal · · Score: 2, Interesting

    The first couple paragraphs reminded me of all the great games that I used to play from epic and the other companies like them.

    we need more games like that.

    GameHippo is currently where I (LEGALY) get my fix for those types of games for anyone else getting the craving.

    --
    Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
    1. Re:I miss Epic by Sparr0 · · Score: 1

      GameHippo seems like a neat idea, but their coverage seems too spotty to rely on. How can any free game site that doesnt have Battle for Wesnoth on its list, and has a years-outdated description of Neverball, be taken seriously?

    2. Re:I miss Epic by Thansal · · Score: 1

      they can't

      For the most part they are only good for finding relatively new games, they rarely will update older games.

      If anyone else knows of good freeware pages, please let me know. However gamehippo is the clossest thing I have found to being good.

      (and thanks for the link, I love finding new games :P)

      --
      Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
  4. is it really out yet by lubricated · · Score: 1

    Seams like this game had some serious distribution difficulties. Anyone know if it made if out of Memphis yet?

    --
    It has been statistically shown that helmets increase the risk of head injury.
    1. Re:is it really out yet by Asmor · · Score: 1

      I just picked it up about an hour ago... The gamestop I went to had dozens of copies.

    2. Re:is it really out yet by Anonymous Coward · · Score: 0

      It has, at the very least, made it all the way to Canada, since i played it last night up here! :)

  5. Short-sighted to be a platform fanboi by jchenx · · Score: 1

    I think it's very short-sighted to be a platform fanboi, who thinks that the only good games are on their platform. So you've never had fun on an older platform before? Or that good games don't exist because they're on an MS/Sony/Nintendo/Sega console?

    The Wii isn't even out yet, and still many Nintendo fanbois are hyping it to death, as if games will only ever be good on the Wii.

    The truth is, there are great, fun games on all the major platforms. Honestly, anyone who is a platform fanboi is a gaming "noob". Personally, I follow the games, and I don't hold allegiances. I find that FFXII and Gears of War are both excellent games, despite one being on a Sony console, and the other on an MS one. I will likely purchase a Wii, if it turns out that Zelda: Twilight Princess is also a great game.

    Gamers shouldn't buy based on hype or brand name, but on what provides the best entertainment.

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    -- jchenx
    1. Re:Short-sighted to be a platform fanboi by Beefysworld · · Score: 1

      Brand name fanboi-ism will always get in the way of a decent opinion. There would be very few people around who have had enough exposure to all the different consoles / systems have to offer a decent, relatively unbiased opinion on a certain system.

      In terms of the Wii, it's got one of the more obvious drawcards that the other two next-gen systems don't have in the Wii-mote. Nintendo are using that as the major driving force for the console, and for good reason - it is what makes it stand out from the crowd. Sure, Sony added in their SIXAXIS controller to compete with the Wii-mote, but we won't be seeing any games fully supporting that on release. As opposed to the Wii, which comes with a glorified tech-demo to showcase what the controller can do.

      Kudos to Nintendo for bringing out something evolutionary yet again. It keeps gamers on their toes having to adjust to a different way of doing things. Not saying that MS or Sony have done badly in this either; they'll definitely have their own driving points.

      All that being said - I currently own a Sony console, 2 MS consoles and will soon have myself a Nintendo console. I enjoy games for what they can offer me, not which system they are on.

  6. Correction by CyberVenom · · Score: 2, Informative
    TFA states:
    At the time, Sweeney's big competitor was Apogee Software, which created shareware hits like Castle Wolfenstein and Commander Keen.

    Not quite true; although Apogee published Wolfenstein 3D and Commander Keen, id was the company that created those titles. Also from Apogee in the early days were: Supernova, Crystal Caves, Paganitsu, Secret Agent, Monster Bash, Cosmo's Cosmic Adventure, and of course, the original Duke Nukem.

    Their old collection of shareware titles is still available for download here and purchase here
  7. No thanks! by @madeus · · Score: 1

    I'm certainly going to get a Wii - it's cheap and the controler has high novelty value - but I would want to play a game like Gears of War on it (at any price point). Given it's not able to do high definition (and the graphics appear to be better than but not all that far off GC quality), a game with a much detail as GoW is going to look nasty on my 50" HDTV Plasma, in just the same way that quite a few old origional X-Box games do. They would have to really take the polygon count down right down too, to the point it would be hard to tell if your hiding behind a rock or something that's supposed to be a burnt out car. The game would be a mess (unless they changed it almost beyond recognition).

    When you have graphics with lots of bright colours and cartoonish graphics (e.g. Super Mario Sunshine) it's a lot easier to get away with a lower resoltion, lower polygon count and less video memory than if your trying to depict something that looks gritty and realistic (though RE4 did very well on the GC of course, but it did have the rare advantage of a fixed camera angle).

    It's not just about graphics though - as much as I'm looking forward to the Wii's controller, I don't belive for minute it's going to be as comfortable as the Dreamcast-inspired X-Box controller for extended play or games like this (and GRAW, Rainbow 6 and certain racing titles). I've loved that controller style on the DC, origional X-Box and 360 - quite liked the not disimilar GC one (a evolution of the N64 controller) but found it too small for extended play. The vaguely NES inspired controller for Wii looks alright - and perfect for retro SNES titles - but SNES style controllers arn't as comfortable as more recent designs, and having to plug it into the remote is just going to be alkward (I don't see why it's not wireless in it's own right).

    With regard to both the controller issue (which they can at least do something about - and I'm sure 3rd parties will if they don't) and the graphical limitations, as much as there are some games that will really only be suited to the Wii, there are some game types that just won't be - and 'gritty' FPS/over-the-shoulder-shooter titles like GoW, GRAW and Rainbox 6 are games that just won't work well on a limited platform.

    Even though there are bound to be fanboys that will claim otherwise Nindendo and developers know some game styles will work on the Wii and some won't and it's not a market they are going after, which I think is a good move for them and for consumers, as it gives us more choice. I'm sure someone will try to do a more realistic FPS title on the Wii (probably another "Golden Eye", and someone is bound to do a WWII shooter god help us) and while it's bound to please some, it's going to look pretty nasty to anyone who's been exposed to similar titles on PC's or other current consoles. Ubisoft's Red Steel looks like it's going that way, though I am keen to slice and dice with the controller so I might be able to see past that if reviews are good enough.

    (By way of pre-empting some replies, I don't subscribe to the cult of "worse graphics makes for games that are more enjoyable" that's quite popular or even the more widely accepted belief "gameplay > graphics" because I think they are both vital to a good game. In modern 3D games in particular, if you know the target platform can't handle rending something then you simply can't put that into your game, even if you think it would be really fun to have it in. If you're on a more limited hardware platform, it doesn't mean the games on it are going to be more fun, it just means designers have to work harder so that any platform limitations are not noticeable or distracting - I fully expect the Wii's controller will help in that regard and I should think that's a good part of the reason they've come up with it, because Nindendo's executives knew they needed an edge.)

    1. Re:No thanks! by Thansal · · Score: 1

      I will flat out state I am a nintendo fanboy (I spent about 3 hours online to get to play the Wii last weekend).

      For those that don't know:
      You can go to the Nintendo World Store at Rockafeler center in NYC to play the Wii (opened last weekend, they have 12 consoles, no redsteel or Zelda sadly)

      I got to watch alot of games (including a WWII game I didn't catch the name of) as well as play Exite Truck.

      some random notes:
      1) The graphics are actualy rather good. They probably are not as good as a 360 on a 50" plasma or anything (these were all on wide screen LCDs), however even the WWII Game looked good! Admitedly I am one of those Gameplay > graphics people, however I will stick to my guns that everything there (including the grity WWII game) LOOKED good.

      2) The controller was my one wory, if it didn't respond the way they advertised then it was obviously gona be a crash. It works. Playing exitetruck was awsome. I watched pleanty of people playing wii sports games, the guy I stood in line with played the Rayman game (it is an FPS) and he said it was great. They have a Rampage remake and it is rather amusing (much like the old rampage it is a social game, you look silly thrashing the controller about to make your beastie stop/smack/tailwhip the buildings). And the DBZ game they had runnign actualy looked really nifty (all of your specials and what not were done via controller movements).

      3) The games they had up are: Some WWII game, DBZ something or other, Rayman, Maden (I payed no attention to this), Monkeyball (looked good), Exite Truck, Rampage, Wii Sports. I dont' know if this will be rotated or anything.

      On another random note:
      Even nintendo is not 100% behind the Wiimote. In an interview they flat out said that SSB:B will be ussing a non-motion controll scheam (aka, grab your GC controller, it will work for SSB:B).

      So yah, here is a declared fanboy posting to point out a few things going for nintendo.

      As a note, I am not a raving fanboy, I dont' want to see Sony or MS fail in the gaming market. I don't think that Sony is goign to do to well with the PS3 (based on current track record), but I am open to suprises. I am glad that the 360 is shaping up to be a good system, and they are getting some exelent games on it, and a VARIETY! This was my big gripe about the XBox, few games I was honestly interested in, most of the big games were sports/racing, the only game I am still really interested in on the xbox is Ninja Gaiden.

      I also have MS to thank for honestly bringing online play to consoles (yes, the DC, PS2, and NGC all had it, but XBox really craked the market open). I don't think their subscription bassed service is the correct model (I am glad that Nintendo is promising all first party games will be free online), however they still started it up.

      I tihnk you are right. We will see the technologicly bleeding edge games go to the 360 and the PS3, and we will not see many of them on the Wii. I was honestly suprised to see Madden on the Wii as normaly they do everytinh they can to make the game look purdy (I hate sports games, pardon my bias). However, I think the graphics are good enough to make an offering from any genre, any playstyle, and any "mood".

      [/fanboy]

      --
      Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
  8. Don't worry by KDR_11k · · Score: 1

    It'll be five minutes until somebody writes an alternative Gears of War name generator.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  9. Storied by Pluvius · · Score: 1

    Storied history. Unless there are some incriminating pictures of CliffyB involved somewhere.

    Rob

  10. Zonky by Anonymous Coward · · Score: 0

    Can you ban this chap, you know, for hogging much needed bandwidth? 95% of the stuff he posts is trash.

    -1 score? nah