Wii Launches, Sells Out Peacefully
porcupine8 writes "Like the Playstation 3, the Nintendo Wii sold out on launch day this weekend. Unlike the PS3, the launch was a peaceful affair with no reports yet of console-related violence in the US. This may be partially due to the fact that Nintendo promises to have a total of four million units in stores by Christmas, with the bulk of those going to North America.
Midnight launch parties on both the east and west coasts ushered the new console in with a bang." Please, if you've managed to snag a Wii yourself, share your opinions below! Update: 11/20 17:25 GMT by Z : A few quick impressions from 24 hours of owning a Wii, and some links on the subject if you Read More.
All I have to say so far is pretty positive. I snagged Rayman Raving Rabbids, Zelda, and (on a lark) Red Steel. I haven't had the heart to play Red Steel yet, but Rayman is a great, quirky mini-game game. I think this format is going to be pretty common for the Wii, and I'm actually looking forward to it. Zelda is ... Zelda. I really, really like it, but if you're getting tired of the same old thing you're going to be disappointed. My big complaint is the glacially slow internet connection. I have never owned a Genesis, and so wanted to snag Sonic for some cheap laughs. Purchasing Wii points took about half an hour, and I never actually managed to download the game (despite having paid for it). I'm hoping that today, with less hammering on the servers, I'll have more luck. Expect a more complete review next week. In the mean time, Chris Kohler at Game|Life has had a Wii since last week, and has some considered opinions on its launch issues, and a bit more specifically on virtual console problems.
That Wii gamers are peace-loving pansies, and PS3 users are bad-ass tough guys.
Therefore PS3 games will be cooler.
-PS3 fanboy, loal x 3
This one nailed it: Console Lines
4Z5TX
And there was me thinking it was just women who suffered from this social problem... :P
form of violence. http://forums.somethingawful.com/showthread.php?s= &threadid=2183346
It takes a man to suffer ignorance and smile
Be yourself no matter what they say
It could be that the price of the units make them more of a commonity. Some people might have been counting on selling the units at a 400% profit and when they couldn't, getting pretty angry. $250 profit is a lot less than $2000.
It might also have nothing to do with money and more to do with personality and character. PS3's and Wii's probably attract different kinds of people, but each attract a certain type of person. Back in the 90s I did a study of people using browsers by first blocking IE and allowing Netscape users in, allowing that to happen for a couple months and then switching it around so that Netscape users where blocked and IE users where allowed in. The site was a fan site for a musician and so people visiting had a strong desire to see the content. In each case, when I blocked a certain browser, I would receive angry emails from the people that were blocked. Maybe about 25-50 for each browser. I found that IE users on average would use poor grammar, make more spelling mistakes and generally shorter words than Netscape users. I also found that most Netscape users would send longer emails while several IE users would be very short and frank with me. The same effect is most likely the case with gaming consoles, computers, operating systems and everything else.
Third, Wii games are getting slammed in reviews. Even their main system seller game is getting so fairly negative reactions and reviews.
Yeah its only the best reviewed game of the year with an average review score of 97% after 16 reviews (gamerankings.com); if it can maintain that average over 4 more reviews it will only be the second best reviewed game of all time (second only to The Legend of Zelda:OoT).
Second, the Wii appears to be having huge numbers of problems. Not the insane failure rate/dead consoles fiasco Microsoft had with the 360s, but huge numbers of minor to medium problems. Dead/flakey controllers seem to be very common, networking problems, disc read errors, problems updating the Wii software, and a fair number of DOA Wiis.
Link?
First the number of consoles actually shipped to NA appears to be dramatically lower than promised. Nintendo gave out new estimates for NA shipment plans for up to middle of January and they sound about half of what was promised. Only about 2 million units instead of 4. The massive lead in sales people thought Nintendo would have over Sony doesn't look like it will happen with Sony at 400k with the initial shipment and 600k in the process of being air shipped by Christmas. Nintendo appears to be around 800 from estimates so far. Nowhere near the massive installed base advantage they were hoping for.
First off, Link?
Secondly, every store I called on Friday/Saturday (to determine where I needed to go to get my Wii) had between 3 to 8 times as many Wiis as they had PS3s (with a guestimated average of 4 times as many units); the lowest ratio of Wii to PS3 was at the store I went to which had 5 PS3s and 15 Wii. I could see that my city being a little disproportionate, but if the PS3 sold 400,000 systems I expect that Nintendo had (at least) 1.2 Million.
I have however heard the PS3 undersupplied, which would make sense if Nintendo Shipped 1 Million Wii and the PS3 only had 250,000 units shipped.
No violence? Yeah right. While I was waiting for a Wii someone actually jumped on my head. As if that wasn't enough, he then threw a turtle shell at me.
I found out something good and geek-worthdy about the wii.
There is a way to set the sensor bar sensitivity in the root of the main menu, before the channels.
The interesting thing is that it shows you a PIXEL DUMP of the infrafed camera in the wiimote.
that camera looks at the 2 IR LEDS in the sensor bar.
If you see more than 2 light dots on the raw pixel dump, you can adjust the sensitivity with
a 5 level slider.
You can play with this by passing a refrective surface near the bar and you will see where it registers
on the wiimote-mounted camera-sensor. (you can also deduce it's resolution).
My 9 year old son had been saving up for over six months to buy the Wii, so we just _had_ to get on on Wiiday this Wiikend. Of course, he's cursed with a dad that can't do anything as sensible as preorder! We planned our early AM assault on two Target locations in the Twin Cities, one in town with 39 consoles, a backup just-opened suburban with 70. At 7:45 when we hit the first Target (7:45 for an 8am opening, I tell you, the poor little guy is cursed), we found a line much deeper than 39 people long. We just kept driving out to the second and got there at about 8:05. No luck, all 70 were spoken for. Very sad moment for poor cursed son. The story had a happy ending, though, since we realized Best Buy opened at 9am and we found one by 8:20 and got ticket #75 of the 84 they handed out. Best Buy was terrific, very organized and helpful. Linemates, some of whom had waited from 11pm Wiiday Eve till 8am when Best Buy handed out the first round of tickets, were a friendly and talkative crowd. We waited the 40 minutes and got the Wii.
I have been _very_ impressed. I'm a long-time Mac and Apple fan and the Wii shows signs of thoughtful design. Very easy packaging, simple setup, soothing interface, usable without reading any instructions. We started setting up by 10:20 Central time and the Wii asked to go through two rounds of "update" (about 10 minutes each) after we got the console up on our home wireless. My son picked up Tony Hawk, but has mostly played Wii sports with his father, his brother, and four friends.
A few highlights...
- the little "bump" the controller gives you as you pass over a button in the interface
- the spacial effect of sounds from the controller
- the fun every kid (and I) had designing our own Mii
- the wonderfully smooth action of the control, even allowing a physically challenged brother get into the action
- the soothing music of the interface
- the clever (and appropriate) animation during disk insertion (9 year old _loves_ that one)
- the appearance of all the Miis we'd created on our baseball team (a riot watching kids thank each other for "their" hits)
- the messaging and calendar system with the automatic log (poor cursed son) of play time spent on each game each day
- the ability to email into and out from the console
A few issues...
- neither news nor weather are working (later found the press releases about these being delayed for a few months, but Nintendo really should have updated the Wii Menu to either say that or remove the buttons until they work)
- the lengthy update cycle before we could play (would have been nice to have had some piece of paper or warning that it would happen, or an option to skip until later)
- the Wii froze once during baseball and had to be unplugged, luckily it started up again just fine
Bottom Line...
I think Nintendo has a real hit on its hands. The Wii is just a blast.
One thing I had heard very little about was the integration of Miis into the Wii experience. Each Mii is an avatar of sorts, designed and named by a player. A Mii looks a certain way (maybe a bit like you? maybe not?) and has certain attributes (favorite color, birthday). When you play certain games (Wii Sports, for now) you choose which Mii is playing the game, stats and skills accrue to that Mii. Baseball was especially clever in its use of Miis: your team wears the favorite color of the Mii you picked to play, other Miis from your console populate the home team, etc. Miis can "mingle" and go on "parade" to other consoles (we'll have to wait for a few more Wii's in the hood to test this feature). Miis can also be downloaded to the controller (the Wii Remote) and taken on the road to other Wii consoles where they can be uploaded and used (this is a much more natural process than I just made it sound like). The Miis represent a kind of social gaming trainer that will change how people interact with their gaming environment. It will be really exciting when other game authors come to learn and use the whole Wii ec
Yeah, little did they know that ebay would require 50 positive feedbacks before they let you sell a PS3. There's no way Sony could get 50 positive feedbacks.
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