NASA Playing With Unreal Engine For Virtual World
An anonymous reader writes "Daniel Laughlin, Project Manager for NASA's Learning Technologies Office spoke at the International Space Flight Museum in SecondLife and said that they are using the Unreal 3 Engine to create a synthetic world for training. The mission? The moon by 2020, and Mars by 2035. He said, 'We are combining the efforts of a commercial game developer, two universities and two NASA mission directorates into the project. If we can't check off all three boxes at the end, then we'll have done a poor job.'"
* Armstrong decapitates Martian with the Shock Rifle * Armstrong decapitates Martian with the Shock Rifle ** DOUBLE KILL **
"I think that God in creating Man somewhat overestimated his ability."-Oscar Wilde
This is a project that should be open sourced. I bet there are alot of folks that would love to work on something like this.
For the Mars mission, I think the Doom 3 engine would have been better. Anyone else agree?
I wonder if I use bold in my signature, people will notice my posts.
ah you never played doom. The weapon wielding zombies are on Mars.
The moon is full of aliens trying to destroy us.
i thought once I was found, but it was only a dream.
Memorandum
To: Sim training participants
From: SIMCOM
A number of items have come to our attention regarding the simulation procedures for the upcoming moon landing, and clarification is required on a number of points:
1. Rocket jumping or use of stun grenades for propulsion will not be feasible, please stop requesting these items from the mission planners.
2. As you will be physically on the moon, there will be no "l4gging".
3. Please do not accuse fellow trainees of "hax". It has become a growing morale issue.
4. "Pwnage" is not an approved item in the radio communication guide for NASA missions. Please stick with standardized phrasing for clarity.
5. When on the moon, the action of "strafing" sideways will not be practical in the EVAsuits, so please take this into consideration. Also, there have been a number of collisions and falls in the hallways from sim trainees attempting to employ this walking method. The base physician has speculated that the unnatural gait is causing people to literally "trip over themselves", so please stop.
6. Two of the inflatable habitats have lost pressurization during tests because of inadvertent puncturing. Subsequent interviews have revealed that trainees were looking for "wall hacks" and accidentally damaging the structure. This could cause a significant safety problem during the mission, so please use care.
Finally, the practice of attaching large "sig" images to all internal e-mails has become disruptive. The use of animated gifs with flashing text and, in some unfortunate cases, nudity, has become both a workplace harassment hazard as well as a visual distraction. Please use the standard signature generator to create a plain text sig with your contact information.
Regards,
SIMCOM
Office of simulation
Just as long as they don't use the Doom 3 engine. We won't be able to find astronauts still brave enough to actually go on a real mission.
When the posters fear their moderators, there is tyranny; when the moderators fears the posters, there is liberty.