Why Vista Took So Long
twofish writes, "Following on from Joel Spolsky's blog on the Windows Vista shutdown menu, Moishe Lettvin, a former member of the Windows Vista team (now at Google) who spent a year working on the menu, gives an insight into the process, and some indication as to what the approximately 24 people who worked on the shutdown menu actually did. Joel has responded in typically forthright fashion." From the last posting: "Every piece of evidence I've heard from developers inside Microsoft supports my theory that the company has become completely tangled up in bureaucracy, layers of management, meetings ad infinitum, and overstaffing. The only way Microsoft has managed to hire so many people has been by lowering their hiring standards significantly. In the early nineties Microsoft looked at IBM, especially the bloated OS/2 team, as a case study of what not to do; somehow in the fifteen year period from 1991–2006 they became the bloated monster that takes five years to ship an incoherent upgrade to their flagship product."
Unless the delayed game is Duke Nukem Forever.
Eventually, that is...
molmod.com - computing tips from a molecular modeling
I'm not talking about what happens when you let it sit idle. I'm talking about how many different options there are in the "Shutdown" menu and what happens when you either click on the "sleep" option or close the cover of a laptop. Users, in general, should not be presented with two very similar (and therefore confusing) options like "sleep" and "hibernate." Remember the old DOS prompt on disk error, "Abort? Retry? Fail?" I never did figure out the difference between Abort and Fail. Bad interface.
-matthew
"THERE IS NO JUSTICE, THERE IS ONLY ME." -Death