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Sony Console the Worst Launch Ever

No, not that one. 1up set out to see if the PlayStation 3 had the worst launch of any modern gaming console, and found that another Sony console held that title. The original PlayStation's launch was pretty dreadful, with Warhawk's average of 89.4 being fairly low for most launch title leaders. The worst launch lineup of the 'next-gen' systems is actually the Wii, which has averaged only a 71.3 over its 20 launch titles. The PS3 is next up, with 73.4, and the 360 has the overall best of the three consoles, having scored an average of 77.3 over its 18 titles last year. From the article: "Averages are just that, though, and don't tell you much about the best games that accompanied the launches. And the best of the batch wasn't a surprise, but it wasn't a Nintendo game either. Soul Caliber for the Dreamcast, with an average of 96.4 just barely squeaks out the win over the Legend of Zelda: The Twilight Princess for Wii. At the other end of the spectrum, both Wii and PS3 share the worst stinkers with Happy Feet for Wii coming in at a 45 and Gundam: Crossfire at the very bottom with its 34.8."

8 of 193 comments (clear)

  1. Not exactly the most scientific by AKAImBatman · · Score: 5, Insightful
    The worst launch lineup of the 'next-gen' systems is actually the Wii, which has averaged only a 71.3 over its 20 launch titles.

    That would be because the THQ conversions from the previous gen are dragging them down. Not to mention the Vivendi (Ice Age) and Ubisoft (Open Season) titles that are similar conversions. Most launches put their best foot forward, but Nintendo allowed a few tag-alongs to immediately fill out their software library. The result is that there's a lot of great stuff for the Wii, but there's also plenty of so-so conversion stuff that appeals to a very specific market.

    Of course, life would be better if movie and TV conversions were done better to begin with. Anyone remember when Capcom did the Duck Tales and Chip and Dale games for the NES? Now THOSE were great games first, but with quality TV tie-ins that tried to be true to the source material. Alas, once Capcom started chucking out unsuitable tie-ins of The Little Mermaid and other Disney properties, it was all over. :(

    Back on topic, these numbers don't really mean anything. If a store sells 2 HDTVs a year, but 3,000 DVDs, the averages will still say that the HDTVs are making them more money. For that sort of situation, you need a weighted average to find the profits compared to the number of units sold. It's the same thing here. A smaller launch lineup is going to have a better average than a larger, more varied lineup. Something which 1Up themselves admit when discussing the N64.

    So I wouldn't take these metrics as anything more than a cutsie invention. They certainly have little to do with the success or failure of a console launch.
    1. Re:Not exactly the most scientific by Total_Wimp · · Score: 5, Insightful

      "Slashdot Headline is Most Misleading Ever"

      Console launch? No, game title average.

      Relivance? Console two generations ago was worst, but the time of the article makes you think otherwise.

      Agreement with article? No, the title of the 1UP article makes clear it's about the games and that it's an open ended question answered in the text.

      You can tell the truth just by reading further? Well yeah, but it's a not a main-page aritcle so you have to click-through first.

      Do I care that the Wii was the worst of this gen? Not really, because it still has good games.

      Do I think the PS3 sucks because Slashdot keeps wanting to tell me it does? Oh yes. I really don't care to think for myself.

      Good day all,

      TW

  2. Average Scores by the+dark+hero · · Score: 5, Insightful

    What about average games sold per console sold? That to me would make more sense in determining the worst/best console launch.

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    1. Re:Average Scores by donglekey · · Score: 4, Insightful

      Exactly, because a console doesn't succeed by it's average score, it succeeds by the number of really good games that are out for it. The PS2 isn't selling because there are 1000's of mediocre games, it is selling because there are dozens of great ones. The 360 is leading the way in the number of games people buy for the next gen. If the library was more diverse and the games were exclusive, it would probably be doing better than it already is.

  3. One obvious fact from this... by Nevyn · · Score: 4, Insightful

    One obvious fact from this list is that it bears zero correlation to anything useful. Also, I thought the main complaint with the PS3 is that almost all the games are available elsewhere (resistance being the exception) ... not that they are bad.

    And Soul Caliber beating Zelda TP, is probably mainly due to gamespot not wanting "another" Zelda ... and it's upto 96.4 anyway (higher than the above article).

    If anyone wants the sure fire way to know which of the current "next-gen" consoles is going to win ... wait 12 months, maybe 18-24 to be sure.

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  4. Interesting but. by LWATCDR · · Score: 4, Insightful

    How many titles does the PS3 have for launch?
    Just wondering if the greater number of titles for the Wii is dragging down the average?
    Of course the real question is how many PS3 where bought by people that are going to play them?
    From what I have seen on like Sony is selling only 1.2 games per PS3 sold while Nintendo is around 3 games per Wii.
    If they are not counting Wii sports I would say that more people are buying the Wii to play than the PS3.

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  5. Sony: the End of an Empire by Anonymous Coward · · Score: 4, Insightful
    During the last 2 decades of the 20th century, 2 brands became synonymous with top-notch quality at a price that the common folks can afford. Those brands were Sony and Honda. When people wanted to buy top-notch quality that could rival what the rich snobs bought, the former would buy Sony and Honda. A Honda was just as good as a Mercedes or a BMW at a much lower price.

    By the start of the 21st century, Honda continued to be synonymous with affordable top-notch quality.

    However, Sony's star began to fade as Sony slapped a price premium on all its products. The quality is still quite good, but is it worth the price premium? Increasingly, people say, "No way, you arrogant SOB!"

    The sun has set on the Sony empire. The customer has stopped worshipping at the altar of the Sony ripoff artist.

    A new champion has arisen. It is Matsushita, which includes the Panasonic brand. This past week, I perused some old issues of "Consumer Reports". Interestingly, according to various customer surveys, Panasonic's quality is almost identical to Sony's quality. Yet, Panasonic's prices are typically 20% lower than Sony's prices.

    Here's the rub. The Panasonic product is typically (but not always) "Made in Japan", but the Sony product is typically (but not always) "Made in a Nation of Desperate Slave Labor". Why is the Sony product so expensive when its labor costs are so low?

  6. Funny because the wii actually has the best. by kinglink · · Score: 4, Insightful

    Putting aside bias for a minute I've played all next gen launches. The Xbox 360s launch was moderate. It did have some high points (COD2) but overall there was few break out games. Though it does have a lot of what the system would become known for.

    ON the other hand the Ps3 has the worse. Nothing feels innovative, there's only three or four games that isn't on the 360 in some form already. And the ones that used motion control were poor (ridge racer and tony hawk both felt laggy in their responsiveness). That being said their "break out hit" Resistance, felt like a FPS, and only a FPS. Seeing as insomniacs record that was a low.

    The Wii on the other hand had a truely unique controller so even ported hits couldn't be played the same way, yet the control has such tight controls that games which would be problematic with lag feel tight. What drags down the launch however is Ubisoft's titles, Red steel which was supposed to be the second best game at launch turns out to be a pretty big dud. The two racing games they released are budget titles at best. And the systems graphics are constantly dinged by Gamespot mostly.

    Overall though the Wii has a great variety, improved by their unique controls. However the proper way to find out how good a launch is, isn't through scores, at least not averaging all the scores of the system. It's better to look at the uniqueness of the launch (AKA port city from the 360 and PS3), the variety available, and the quality of the top games. If there's 5 good games that come out, why should we care there's 10 crap games. We don't blame the Ps2 for having 50 good games and 200 crap games do we? Why does the N64 get high marks? EASY! they have 3 games at launch! That doesn't make it a great launch either.

    Of course on the other hand 1up is about as worthwhile as a gaming source as crap is a painting source. They arn't biased, but they have awful reviews and complain about minor things while ignoring the best part of games. They post biased top 10s and such, or they'll back up their facts with flawed or weak math (aka let's take the average of all games launched). If you read the worst games at launch you'll probably notice you don't know many of them. So why are we averaging them in?