Army Game Proves U.S. Can't Lose
Alien54 writes to tell us that the latest game in the US Army's recruiting toolbox is an impressive game, simulating both weaponry already in use and some still on the drawing board. The game portrays the nation's military in 2015 but, as some critics have said, may lack even the most basic elements of realism. From the article: "For example, there's no consideration that military power or technology could fail or be jammed, she says. And the enemy doesn't learn, in contrast to a certain real-life conflict where the hallmark of insurgents is their ability to rapidly gain knowledge and evolve."
You are confusing 2 words : "game" and "simulation".
A game is something you can play it to have some fun.
A simulation is an attempt to simulate the real world by including real physics and real world constraints.
A simulation might be a game if you can play it. But a game isn t always a simulation.
For example Need for Speed is a racing game which isn t a simulation. You can drive at insane speed and even if you crash into a wall your car wont notice it (not real world physics). Moreover even if you re the most dangerous guy on the road, its easy to get rid of the police (not real world constraints).
On the other hand, TOCA Touring car is a racing game which is also a simulation. If you go too fast you go out of the track at the first turn. And if you run into your opponents, you will receive some damages (real world physics), and might get disqualified (real world constraints.
worked for the russians in wwii against a technologically superior enemy
worked for the chinese in the korean war
to quote stalin (maybe)
Quantity has a quality all its own