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Grad-School Thesis Becomes PS3 Game

Carl Bialik from WSJ writes, "USC student Jenova Chen's Flash game, 'flOw,' attracted interest from Sony, which commissioned an enhanced version that will be sold through its PlayStation Network, WSJ.com reports. From the article: 'Gameplay is incredibly smooth, particularly for a Flash game. But it's the design touches that set flOw apart. Players will notice faint outlines of the creatures lurking at lower depths, a foreboding sign that vicious manta- and squid-like enemies await. The water darkens as the creature advances to deeper levels. The game's ambient sound is somewhat hypnotic. The intuitive controls and design simplicity are among Mr. Chen's mandate: build immersive games for people who don't consider themselves gamers. 'My parents and grandparents don't play games. My girlfriend, she doesn't play either,' he says. 'I want to make games that those people can appreciate.'"

6 of 167 comments (clear)

  1. Good by Ekhymosis · · Score: 5, Insightful
    It's about time someone decides to make a game that doesn't depend on the bleeding edge graphics, but focuses more on gameplay and fun factor. I hope Sony doesn't rape this student's idea.

    Sigh, I miss the lucas arts adventure games days. Crap graphics, damn good fun.

    --
    Fighting over religion is like seeing whose imaginary friend is best.
    1. Re:Good by Anonymous Coward · · Score: 5, Insightful

      I'm sorry, but I think all the hype about this game is ridiculous. Everyone I know who's actually played the game did so for maximum half an hour never to play it again after. Mod me down if you want, but I think this is bullshit. I'm not saying the game itself isn't well made, because it certainly is, but it does NOT appeal to many people and it doesn't even follow the pretentious thesis that it's supposedly designed after.

    2. Re:Good by ectal · · Score: 5, Insightful

      Yes, LucasArts adventure games are gorgeous!

      Are the graphics-obsessed gamers of today simply victims of advertising? Programmed to forget what impressed them yesterday and to discard everything that isn't NEW NEW NEW?

      What was gorgeous on the PS2 (ICO, for instance) is now in the category of HORRIBLE HORRIBLE HORRIBLE? Games from Xbox 1 that made me drop my jaw once (DOA3) are now crude, primitive reminders of a forgotten time? Or how about that "terrible" GameCube with that "awful-looking" and "low-res" Resident Evil 4 game that came out not that freakin' long ago?

      It's getting so boring! In my world, you have to go back 20+ years to start talking about most things looking ugly. And what about games like Metroid on the NES? Aren't those great graphics? Didn't that old Mac game Dark Castle have incredible graphics? What about the first Prince of Persia?

      No, no, no. Not to today's zombie consumer gamers or zombie whore game reviewers... If it came out more than a year ago or if it's on the Wii, it's got crappy graphics.

      The first Half-Life, every Zelda game, POP: Sands of Time, Morrowind, Halo, you name it... Fun to play? Sure. But I guess the graphics are now crap, crap, crap, crap, crap...

      --
      http://nerdcartoons.com/
  2. Squid??? by Anonymous Coward · · Score: 5, Insightful

    Yea.. when I want my father or my girlfriend to play a game, I just tell them "Keep playing.. THERE'S SQUID!"

    I don't mean this to be a troll.. I'm just saying things like Nintendogs are a little more compelling than "Find the darker water with the giant squid. Then kill it, and you'll find even MORE, DARKER squids!"

    For non-gamers, Cute puppies > Ugly squid, that's all I'm saying.. and that's not even bringing Sims 2 into it.. my girlfriend couldn't understand why I liked building houses and stuff until she actually got the hang of it. Now it's one of her primary relaxation games, and frankly, her being entertained is worth a hell of a lot more than what I spent on it (especially since it frees the TV up for me to play Saint's Row hehehe)

    Not a fanboy of any system, just my own experience and opinion :)

  3. Not much depth by ikarys · · Score: 5, Insightful

    For a game thats touted as being so excellent, its pretty boring and shallow.

    I played fl0w for about 30 minutes.. you just grow this creature in a pretty limited fashion by eating things on different z-depth levels.

    The stuff I've read on flow is all about freedom of choice, and playing how you want, and being simple to pickup, and the sense of satisfaction - After 30 mins, it becomes extremely boring, there is no sense of satisfaction, and it gets surprisingly hard (well i guess its hard.. these other huge "creatures" try to eat some bulby bits off you.

    Perhaps there is some amazing part of fl0w that I've missed - other worlds, a "level up" feature, some ability other than swimming to the mouse cursor

    This game is not fantastic, however, the ideas behind its design are great

  4. Re:"My girlfriend, she doesn't play either." by stud9920 · · Score: 5, Funny

    I bet she does ! Nudge, nudge, Know what I mean?