Corporate America Not Ready For Vista
thefickler writes to point out a TechBlorge article about a study indicating how few corporate computers now deployed are capable of running Windows Vista. The article says that the study, by Softchoice, will be released next week. The study found that 50% of the PCs inventoried (from a sample of 112,000 from 472 organizations) are below Vista's basic system requirements. Roughly half of those PCs will need to be replaced outright to run Vista. 94% of corporate PCs are not ready for Vista Premium Edition. The article notes that the need to upgrade hardware "could... mean that organizations will hold off upgrading to Windows Vista until their next hardware refresh," as some analysts have been saying for a while now.
...and the workplace is really Windows' main market. I'm willing to guess that at least half their profits come from corporations. The question is, why do they seem to be switching targets?
The OS itself is priced way out of line but then when you factor in all new hardware, it's insane.
I've talked to several customers of mine and many of them just bought new machines in the last 18 months.
They have no intentions of replacing them all over again just to run this new OS that's not all that revolutionary.
I'll bet that's the general consensus. In general of course.
The big reason for pushing out the business editions first was because MS sold a lot of Software Assurance licenses with the understanding that Vista upgrades would be included. The first licenses are going to begin expiring this month, so MS would have been in the position of having to extend those licenses to meet their promises. The enterprise sector would have looked on software assurance for the OS as being just a bill of goods that MS was trying to sell them if Vista hadn't shipped within the license date.
However I agree with your post, I have to correct you on this issue:
nbody2002:If you can read this you may be addicted to the internet
There are some things Vista could have that would really draw me in. Sadly, I can't seem to find out if any of these are part of the product or not. In posting this, I'm hoping someone can either answer or point me to an answer for some of the questions.
Number one on my Windows Vista wish list is that they virtualize the screen more.
What I want is actually very simple. I want to tell Windows - in one place - that my screen resolution is not 72dpi, but is in fact 125dpi. Once that is accomplished, all Windows elements should be scaled to that result.
For any application which does not specify drawing size, but rather specifies pixels - the new AERO graphics engine should do a simple calculation "X pixels * (125 / 72) = Y pixels" and draw it as Y. For fonts and other "vector" based drawing objects, this should be even easier as the curve calculations are already based on this kind of math.
If this is done properly, an 8pt font will take up the same physical area on a high resolution monitor as it does on a low resolution monitor. What's more, it will fit properly in buttons because the number of pixels on the button have been properly sized and should match.
Some people may WANT that optimized screen real estate. That's easily handled. They just need to set the DPI setting on back to 72, and their ultra-sharp tiny little fonts will be right back again. The only thing that could suffer - in theory - is looking at pictures. If something is supposed to be 10 pixels, it ends up being 17.36 for me. Rounding is where you get the "fuzzy" aspect.
Why does this matter? Right now, I'm looking at a 19" monitor which is optimized for 1280 by 1024 pixel resolution. The laptop is more extreme. It's a 17" monitor that is 1920 by 1080. Making some simple assumptions that the pixels are square and aligned uniformly (which they are not, actually) the two monitors come out to about 86 and 125 pixels per inch respectively.
LCD screens are not like the bulky old "tube" based screens. The pixels aren't projected onto a phosphor screen; they are actual hardware - like little light bulbs. If you decrease the display resolution, you're getting less crisp representation at each point than you would at the optimize resolution because the dots themselves cannot change size. They must therefore be approximated.
Where this becomes a problem is that many aspects of the Windows screen are designed to be a set number of pixels in height or width. The unit of measure is in pixels, not inches. This includes fonts, title bars, buttons, icons, and all kinds of other things. Much of the time, Windows doesn't know how many of those pixels fit on a linear inch of screen space on my screen. What people don't realize is that the old standard has been to assume about 72dpi for screen resolution. That means on my laptop, with nearly twice that resolution, things tend to be on half the ideal size.
The problem with quotes on the internet, is that nobody bothers to check their veracity. -- Abraham Lincoln
So, remind me which corporations of notable size are known to be early adopters?
Well, I recently finished a project at a rather large corporation (which I'll mercifully not name here) that hasn't quite finished upgrading all its W95 machines to W98. They also have a few NT machines, mostly in the IT dept.
No, I'm not joking. And this isn't the first case like this that I've seen.
Funny thing was that the project I worked on involved migrating software from a big IBM mainframe to a flock of distributed unix servers. Talk about having one foot in each world.
Those who do study history are doomed to stand helplessly by while everyone else repeats it.