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IEEE Spectrum On The PS3 Learning Curve

An anonymous reader writes "The Insomniacs is the cover article in the December issue of IEEE Spectrum, discussing developers ramping up to the PS3 hardware. The article features Insomniac Games, who developed the PS3 launch title Resistance: Fall of Man. Despite mixed reports in the press, the Insomniac folks are delighted to be working with Sony's technology, and describe the process of helping to make or break a console launch." From the article: "Despite the delays, there's something inside the PS3 that burnished Sony's reputation as a hardware company. The heart of the machine is the powerful new Cell Broadband Engine microprocessor. Developed over the last five years by Sony, IBM, and Toshiba on a reported budget of $400 million, the Cell is not just another chip: it is a giant leap beyond the current generation of computer processors into a nextgen muscle machine optimized for multimedia tasks."

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  1. Just wait by Square+Snow+Man · · Score: 0, Troll

    I think we all should just wait and see what this cell CPU is capable of, just like the "emotion engine" it was laughed at but did fairly well (imagine for example "Hitman: blood money" coming out when the Ps2 was released :)). Also don't expect games from (EA, Ubisoft) to be using all of playstation3's power as they will probably write it in a generic way so it can be ported around from crapbox360 to playstations3 and visa versa.