Star Trek Legacy's Plot Left Behind on Away Mission
Much like the deleted content from KOTOR 2, Xbox 360 fanboy has word that Star Trek: Legacy's storyline has been cut as well. Derek Chester, a writer for the game, spoke up on the official boards for the game: "[Forum poster] Star Dagger is correct, a lot of what was intended was cut. From rendered cinematics and interstitial cutscenes to a great deal of backstory and events that took place between the eras to tie them together. The total portrayal of the intended story was incomplete. Dorothy and I wrote a lot for this game...but not everything made it in. As a result there may be some difficulty in following the motivations for characters or the reasons for crucial events. The story as was written, tied together a great deal of Trek history and events to make it seem more substantial than it came across in the final game."
Its the attack of the trekkies! on that note, it happens, There has to be a balance of story and pure game play, a game can only be so long,
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It may not have the All-Star voice acting, but it is fun, and significantly more realized as a game than Star Trek: Legacy.
Blah, forget that, install a true Star Trek classic: EGATrek. Plot? PLOT? We don't need no stinkin' plot! The Klingons are invading, and it's your job to blow 'em up, in spectacular 16-color 640x350 EGA graphics. THAT'S your Plot. (Just make sure that you get the one with the real names, and not the stupid "Mongols/Vandals" version. This page has a link.)
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Like the Director's Cut of Resident Evil. It added a new box that listed a bunch of new features that weren't actually added, and then supplied the same exact game with a different label.
I'm still waiting for Secret of Vulcan's Fury, damnit.
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Maybe we'll get lucky and they'll leave all the half-finished stuff and voice recordings by the actors on the disc like Obsidian did in KotoR2 and an intrepid mod team can finish the game for them. You'd think they would've learned from KotoR2 though, it's friggin Star Trek, it doesn't matter if you release it during the holidays or the middle of March, the same number of Trekkies are going to buy it regardless. And more people are likely to buy it if they believe it's finished.
For the true classic, you have to go back farther than that:
Super Star Trek.
Although it was reportedly inspired by an earlier version, it will always be the "classic version" for me, as it's one of the first computer games I ever played (the other was Colossal Cave Adventure).
Download and compile it, and experience the awe-inspiring sight of motion rendered on an 80x25 green-screen CRT!
Legacy was supposed to be released on December 5th but it sure has been hard to find. Starting on December 6th I started checking stores on a daily basis and nobody had any in stock until December 11th, at least not in Metro-Atlanta, Georgia. I can't wait to install it and play it.
Too bad about the cut story line, I like it when it seems like a movie sometimes. (Anyone remember Traffic Department 2192?)
... and in the DRM, bind them.
Yep - if shit sells - thats what they'll make....
So don't buy shit - it's the only way things improve - unfortunately - we live in the age of the Lowest Common Denominator - and I don't see it changing that quickly...
'Stupidity is an often fatal disease' - R. A. Heinlein