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Star Trek Legacy's Plot Left Behind on Away Mission

Much like the deleted content from KOTOR 2, Xbox 360 fanboy has word that Star Trek: Legacy's storyline has been cut as well. Derek Chester, a writer for the game, spoke up on the official boards for the game: "[Forum poster] Star Dagger is correct, a lot of what was intended was cut. From rendered cinematics and interstitial cutscenes to a great deal of backstory and events that took place between the eras to tie them together. The total portrayal of the intended story was incomplete. Dorothy and I wrote a lot for this game...but not everything made it in. As a result there may be some difficulty in following the motivations for characters or the reasons for crucial events. The story as was written, tied together a great deal of Trek history and events to make it seem more substantial than it came across in the final game."

9 of 79 comments (clear)

  1. Sadly, this only shows... by DragonPup · · Score: 2, Insightful

    ...that 'Bad Strek Game' tends to be redundant these days. :-(

    --
    "Useless organic meatbag" -HK-47
  2. Re:well by Amouth · · Score: 5, Insightful

    I miss the days of long games.. i don't want something with 8-12 hours of game play.. i want stuff with alteast amonth.. remember C&C how long it took to play through.. and the Orginal Unreal dear god how the hell they put that much story line on a single CD still blows my mind compared to the crap that comes out today..

    I don't need photo realistic c's i want a damn story - if you can give both i will take them but if you don't have a story and lots of game play then i woln't bother

    --
    '...if only "Jumping to a Conclusion" was an event in the Olympics.'
  3. Re:well by Tackhead · · Score: 4, Insightful
    > There has to be a balance of story and pure game play, a game can only be so long,

    "The needs of the shareholders outweigh the nerds with a clue, or the fun."

  4. Re:well by another_fanboy · · Score: 2, Insightful

    balance of story and pure game play
    Good point. There are too many games that ignore gameplay altogether. Beautiful graphics and intruiging storylines are great, but awkward control schemes and pathetic camera angles can kill. However, many wonderfully designed RPGs have little to no plot.

  5. As long as they release the full story line... by BTWR · · Score: 4, Insightful

    They should release the full story line on some web page (either in text form, unfinished cinematic scenes, etc). It's like deleted scenes in a movie that actually do add to the movie (ex: Superman Returns special edition dvd), you can enjoy them and have a richer experience if you want it. However, the cut-story should still be made to stand on its own.

  6. Re:Director's Cut needed by HTH+NE1 · · Score: 2, Insightful

    I suspect that the rights tied up in games may preclude a Director's Cut as we're used to seeing for movies on DVD. At best we might get a Director's Supplementary disk, which might include a patch for the game to incorporate the extra material. Or even just the extra material in printed screenplay format.

    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
  7. Low quality accepted as Par by Jakuta · · Score: 3, Insightful

    It's really our fault for accepting the low quality by purchasing the games. I do blame production schedules that cut corners for holidays and such. The only real way to fight it is to not purchase it and send email to production companies voicing the displeasure of inadequate games. Change starts with the consumer.

  8. Re:Fix: Uninstall Legacy, install Bridge Commander by eln · · Score: 2, Insightful

    The best Trek game of all time has to be Netrek. Ah, the hours I wasted away in college playing that game.

    It was the first graphical real-time multiuser game I played, we used to hog the few NeXT stations on campus (there were only 6, and they were the only color terminals we had outside of the craptacular Windows labs) playing that game.

  9. Re:well by MBraynard · · Score: 2, Insightful

    Oblivion. I think I have 40 hours on my character and have not even done the main step of the first quest. I have become Master of the Fighter's Guild and Arena Grand Champion, and done a bunch of really cool, innovative quests.