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Are You Switching to 64-bit Processors?

chip_whisperer asks: "I used to be a big time custom desktop builder, making many working boxes per year, but I've been off the bandwagon for about four years now and am trying to get back into it now that Ars Technica has just released their recommendations. The standard seems to be heading towards 64-bit processors, but I'm wondering if it worth it to run a box on XP-64? I've heard that driver support for 64-bit processors can be a hassle. Also, for you fellow Linux geeks, how are current distros (like Suse, Ubuntu, Debian, and others) doing in supporting 64 bit processors?"

23 of 252 comments (clear)

  1. Make a list by traindirector · · Score: 5, Informative

    Make a list of what XP-64 will do for you that XP won't. If there's anything on that list that really entices you, consider XP-64. If not, forget it, and go along your merry way. XP-64 is guaranteed to give you more driver problems than XP, so if there are no added benefits in using it (which there probably aren't for you, unless you want to use over 2GB of memory), there's no reason for the headache.

    Perhaps a more interesting question would be whether the Windows-users in the Slashdot community plan to run 64-bit Vista, considering its enhanced security (PatchGuard et al.) as well as its enhanced possibilities of restricting you from doing things on your own computer.

    1. Re:Make a list by Mark-Allen · · Score: 5, Informative

      I am currently running my new Compaq laptop (nx6325) with Vista RTM 64-Bit. Installed in 20 minutes, and found all hardware. It has a Dual-Core 2GHz Athalon and runs pretty good. But the base 1GB is not sufficient so I immediately ordered another 1GB for CHF 220.00 (about USD 183.00). The 2GB modules are still over CHF 1,000.00 so I'll wait for now.

      The default apps and such defaulted to the 32-bit versions, so I had to make some changes to the paths but after that all works well. It has been running non-stop for over 7 days, without a single problem. Actually, I haven't rebooted it at all after the installation, so I haven't much experience. This evening I ran through Windows Update and it updated a few things, but didn't require a reboot which was surprising.

      The speed isn't bad for a 64-bit system but Vista is ram-hungry, so I won't be able to see much improvement until I add the extra memory.

      In the future, I will not buy anymore new 32-bit systems, only 64-bit. I will, however, continue to check out vintage 32-bit systems for a good price, if necessary. At Christmas, Santa Clause is bringing me 2 DL-360s, which he only paid Euro 250.00 each. I'll use these for W2K3, and all the server-related apps.

      But the future is 64-bit and so far, so good.

      Just my 2 centimes,

      Mark-Allen

      --
      If you can stay calm, while all around you is chaos... then you probably haven't completely understood the question.
    2. Re:Make a list by Phil+John · · Score: 4, Informative

      Vista is more RAM hungry than XP, but not by a vast amount.

      If you see that you have very little free memory, this is probably because Vista has a completely new memory management system that learns the apps you most often use and pre-loads them into RAM to speed things up. As soon as you actually need any of that memory it starts unloading things.

      Granted, 1 gig won't really cut it if you're using Visual Studio or SQL Server 2005 Developer Edition (that's why I'm still on XP - plus I'm waiting on SP2 for SQL Server for Vista Compat), but for most tasks and gaming 1 gig will still be ample.

      --
      I am NaN
    3. Re:Make a list by traindirector · · Score: 3, Informative

      Don't you mean 4GB? Last time I checked 256^(32/8) == 4294967296 or 4GB :/

      4GB is the amount of addressable memory, but that number doesn't take into account the way Windows handles that memory. Because of the way its memory management scheme works, 32-bit Windows can only address a total of 2GB of kernel memory and 2GB of memory for a single application. With 4GB of memory, a single application could not access 3GB. Additionally, the limitation of 2GB of kernel memory poses problems for terminal servers and other applications that may use more than 2GB of kernel memory. See The 4GB Windows Memory Limit: What does it really mean? for more information.

      My point in recommending the consideration of 64-bit Windows for amounts of memory over 2GB is that you may start to run into these limitations in 32-bit Windows with over 2GB of memory. If you actually have a reason for putting more than 2GB of memory in your computer, these limitations, and a 64-bit operating system, are things worth considering depending on your application.

  2. Not right now by Hexedian · · Score: 3, Informative

    If you're building boxes for friends or customers, you'll want to consider the fact that Macromedia has not released a 64-bits version of Flash player, meaning users have to use a 32-bits browser to see flash animations. You don't start appreciating having flash around until you load the latest YouTube movie.

  3. large virtual address spaces by LordMyren · · Score: 3, Informative

    x86-64's main use is its address space. 32 bits places a 4 million word limitation on your addressing. systems like zfs that are heavily heavily transactional end up addressing a lot more objects than this. once you've breeched your 32bit addressing, the performance of native 64 bit addressing v. some kind of page extension mode is night and day. zfs's _need_ for x86-64 stems from this; it'll run on an "old" athlon, but in 64bit mode it flies.

    my personal belief is that the future, the nebulous area Stroustroupe outlines as "better concurrency," is really going to be implemented at a platform level as this kind of deeply nested transactional data structuring, where instead of overwriting your object to change its state, you simply append the new state in a new part of memory. thus each object accumulates address space (referentiability) as it changes across time. i'll leave the full details implementation & ramifications of Copy on Update up to the user for now.

    otoh, a lot of science people want double floats and 64 bit words, but look at the big boys, nvidia. it may bite them in the @#$@# someday, but for now they're sticking to a strong party line: 32bit floating point is sufficient. this works alright for video cards & games, since 4 channels of 32bit fp is an 128bit fp buffer. thats large, but still not entirely that accurate. i'd like to see a time when even game worlds are so massive they straight up require 64bit fp. i'd like to see nvidia release consumer cards with 64bit float performance sometime soon, but i dont think the odds of that happening are very big: its new technology with only a couple scientifc users making any use of it. just as it took the boys at Epic, Sweeny & CliffyB both stating the xbox needed more video ram, without vocal powreful demand we probably wont see it for a while.

    hopefully we'll be doing more distributed dispatching with gpus in the future. 64 bit ints are going to be required there.

    lordmyren
    by 2012 -- the end of time

  4. I am going to 65 by Timesprout · · Score: 4, Funny

    cos I always want to have that extra bit from my machines.

    --
    Do not try to read the dupe, thats impossible. Instead, only try to realize the truth
    What truth?
    There is no dupe
  5. The answer is: because you don't have a choice. by mrchaotica · · Score: 4, Informative

    All the new processors from AMD and Intel (and IBM, for that matter) are 64-bit. Therefore, if you get a new PC, you have no choice but to get a 64-bit processor in it. And since they're all backwards-compatible to 32-bit, there's no downside.

    The only relevant issue here is whether you want to run 64-bit or 32-bit software on it.

    --

    "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    1. Re:The answer is: because you don't have a choice. by MojoStan · · Score: 4, Informative
      Also, Intel's current entry-level notebook CPU, the Yonah-based Celeron M, is still 32-bit and won't be upgraded to the 64-bit Merom core until Q1 2007. This is the CPU you'll likely find in many sub-$600 notebooks and has more than enough performance for most users, IMO. I thought Apple should have used it in a sub-$500 Mac mini (it can use the mini's chipset).

      So for this significant portion of the notebook market, I think the transition to 64-bit will probably stretch out past Q2 2007. It might go quicker than most, however, because Merom uses the same chipset as Yonah.

      --
      TO START
      PRESS ANY KEY

      Where's the 'ANY' key? I see Esk, Kitarl, and Pig-Up...

    2. Re:The answer is: because you don't have a choice. by mrchaotica · · Score: 3, Informative

      Uh, I hate to break it to you, but the newer chips have other virtues than just being 64-bit: they're also considerably faster (and possibly dual-core). Why are you going out of your way to get a slower chip?

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    3. Re:The answer is: because you don't have a choice. by WuphonsReach · · Score: 3, Insightful

      This is one of those areas where I feel that AMD was about 2 (3?) years ahead of Intel.

      They came out with a 64bit CPU that, unlike Itanium, performed just as fast on 32bit tasks as the predecessor. Which meant that buying AMD 64bit chips was a no-risk decision. You could get a 64bit chip (future-proof) but without sacrificing performance on existing 32bit workloads. I don't know if it was an engineering or marketing decision, but it was an important one.

      Imagine a world where Intel's Core 2 was the first 64bit chip for x86. It would've pushed the move to 64bit back to 2010 instead of possibly happening as soon as 2007.

      (Not sure when the 64bit Xeon CPUs first hit the market. We've been buying all Opteron systems.)

      --
      Wolde you bothe eate your cake, and have your cake?
  6. But 64-bit is overkill for a lot of us by MarcQuadra · · Score: 5, Informative

    I just bought a Core 2 Duo board and processor. I immediately installed the native 64-bit Gentoo on it, but after two months, I decided to go back to running the x86 distribution. I've been using Linux since 1998, and Gentoo on x86 and PowerPC since before 1.4, and I wasn't very happy with amd64.

    I'm a desktop user with 2GB RAM, the server is a PowerPC with 1.5GB RAM. I've never seen a system munch memory like this box when it was running 64-bit Linux. Running all those compatability libraries (for Firefox, OpenOffice, and several other apps) seemed to eat a ton of RAM.

    Until every app and plugin I use is 64-bit native, I think I'll stay with 32-bit operating systems.

    As for 64-bit hardware, you really don't have much choice if you want to buy new hardware. There's no reason NOT to buy 64-bit processors these days, you get the best bang for your buck with AMD64 or EMT64 CPUs. 32-bit operating systems benefit from the new processors almost as much as 64-bit systems do, so go ahead and 'go 32 on 64' if you want a modern computer.

    --
    "Sometimes, I think Trent just needs a cup of hot chocolate and a blankie." -Tori Amos on Nine Inch Nails
  7. Re:Why would I? by Fry-kun · · Score: 4, Informative

    Your processing power won't improve at all by switching to x64. The only improvement is that you will be able to address more RAM and HD space, nothing else.
    In fact, you will even lose out - 64 bit systems waste more memory than 32 bit systems. That's primarily because the 32-bit structures take up 64 bits on 64 bit system, while not carrying any more data. And all the pointers are suddenly 64 bit in length, etc.
    In other words, it's worth switching only if you have and plan to use a reasonably larger amount of RAM/HD space than the 32 bit max limit. (in other words, if you want to switch to use 5gb, i'd recommend sticking with 32 bit system, but for 6gb or 8gb the pros start outweighing the cons)

    --
    Did you know that "FTW" ("for the win") is a direct translation of "Sieg Heil"?
  8. Re:Why would I? by WalksOnDirt · · Score: 4, Insightful

    Most programs run at about the same speed, but some programs gain a lot from running in 64 bit mode.

    One example is that bit-board chess engines, including the current top engine Rybka, are much faster. Non bit-board engines gain little or are slower (The extra registers! They do nothing! Or at least not enough to do more than make up for the code bloat).

    Large number arithmetic (e.g. encryption) gains even more because one 64 bit multiply does more that twice the work of a 32 bit multiply.

    --
    a,e,i,o,u and sometimes w and y (at be if of up cwm by)
  9. Re:Why would I? by Anonymous Coward · · Score: 3, Informative
    That's primarily because the 32-bit structures take up 64 bits on 64 bit system, while not carrying any more data.

    I can't speak for x86-64 because I've never seen it, but I've played around with 64-bit PowerPC, and that's really not true. Or not necessarily, anyway. Note that in 64-bit PowerPC, there are no "modes"; all registers are 64 bits in width. However, that doesn't stop 32-bit code from running unmodified.

    Basically what it comes down to is: it's not the size of your register; it's the size of your load/store. Having 64-bit registers doesn't stop you from doing a "store word" (32-bit store). It would even be somewhat natural to have 48-bit pointers if you wanted. What defines the size of data in your data structures is what conventions you (as an assembly programmer) decide for your loads and stores. As a C programmer, of course, it then comes down to your compiler implementation. On OS X, anyway, the convention is to use 32-bit pointers in 64-bit code.

    So it's misleading to say everything is 64 bits in size. You get to play around with 64 bits when it's in your register, but that doesn't dictate how much memory you'll consume.

  10. Windows user by Savage-Rabbit · · Score: 5, Funny

    Perhaps a more interesting question would be whether the Windows-users in the Slashdot community plan to run 64-bit Vista, considering its enhanced security (PatchGuard et al.) as well as its enhanced possibilities of restricting you from doing things on your own computer.

    I spoke to the /. community's resident Windows user and he is refusing to come out his closet unless you will personally guarantee that the hoard of torch and pitchfork wielding penguins outside won't tar and fether him.

    --
    Only to idiots, are orders laws.
    -- Henning von Tresckow
    1. Re:Windows user by Anonymous Coward · · Score: 3, Funny

      ...unless you will personally guarantee that the hoard of torch and pitchfork wielding penguins outside won't tar and fether him.

      You just don't understand how open source works, do you? If for some reason the Slashdot penguin horde promises to stop tarring and feathering Windows users, I'll just fork the project and start my own horde!

    2. Re:Windows user by n9hmg · · Score: 4, Informative

      It's a common mistake. Just remember: four tines, it's a pitchfork; three prongs, it's a trident.

      WRONG... it's not the tine count. It's the shape.
      I have used a three-pronged pitchfork (as well as 4 and 5-tined pitchforks, and a 12-tined ensilage fork). A trident is a three-head spear (with the heads in a line instead of a triangle), and as such, the axis of the heads is parallel to the shaft. You don't want to stab and have the impact offset from the thrust, or worse, have an impaled opponent fall in such a way as to trap your weapon. A pitchfork is a material-handling tool, with the tines offset from the shaft in order to permit better retention of the load.

  11. Re:Why would I? by bubbl07 · · Score: 5, Funny
    Basically what it comes down to is: it's not the size of your register; it's the size of your load/store.
    Yea, you try explaining that to my girlfriend.
  12. XP-64 by mcbridematt · · Score: 4, Informative

    XP 64 is a workstation OS (and has always been marketed that way by Microsoft, FYI). Unless you're doing heavy stuff, or your hardware loves it (i.e Dual Opterons with NUMA), stay out. You can chuck all your older hardware while you're at it too. Personally I haven't had any real problems with it, apart from it being a massive I/O hog.

    XP 64 is based on the WinServer 2003 x64 base, and IMO, Server 2003 x64 makes a better 64 bit workstation OS. I guess M$ frucked up big time when adding all the consumer end stuff to it. Pity 2003 x64 doesn't have the full multimedia support that its 32 bit version does.

  13. Ubuntu x64 here by Orange+Crush · · Score: 5, Informative

    Add me to the tally of folks running 64 bit Linux. For most purposes, the performance boost is unnoticable. However, I do get a few more FPS when transcoding video and I've noticed no other difficulties compared to 32bit Ubuntu. As others, I run 32 bit Firefox, but this is a breeze to install via automatix. About the only things that don't work for me are Google Earth and RealPlayer. I haven't bothered to look for others having similar troubles with Google Earth (app loads just fine, but imagery is all scrambled) and I don't care that much that RealPlayer barely runs (skips, audio out of sync, hangs inexplicably . . . but it did that on 32bits too).

    As far as general day to day use goes, if you've got a 64 bit proc w/ a 32 bit OS, it's probably not worth the hassle to reinstall 64 bit builds. If you're starting over from scratch anyway, you might want to give it a shot.

  14. Re:Why would I? by sowth · · Score: 3, Insightful

    Yes, but if he doesn't need an upgrade, then it is much cheaper to not buy any hardware at all. ;-)

  15. Re:Why would I? by kestasjk · · Score: 3, Funny

    *Rushes out to get a 64-bit processor, to be able to play games with bit-board chess AI faster!*

    --
    // MD_Update(&m,buf,j);