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Raph Koster's New Studio Unveiled

Gamasutra reports on veteran MMOG designer (and sometimes Slashdot Games commenter) Raph Koster's new studio. The company, called Areae, is gearing up for a new title in the Massive space. Raph's comments in the article are overly coy, and despite his statements that 'you can find some tidbits if you look on the site', there's not a whole lot of details yet on what exactly they'll be doing. From the article: "We're going to run quiet for a little while and finish building out the platform so we can actually start talking about what it is that we're going to put out there. I would guess that you'll be hearing from us again in three months or so.'"

9 of 29 comments (clear)

  1. sounds like... by AliasTheRoot · · Score: 3, Interesting

    ...some kind of middleware, world building platform. Kosters games have consistently been sandboxes, and don't see that he will change focus on this. There were some quotes on the site about having a a couple of worlds on the back burner, and also about making frontier spaces available for players to colonize. A more game orientated second-life?

    The graphic on the site certainly indicates a genre neutral social MMO.

    1. Re:sounds like... by RaphKoster · · Score: 2, Interesting

      I was the original lead, but Trammel was AFTER my time. I left in late 98 or early 99. Second Age was mine and about the year after that, but not Renaissance.

  2. RAPH KOSTER by genrader · · Score: 2, Insightful

    You ruined Star Wars Galaxies for 300,000 people. None of them trust you anymore, backstabber.

    1. Re:RAPH KOSTER by Anonymous Coward · · Score: 4, Insightful

      It is not my intention to defend the man with this post. Only to look at things a different way, or in SW terms, from a different point of view.

      What if, just if, SWG was able to have been finished the way Raph had wanted it to? What if, they did not remove him from daily interaction with the project by promoting him? What if, Raph had the chance to create the project he promoted early on?

      SWG had so much going for it. That is all gone now, except for the Emu which is all over the place with it's development, but they are working hard and getting there.

      SWG was supposed to be a sandbox game. Where we could go be whoever we wanted to be, outside of the main characters. The current version of SWG is where I am thinking SWG would have been at launch if Raph had not been a part of the beginning. And I think if he had remained in a daily role with it, then we would have had a much better game from day one. He showed a foresight for the game and then it was compromised down. By who? A large number of people, including Raph himself.

      I still believe in a game where there is no "phat" loot to gather. Where someone who starts a year into the game will still have a chance at being the biggest merchant in the game within a month. Armor was not supposed to be worn by every player at all times. People were supposed to group up, (unless they used well planned techniques for various animals). Krayt Dragons were not supposed to be 300K+ HAM. (The 30K HAM ones were difficult enough with 20 people, as people did not wear armor without realizing the hurt it could cause.) Where I can sit in a major area for hours just watching how others interact in a virtual world, how they talk, how they role play or don't role play. I will never play another MMORPG. SWG was my first and last. However, I still believe that if so many compromises were not made from Raph's original plans then the game would have been better.

    2. Re:RAPH KOSTER by Surlyboi · · Score: 4, Insightful

      You ruined Star Wars Galaxies for 300,000 people. None of them trust you anymore, backstabber. Don't blame Koster alone for SWG's failure.

      Blame LA for pressuring SOE to rush it out before it was done.

      Blame SOE for bowing to that pressure and also thinking it could still coast on the laurels of EQ when it wasn't the only kid on the block anymore.

      Blame the players who stood around cantinas and city centers dueling each other during beta periods trying to find "that perfect PVP template" rather than actually working toward making the game better for everyone that played, not just themselves.

      Blame the players who decided that yet-another-diku based MMO like WoW where you played the role assigned to you by the game makers was more in line with what they wanted rather than a sandbox where you could create your own story.

      And lastly, blame yourself, because each and every person that played SWG is partially responsible for its current state. Either by not speaking up in a cherent constructive manner when it mattered, or by letting too much go by without a word at all and for many, many reasons too numerous to mention here. I shoulder part of that blame too.
      --
      Mod me down and I will become more powerful than you can possibly imagine...
    3. Re:RAPH KOSTER by SkeptAck · · Score: 3, Funny

      I thought I did that.

    4. Re:RAPH KOSTER by UnknownSoldier · · Score: 3, Interesting

      You know, I used to think that too -- he sucked. After UO, and then the SWG fiasco, one really has to wonder if he knows what the hell he is doing as a designer. But I've been reading his "Theory of Fun", and I'm starting to change my mind. Maybe mis-management was just as much part of the problem -- seen it happen in the games industry too many times.

      Have to wait and see. The proof is in the pudding, or game play, as they say.

  3. It's based on an original IP by Anonymous Coward · · Score: 2, Funny

    It's a bit like .hack, where you have players playing games playing players playing games. Raph's character is a hybrid Armchair Psychobabbler/MMOG Designer. His specials include getting Cheetos orange powder on everything he touches, and beard growth.

  4. Let me know when they actually produce something.. by Lordfly · · Score: 3, Insightful

    ...sounds like they don't even have a programmer on board yet. Game companies are made every day; let's wait until they actually release something other than a press release.

    --
    hookers and grits.