360 vs. PS3 vs. Wii - The Designer's Perspective
Gamasutra is running a piece today written by Ernest Adams, a frequent contributor to the site and an amusingly opinionated game designer. He writes to weigh in on the console war debate from the perspective of a game designer. He runs down the usual list of pros and cons for each machine, and then digs into the most creative aspects of each machine. Finally, lays out what he sees as the end result of this hardware generation: "So who, at the end of the day, will be the also-ran in this generation of consoles? On the global scale, I'd say it could well be neither the PS3 or the Wii, but the Xbox 360. The PS3 will win over the hardcore gamers who have to have the fastest, most amazing machine available. The Wii will skim off the younger players and those who don't have as much money to spend. Both have the advantage of being made in Japan, so they'll crowd the Xbox right out of that market. In the US and Europe, it's harder to say, but I see the Xbox's early start as more of a liability than a benefit."
"So who, at the end of the day, will be the also-ran in this generation of consoles? On the global scale, I'd say it could well be neither the PS3 or the Wii, but the Xbox 360. The PS3 will win over the hardcore gamers who have to have the fastest, most amazing machine available. The Wii will skim off the younger players and those who don't have as much money to spend. Both have the advantage of being made in Japan, so they'll crowd the Xbox right out of that market. In the US and Europe, it's harder to say, but I see the Xbox's early start as more of a liability than a benefit."
I don't know what will happen in total sales, but I expect that the so-called "Hardcore" gamer will likely purchase multiple systems and will be very attracted to the Wii because the nature of the titles it recieves; what I mean is that many of the so-called "Hardcore" gamers will buy pretty much any piece of hardware that has enough exclusive games, and pretty much all Wii games are exclusive due to the nature of the console.
The majority of gamers are not hard-core and are no where near as big of graphics whores as some people assume; gaming is probably not their only form of entertainment so they're probably less likely to spend too much money on it. The price of the Wii is probably very attractive to them, but they also haven't played enough games to care about how stagnant the industry has become.
There are actual console developers with insight into the race between the PS3 and Wii, the problem is that anyone with an actual worthwhile knowledge is too busy actually making games.
...
So instead we get the worthless ramblings of the console dev world's deadweight:
'game designers' aka level monkeys
producers
testers
The Wii appears to have one fundamental problem now that I've been around multiple people who have the system, including myself. The novelty wears off pretty quickly. For some people it takes only a few minutes, for others maybe a couple of weeks. But it seems like everyone has a moment where the Wii goes from 'amazing and revolutionary system with a controller that has unlimited possibilities' to 'eh, just a GameCube with a pointer for a controller that doesn't really work very well for most games'.
... "Anonymous Coward Sony Fanboy Troll says that the Novelty wears off pretty quickly, so I don't think I should bring it over."
I'll try to remember that to get people to stop asking me to bring my Wii to their Christmas party
So far I have not seen anyone play with my Wii and not be immediately engaged. Honestly, from what I have seen, the novelty of shiny graphics wears out far faster than the Wiimote does; I've seen crowds gater for 5 minutes to check out the graphics of the XBox 360/PS3 only to disperse immediately to do something better with their time.
Most people don't care all that much about graphics when they're enjoying the game they're playing; in fact if you're enjoying the game you will probably not be paying too much attention to any of the graphical effects that are happening.
So, I've been kicking around the idea of getting a 360 for months, now. I was close, but put off by the sticker shock, and decided to hold off for a bit longer. Maybe until a price drop.
A couple days ago, though, I went over to a friend's place; she manages a small EBgames store, and has a 360 and just about every notable game for it. It was just a small get-together, so a bunch of us spent some time browsing through her collection of 360 games. I'm glad I didn't buy one.
Gears of War. Rainbow 6: Vegas. Ghost Recon: Advanced Warfighter. FEAR. YAWW2FPS (Call of Duty something, I think). Dead Rising. Saint's Row. Splinter Cell: Double Agent. Dead or Alive 4.
Incidentally, most of these games are the most popular on the 360. Notice something? It's almost entirely FPS. R6:V, CoD and GRAW are your archetypical boring, generic, sequel shovelware. Gears of War and FEAR are both good games in their own right, but considering the company they're in, they don't exactly stand out. Then you have yet another Splinter Cell game, which falls in the same boat: a good game, but reeking of been-there-done-that. Next is Dead Rising, a good game with a few very, very deep flaws, but basically fun, and Dead or Alive 4: an uninspired button-masher fighter that doesn't look like its had its sprites updated in years. Nevermind that the game ought to come with a jar of vaseline, as it's mainly beat-off material for teenagers.
It's not that the 360's game lineup is all that bad, it's just that the console's been out for a year now, and the best game on it is a FPS, on a console that's drowning in FPSes. Yet where are the RPGs? Oblivion and its broken leveling system and litany of cut-and-paste caves/dungeons? Bottom-of-the-JRPG barrel drek like Enchanted Arms (if you're not acquainted with how agonizingly bad this game is, take a look at some of the gameplay videos on Gametrailers)?
If the 360 really has a weakness, its the utter lack of diversity in its games. It's a hell of generic sequelism. That's fine in a launch console, but not a year after release.
The Wii was made to reach all gamers, and be good enough for the hard core games but not with top notch specs. They're pulling from their backlog (which as registered will be larger than PS+PS2+PS3+xBox+xBox360 combined as, if I remember the statements right, they could release titles daily and go on for a century and still have titles to release) and adding new stuff that is truly innovative, fun, and entertaining.
I'll get a Wii - heck, even my wife wants to get me one so that we can play it together and have a lot of fun. We've been playing my old 2nd generation NES (the SNES form-factor styled NES) for quite a while now and love it. And with titles like ExciteTruck and and backwards compatibility, I'm all for the Wii.
So if anyone ever wonders why Wii is being thought to be in 1st place - it's because Nintendo did the job, and did it right. They remembered who their real market was and made a product for that market. Finally - the world can have fun gaming again, and it won't be on a PS3 or xBox 360.
Truth is like the sun. You can shut it out for a time, but it ain't goin' away. - Elvis Presley (source: imdb.com)