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A History of Game Consoles, As Seen on TV

PC World is running a great retrospective on videogame consoles, looking all the way back to Atari's pong. The best part is, they're doing it via television ads for the systems. The article features highly entertaining blipverts for Pong, the Fairchild, the VCS, the 2600, the Intellivision, the Odyssey, Vectrex, Colecovision, the Atari 5200, and many, many more. From the article: "Gamers were tiring of PONG consoles, and Fairchild Instrument and Camera's Channel F console offered a fresh new alternative. It featured programmable 'videocarts' containing ROM chips and code, as opposed to the dedicated circuits that the Magnavox Odyssey's plug-in cards used. The cartridge concept emerged as an industry standard, and is still used in handheld gaming devices today."

61 comments

  1. I was born in 1975 by Lord+Kano · · Score: 1

    For me, it all began with the Atari 2600.

    LK

    --
    "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    1. Re:I was born in 1975 by cayenne8 · · Score: 1
      I got a Fairchild system as my first video game. Was quite a lot of fun...even learned to play blackjack on it.

      I had that thing up until about 5-7 years ago..and tossed it I think while trying to unload junk that was getting to be too much with frequent moves ever couple years.

      Upon reflection...I wish I'd have kept it and the cartriges...could have at least given it a good new home on eBay or something.

      That system was really something in its day when my other friends only had black and white pong or Odessy. My cousins got the Atari 2600....so, we just would take turns playing at each other's house to do the different games.

      Wow..upon reflection, my parents really did have to scrimp and save to get that thing, as that they weren't rich, and that was a bit expensive in its day...

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    2. Re:I was born in 1975 by Dunbal · · Score: 1

      I got a Fairchild system as my first video game.

            I had a Fairchild too. That thing rocked - my friends were so damned jealous hehe. But that's ok, I'd let them play once in a while. I remember I had blackjack, and some airplane game that had a 2 player mode - Red Baron or something. Breakout of course, and maybe a couple others. Ahhh this has brought back memories. Then, idiot that I am, I forgot to unplug it one week while I was away in boarding school, and when I came back something had melted - the transformer probably. Sigh, 10 years old and irresponsible hehe.

      --
      Seven puppies were harmed during the making of this post.
    3. Re:I was born in 1975 by krakelohm · · Score: 1

      I forgot to unplug it one week while I was away in boarding school, and when I came back something had melted - the transformer probably Sure your not talkin about an Xbox 360? HA HA Merry Christmas everyone. :)
      --
      You are all a bunch of idots.
    4. Re:I was born in 1975 by bytecolor · · Score: 1
      Anyone else tired of this style of webpage?
      ad ad ad ad ad ad ad
      ad ad ad ad ad ad ad
      ad ad ad ad ad ad ad
      ad ad _CONTENT ad ad
      ad ad __NEXT__ ad ad
      ad ad ad ad ad ad ad
      ad ad ad ad ad ad ad
      ad ad ad ad ad ad ad
      The gentleman that came up with this style must
      have cut his teeth on a C64.
      --
      bytecolor
    5. Re:I was born in 1975 by bigman2003 · · Score: 1

      I had a Fairchild- I think my dad must have been pretty interested in it. We spent a lot of time at Sears looking at Pong, but the Fairchild was SO much cooler. And in color!

      I had some sort of 'drawing' game that I would use to draw out a race-track, then see how fast I could move my cursor through it without erasing any blocks. I spent hours on that, breakout, and baseball.

      I'm just glad to see that some people realize that video game consoles did not start with the Atari 2600, or even worse, the NES.

      --
      No reason to lie.
  2. PreacherTom is an Astroturfer by Anonymous Coward · · Score: 3, Informative

    PreacherTom is an astroturfer for BusinessWeek magazine. Look at the URL in this recent Slashdot story and notice the campaign_id string. Now look at his user page. Scroll down to the submissions section. Notice how almost every one is a link to a BusinessWeek.com article containing the campaign_id string. Now look at the search results for "campaign_id preachertom". He's been pulling this shit on slashdot, digg, Fark, MetaFilter, and who knows where else. Check out this MetaTalk thread for the initial discovery.

    Spread the word, perhaps?

    1. Re:PreacherTom is an Astroturfer by asuffield · · Score: 1

      Astroturfing is when a corporation pretends to be a grassroots campaign. That doesn't appear to be the case here - this guy is just a regular marketdroid, no pretending to be anything. Still a slimeball, but a different breed of slimeball.

  3. PCWorld for the win! by AKAImBatman · · Score: 4, Informative
    Just about every other "history" article as of late has jumped from the 2600 to the NES, ignoring the rich history in between. PC World deserves a pat on the back for changing this. That being said...

    For a while, superior graphics and sound made Mattel's $300 Intellivision (and a succession of rebadged versions) the major competitor to the Atari VCS. Mattel's product was the first console to use a 16-bit microprocessor, but poor controllers and--more importantly--a lack of third-party games limited its success.

    The Intellivision wasn't lacking third party titles. Everyone from Activision, to IMagic, to Atari (!) released games for the system. You can see a full list of games over on IntellivisionLives.

    While Intellivision focused more on thinking games rather than arcade action*, it was pretty much successful right up until the Video Game Crash of '83/84. At that point, Mattel Electronics died, but the Intellivision lived on as part of the newly formed INTV Corp. Some of the best games were produced under INTV (Diner, Thin Ice, Thunder Castle, Hover Force, etc.), and they didn't close their doors until 1991. (IIRC)

    And many [Colecovision] units came bundled with a near-arcade-quality port of Nintendo's Donkey Kong.

    Except for the fact that Donkey Kong was on the wrong side of the screen. :-/

    Suprisingly, not that many players noticed this little gaff.

    Previewed at the 1983 Consumer Electronic Show (CES), the Odyssey 3 Command Center held out the promise of an improved keyboard, a built-in joystick holder, a voice synthesizer, and a 300-baud modem.

    Not entirely true. It was released in Europe as the Phillips Videopac+. It took collectors a while to realize that the Videopac+ (O^3) was different than the Videopac (O^2), and that the new console had actually been released. Albeit in small quantities. Of course, the extra hardware enhancements the article talks about (like the modem) were not in the European release.

    * Don't get me wrong. The Intellivision had some great action games. Dreadnaught Factor is one of my favorites, as is Space Spartans.
    1. Re:PCWorld for the win! by Enderandrew · · Score: 1

      I was young enough to have played an original 2600, but not old enough to remember much of that time. I actually really enjoy the emulation scene as a way to revisit these systems that I missed, and preserve software that would otherwise be completely forgotten.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    2. Re:PCWorld for the win! by Belial6 · · Score: 1

      The whole "video game" crash still seems like revisionist history to me. The way I remember it was that everyone was upgrading from the Atari 2600 video game systems to the C-64 video game systems. There was no time from my first pong system that the choices of games decreased.

    3. Re:PCWorld for the win! by AKAImBatman · · Score: 2, Insightful
      The whole "video game" crash still seems like revisionist history to me.

      There was nothing revisionist about it. It just wasn't obvious to consumers.

      From a 50,000 foot level, what happened is that game consoles had been flooding the market with new hardware and titles at an unsustainable rate. At the same time, console makers had been trying to turn their consoles into full computers in an attempt to make their systems more appealing. Commodore attempted to improve the computer market by advertising that computers could be both for serious work AND games. To top it all off, retailers had long believed that Video Games were just a fad.

      All this added up to a powder keg that was ready to go off. About the same time, Commodore started a price war with Texas Instruments, Atari manufactured more E.T. cartridges than their were systems, E.T. was poorly received, and retailers ended up with too much console product on their shelves. So they did what any console maker would do: They reduced the prices on the console stuff to clear it out faster so they could focus on the computer stuff. This was picked up on by the public (who already were being told that computers were superior) and the market for console stuff disappeared overnight.

      *CRASH*

      The bright side of this is that there are still tons of sealed games for the old systems just waiting to be found. They've been sitting in warehouses, attics, backrooms, and all kinds of other interesting places for the last 20+ years. Even today, I can still get sealed games for the 2600 and Intellivision for barely a couple of dollars. You just have to know where to look. :)
    4. Re:PCWorld for the win! by triffid_98 · · Score: 1
      Are you kidding me? Compared to the terrible port Nintendo made for Intellivision the Colecovision version was pure gold. It wasn't arcade perfect, but it was a giant step forward; just like a number of their other arcade conversions (Zaxxon, Cosmic Avenger, etc). Not too shabby for the COnnecticut LEather COmpany. But then came the giant asteroid that was E.T., and all before it was laid waste.

      While Intellivision focused more on thinking games rather than arcade action*, it was pretty much successful right up until the Video Game Crash of '83/84. At that point, Mattel Electronics died, but the Intellivision lived on as part of the newly formed INTV Corp. Some of the best games were produced under INTV (Diner, Thin Ice, Thunder Castle, Hover Force, etc.), and they didn't close their doors until 1991. (IIRC) And many [Colecovision] units came bundled with a near-arcade-quality port of Nintendo's Donkey Kong. Except for the fact that Donkey Kong was on the wrong side of the screen. :-/
    5. Re:PCWorld for the win! by AKAImBatman · · Score: 1
      Compared to the terrible port Nintendo made for Intellivision the Colecovision version was pure gold.

      Dude, Coleco made that port. That's why Donkey Kong is on the wrong side in that version too. The Mattel guys were actually pretty upset about the quality and wanted to do their own version to show it could be done right. That's probably why IMagic did Beauty and the Beast.

      Not too shabby for the COnnecticut LEather COmpany.

      Actually, it was a travesty. But players were just happy to have Donkey Kong, so they enjoyed it anyway. Sort of like the 2600 Pacman. ;)

      Colecovision's Burgertime was a much better arcade port. As was Mr. Do.
    6. Re:PCWorld for the win! by Belial6 · · Score: 1

      Not crash. Shift. Just because one or two system makers took over the market doesn't mean that there is a crash. The all reports of the crash seem to be clear that the C64 took over the video game market. Remember the C64 and TI were a consoles. They had cartidge ports. If you are going to classify anything with a keyboard as a 'computer' instead of a console, then the Atari 2600 was a computer. Not only did it have BASIC for the 2600, but it even said it was a computer right on the box. If you are going to define anything with a disk drive as a computer, then the famicon was a computer and not a console as well as XBOX, Xbox360 and PS3.

      The difference between 'console' and 'computer' is marketing speak at best. So, saying that people started buying c64s to play video games on instead of Atari 2600s, has nothing to do with a video game crash. If over the next year 98% of all computer users went out and bought a PS3, installed Linux, added a keyboard and mouse, and ditched their x86 systems, it would not be a 'computer crash'. It would just be that people decided to buy a different computer to run their software.

      To believe in this so called video game crash, I would need to hear numbers that showed there was a dramatic decline in home electronic gaming systems sold to consumers, as well as a dramatic decline in software programs sold to consumers.

    7. Re:PCWorld for the win! by Rob+the+Bold · · Score: 1
      Actually, it was a travesty. But players were just happy to have Donkey Kong, so they enjoyed it anyway. Sort of like the 2600 Pacman. ;)

      Both games were simple but engrossing enough to transcend low-res graphics, blinkity-blinkitiness and the fact that TVs are wide rather than tall. I never noticed the "wrong side" issue on Donkey Kong -- not that my Colecovision owning friends would ever let me get my hands on its runty little joystick.

      I had every Atari cartridge system through the Jag, and just recently disposed of them on eBay, hopefully they're still being played somewhere. I didn't really enjoy the Jaguar, with its Japanese-style joy(less)pad thingy. I've tried recent games and PS2 and XBox and tyring to remember to A,A,B,B,square,triangle,fire,up,up,down seems too much like drudgery to me. Maybe someday the joystick will make its comeback.

      --
      I am not a crackpot.
    8. Re:PCWorld for the win! by eharvill · · Score: 1

      At the same time, console makers had been trying to turn their consoles into full computers in an attempt to make their systems more appealing. Sounds about like what console makers are trying to do these days...
      --
      At night I drink myself to sleep and pretend I don't care that you're not here with me
    9. Re:PCWorld for the win! by Chyeld · · Score: 1

      It was a crash.

      The majority of the companies that were in the video game industry at the time were completely devastated. The ones that didn't already have huge bank rolls or weren't backed by other revenue (Mattel) went under in the blink of an eye.

      The US lost most of it's dominance of the industry to Japan, and for a time, until the NES came to America, retailers refused to sell consoles due to the bath they had to take in losses when the crash occurred.

      Yes, there were OTHER industries out there that filled in the vacuum, but they were not VIDEO GAME companies. They were the home computer companies. And the people MAKING the software for those computers, for the most part, were completely new to the scene.

      Yes, it wasn't immediately obvious to the consumer what was happening, mostly because retailers were attempting to dump what they considered completely worthless stock (video games) for rock bottom prices. In fact for most, if you remember anything of this period as a consumer it would be the fact that all the sudden the games jumped down in price to being $1 a piece in most places. For us it was utopia, but that was only because the actual businesses had written everything off as a LOSS already.

      No, this wasn't as big as the crashes that preceded the Depressions, but it was big enough to almost completely blow away an entire industry in America and bring an number of large corporations to their knees.

      If anything it's revisionist to try to paint this as something other than a crash.

      (And honestly, while TODAY it might be argued that there is a fine line between computers and consoles, you really aren't going to get that arguement to fly with anyone who acutally used the two back then. Even today there are clear deliniations for most people in the use of their computer and their console.)

    10. Re:PCWorld for the win! by Belial6 · · Score: 1

      So, why wasn't the C-64 a console then?

  4. Re:The best part... by PFI_Optix · · Score: 1

    No, the best part is that you download 600 KB of crap to read 1.5 KB of article, and that's with adblock and a content filter chewing up most of the mess.

    --
    120 characters for a sig? That's bloody useless.
  5. Blipverts??? by darkmayo · · Score: 1

    Blipverts arent entertaining! This is just a devious ruse to make all gamers who watch it spontainiously combust. Probably triggers when you get to the add for Zelda on the phillips CD-I.

    --
    "I am a kernel in the linux army"
  6. I was born in 1966 by Anonymous Coward · · Score: 1, Funny

    For me, it all began with my parents fucking.

  7. Earliest game by edwardpickman · · Score: 3, Funny

    Punch card Pong was a bit boring but gaming had to start somewhere.

    1. Re:Earliest game by Anonymous Coward · · Score: 0

      You kids today...so spoiled.

      Punch card Pong was a definite upgrade from abacus Breakout, let me tell you...

    2. Re:Earliest game by SnarfQuest · · Score: 1

      I always liked to stack the cards together, so that when you flipped through them you got to watch your entire game as a movie.

      --
      Who would win this election: Andrew Weiner vs Andrew Weiner's weiner.
  8. all these "messages" by atari2600 · · Score: 1

    Proper grammar from the editors please. Thanks.

  9. Antikythera mechanism by edwardpickman · · Score: 1

    was actually Playstation .00001

    1. Re:Antikythera mechanism by SnarfQuest · · Score: 2, Funny

      Nope. That was the prototype XBox. You know how long it takes MicroSoft to go from a prototype to a usable version?

      --
      Who would win this election: Andrew Weiner vs Andrew Weiner's weiner.
  10. Re:The best part... by od05 · · Score: 2, Informative

    Click on the "print" link and it shows the article on one page without ads.

  11. Inaccuracy found by Anonymous Coward · · Score: 0

    The powerful Xbox had a PC-like design and used a 128-bit modified Pentium III processor (running at 733 MHz). Hmm. That should read 32-bit Pentium-III. There was no 128-bit CPU from Intel. :-)

    Other than that, it's a fun read and watch. The old videos are interesting.

  12. Link to printable version by Anonymous Coward · · Score: 0
  13. XBox commercials by tsa · · Score: 1

    I like the commercials for the Xbox they had a while back here in the Netherlands. You see a normal street, and then suddenly a midieval army runs down the street. Beautifully filmed. Beuatiful commercials.

    --

    -- Cheers!

  14. We want to see the vids, not RTFA :) by g253 · · Score: 5, Informative

    So here are the links :

    pong : http://www.youtube.com/watch?v=X53eJ8AWQ9Y
    fairchild : http://video.google.com/videoplay?docid=-763921347 2647728205&sourceid=docidfeed&hl=en
    vcs :
    http://www.youtube.com/watch?v=GU3gHAGbi0Q
    http://www.youtube.com/watch?v=J_XrIx2eUGc
    http://www.youtube.com/watch?v=lROb1vWNiig
    Magnavox Odyssey 2 : http://www.youtube.com/watch?v=3oG1TlryN88
    Mattel Intellivision : http://www.youtube.com/watch?v=GXet1I2TuXE
    Vectrex : http://www.youtube.com/watch?v=D1KQ4i5oRrM
    ColecoVision : http://www.youtube.com/watch?v=5GpptJusOjM
    and Expansion Module for Atari 2600 : http://www.youtube.com/watch?v=B6T7755ux2M
    Atari 5200 : http://www.youtube.com/watch?v=IAlmxV8e7tE
    Odyssey 3 Command Center (never released) : http://www.youtube.com/watch?v=Lv1a9U-6rJQ
    Sega Game-1000 Mk II : http://www.youtube.com/watch?v=iImQcL5Vs-g
    NES $250 deluxe set : http://www.youtube.com/watch?v=cssV9F6JhbE
    NES power glove : http://www.youtube.com/watch?v=93iDhnBcMGo
    NES power pad : http://www.youtube.com/watch?v=XzH732OFTqg
    "NES rap" : http://www.youtube.com/watch?v=tuHOCyJWFDE
    Sega Master System : http://www.youtube.com/watch?v=uLEeoOaze_A
    Atari 7800 Pro System : http://www.youtube.com/watch?v=A46SSY9q3n8
    Atari 2600 Jr : http://www.youtube.com/watch?v=H_nOWJd4H_A
    NEC TurboGrafx-16 : http://www.youtube.com/watch?v=UmR1xJAho_c
    Sega Genesis : http://www.youtube.com/watch?v=DUtIWT7CLTw
    Sega Genesis : http://www.youtube.com/watch?v=mOM01F4Ihcc
    Sega Genesis : http://www.youtube.com/watch?v=IWZARgoipGw
    Neo Geo : http://www.youtube.com/watch?v=CJ0aEjlTYms
    SNES : http://www.youtube.com/watch?v=xKPZNHUlSHA
    SNES : http://www.youtube.com/watch?v=yRjVXIWZfeM
    Philips CD-I : http://www.youtube.com/watch?v=7ROwwU29xCw
    TTi TurboDuo : http://www.youtube.com/watch?v=LEvzN5YcR80
    Amiga CD32 : http://www.youtube.com/watch?v=LMd5lMV4uFI
    3DO : http://www.youtube.com/watch?v=QTRqsS-ftgQ
    Jaguar : http://www.youtube.com/watch?v=EQaro-yjBqI
    Saturn : http://ww

    1. Re:We want to see the vids, not RTFA :) by suffe · · Score: 1

      Careful there cowboy. You might be violating all sorts of laws by direct linking to videos like that. Imagine all the ad revenue that you are stealing from youtube. The nerve of some people.

      --

      Karma: 2.71828182846 (Mostly due to small, fun pills)
    2. Re:We want to see the vids, not RTFA :) by Taulin · · Score: 1

      I agree. It sucks when youTube looses revenue on products they didn't even make, pay for, or have the right to redistribute.

    3. Re:We want to see the vids, not RTFA :) by Tjebbe · · Score: 1

      i love the one for the magnavox odyssey 2

    4. Re:We want to see the vids, not RTFA :) by aliquis · · Score: 1

      Better sue them for 1.6 trillion of lost income. Imagine how much money everyone must lose on youtube! ... But maybe the law doesn't apply to everyone (Already seen here in Sweden where The Pirate Bay was taken down for, uhm, I don't know =P)

  15. My personal favourites by Anonymous Coward · · Score: 0

    There's nothing like watching William Shatner trying to sell Vic-20s. And George Plimpton enjoying the total destruction of a planet on his Intellivision.

  16. Is Zelda Rap present? by Phyrexia · · Score: 1

    Nothing of this sort can be complete without it.

    http://video.google.com/videoplay?docid=-271399411 6796945354

    1. Re:Is Zelda Rap present? by Anonymous Coward · · Score: 0

      Yes, it was present in TFA.

      Thanks for your contrubition.

    2. Re:Is Zelda Rap present? by Anonymous Coward · · Score: 0

      You are willcome.

  17. Dupe? by Xhris · · Score: 1

    Isn't this a dupe from a few months ago??

    1. Re:Dupe? by Drooling+Iguana · · Score: 1

      It's a dupe from 30 years ago.

      --
      ... I'm addicted to placebos
  18. 128-bit by tepples · · Score: 1

    The powerful Xbox had a PC-like design and used a 128-bit modified Pentium III processor (running at 733 MHz). Hmm. That should read 32-bit Pentium-III. There was no 128-bit CPU from Intel. :-) How many bits wide are SSE vector operations?
    1. Re:128-bit by teebob21 · · Score: 1

      128.

      (Filler content to make this post long enough.....there, that should be plenty.)

      --
      khasim (12/9/06): In a blind taste test, more people preferred Coke over the Pepsi that I had previously pissed in.
  19. PS3 over priced?! by RyuuzakiTetsuya · · Score: 2, Informative

    Fairchild Channel F console cost 170 bucks in 1976.

    In constant dollars.

    It would've cost as much as a high end ps3.

    The Fairchild didn't even support BluRay!

    --
    Non impediti ratione cogitationus.
  20. Remember This Atari Game? by DigitalRaptor · · Score: 1

    I'm trying to remember the name of an Atari game where crap was flying towards you from the top of the screen. Things shaped like honeycomb cereal come to mind.

    Anyone remember it?

    --
    Lose Weight and Feel Great with Isagenix
    1. Re:Remember This Atari Game? by frogstar_robot · · Score: 3, Informative
    2. Re:Remember This Atari Game? by adaminnj · · Score: 0

      sounds like tempest to me

      http://www.videotopia.com/games.htm

      it's about half way down the page. there is a pic on the page

      Tempest, Atari Inc., 1981. The first Atari game to utilize a color vector display, Tempest featured surrealistic 3-D wireframe graphics. The game was inspired by a dream of the designer's and was an instant hit. Interest in Tempest has remained strong as evidenced by the recently acclaimed Tempest 2000 for the Atari's defunct 64-bit Jaguar multimedia system, the popular Sega Saturn, Sony Playstation, and personal computers.

      --
      I'd Tell you all my secrets but I lie about my past
    3. Re:Remember This Atari Game? by DigitalRaptor · · Score: 1

      Bless you! That's the one.

      My cousin used to kill me at that game (since it was his and I only got to play when I'd visit).

      Time to go into training for some payback...

      --
      Lose Weight and Feel Great with Isagenix
    4. Re:Remember This Atari Game? by adaminnj · · Score: 0

      naww it's not tempist

      --
      I'd Tell you all my secrets but I lie about my past
  21. One of those ads could be reused today by Anonymous Coward · · Score: 0

    Sony PS3 Does, What Pretendon't

  22. My machine was better than 2600 by RandySC · · Score: 1

    In 1977 I had a Sears Roebuck Telegames, which was a 2600 with the Sears branding. Bow before me, lesser geeks.

    Before that I had a Unisonic pong/skeet shooting game that had a gun for the shooting.

    --
    Organization: alphabetical, sometimes numerical or messy
    1. Re:My machine was better than 2600 by KatchooNJ · · Score: 1

      Ah yes... the Sears model of the VCS. :-) I actually still own a working one! (You can bow before me too! lol) It also came with a different game... Air Sea Battle! It was better than Combat that came with the standard VCS console. ;-)

      --
      "Never give up, for that is just the time and place when the tide will change." -Harriet Beecher Stowe ^_^
  23. Minor Branding Issue by macserv · · Score: 1

    Since I'm big on respecting the brands these companies develop, I'll point out that "Nintendo Wii" is incorrect. It is simply, "Wii". If you want to throw the maker in there, it should be called, "Wii from Nintendo".

    Damn, well, that fills my Geek Quota for about a month... I'm outta here.

    1. Re:Minor Branding Issue by Anonymous Coward · · Score: 0

      Since I'm big on respecting the brands these companies develop, I'll point out that "Nintendo Wii" is incorrect. It is simply, "Piss". If you want to throw the maker in there, it should be called, "Piss from Pretendo". There, fixed it for you.
    2. Re:Minor Branding Issue by Twisted64 · · Score: 1

      What, like the Megadrive from Sega, and the Playstation from Sony? It may be correct, but at least you avoid confusion - Megadrive sounds like a new storage medium, and we all know what Wii sounds like without the Nintendo.

      --
      Consciousness is a myth. Trust me.
  24. Popups. by SanityInAnarchy · · Score: 1

    I was considering firing up my 32-bit browser or my Mac to check out the Flash, but then they had to hit me with a DHTML... I mean, an AJAX popup.

    Well, fuck them. It wasn't very interesting anyway.

    --
    Don't thank God, thank a doctor!