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2007 the Best Year Yet For PSP & DS

ElFozzie writes "From a handheld perspective, Pocket Gamer has posted a couple of features offering a positive viewpoint on the reasons why both PSP and DS might have a very happy new year. Tellingly, whilst the PSP piece focuses on a range of new potential developments from new peripherals and downloadable video content to price drops and even a new version of the handheld system, the DS article simply highlights 10 top games titles due to hit the streets in the next 12 months. On one level this could be argued as a reflection of the divergent strategies of the two devices and companies, with Sony trying to establish all-singing, all-dancing, all movie-music-and-gaming 'entertainment platforms', whereas Nintendo have focused solidly upon one core area. However a simpler argument would suggest it's merely underlining why Nintendo has raced ahead this year and the lesson Sony are going to have to learn if they are to have any chance of a truly prosperous 2007 — "It's about the games stupid!""

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  1. Prediction by popo · · Score: 4, Insightful


    The development of MMORPG's for handhelds is going to be simply enormous.

    Just wait until the crack addiction can be taken anywhere...

    IMHO, the company that gets there first (and does it well) could easily win the battle.

    --
    ------ The best brain training is now totally free : )
    1. Re:Prediction by Martin+Foster · · Score: 4, Insightful

      That would probably be popular for a certain segment of the population. However, I would imagine that there are still several people out there who want a handheld gaming system to be able to play short quick games in between intermissions in their lives. Something as demanding as a MMORPG game is not something you can turn on, play for five minutes while the kid takes a nap and close up when (s)he cries.

      There is an entire market of novelty toys that play games like poker, sodoku and so forth. This shows that people want something small, portable and quick to put down in a matter of seconds. Again a game that requires online play, cannot be really saved in a current position (put down, change diaper and take up again) is not really suited for this type of gameplay.

      Besides, to play online you need STABLE hotspots and LOTS of battery power since WiFi will generaly kill your batteries faster (so the PSP may not be a great candidate for this). Hardly what I would call portable with the current connectivity available in a city now.

  2. it's certainly ironic by macadamia_harold · · Score: 4, Insightful

    On one level this could be argued as a reflection of the divergent strategies of the two devices and companies, with Sony trying to establish all-singing, all-dancing, all movie-music-and-gaming 'entertainment platforms'

    If that's their strategy, it's certainly ironic; Sony's content arm (Columbia, Sony Music, etc) has historically hobbled their hardware divisions like SCEA (playstation, psp, digital walkman) to the greatest extent possible. What they don't seem to understand is that the more they tighten their grip on digital media, the more hardware sales will slip through their fingers...

    1. Re:it's certainly ironic by thatguywhoiam · · Score: 4, Insightful
      If that's their strategy, it's certainly ironic; Sony's content arm (Columbia, Sony Music, etc) has historically hobbled their hardware divisions like SCEA (playstation, psp, digital walkman) to the greatest extent possible. What they don't seem to understand is that the more they tighten their grip on digital media, the more hardware sales will slip through their fingers...

      Tarkin references aside, its worth elaborating on this a little, as it is emblematic of a bigger fight.

      Sony's various content arms have tried like hell to hamstring their electronics divisions over the last few years, ever since 'the gloves came off' as far as the RIAA/MPAA goes - but with what I would call limited success. Sony BMG were able to roll out their rootkit with no input or interference from Sony Electronics for instance.

      But here's the thing - hardware sales dwarf content sales. Absolutely dwarf them, something like 10-to-1. This is not just true of Sony but the entire industry. Hardware simply generates a hell of a lot more money.

      This is why the iPod goes like crazy, and Apple does its placating DRM-lite (although any is bad) on their content, so they can get the juicy hit singles that power iTunes while really making the money off the hardware sales. Its also why Microsoft created the Xbox and Zune.

      But you end up with a crazy situation. As Lessig points out often, the content people swing way above their weight class legislatively, when you take into account the actual money generated. They get the protectionist laws passed that they like. And the hardware guys mostly sit mum, with Intel putting their hand up every so often, offering to be helpful. The content guys know they are fighting for their lives, and need to fight dirty to keep anything like the level of cash flow they are used to. (I choose that word carefully - they fight dirty - there is no other way to put it really). Hardware guys maybe know that they will be around forever, who knows why this is.

      Now, back on topic, as far as Sony Electronics goes, we can see evidence of the backlash in recent products. Keep in mind that 'recent products' is a wide area for a slow-turning behemoth like Sony. But the most recent and prevalent example, the PS3, plays no DRM'd files. Not a one - its all straight down the middle MPEG1/2/4. And it has regular card readers - compact flash, SD etc. Won't play WMA, won't play anything DRM'd at all. And runs foreign code. Contrast that with the PSP which plays open formats but not unsigned code, contrast that with previous Sony products prior to that which have Sony-special hard drives, memory cards, fucking power plugs, everyting. It seems like a trend. Even the phones follow this, they are backing away like crazy even as their co-branded record label and movie studio scream their fool heads off.

      Who knows where it will net out but lets hope that Welsh guy they have for a CEO now has given the electronics guys their balls back. Where they belong, not as cat's-toys for SonyBMG. (Also lets hope they medicate Kutaragi. Yeesh.)

      --
      If Jesus wants me it knows where to find me.
    2. Re:it's certainly ironic by justchris · · Score: 4, Interesting

      That's not really true. If the PS2 did make a loss initially, it was very small, and was only for the first couple of months.

      Contrary to popular belief, what Microsoft did, and what Sony is doing now is not standard in the industry. Especially in the case of the original Xbox, which was never profitable on the hardware, which is why Microsoft killed it so quickly and thoroughly. The reason is, unlike every other company, Microsoft purchased the parts wholesale and put them together into the Xbox case. All other consoles (including the 360), the company contracted to fabricate the parts themselves, so basically they pay a license fee to the original developer of the hardware, but they build and combine the hardware in their own fabrication plants. That's why there are usually hardware shortages when a system initially launches, because the company has to either open up, or convert, fabrication plants, and get them up to speed.

      Because they're actually building the hardware themselves, instead of just buying it prebuilt, when the cost to build the hardware is reduced, the company saves money. In the case of the original Xbox, when the cost to produce the hardware was reduced, it wasn't Microsoft who was making more money. They were still paying the same amount per chip to Intel & Nvidia, even though the chips became cheaper to make.

      Microsoft learned their lesson, and the 360 is both designed and constructed much more like a home console gaming machine than the original Xbox, which was basically a miniature pc sold for about half the price an equivalent pc would cost.

      Also, while hardware does produce more revenue than software, software produces more profit. There is a reason that Nintendo is the most profitable of the console makers, and always has been. They concentrate on software, so have the smallest revenue of all, but still end up with the greatest profit.

      --
      just some guy
  3. It's interesting by seebs · · Score: 4, Interesting

    I picked up a PS3 (for Linux) and I've been hanging out with PS3 users. It's fascinating. They have no idea about content restrictions. When I posted a comment on my blog about how annoying HDCP is (if I didn't have it, I'd be running my PS3 at 1920x1200... But it's impossible in my setup because of HDCP), I got a bitchy remark from someone who insisted that Linux has full access to the hard drive, and just doesn't read the PS3 filesystem. No, Sony actually virtualizes the machine so you see only the part of the disk that doesn't have any Sony data on it.

    The war between Sony's content and hardware people is pretty vivid here.

    --
    My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
  4. Re:Wii doesn't win. PSP wins. by PhoenixFlare · · Score: 3, Interesting

    And meanwhile, for every "dedicated hardcore fan" that buys a PSP to hack to pieces, there's 1+x people from many other groups buying a DS. The homebrew may be infinitely cool, but I think you're being a little delusional if you think that's going to propel it past the DS (which, i've heard, has homebrew options of its own). Last time I saw some (Japanese) sale numbers, the DS was beating the PSP almost 4:1 in sales.

  5. What? by Mongoose · · Score: 3, Informative

    I don't like articles like this when they ignore product releases, because it's not in their region.

    You can play Metal Gear: Portable Ops, SEGA's star gazer title, and use the mapping software in Japan for the GPS unit already. Even the US Firmware has had PSP camera support for a long time now. The thing is with PSP you can use hardware from any region with your PSP. I have had several of add-ons for some time on my PSP. Vaporware? My ass. The more 'region-free' game hardware get the more annoying these articles become. Often it's cheaper to import some add-ons than buy them local anyway if you buy bundles with software.