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OLPC's UI To Be Kid-Tested In February

dfoulger writes "The AP is reporting that kid testing of Negroponte's '$100 Laptop' starts in February. This article is some of the first mainstream coverage of just how different the user interface of the XO Computer is — it ditches the traditional office metaphors in favor of a 'neighborhood' and an activity-based journaling approach. Video of Sugar, as the UI is called, has been out on the net for a while, and Popular Science recently gave the color / monochrome display a 'Grand Award' in its 2006 technology roundup. What do you think of this new UI?"

5 of 140 comments (clear)

  1. Not sure about that UI... by kebes · · Score: 5, Insightful

    First off, I'm a big supporter of the OLPC project. I think it's a fantastic idea that will do alot of good.

    The UI they have created (see video) seems like a strange choice, however. It is a very simple and seemingly restrictive interface. It appears childish and maybe even somewhat insulting to the user. I thought that the OLPC was supposed to specifically encourage children to (1) truly learn how to use computers (not merely use them as applicances), and (2) encourage them to tinker/modify the system.

    With regard to (1) it should be clear that providing a contrived UI specifically tailored to 'kid tasks' may be useful for the first week, but ultimately is a disservice to the children, as they are not learning about the true power and beauty of computers. They are not learning about modern computer capabilities or conventions if they are stuck in a primitive UI.

    With regard to (2), my understanding was that Linux was chosen as the OS specifically because it allows for the students to modify, tinker, extent, and customize. The idea was that (unlike with a proprietary OS), they would be able to learn about the inner functions of computers and become truly interested and skilled with computer work. A simplistic UI that hides the true behind-the-scenes working of the computer hardly accomplishes this goal.

    I may be mistaken about the UI. Perhaps what we see in the demonstration is an introductory UI that will be used by very young students (with a more normal GUI and system behind the scenes? ... accessible to students if they have the desire/skill to use it?). Hopefully that simple UI can be switched to a 'real' UI and this will be done for all but the youngest students.

    Kids are very smart... and I believe they would have little trouble dealing with a modern, full-featured UI and OS. So why the simplistic interface?

  2. Re:How about reading and writing? by MikeFM · · Score: 4, Insightful

    Sadly, the three Rs are not enough to create a strong workforce. Computers are the most flexible and therefore most important tool we have and therefore it is important to learn. It also gives incredible access to a huge library of information and powerful communication tools. I'd say learning to read, do basic math, and use a computer should be the basics of education. As for writing I guess it's a cute historical footnote but not overly important. I'd teach basic block letters and of course grammar and spelling but wouldn't waste time on learning cursive.

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  3. Wrong focus by PurifyYourMind · · Score: 4, Interesting

    They need to test with adults. There's a reason there's a cliche of "my kid fixed the VCR, computer, etc."--because kids' brains are sponges for new stimuli. They're still forming their how-the-world-works schemas and can easily adapt to new things. Adults, even ones who haven't used computers, are going to have more fixed ways of going about things, less willing to learn new concepts, less patient, less curious (just as a general rule.. I've known some older people who are insatiable learners).

  4. Re:URL Bar by Nazgul_Cro · · Score: 5, Informative

    There IS an url bar. It is just hidden behind the title bar. When you click on title bar, you can type regular URL.
    Too bad the video does not show it, it actually misleads a lot of people in thinking the same way you did :)

  5. Experiences porting software to the OLPC by SimHacker · · Score: 4, Informative

    I just received one of the OLPC beta test laptops, and I've played around with it and started porting some X11 software to run on it.

    The hardware is very nicely designed, and has a cool, unique look and feel, although it's in the very early stages and still has some rough edges and unfinished pieces.

    The touch pad doesn't currently work very well, due to a combination of hardware and software problems: the cursor jumps around and stalls, and the left and right sides (for writing with a stylus) are not currently active. But a USB mouse works just fine. The keyboard is hard for me to use because it's so tiny, but it's good for kids because it's simple and spill proof, and only requires a light touch.

    The screen turns around and folds over so you can use it in "book mode" without the keyboard or touch pad. The game controller buttons (and camera and microphone) on the screen are usable when it's in book mode. The round four-direction joystick pad and the triangle/square/circle/x game pad seem to send the same arrow key escape codes, and don't auto-repeat, but I think that's a matter of software that will be addressed in the future.

    The camera is on the right edge of the screen, and doesn't turn inwards, so your face appears at the edge of the screen instead of being centered. It would be nice for the camera to be centered at the top edge of the screen, but currently there is no any room for that, and it would require a redesign of the case. The directional pad sticks down sometimes when you rock it to the left, but I trust that and other problems will be shaken out in future versions of the hardware.

    There is an SD card reader hidden on the bottom on the screen, but no disk drives showed up when I typed "df" after I inserted an SD card, and the spring loaded ejector didn't work so I had to pull it out with my fingernails. Again, I expect this kind of software and hardware stuff to be fixed in later versions -- that's why they're doing this beta test: to shake out problems like that.

    The antennas are very cute, and give it an anthropomorphic look like a puppy dog's ears, that I think kids will dig. (Somebody's got to port XEyes, XNose and XMouth to OLCP so it has a face, to complete the look!) It took me a minute or so to figure out that they also function as latches to allow the screen to be opened. I was excited to open the screen the first time I saw it, but I was careful because didn't want to hurt it -- however, kids might break something by trying to pry the screen open before they figure out you have to rotate both antennas to unlatch the screen. I'm afraid that they might get broken off easily, and they're kind of clumsy when then laptop is in "book mode", if you don't tuck them in by opening the screen a bit so they will rotate around to their closed position. They don't latch the screen closed over the keyboard in book mode. When in laptop mode, the screen does not fold back as far as would be convenient. If you want to use a USB mouse or other USB device, external microphone or headphones, you must open up one or both of the antennae, which makes it more possible that they might get broken off.

    The screen is amazing. It's quite small, but extremely high resolution (200 dots per inch). The application I'm porting was designed for a large workstation screen, and it comes up with the text and graphics looking very tiny, but quite sharp. By default the display runs in 16 bit mode, at a resolution of 1200 x 900 (201x201 dots per inch resolution according to xdpyinfo). The supported depths are 16, 1, 4, 8, 15, 24 and 32.

    There are buttons on the keyboard that switch the display between color and monochrome mode, and control the brightness. The monochrome mode is handled by hardware -- the X server still thinks it's in 16 bit color mode, and the colors are translated to gray scales. However some of the monochrome gray levels show up as weird colors or diagonal cross hatching, unless the brightness is turned all the way down.

    Anywhere it

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