A Look Back at the Gaming News of 2006
Every year in gaming is interesting, but last year was ... special. Two major console launches, the rebranding of Windows-based games, a couple of magazine shutdowns, new sites, scandals, rumours, and the last 'real' E3 we're likely to see. Thankfully, several of the gaming sites have gone back to revisit some of the important bits from last year. Eurogamer has pulled out the biggest stories from the first part of the year, as well as the second half of the year, offering up a comprehensive piece called 'That Was The News'. 1up is highlighting some of their best gaming culture articles, with articles ranging from sex to humor, and then all the way back to Warcraft. Gamasutra does the same, with their ten most-read stories of the year giving a good snapshot of what was on the minds of gamers in 2006.
from Natural_Mystic at http://uk.gamespot.com/pages/forums/show_msgs.php? topic_id=25247543 :
First, we start with Sony itself. Yes, I was going to only make a timeline of the PS3 news, but how can you ignore this arrogance from late 2005?
Nov. 10th, 2005 - Sony is caught hiding a rootkit inside music CD's that place a virus on users computer. Sony's Tom Hesse defends the decision by stating that people don't know what it is, so they shouldn't care
Now that we know Sony cares about us, lets move on to the PS3...
Feb 27th, 2006 - Sony misses it's Spring launch date
May 8th, 2006 - Sony holds it's E3 conference announcing the pricing of the PS3 at $600/$500
May 8th, 2006 - New PS3 controller will have six degrees of motion, but no rumble feature. Sony's Phil Harrison states that rumble was last gen and no longer needed.
May 31st, 2006 - Sony's Phil Harrison denies copying the Wiimote and states that the PS3 will replace the PC
Sep 5th, 2006 - Gamers looking to get the best picture out of Sony's premium PlayStation 3 package will need to shell out extra for proper hookups.
Sept 6th, 2006 - PS3 is delayed in Europe until March 2007
Sept 6th, 2006 - PS3 launch shipment is cut from 2 million to 400,000 in the US (100,000 to Japan)
Sept 8th, 2006 - Sony's President admits that the company's hardware is in a current state of decline
Sept 26th, 2006 - PS3 first-party titles announced to be the same price as third party titles, at $59.99
Sept 26th, 2006 - Square Enix will not exclusively support Sony's PS3 as much as they did with the PS2.
Sept 29th, 2006 - Sony's President Ken Kutaragi states that his company does not care about the Xbox 360 and Wii competition.
October 12th, 2006 - Sony Exec calls the 360 and Wii "too expensive"
October 19th, 2006 - The infamous spec sheet comparison and how Sony claims the Xbox 360 requires HD-DVD to play games
October 20th, 2006 - Announced that Sony may have to replace your PS3 controller for you after it no longer holds charge
October 24th, 2006 - Sony sinks Lik-Sang
October 26th, 2006 - Sony's Q2 profits decrease by 94%
October 28th, 2006 - Sony president Ken Kutaragi said he expects the PS3 to be capable of running games at a stunning 120fps
October 30th, 2006 - PS3 will push Sony $1.71 billion into the red
October 31st, 2006 - Japan launch of the PS3 is cut to 80,000 units
Nov 8th, 2006 - Sony ships without update. You must update your PS3 out of the box in order to use PlayStation Network
Nov 9th, 2006 - NBA Live 2007 is cancelled on the PS3
Nov 9th, 2006 - Oblivion is pushed back from launch title to Jan 2007
Nov 10th, 2006 - Sony's Phil Harrison states that he can no longer confirm a March 2007 launch for Europe
Nov 11th, 2006 - PS3 launches in Japan and rewards few
Nov 11th, 2006 - Sony unprepared for Japan launch
Nov 14th, 2006 - Sony will miss 400,000 unit target for the US. Approx 150k to 200k will be shipped for launch
Nov 14th, 2006 - PS3 has backwards compatibility problems
Nov 16th, 2006 - PS3 downscales 720p games instead of upscaling to 1080i
Nov 16th, 2006 - Sony's Jack Tretton comments on the PS3 BC problems and states that the Wii has 0 backwards compatibility
Nov 20, 2006 - NYT not impressed with PS3
Nov 20, 2006 - Game Devs Prefer 360
Nov 20, 2006 - PS3 annoys Joystiq
Nov 21, 2006 - PS3, PSP Rainbow Six held till '07
Nov 23, 2006 - Saving Sony, one console at a time
Nov 25, 2006 - Sony retracts 1080i fix statement, leaving customers in lurch.
Nov 26, 2006 - More PS3 exclusives head to 360
Nov 26, 2006 - Bloomberg: Sony missed PS3 ship targets
Nov 30, 2006 - Sony shuffles senior execs
Nov 30, 2006 - Analyst: "I cannot imagine a PlayStation 4"
Dec 4, 2006 - Sony Australia: Wii "More Fun" than PS3
Dec 8, 2006 - Court rules for Immersion; Sony to pay up
Dec 11, 2006 - Industry watchers weigh in on "record-low tie ratios" for Wii
Consoles being massively under-supplied at launch!
Gamasutra does the same, with their ten most-read stories of the year giving a good snapshot of what was on the minds of gamers in 2006.
Gamasutra is targeted at game developers, so this is a good snapshot of what was on the mind of game developers, not gamers per se. I realize that probably most game developers are also gamers, but they really are in a different category.
Taking guns away from the 99% gives the 1% 100% of the power.
Proper format for posting here:
Opening Sentence -- A strident sentence declaring your steadfast allegiance to one of three multi-national electronics companies, followed by a detailed description of exactly why said company cares about you deeply, both as a consumer and an individual. This sentence should include liberal usage of the terms "next-gen", "the gaming industry", and "fanbois", and should be followed by several line breaks and possibly an emoticon.
Martyr's Tale of Sacrifice -- Wherein the author should detail the trials and tribulations which he endured to purchase his product of choice. If possible, this dilemma should be immediately related back to the product's amazing sales performance, in contrast to the utterly dismal sales of its competitors.
Martyr's Tale of Martyrdom -- In keeping with the general tone of the opening paragraph, the next section of your post should be a desperate lament to those who are polluting the internet with $_SYSTEM bashing. It should also be mentioned at this point that Slashdot is now controlled by a shadowy cabal of $_OTHER_SYSTEM supporters who are misrepresenting the true public opinion of this issue for their own personal gain and popularity.
Links to Blog Entries -- Next, we move into the 'discovery' phase of the post. Here, a list of links to blog entries should be detailed. It is important that very few of these entries actually contain any useful information, and even more important that none of them are links to respected news outlets -- These should be remedially written diatribes about the superiority of $_SYSTEM that include a photograph of a display box on a shelf in Kalamazoo to demonstrate, beyond a shadow of a doubt, that nobody is buying $_OTHER_SYSTEM.
Reference to Overblown Technical Deficiancies -- Whether it's a faulty piece of nylon, or an unsupported specialty video mode, every technical product will have initial mechanical glitches. Exploit this to hammer home your opinion! Completely ignore all statements, fixes, or recall attempts issued by the company and make sure to do everything in your power to illustrate $_OTHER_SYSTEM as a faulty machine that was created solely for the purpose of fleecing computers. This is a good time to refer back to the theme of your Opening Sentence and mention that the manufacturers of these systems are simply money-grubbing capitalist automatons, while the manufacturer of YOUR system operates from a place of pure altruism, happiness, and flying unicorns.
Summary -- This can be anything from a simple rephrasing of your opening statement to something more dramatic and edgy, such as "I CANT BELIEVE YOU BOUGHT A $_SYSTEM SUCKERS!!!" in all caps. While the content of this may very, make sure to employ a tone of overwhelming gravity -- lest people forget, you are discussing video game consoles here and this topic should be treated as the massively important and life-changing decision that it is. No hyperbole could EVER be too overblown to emphasize the importance of your choice of entertainment products, so make sure to use plenty of phrases like "I'd rather die than...", "Sure, idiots might think that...", and "Jesus christ, are you fucking retarded?" Another valuable tactic is to use comically exaggerated descriptions of physical violence to explain what would happen to anybody who tried to "force you to buy/play a $_OTHER_SYSTEM", as electronics retailers are often known to do.
Hopefully this has been a helpful primer to entering the Great Console Debate of 2007. Follow these simple guidelines and watch opinions sway!
You couldn't think of a shorter way of telling us that you don't want to buy a PS3?
If Jesus wants me it knows where to find me.
'Real' is a matter of opinion -- some might say the more recent E3's degenerated into something more and more fake (ie. smoke and mirrors) as time went on. From oversized booths to expensive parties and the like, it probably ate more than its share of marketing (vs. development) dollars from most game publisher's budgets.
There's one other trend where I think 2006 has really excelled - though 2005 wasn't much better:
Selling half-finished games.
On the PC, this is currently the major problem. I've played so many games in '06 that were clearly not released "when done", but much earlier. Massive gameplay problems, huuuge AI errors, crippling graphics problems. Ever since the Internet and widespread broadband adoption have made patching easy, it seems companies ship when it's half done and hope they can work the major bugs out between gold master and first week of sales.
And I don't mean small bugs. I mean game-stopping problems. Check the forums for any of the large games. Crashbug here, unplayable due to bug X there - and that's months after the initial release in many cases.
Assorted stuff I do sometimes: Lemuria.org
Here's some key points that I want to comment on from is article.
Investing a lot of time in something is worth more than actual skill.
This is just not true in WoW. This is my Rogue's gear... full epics, some of the best on the server I play on. So you can safely say I've spent a lot of time playing (my /played is 250 days or so). So, according to this article, me having spent all this time playing means I'll automatically be awesome in pvp because of my gear, right? Right, except for the fact that I've been killed by Rogues, Hunters, Warlocks, and Priests in gear not only worse than mine, but gear so bad they might as well have been naked. Skill matters. Gear only helps people enhance skill they already had, it does not magically one shot your enemies. Some classes are more gear dependent than others (an undergeared warrior, for example, is going to have a really hard time beating a rogue like mine) but that's more of a problem with class balance than some huge design flaw.
Group > Solo
Yes, even though it has the most single player content of any MMORPG ever, WoW is not a single player game and I'm sorry. I really, truly am, this is not sarcasm. I used to be introverted online too, so I can understand people that don't want to group. But after I finally came out of my online shell, so to speak, I found that I loved interacting with people in MMOs, as much if not more (heh) than interacting with them IRL. It's so easy to run up to someone and start a conversation in an MMO. I can give you an example. Once I was in Silithus, killing some mobs that drop an item I needed for one of my tradeskills. I accidentally aggroed a few too many of these mobs and nearly died. This priest walked up to me, we weren't grouped and I hadn't ever seen him before, and said "Looks like they took a bite out of you!" and buffed me up and healed me to full. This is an example of how easy it is to reach out and make a difference, even to complete strangers in an MMO. I think it actually helps people who are introverted in real life venture out of their shell a bit and experiment with being a more social creature. It worked for me, at least, and it's one of the reasons I love the game.
At this point the article talks about guilds, and says, "It's a very weird social environment with the same dangers as nationalism and flag-waving." Sure, some guilds are like that. Some aren't, and I've found that the best guilds on a server almost always have good relations with most if not all of the other guilds on a server. Of course you get the occasional elitist attitude guilds, but take my guild for example. On Whisperwind, we're one of the most progressed guilds (several bosses down in Naxx, the hardest 40-man raid dungeon) yet we don't snub new players that apply to our guild. The rule is, two sponsors and you're in. That's almost the only requirement. We've had people way below 60 join because they had a couple friends sponsor them. I guess my advice to someone that thinks guilds are bad is to find a better guild or start your own. It may be a hard search, but well worth it.
[you can be banned for using] profanity (even though there is an in-game language filter, to say nothing of free speech)
I'm a pretty die-hard liberal but I had to laugh at this point. Someone is seriously demanding free speech in a video game?