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Mac OS X Versus Windows Vista

An anonymous reader writes "With Macworld set to start Jan. 8, InformationWeek has a detailed comparison that pits Mac OS X against Vista. According to reviewer John Welch, OS X wins hands down. The important point: he doesn't say Vista is bad, just that technically speaking, OS X remains way ahead. Do you agree?"

12 of 697 comments (clear)

  1. .NET by iJed · · Score: 5, Interesting

    In my opinion the only place where Windows is really far ahead of Mac OS X is .NET. Or more specifically: C# 2.0. C# is simply the nicest programming language and .NET the most consistent and easiest API that I've ever used. I went from a Java and Obj-C advocate to a C# maniac in about one month of using it. The biggest drawback with .NET is Visual BASIC which is horribly verbose and seems to attract idiot developers.

    I think it would be great if Apple would adopt C# as the future of development on Mac OS X. I hate to say this but in comparison Objective-C 2.0 looks positively dated.

    Other than .NET I think Mac OS X 10.4 and the up-comming 10.5 are still much better operating systems than Vista. Mac OS X is more consistent, nicer to use and is more stable than any version of Windows I've ever seen.

    1. Re:.NET by TheRaven64 · · Score: 3, Interesting
      I haven't used C# much, and not used C# 2.0 ever, but my understanding is that is is semantically similar to Java. Here are a few things off the top of my head that I can easily do in Objective-C that I can't in Java (all of which I have used in real code):
      1. Enumerate all the subclasses of a given class, or classes that implement a particular interface, including those supplied in plug-ins, at runtime.
      2. Call methods by name.
      3. Query whether a delegate object implements a given method, allowing for informal protocols.
      4. Handle the case where an object tries to call a method on my object that doesn't exist, to allow the simple creation of generic proxy objects.
      5. Add methods to a class, even if it's part of the standard library and I don't have the source code (I can even do this at runtime, although it's messier, and I haven't ever needed to).
      6. Separate the allocation and initialisation of an object into separate methods, to allow different allocation policies to be implemented (e.g. pools for commonly re-cycled objects) transparently to users of the class.
      Perhaps C# 2.0 has these features, but Objective-C has had them for years.

      As to preferring .NET to OpenStep, I suppose everyone is entitled to an opinion, but I find this one very difficult to understand.

      --
      I am TheRaven on Soylent News
  2. Inactive windows - he's got it wrong by natd · · Score: 5, Interesting
    TFA has quite a bit about how OS X does a better job of making it clear which windows are active/inactive etc.

    His example is of Safari in the background of something else, and the Back/Forward/Reload/Stop buttons being greyed out. On Vista, he points to the similar buttons still being full colour and equating that to confusion.

    The only reason his Safari buttons are grey is because he hasn't loaded a web page and has nothing to go back to, reload or stop. In OS X, with a page loaded those buttons would indeed look active. Yes, I just tested ;)

    --
    Only big ligs use sigs.
  3. Ever used Python, OCaml, Common Lisp, Smalltalk by Anonymous Coward · · Score: 3, Interesting

    It sounds like you have had limited experience with various programming languages. Most of the best features of C# 2.0 have been available in other languages for some time now. In the case of closures, Lisp has offered them since as early as the 1960s! The OO capabilities of Smalltalk are still superior to that of C# 2.0. OCaml has a far more performant and portable bytecode interpreter than .NET, while also allowing for native binaries on Windows, Linux, *BSD, and most commercial UNIX systems. Python offers a practical mix of OO and functional features, while also being very portable, and offering a very practical and complete standard library.

    I consulted with some developers recently who thought C# 2.0 was the top dawg. After a 15 minute introduction to Python, they were sold. I have talked with them since then, and they are quite glad they switched to Python for their development. It not only has increased their productivity, but it has allowed them to easily move from Windows Server 2003 to FreeBSD and Solaris, decreasing their server costs while also vastly increasing their performance.

    C# 2.0 is lightyears ahead of Java. But compared to other languages, Java shows signs of severe mental retardation, and C# 2.0 looks like a preschooler.

    1. Re:Ever used Python, OCaml, Common Lisp, Smalltalk by FreeUser · · Score: 5, Interesting

      C# 2.0 is lightyears ahead of Java. But compared to other languages, Java shows signs of severe mental retardation, and C# 2.0 looks like a preschooler.

      Unfortunately I have to develop software in the real world. This (for the most part anyway) completely rules out every language you suggested. It sounds like you lack experience programming in the real world.


      In the past I have worked with trading companies on various exchanges (FTSE in London, NYSE in New York, CBOE & CME in Chicago, etc.). It doesn't get much more "real world" than winging around millions of dollars, pounds, and euros electronically in markets where seconds can mean the difference between profit and loss. Many of the infrastructure components for the real-time trading systems used were written in Python (the speed of development and platform flexibility made it invaluable), so your notion that Python programming isn't done in "the real world" is more than a little misguided. Of course, if your "real world" is limited to the subset of computers running Microsoft Windows, then I can understand how your impressions of "real-world" computing may have been skewed.

      Of course, I quite like Ruby, but Python is very nice for what it does, and has many more real-world applications already in use than you realize.

      --
      The Future of Human Evolution: Autonomy
  4. My $.02 by OSXCPA2 · · Score: 5, Interesting

    I use Windows XP at work and OSX, FC3, Win2000 and XP at home. I am a heavy duty business user and student developer. I offer the following observations:
    1. I use OSX primarily, on a pre-Intel iMac. Speed is good. System slowdowns are generally longer under Windows than OSX, but the 'pinwheel' in OSX drives me insane.
    2. The UI and system administration tools in OSX are hands-dows way easier to use. I used every version of Windows from 3.1, and worked at a support desk in college - and once I learned OSX (ok, BSD) - style system maintenance and operation, I never went back. *NIX is far more discoverable and has a well-engineered feel that I like.
    3. I have yet to run into any software package that I needed that did not have a counterpart on Mac.
    4. I still have not played Half-Life 2. I do not need to, but I would like to, and I bought WinXP just to do so. I can't really blame Apple for this. In fact, Apple, by moving to Intel, has made it easier for their user base to access windows apps. Microsoft, by making it more difficult (from what I've read - haven't tried it yet) to run Vista in any kind of virtual environment is not really helping the user base much. Although they probably don't care about Mac users, there are many business reasons to support virtual environments, from posts I've seen on /.
    5. Searching in OSX returns better results than WinXP or 2000.
    6. Mac help, for system related issues, returns more relevant results than WinXP or 2000.
    7. Mac hardware just works. I have a hetogenous network - my Mac has no problems, nor does my FC3 laptop. I have a dual-boot PC with WXP and 2000 - 2000 recognized my wirelss card and the built-in ethernet adapter. WXP doesn't have a driver for the built in. The wireless card has a driver, but cannot acquire a network address from my AirPort. Win2000 has no problems with the wirelss card or network address. The driver in both OSes is up to date. I should NOT have to put in this much effort, especially for supposedly supported hardware - it stuns me that 2000 is actually better at 'figuring out' what to do than XP. Needless to say, the Mac setup has never caused any problems for my Mac hardware.
    8. Development - I do mostly Java and Ruby. Java runs pretty much identically on both boxes, but setting up newer versions of the Java environment is more difficult on Mac. Installing and configuring Ruby also requires a lot more effort. However, it is easier to troubleshoot in the Mac environment. XP and 2000, the installs seem to 'just work' but if they go wrong or there is a misconfiguration, it is a lot harder for me to figure out what went wrong.
    9. Licensing - I can install my OSX CD/DVD on any Mac I have, no registration necessary. I do not do this, but I can. Windows XP, I installed and because it couldn't get on my network, I had to use the dial-in service to validate my copy of XP, which was a PITA.
    10. I took C in college, working in a UNIX environment. It was amazing and taught me a ton. I took Java in college, working on a PC with NetBeans. Worked great. I used VBA to do corporate work and learned two things - first, an IDE is very nice, especially to learn UI implementation and second, VBA makes it way too easy to write crap code. You can write crappy Applescript too, but I've seen far less of it. Xcode is a nice balance and can hit multiple targets. I like it, although I've not done much Objective C work.
    11. I like scripting and *NIX tools. Scripting is far easier in a *NIX-like environment than on Windows. Yes, there is Cygwin, but that was designed to remedy the lack of such tools in Windows.
    12. C# for web development is, in a word, crap. Sure, it is easy to learn. Sure, it is free. Sure, the MS IDE is ok if you choose to use it. HOWEVER, it is so wrapped up in Microsoft-specific 'stuff' it sucks to use. Example - to simply change the color of a button in a web-form, I spent several hours working through my code to see what went wrong. I sent it to my professor, who told me it was fine and worked. I was mystified

  5. Re:It doesn't matter by ScrewMaster · · Score: 4, Interesting

    Off topic a little (okay, a lot), but your comment applies to programming languages as well. When I was coding for the MCS6502 on an Apple ][ in 1978 or so, I had every instruction, every variation, every addressing mode in my head. The code just flowed. No need to waste time referring to documentation once I had learned the instruction set ... my fingers never left the keyboard.

    Flash forward twenty nine years. Nowadays, programming environments are so complex (I won't use the term "sophisticated", necessarily) that no mere human mind can easily encompass them in their entirety. Yes, there may be a function that does exactly what you want, but odds are you won't remember it's there (if you ever did know) and will just write it yourself anyway. Most developers I know (myself included) settle for a "core library" of features and functions in a particular language, functions that do the majority of what we need. To do otherwise would mean continually searching through programming manuals trying to find some little-used feature which might (or might not!) actually be there and might (or might not!) do what you really want. Not worth the effort: just do it yourself and get it over with.

    Language and operating system designers rationalize the insane complexity of their creations by saying, "yes, it's true, no programmer/user will ever use all of what we provide, but the subset of features each programmer/user chooses will be different, so we have to put in the kitchen sink." Now, that is true to a degree, but I think that in many cases they have simply gone too far and productivity has actually suffered as a result. At the very least, a large percentage of their oh-so-valuable features go unused by a large percentage of users.

    The reality is that it is usually the marketing departments that demand more and more stuff be added in order to make their claims of "ours is new and improved!" so they can achieve some unquantifiable degree of "market differentiation".

    --
    The higher the technology, the sharper that two-edged sword.
  6. Re:It doesn't matter by eclectic4 · · Score: 5, Interesting

    "As a cross-platform developer"

    I assume you realize you represent less than 1% of the computer using public's needs/wants as a cross platform developer (most of them wouldn't even know what that means).

    "At the end of the day though, I can do MORE stuff on Windows, and Vista will be no exception."

    Like what? You may be right, but usually in a "discussion" thread you have to actually put up examples. My mom used to use Word, a browser and an E-mail app on her old Dell. With a Mac she now plugs in her digital camera to get photos as soon as I told her she didn't have to do a thing outside of plugging in the camera to the machine (no driver installs, no app installs), and she's been playing with iMovie, something she wouldn't have dreamed she could have done so easily on a Windows machine.

    So, while you may be right, I think the majority of the computer using public couldn't care less about your statement, and more about what they want to do rather than what they can do. Remember, I may admit you are right (without examples that would be pertinent to the general public I can't argue anything), but for most people, OS X and their bundled apps are going to be far more rewarding, fun, stress free than anything similar on Vista. For games, BootCamp!

    --

    "The greatest obstacle to discovery is not ignorance - it is the illusion of knowledge." - Daniel Boorstin
  7. Apple needs a good desktop that is not a AIO by Joe+The+Dragon · · Score: 3, Interesting

    And the macpro cost is high and the mini is low end and hard to open.
    They need a mid-end system that does not have a screen build in.

  8. Re:It doesn't matter by ThePlissken · · Score: 5, Interesting

    Final Cut Pro is making more and more inroads on Avid's territory due to the fact that it is just so much more cost-effective. Avid is a system with machines in racks in a term gear room. Final Cut Pro is a Mac tower with some displays and an editing keyboard. Avid is still used more, I know this, but Final Cut is a very attractive alternative. We use both daily at CNN.

  9. windows is annoying by codemachine · · Score: 3, Interesting

    I've always found working in Windows XP to be frustrating and annoying, but never was able to articulate it as well as this author has (even though he was mostly referring to Vista). Of course any version of Windows is frustrating for someone used to Unix just due to its lack of certain features, but I found XP so much more difficult to adjust to than 98 or 2K.

    The fact that Windows XP is so incredibly verbose about what is happening is extremely annoying. Constant bubbles popping up from the system tray talking about hardware, updates, firewalls, unused desktop icons (yes, I know it can be disabled), etc. Dialog boxes popping up for everything. I just want the OS to leave me alone and let me work. But UAC in Vista will make this even worse.

    As the author mentioned, they also have the habit of renaming and moving commonly used tools, and making them harder to find for someone who really knows what they're looking for. Probably the worst example in XP was the changes to the control panels regarding network settings, workgroup computers, etc. Things that were easy to find in 98/2K became more difficult to find. Apparently Vista moves the "Add and Remove Programs" feature to "Programs and Features", and "Display" to "Personalization". I don't see how that makes the OS more intuitive to use at all, whether it is for a new user, or a power user with prior Windows experience.

    Despite having a much different UI than GNOME/KDE/Windows, I found OS X much easier to adapt to. The Unix underneath certainly helped a bit, but the bigger part was how things just worked. There are still a couple annoyances, 'Finder' being the biggest one (the unix command line somewhat mitigates this), but overall OS X is so much better at not getting in the way of the user.

    I think that if I could replace Finder with Windows Explorer or Konqueror (which I could probably do actually), I'd have very little to complain about on my OS X desktop. Add Fink and suddenly you've got something similar to Linux. Add Parallels and Boot Camp, or maybe free tools like DarWine and Qemu, if you need Windows applications. OS X has become the ultimate desktop (can run almost anything but Windows games), and Macs the ultimate hardware (can run OS X, Windows XP/Vista, and Linux on the bare hardware). The fact that Mac OS X has gotten faster every release, and Windows has instead eaten gobs more memory every release, is just icing on the cake.

  10. Re:It doesn't matter by gobbo · · Score: 4, Interesting
    however, like all programs that makes a task 'easy' tends to direct the user along it's prescribed method for doing the task.

    OK, I think you're confusing iMovie (free, or nearly) with FCP ($300 - $1200 or so, depending on discounts). Final Cut is not easy, nor prescriptive. I can edit, colour correct, audio edit, capture, etc. in dozens of ways, depending on workflow and habits. In fact, other than media management and settings (both of which SUCK on FCP), it's pretty much like Avid's functionality--and complexity.

    None of what it accomplishes can't be done using other programs. And I feel more in control picking and chosing components. Plus, the existence of 'Final Cut Pro' on the Mac platform crowds out and eliminates the motivation for other people to come in and develop competing products.

    Well, one can build a house with a can opener and a rock, but who wants to? FCP is the rage in the industry because it has an excellent balance of usability, reliability, and power, and it scales fairly well, including sliding into many an established workflow, especially now that it handles multiple cameras and better formats. No other programs offer that combination. In a sense, it breaks the rule of "cheap, fast, good: pick two." THATS why it dominates on the Mac, when Premiere and Avid were well entrenched leaders for... well, a decade. They dropped the ball.

    I also cannot justify spending the tons of money for a new Macintosh, and all the new software I'd have to buy to get equivalent performance with other tasks.

    Well, I guess you aren't billing $80/hr as an editor. Downtime (do you hear me, cinelerra?!) is costly, and in an afternoon of lost business, you've lost any price advantages; at 20 minutes per day of lost productivity, over the course of a year, well, that's just bad math, because at 40 weeks per year, that's $4800 you've sacrificed to the gods of false frugality.