Gears of War Updated, New Maps Wednesday
Microsoft's biggest seller for 2006 (2.7 million sold in eight weeks) is certain to be a series we'll see around for a long, long time. In the immediate future, though, the game is getting a much-needed update today, with new maps available this Wednesday. The new maps are multiplayer only, and are entitled 'Raven Down' and 'Old Bones'. From the update: "Fixed rare situation where players could get stuck after chainsawing in multiplayer. Reduced Grenade Tag melee distance (Z: thank you!). Enabled 'Strict' NAT check on host to prevent possible connection issues. Optimized server browser queries to return results more quickly and prevent scroll bars from hiding quality of service icons. Reduced number of possible revives in Execution to match Warzone. Removed host name from Ranked match server browser. Disabled security cameras in Ranked matches." It's great that the game is getting an update, but that innocuous looking 'removed host name from ranked match server browser' means it is now even more difficult to hook up with friends for a Ranked match. Boo, Epic. Boo.
Yeah, wake me when theres a port to a real game machine.
"Boo, Epic. Boo." The point is so that you can't have four people in the same room on the same team in a ranked match. Boo? Cry me a fucking river. If you want to play on the same team with your friends, play an unranked match, where the lag that this scenario introduces won't allow people to artificially inflate their rank.
Its no surprise they made it harder. A lot of features around ranked matches are set up so you can't call your buddies in and pad your stats for a ranked match. No join-in-progress, invites disabled, etc. are all ways in which live games have restrictions on them that keep your friends from joining. The seriousness in which they are implemented depends on how the leaderboards and such are constructed.
This leaves to wonder if Halo 3 will have a ranked "couch" system like they did for Halo 2, and what kind of restrictions will be put on it. (Can only play a ranked game with 8 players if you have a 4 person party, for instance).
It's great that the game is getting an update, but that innocuous looking 'removed host name from ranked match server browser' means it is now even more difficult to hook up with friends for a Ranked match. Boo, Epic. Boo.
Well, I suppose that leaves little doubt of what kind of player Zonk is.
Platform advocacy is like choosing a favorite severely developmentally disabled child.
Thats good btw, you do not want friends playing ranked matches unless randomly seeded against each other.
What GOOD reason is there for two friends to play against each other in a ranked match?
If you don't vote, you don't matter, so don't waste your time telling me your opinion
The most discussed item of this update is the "Removal of host name from Ranked Matches." The game still has the option to create a Player Match, in which you can invite your friends and play with them to your hearts content. However, for whatever reason this is of no consequence and people are demanding they be able to play Ranked! matches with their friends. The difference between the two game types?
Currently they are as follows:
1) Ranked matches list you on a leaderboard for your individual contribution (not as a team)
2) Player matches allow you to invite your friends, but do not track your statistics
3) Ranked matches usually consist of 1 team of friends led by the host, with the other team being a random selection of people
After the update, things will change as follows:
1) Ranked matches list you on a leaderboard for your individual contribution (not as a team)
2) Player matches allow you to invite your friends, but do not track your statistics
3) Ranked matches will consist of 2 teams of random people
So I'm not sure why everyone is all up in arms about it. If you want to get your precious ranked points, you'll have to be able to communicate with people outside of your circle of friends. I know it may be scary, but if it is too nerve-racking - you can go back to your player matches to work up the courage to do it again.
You missed the most important update!
Fixed voice issue with new players joining Player Match games in progress
This was the most annoying bug of all time. When you joined an existing match in progress, about 85% of the time your team couldn't hear you. You could hear them, but they couldn't hear you. So after joining a match with your friends, you pretty much had to quit the map and reform the game. ABOUT TIME, EPIC.
We don't have a state-run media we have a media-run state.
If I can't join a friends game anymore, then give us a party system so we can join a game as a team.
What is this doing here? An update for gears of war story? Honestly? ::sigh::
That's nasty.
Despite the update - Gears of War and the Multiplayer especially are not very good. Not terrible, mind you, but not nearly deserving of all the hype and buzz the game had.
What does this mean in the patch noes? "Disabled security cameras in Ranked matches" I've only played the game a few times, so I wasn't sure what security cameras was in reference to.
His comment is akin to a console owner saying he doesn't care about WoW because "it ain't on a real system like the Wii/360/PS3"; it's a fanboy comment that serves nothing.
Whether or not the mouse/keyboard would work better (probably make sniping a lot more manageable) is debatable. But GoW is not a FPS, and the final game is designed (and works extremely well) with the controller.
And it's only on the 360 for the moment, so dem's the breaks...