Inside Bungie - Living The Spartan Life
Straight from the latest issue of Edge, a great feature all about the life inside Bungie studios. The article gets into a good bit of detail on the mindset of this insular part of Microsoft's development network. Interviewed developers discuss what it is like working for Microsoft, and how hard it is not to be hard on themselves. Specifically, the developers have some surprisingly harsh criticism of their own opus - Halo 2. From the article, comments by technical lead Chris Butcher: "One of the things that stuns me when I think about it, and I can't believe this is true - we had [no time to polish] for Halo 2. Take that polish period and completely get rid of it. We miscalculated, we screwed up, we came down to the wire and we just lost all of that. So Halo 2 is far less than it could and should be in many ways because of that. It kills me to think of it. Even the multiplayer experience for Halo 2 is a pale shadow of what it could and should have been if we had gotten the timing of our schedule right. It's astounding to me. I f***ing cannot play Halo 2 multiplayer. I cannot do it. And that's why I know Halo 3 is going to be so much better."
I liked the first half of Halo 1. The parts where you could jump on a jeep (whatever) and a guy would climb in and drive, or gun, or whatever you didn't do. It really felt like a war game where there was some tactics and such.
The last half completely dropped that and was boring.
Halo 2... I never bothered with it. My nephews played it, and I heard a little on the web about it, but not much. So I left it alone.
I'm hoping Halo 3 really DOES have the 'polish time' they need to make it right and fun in single player. (I don't give a rat's ass about multi, despite liking the 'work together' stuff with the NPCs.) I'm not really holding my breath, though.
"If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
Show me a developer that's ever completely happy with the finished game and I'll show you a director that's completely happy with the final theatrical cut of his film.
-Eric
SJW: Someone who has run out of real oppression, and has to fake it.