RedOctane Speaks Out on Guitar Hero's Future
njkid1 writes "In the first published interview since the news broke that Neversoft would be taking over development, RedOctane is speaking out on the decision and what it means for the future of the franchise. From the article: 'Internalizing development allows for more control of the creative elements of the game and, in this instance, provides for a much more robust and feature laden franchise. We believe that having the talented group at Neversoft, with their unprecedented string of market success with the billion dollar Tony Hawk franchise, develop the next Guitar Hero game will allow us to vastly enrich the consumer experience. We are excited to further the music and rhythm-based videogame genre, and Neversoft has the full experience, knowledge, and talent to do this.'" As nice as it is to hear from RedOctane, I'd rather hear the fully skinny from Harmonix.
Well I finally got the game (actually Guitar Hero 2) and... Meh. It's not as fun as I would have thought from all the people on the Internet.
I mean I love these type of games. I built a DDR machine in fact. But Guitar Hero doesn't get the formula quite right. It takes itself too seriously and that damn 3D scrolling fretboard sucks ass. Not only is it hard to read because everything starts tiny and gets larger but after playing a few minutes it seriously screws up your vision. Look at a wood grain pattern after playing for a while, it's like you're on LSD.
The "too serious" and the fretboard design (is it trying to make it easier because they think you need more time to see what's coming?) feel very American and that's not the formula that made DDR so popular.
The ratio of people to cake is too big
Neversoft has the full experience, knowledge, and talent to do this.
Neversoft? Weren't they the ones developing Duke Nukem Forever?
The theory of relativity doesn't work right in Arkansas.
I believe Dusty Welsh was planted by Activision corporate to head Red Octane after the acquisition. Bio here.
I'd like to hear what Red Octane REALLY thinks.
if they ever plan to re-release GH1 with the GH2 engine (as GH1's songs are in general better than GH2, but GH2 is so much nicer to play given that HO/PO actually work)
-- the cake is a lie
You nailed it. I completely agree with you on that one. The entire interview was/is simply damage control. People are very upset that developers were changed on a great product/franchise without any reason at all, other then possibly corporate greed. When they were caught making that change sooner then they anticipated, they throw one of their PR "firefighters" out to put a "smiley" face on the situation. Trying to get everyone to see that the guys who just lost their jobs for being too good at them (and wanting to be paid appropriately) get dropped after making a crap load of cash for the franchise.
We were all warned a long time ago that MS products sucked, remember the Magic 8 Ball said, "Outlook not so good"
All it needs is some Greenday and it will be Guitar Hero: Teen Angst edition.
All the original songs, but the multiplayer features of GH2. Now I'm off to read this link which talks about getting your own songs onto Guitar Hero.
Yay me!
Good thing that they're taking the Guitar Hero series further, unlike Konami, making Guitar Hero ripoffs like Beatmania!
THIS IS THE INTERNET. PLEASE PICK UP YOUR SERIOUS BUSINESS SUIT AT THE FRONT COUNTER.
Would they just announce it for the Wii already. Please, pretty please?
"Sic Semper Tyrannosaurus Rex."
All Harmonix did was create 100% fun music games with a real feel for rock, from the Boston bands playing in their basement level up to overblown stadium rock. All they did was make it fun. And before that, they did the spot-on goofy Karaoke Revolution games.
All Neversoft has ever done is crank out tired sequel after sequel after sequel, of Tony Hawk (yawn) and Spider-Man (yawn, big yawn, slip into coma).
Red Octane can spare us the spin. This doesn't do the gamers any good. It's all management and marketing, and even though I was first in my neighborhood to have GH, KR, and DDR, it's going to be very hard to get me to give GH3 a chance.
As nice as it is to hear from RedOctane, I'd rather hear the fully skinny from Harmonix.
"We got tired of making sequels and want to work on a new franchise."
I have a lot of opinions about Cyborgs and Architects
Whatever... as long as I get some Dream Theater in the next one... can't quite figure out why they haven't done any as of yet.
Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
Now, if they'd only speak out about a possible Wii version, or even a port of GH.
I've been going back and forth between trying to wait out a decision and feeling forced to buy a 2nd console to enjoy this game.
Some clarity would be greatly appreciated.
Would you still get a guitar controller for the Wii version, or would you use the Wii Remote?
Assuming the former, I guess you'd strum with the remote and press C, Z, A, B, and a directional arrow for note buttons. But that doesn't really feel like playing a guitar, which is the fun part about GH. The remote and nunchuk seem better suited to Drum Hero.
If a Wii version happens, I'm guessing a "guitar shell" would be released and the remote would snap into that. Put some Miis in there (I love those bastards), give me a leaderboard I can share with my friends, and I'm in.
Oh yeah, get the Advantage/Minibosses/NESkimos to record some exclusive tracks, too.
What I've heard around the industry was that this was not something Activision/Red Octane really wanted to do, but MTV (the new owners of Harmonix) asked for so much money (something like 4X or 5X the cost of developing GH2 on PS2) that Activision blinked. My guess is that this is a tactical decision by MTV so that they can redirect Harmonix's efforts away from making money for Activision and towards some game line that MTV Networks can self-publish with "FROM THE MAKERS OF GUITAR HERO" stamped all over it.
This is all rumormill of course, I don't know anyone at any of these companies well enough to get the full skinny.
Posting as AC because I'm at work and we've done development for Activision in the past.
Gamasutra has a brief article up including a quote from Harmonix producer Daniel Sussman. Harmonix Talks Guitar Hero, New Music Franchise