Shigeru Miyamoto to Keynote Game Developer's Conference
Gamasutra is reporting that legendary Nintendo designer Shigeru Miyamoto will be headlining a GDC keynote during the event this March. Jamil Moledina, the director of GDC, covers what Miyamoto will be talking about and a bit of his long history in a post to the GDC blog. From that post: "Getting him back to GDC has been tricky. While having spoken at GDC in 1999, Miyamoto-san's commitments are considerable. Thankfully his boss gets what GDC is for. As you may know, Satoru Iwata has inspired the GDC audience two years in a row, with iconic and revealing addresses. Both instances mapped to surges in developer interest in and support for Nintendo's platforms, which speaks to the dramatic symbiosis between platform and developer -- as well as the effectiveness of the GDC biosphere in enabling the productive sharing of knowledge and experience."
Something I have seen commented on several times is that Nintendo has the most insightful and entertaining public speakers in the entire videogame industry.
... I imagine he will argue that unique games which people find fun sell well not shiny graphics; he will demonstrate this trend by showing DS and Wii sales.
A friend of mine who is a developer for a company which "Works Closely" with Microsoft on XBox 360 games saw Iwata's keynote (2 years ago I think) and he said when the presentation was done he wanted to stop developing FPS and create some unique game for the DS; he didn't, but it was how he felt. Honestly, I can't wait to see what he talks about and shows off
YESSSSSSSSSSSSSSSSSSSSSS ssss ssssssssssssss sss sss!!!
I for one have usually cared more about things like the GDC than E3, because it's more interesting to hear theory from the brains of the industry than the flash and tech demos of E3. Now, with E3 gone, I have a feeling stuff like this will get a lot more press coverage, which I see as a very good thing. At the very least, the GDC looks more professional than E3, which might help kick off some of our stereotypes as just a bunch of kids messing around.
Satoru Iwata is an excellent English speaker. It may not be perfect, but it's extremely good for anyone who isn't a native speaker. However, I haven't had the opportunity to hear any public speaking of significant duration from Shigeru Miyamoto that was in English. Small amounts here and there, but not entire keynotes.
I suspect that while his English is good, he just isn't comfortable speaking much of it in front of a large audience.
Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
Mod parent up, please. That's what I was looking for. (I have mod points today; but I can't use them here because I already wrote in.)
hearing how inspired developers get after hearing Miyamoto or Iwata speak only to have their 'creativity' result in shovel-ware on the wii or ds.
Chewie does not get a medal. Come on, George. Can a Wookie get a medal?
Seriously, has anyone ever heard of this guy?
Wake me when there is talk of gaming on a PC and not these silly little consoles. I couldn't care any less about consoles and their simple games. Or wake me when there is a quality RTS game on a console.
Anonymous Coward: "This is slashdot. Accuracy is second class citizen here, unlike King Bias."
Get his ass back in the office, chain him to the desk, and tell him to finish Mario Galaxy!
Two Nintendo consoles in a row without a Mario launch title?! Who's in charge there?
"Wow, that's really cool! I bet we can do all sorts of cool things with that," but when they gel back to the office they find they don't have the computing power/money/time/resources/personnel/ incentive to pull it off.