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Gamers React to Vista Launch

As cranky as IT folks are about having to roll out new Vista installs, support them, update them, etc, gamers are matching them in irritation. Ars Technica recommends you dual-boot XP and Vista if you want to keep gaming on your PC. Voodoo Extreme explores Vista's crappy audio setup, while Computer and VideoGames reports that some small developers think Vista will ruin PC gaming (a comment we've heard before). C&VG does have a slightly more hopeful article up too, talking about the future of Vista gaming and what the new OS could mean for games ... once all the kinks are worked out.

39 of 171 comments (clear)

  1. My Reaction is... by mandelbr0t · · Score: 2, Insightful

    /me yawns wide enough to drive a truck through.

    What's that? Vista? Oh well, SWG and WoW still run on Linux.
     
    /me goes back to sleep.

    --
    "Please describe the scientific nature of the 'whammy'" - Agent Scully
    1. Re:My Reaction is... by XaXXon · · Score: 4, Funny

      If you're playing WoW (and SWG for whatever reason), then we all know you have no time for sleeping.

      Level 70 yet?

    2. Re:My Reaction is... by MeanderingMind · · Score: 3, Insightful

      Actually, hunting around to find keys/buttons is something games like WoW are designed to minimize.

      The very nature of the game is such that as you progress with your character the user-interface and the placement of all the icons/key-bindings evolves with you. Anyone else who sits down in front of Yendolf the Finger-Waggler will be baffled at the setup, and will hunt around for buttons. However, assuming you play good ol' Yenny the majority of the time, you'll pretty instinctually find what you're looking for.

      It may look like a disorganized mess, but at least it's one that your wife won't organize for you when you aren't looking.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    3. Re:My Reaction is... by UnknownSoldier · · Score: 2, Insightful

      > Hope they get a Wii version soon,

      Having just spent the last few days porting our core engine over to the Wii, I can say "Not Going To Happen." There are is just too much render data, and not enough RAM.

      Remember, the Wii only has 88 Megs of RAM (not including the OS!) -- shoehorning a big PC game isn't feasible without completely butchering the game. (And before some says, "Yesh but the NAND (Built In Memory Card) has 512 Megs of RAM", I'll reply with "That's reserved for savegames, not general usage, unfortunately.")

      --
      Wii: Because it has a better ring then "Gamecube 1.5" :-)

  2. Xbox? by bcmm · · Score: 2, Interesting

    Maybe now that Microsoft has a console, we are supposed to stop gaming on PCs?

    Existing/in development Windows games are most easily ported to the Xbox, provided they use DirectX (which most do), so Microsoft doesn't really have much to lose if developers start to write fewer games for Windows.

    --
    # cat /dev/mem | strings | grep -i llama
    Damn, my RAM is full of llamas.
    1. Re:Xbox? by sqlrob · · Score: 2, Interesting

      It has *nothing* to lose.

      You don't have to pay MS royalties for a Windows game. You do for a 360 game. Which do you think MS prefers would be published?

    2. Re:Xbox? by Anonymous Coward · · Score: 5, Insightful

      But then why make DX10 Vista only?

      If they didn't limit some of the new functionality to Vista, why would users move off of 2000/XP? Limiting the release of particular features can be a way to force users of your older products to your newer products.

      Jim

    3. Re:Xbox? by StikyPad · · Score: 4, Informative

      now that Microsoft has a console, we are supposed to stop gaming on PCs?

      Nope. Apparently you haven't heard about Microsoft's efforts to revitalize PC gaming. Well, now you have.

    4. Re:Xbox? by Sancho · · Score: 4, Interesting

      Exactly.

      Windows will have a place in the business world for some time, and certainly on the desktop in commodity PCs. Microsoft is in no danger of losing what is arguably their flagship product (though some would argue that Office is their bread-and-butter).

      Now they want market dominance in consoles. With PCs as gaming systems, they are competing with themselves for dominance (Xbox vs PC), and they flat out don't get any royalties for games sold on the PC. They know that they have dominance on the PC even without gaming, so the easiest way to gain console dominance is to try to move people off of the PC and onto the Xbox.

      Now I don't think they'd blatantly sabotage gaming on Windows--certainly, they're using gaming as leverage for Vista upgrades via DirectX 10. But they probably won't work to maintain it as a viable platform for that much longer. DirectX 10 represents the start of a merger between the SDKs for Xbox and PC. I suspect that soon, we'll see the SDK for the Xbox start to become more advanced than the PC version. Eventually, the main optimizations and improvements will go to the XBox.

      Sneaky people, if this is their strategy, but effective. The PS3 is looking more and more like it's going to flop, and the Wii targets a completely different market (though it's catching up to the 360 in sales, regardless, and despite being released a year later). They've got a virtually clear path to hardcore console gaming dominance.

  3. sound information by archen · · Score: 2, Interesting

    One of the articles says that hardware acceleration is no longer available in Vista, but doesn't say why (aside from the fact that MS didn't include it in their sound layer rewrite). Is this mainly a DRM thing?

    Might be a bit ironic if these sound cards target MS operating systems only to have Linux (and Mac?) being the only ones that support the hardware acceleration.

    1. Re:sound information by KermodeBear · · Score: 3, Interesting

      It appears that Creative is writing a driver that will intercept DirectSound calls and translate them into OpenAL calls, which Vista WILL support.

      --
      Love sees no species.
    2. Re:sound information by 99BottlesOfBeerInMyF · · Score: 3, Informative

      One of the articles says that hardware acceleration is no longer available in Vista, but doesn't say why (aside from the fact that MS didn't include it in their sound layer rewrite). Is this mainly a DRM thing?

      Actually, MS pulled the API in vista and replaced it with one that did not run in kernel space, which is a good thing in general. The problem is they did not provide properly for backwards compatibility so games that used that API sound like crap. Other games that used OpenAL, still sound fine and at least one card manufacturer is providing a translation layer from the old API to OpenAL (sort of like WINE and DirectX). Some of the games that use the old, MS specific API are surprising. World of Warcraft, for example. I mean they had to write it for OpenAL to get the Mac and Linux versions working and they released the Mac version at the same time as the Windows version. Is support for OpenAL that poor on Windows? guess they implemented DirectX as well as OpenGL too. Is their toolset just built to do both anyway or what?

    3. Re:sound information by Ksempac · · Score: 2, Informative

      M$ completely changed the way sound is processed on Vista. On Vista, the default system is the shared mode. Every sound of the system will be processed by a single software layer. This allows developers to play sounds regardless of the underlying hardware. However, this also prevents DirectSound and DirectSound3D from accessing the hardware. It also remove EAX.

      There is a solution to that : the exclusive mode. Sound cards makers can create a driver, which will get total control of the sound system. This would allows them to make EAX works again, but right now, Creative (which we can say is the biggest sound card maker for gamers) is lazy and released drivers without support for EAX,Dolby Digital,DTS,6.1 sound...(btw they also said most of their webcam wont get drivers for Vista)

      So it is more of a "lazy sound card maker" problem than a Vista problem (NVidia and ATI did make drivers for their card didn t they ?)

    4. Re:sound information by 99BottlesOfBeerInMyF · · Score: 2, Informative

      So it is more of a "lazy sound card maker" problem than a Vista problem (NVidia and ATI did make drivers for their card didn t they ?)

      From what I understand the problem is not the cards don't support Vista's new sound APIs, it's that current games don't use them and the way MS has the software work-around function defaults to not detecting hardware. From the article Creative is the only one with a working solution, using a layer to translate to OpenAL. Audigy and Soundblaster cards simply play a lot of games with really crappy sound. Nvidia has always relied upon the OpenAL API and thus has no work to do. I don't know about ATI.

      Future games will probably use Windows new APIs to do the audio work in software and work fine, or use hardware support for the cards via OpenAL, but the a large portion of the current games who used the MS proprietary sound APIs, instead of the open standard OpenAL, will have spotty sound support on many cards.

    5. Re:sound information by Chris+Burke · · Score: 3, Informative

      World of Warcraft, for example. I mean they had to write it for OpenAL to get the Mac and Linux versions working and they released the Mac version at the same time as the Windows version.

      Blizzard hasn't done jack for Linux, at least as far as development goes. They have worked with Transgaming to help Transgaming fix some issues with Cedega, and to restore accounts of Linux users that were erroneously flagged as bot-users. There is no "linux version" of the game, though. Cedega runs the Windows version of wow, and uses whatever audio driver the windows version uses.

      They did implement both directX and OpenGL, and both can be used under Windows, so maybe it similarly has an OpenAL path on Windows.

      --

      The enemies of Democracy are
  4. A gamer's reaction... by Endo13 · · Score: 5, Insightful
    I'm a gamer. In fact, the only reason I still use Windows at all is for gaming. And yes, I play all kinds of games, from little java games in a web-browser to WoW, HalfLife2, Medieval 2:TW, etc. etc.

    And my reaction is that Vista is going to have to offer a whole lot more than DirectX10 to get me to switch. There's far far too many items on the minus side, and only one on the plus (for my purposes, at any rate). At this point, I've decided that unless the landscape has drastically changed by the time games start requiring DX10, I'll just be living without those games.

    --
    There is no -1 Disagree mod. Slashdot.org/faq defines mod options. USE IT.
  5. Some positive side effects by Ruprecht+the+Monkeyb · · Score: 4, Insightful

    It breaks WildTangent stuff? Cool. There's a good reason to upgrade to Vista now.

    There might be some other positive aspects. For one, I noticed last night a demo wouldn't install on my PC running Vista x64, because it's crappy copy-protection (and what morons put copy protection in a freakin demo?) couldn't install it's drivers because they were unsigned. Maybe at the least, if we're going to have to live with obnoxious copy protection in games, the developers of the crap will have to be a little more responsible and careful before just crudding up someone's PC.

    1. Re:Some positive side effects by TheMidnight · · Score: 2, Informative

      Unfortunately it doesn't break WildTangent. I had to uninstall the stuff off my new Vista HP machine.

    2. Re:Some positive side effects by iainl · · Score: 2, Insightful

      On PC games, demos are as much about making sure the thing runs OK on your machine as they are about seeing whether the thing is fun. So I'm glad I know for free if I'm going to hit a copy-protection problem, to be honest.

      --
      "I Know You Are But What Am I?"
  6. Not that bad... by aikouka · · Score: 2, Interesting

    I already use Vista and I still game. I have absolutely no issues, albeit everything's still a little bit slower at the moment (nVidia never had mature G80 drivers for XP, why would I expect mature Vista drivers ;)). For me, Vista isn't just about my gaming experience, I want my entire PC experience to improve and I think Vista does that well. I could easily throw my old hard drive back in (with the XP partition still available) and go back, but I don't want to. Vista may have its oddities (UAC stopping programs from saving their settings, etc), but overall I'm satisfied.

    Do I think people should upgrade? Maybe, if they really want to. If someone's building a new gaming rig, I'd say to just upgrade now and get it over with. Unfortunately, I planned my new rig a couple months ago when Vista was coming out. Then it was delayed and I ended up having to purchase a copy of Windows XP to put on it. So I now wasted $120 on Windows XP that I don't even use anymore. Why would anyone want to do that (keep your piracy comments to yourself)?

  7. Gaming Performance on Vista by Vigile · · Score: 3, Informative

    Just thought I drop a link to this article that actually looks at current gaming performance on Vista for both NVIDIA and ATI:

    http://www.pcper.com/article.php?type=expert&aid=3 54&pid=2

  8. Lack of hardware sound by Frenchy_2001 · · Score: 4, Informative

    Voodoo extreme has nothing to do with this article. They are only pointing to it.
    The real article is at IGN:
    http://au.pc.ign.com/articles/759/759538p1.html

    Please, skip the redirections and ad views...

    And I must say that this decision (no hardwrae acceleration) will badly hurt Creative Labs. Maybe, just maybe, this screw up will restart some competition in the sound card market?

  9. Why wouldn't you dual boot? by Wicko · · Score: 2, Insightful

    Assuming you have the HD space, why would you install a new OS that you have never tested before, and not keep your old, working one? Especially with all the rumours revolving around Vista, its just common sense.

  10. Next on Slashdot: by Rob+T+Firefly · · Score: 4, Funny

    Bankers react to Vista Launch
    Claims Adjusters react to Vista Launch
    Baristas react to Vista Launch
    Southpaws react to Vista Launch
    Episcopalians react to Vista Launch
    Underwater Basket-Weavers react to Vista Launch
    Pizzeria Owners react to Vista Launch
    Pre-Op Groin Shavers react to Vista Launch
    etc.

    1. Re:Next on Slashdot: by Anonymous Coward · · Score: 2, Funny

      I am a Pre-Op Groin Shaver and I like Vista you insensitive clod. The Aero view is much nicer than my work view.

      Mij

  11. Vista in just 2 URL's by Idaho · · Score: 4, Interesting
    A Cost Analysis of Windows Vista Content Protection - and yes, an increased cost of video cards is very much relevant to me as a gamer - as is bad sound support, such as lack of EAX.

    The completely spin-doctored reaction by Microsoft didn't help much. Be sure to read the comments on that one..they're basically getting slaughtered on their own weblog.

    Just a highlight I'll quote here:

    Question: Will the Windows Vista content protection board robustness recommendations increase the cost of graphics cards?

    Answer by MS: evades the question, but suggests the answer is no.
    Answers from an ATI presentation:

    "These costs are passed on to the consumer"

    "This cost is passed on to all consumers"

    "This cost is passed on to purchasers of multimedia PC's"

    "Costs are passed on to consumers"

    "Costs are passed on to consumers, especially early adopters"
    Says it all for me, really.
    --
    Every expression is true, for a given value of 'true'
  12. WildTangent talking about ruining gaming? by DDLKermit007 · · Score: 2, Insightful

    As in the spyware company WildTangent that gets packaged with a number of apps including AIM? Wish a CREDIBLE developer would have said that, and not them, being from the bottom of the barrel.

  13. Whoa, A collection of FUD articles... by Utopia · · Score: 2, Insightful

    ...in one single post. my head is spinning.

    First, I find it extremely disturbing that Taligent wants to automatically install their stuff without consent from users.

    Second, Making DirectAudio flow through CPU is not such a bad move. Hardware based audio made a lot of sense in the old days when the genereal processors had low performance compared to dedicated audio processors. Modern processors are more than capable for providing great audio at a tiny fraction of available CPU cycles. Games now advertise hardware audio for marketting reasons. Nothing stops you from generating EAX type effects using current APIs available in the system.
    Moreover Creative has been bypassing the OS audio layers completely using OpenAL for quite sometime and they have been actively prompting it.
    Once Creative creates the proper drivers for Vista people will get back their EAX support.

    1. Re:Whoa, A collection of FUD articles... by Mephistophocles · · Score: 3, Insightful
      As an audio engineer, I'm not convinced that software-based sound is such a great idea. It might work for gamers, but I'm not convinced that it's going to meet the needs of small-time engineers and higher-end home studios who rely on powerful hardware-based sound cards. I also think this trend may exclude PC's from the professional audio world (though considering the fact that Apple already holds the vast majority of that market, that's a small loss).

      Either way, the impact of this trend on small-time and independent project/home studios will be interesting. I don't think anyone from the project-studio world is going to be touching Vista for a long time (if ever).

      --
      Deja Moo: The distinct feeling that you've heard this bull before.
  14. End of gaming? by Bastian · · Score: 2, Insightful

    I seem to remember a similar thing being said about the latest version of Windows around about 1995.

    It's not going to happen. Windows and the gaming industry rely on each other far too heavily for either to allow this to happen. Much of what continues to prop up Windows's dominance of the home market is the one home computing activity for which Windows is still undeniably the better choice - gaming. Meanwhile, I seriously doubt that the gaming industry wants to return to the days of market segmentation when they couldn't write games for only one platform while maintaining access to 95% of the market.

  15. Vista? Who cares? by amuro98 · · Score: 4, Interesting

    Vista is just a conspiracy between Microsoft and the hardware companies to get everyone to spend at least $500 on hardware for an OS no one really needs.

    Could someone PLEASE explain to me why it is that Aero NEEDS a 128MB video card when it doesn't do anything beyond what Stardock.com's Object Desktop has been doing for the past 8 years!?

  16. Re:Followed the link to voodoo extreme... by Assmasher · · Score: 3, Informative

    I am totally 100% incorrect about this and I apologize. Back when the first DX10 betas shipped, we tested on Vista and found that we got all the HAL layers we expected. I have tested it intermittently over the past year with no problems; however, I just ran our tool again against the latest SDK and found that I get 'Emulation.' (We used to get WDM.)

    Apologies again for jumping about 10 meters past the gun.

    --
    Loading...
  17. Gameport = pwn3d by rizzle · · Score: 2, Interesting

    Here's one reason: Microsoft dropped support for the gameport.

    Before I say why this means a lot, let me say that I've been playing a lot of Battlefield 2 lately, a game in which using a joystick makes it much easier (and more natural) to flying all the fixed-wing and rotary-wing aircraft in the game. I've dug up my MS Sidewinder Force Feedback Pro joystick to play the game and let me say it's every bit as good as it was when i first got it.

    IMHO, the Microsoft Sidewinder Force Feedback joysticks are some of the best joysticks ever made. Their force feedback system used cables rather than springs and rubber bands so they are extra sturdy and hard to break. Anyone who's owned one of these joysticks knows what I'm talking about.

    Obviously, the normal reply is "Get a new joystick!" Maybe it's just me, but I can't deal with the fact that all current joysticks look so ridiculous (*cough* Saitek), with all their colored plastic bits etc. Hell, owning a joystick is nerdy enough, but why does it have to scream "Don't come near me!!!" ?

    Here's an interesting thing. So the gameport *is recognized* by Vista, and when it tries to find drivers for it, it locates "Creative Game port" (I have a Sound Blaster card) and starts installing it when it fails by saying that the INF file is incorrect.

    Anyway, that's why I'm still dual-booting into XP :)

  18. Re:My Reaction is... screen res not important by WillAffleckUW · · Score: 2, Informative

    Actually, Red Steel is one of the worst games on the Wii. Most are 4 or 5 star out of 5 games, like Rayman's Raving Rabbids, Zelda, Trauma Center, etc. Don't judge a console by it's worst title. Just as we shouldn't judge the PS3 by the only good non-cross-platform game for it, Resistance: Fall of Man (the only good one so far).

    Now, I admit the 360 is coming out with a bunch of games, but for some reason most of the good games are Japan-region-encoded. Which means not gonna happen.

    However, this proves the point that WinVista is not needed for modern gamers - we have many decent platforms to play them on, ranging from Wii to PS3 to 360 to Mac to Linux/BSD.

    --
    -- Tigger warning: This post may contain tiggers! --
  19. Re:Vista Works for Me by WiiVault · · Score: 2, Interesting

    I suspect you may be alittle rosey about this considering that you went in at midnight. No SLI, no hardware audio, tons of DRM and signed drivers. No way is this better than XP at this point for any gamer (or even most general users).

  20. Re:My Reaction is... or Economics 200 by DrEldarion · · Score: 3, Funny

    Well, I know it's intuitive, my 15 yo son just paid $1.99 for a two-week trial version for his Mac. But, you'd get more exercise, and avoid Cartman's fate if you actually could use Wii gestures to attack.

    Given the amount of time that many people spend playing WoW, you'd be able to tell which ones were the Wii players by their ONE MASSIVE ARM.

  21. Re:My Reaction is... screen res not important by WillAffleckUW · · Score: 2, Insightful

    Aside from Zelda? Quite frankly, the sword fighting in Zelda rocks.

    Again, though, my point is that we who game are no longer forced to upgrade Windows to WinVista just to play games. Most games are now available on one of: Mac, Linux, BSD, Wii, 360, and PS3. The days when we were forced to keep up with Windows upgrades is over. Especially when, as is true with WinVista, we literally have no choice but to shell out $2000 or more for a new PC or laptop just to play. Instead, we can easily do just as well with one of the other choices - and we probably have one or two of them.

    I've got a Wii (runs my old GC games), a Mac Mini (with a nice giant monitor from Sony), and some older xBox and PS2 consoles, so I've just decided to heck with Windows Vista. If I end up needing to buy an xBox360 or PS3 to play them, it will be later when the consoles are cheaper and I have to buy a new HDTV for $300 or less anyway in 2009. Even if I hold out until 2008, the price for an HDTV should be below $500 and a PS3 is likely to have a street value of under $400 (selling in Japan today for that). So why bother tossing my perfectly good WinXP machine?

    --
    -- Tigger warning: This post may contain tiggers! --
  22. Re:My Reaction is... or Economics 200 by Chabo · · Score: 2, Insightful

    No need to spend 2 grand. A decent gaming PC costs $600-1000. Not top-of-the-line, but CERTAINLY good enough to play WoW, CS:Source, etc with a decent resolution, and decent settings.

    Core 2 Duo 6300 - $180
    Mobo - $130
    2GB RAM - $160
    7600GT - $120
    320GB HD - $90
    DVD burner - $30
    Case - $40
    PSU - $40

    $790 for the parts listed above, if you buy from Newegg. And you could DEFINITELY cut back in some areas, like getting 1GB of RAM, or getting a different video card, like a 7600GS.

    Here's the other factor: if you're going to spend money for a gaming platform, why buy a one-trick pony? Yes, the Wii, Xbox360, etc all have web browsers and such, but a computer (whether it's running Windows, Linux, Mac OS, whatever) is so much more versatile. I can build a gaming machine today for $800, and 2-3 years from now I can buy a new gaming machine, and use the current one as a server.

    --
    Convert FLACs to a portable format with FlacSquisher
  23. Re:My Reaction is... or Economics 200 by EvilIdler · · Score: 2, Funny

    you'd be able to tell which ones were the Wii players by their ONE MASSIVE ARM. They could be taken for very lonely people.