How To Tell Open-Source Winners From Losers
An anonymous reader writes "There are 139,834 open-source projects under way on SourceForge. IWeek wonders which projects will make lasting contributions, and which will fizzle. Sure, Linux, Apache, and MySQL are winners, but what about OpenVista, FLOSSmole, and Hyperic HQ? What's your list of open-source winners and losers?"
This is backwards, I hear about a program, then I go look for it on Sourceforge. Who has time to sift through 100,000 hobby projects? Let others discover and bring the good ones to light. That is what true open source is all about.
IBM: Open Source Winners
SCO: Open Source Losers
No folly is more costly than the folly of intolerant idealism. - Winston Churchill
I'm not sure if you are joking or not, so...
Here is a partial list of successful free software projects not on Sourceforge:
A better place to look for successful free software projects is http://packages.debian.org/.
http://outcampaign.org/
No, that's basically it. When it comes to server software, interpreted languages, a couple of RDMSs, browsers, and toolkits, Sourceforge is GREAT!
I was looking for some accounting/bookkeeping software and CRM software on Sourceforge for running my non-IT business and I found it to be incredibly lacking. Most of the projects were in the Alpha stages, if that, and many were just starting up. I need software now. I don't have time to contribute my very rusty programming skills either. So, I had to get a commercial package...that's me.
A friend of mine who runs a blog and a comment site much like this one (political) was using some F/OSS blogging comment posting software. He isn't technical and needed support which was lacking in the F/OSS version of the software he was using. He can't afford to hire a F/OSS developer. So he purchased a commercial application for around $300.00 that meets all of his needs.
Now, as someone who reads Slashdot everyday, I can assure all of you that I mentioned EVERYTHING that you folks are about to mention to me. He wasn't interested. He NEEDED a piece of software that worked and worked now - no Beta, no Alpha - A RELEASED VERSION of software and someone who will fix his problems.
I just committed heresy here on Slashdot and I'm waiting for the wips and chains.
You are thinking in terms of getting a program and using it yourself, for your own setup. If you are working in a larger business environment this may not hold useful.
Leaving out any of the stupid Political how Bosses are stupid and stuff here are some facts why you should be more interested in more Successful projects.
Training Costs: Training costs are more then paying an expert to tell the people how to use the product during a meeting. It is the downtime people suffer from the learning curve on the product. Say it is an easy to use App and it takes a company of 100 employees only 15 Minutes to learn and get useful. Assuming an average wage of $15.00 an hour That is about $300 (The actual multiplication is more but we can assume that they can make up some of the loss time that day) So for a Very Simple application that is very easy to use we have spent enough money to Pay a $15.00 hour employee for 1/2 a week. As a program grows in complexity the numbers a higher, and if the CEO needs to use this app it can get expensive quickly. If you use a more popular application there are chances that there will be more people who already know the product and less training expenses.
Dynamic Needs: Companies needs are rarely static, and they are often the same changes that happen with other companies. Using a more Active and Popular tool increases the chances that the product will keep up with the needs.
Security: One lonely programmer checking for security or a large team checking and fixing security. Which do you prefer.
Finding the Product: If you are trying to find a product that meets your needs you will normally find the more popular product first then then other guys later. So it comes up with how much time/money are you willing to spend to find that needle in the haystack that will work perfectly with you. Or the more popular app is good enough and will get the job done.
Support: If there is a problem what is the base you can turn to. If the project is too unpopular then the only guy you can contact is the developer, and if he is tired explaining the products he just may not talk to you. For more popular products there is a community you can turn to get support on your problems.
Now for some of the PHB problems.
Unknown Name: MySQL, Linux, Apache They get some coverage in the non-tech rags. If it is to remote then the Boss will not want to try it because they haven't heard from anyone else professionally on how well it works or not. As well articles stating its success if the project fails.
What if the project stops: What if the project just stops. Who will keep the product alive. Trusting a Company Critical Application so a program that may day doesn't sound good to me.
If this doesn't work who to blame: if the S**T hits the fan fingers will be pointed and if the project isn't popular enough it will go under the radar and toward the person who implemented it or approved the implementation. Saying it is Linux or Microsoft fault will ease the blame towards the individuals because the product has been used sucessfuly elsewhere. But if was GNUseless then You will get the blame.
Sure for personal use you can use whatever application you like. I myself for text editing I prefer JED not as much Vi or Emacs. As well as some other less used tools. But if I need to implement on a company bases even for a very small company going with larger names actually does make it easier to get it approved and implemented.
If something is so important that you feel the need to post it on the internet... It probably isn't that important.
As everyone knows, Open Source software is the wave of the future. With the market share of GNU/Linux and *BSD increasing every day, interest in Open Source Software is at an all time high.
Developing software within the Open Source model benefits everyone. People can take your code, improve it and then release it back to the community. This cycle continues and leads to the creation of far more stable software than the 'Closed Source' shops can ever hope to create.
So you're itching to create that Doom 3 killer but don't know where to start? Read on!
The most important thing that any Open Source project needs is a Sourceforge page. There are tens of thousands of successful Open Source projects on Sourceforge.Net; the support you receive here will be invaluable.
OK, so you've registered your Sourceforge.Net project and set the status to '0: Pre-Thinking About It', what's next?
Now you need to set up your SourceForge.net homepage. Keep it plain and simple - don't use too many HTML tags, just knock something up in VI. Website editors like FrontPage and DreamWeaver just create bloated eye-candy - you need to get your message to the masses!
Since you probably can't program at all you'll need to try and find some people who think they can. If your project is a game you'll probably need an artist too. Ask for help on your new Sourceforge pages. Here is an example to get you started:
Thousands of talented programmers and artists hang out at Sourceforge.net ready to devote their time to projects so you should get a team together in no time!So now you have your team together you are ready to change your projects status to '1: Pre-Bickering'. You will need to discuss your ideas with your team mates and see what value they can add to the project. You could use an Instant Messaging program like MSN for this, but since you run Linux you'll have to stick to e-mail.
Don't forget that YOU are in charge! If your team doesn't like the idea of giant robotic spiders just delete them from the project and move on. Someone else can fill their place and this is the beauty of Open Source development. The code might end up a bit messy and the graphics inconsistant - but it's still 'Free as in Speech'!
Now that you've found a team of right thinking people you're ready to start development. Be prepared for some delays though. Programming is a craft and can take years to learn. Your programmer may be a bit rusty but will probably be writing "hello world" programs after school in no time.
Closed Source games like Doom 3 use the graphics card to do all the hard stuff anyhow, so your programmer will just have to get the NVidia 'API' and it will be plain sailing! Giant robot spiders, here we come!
So it's been a few years, you still have no files released or in CVS. Your programmer can't get enough time on the PC because his mother won't let him use it after 8pm. Your artist has run off with a Thai She-Male. Your project is still at '1: Pre-Bickering'...
Congratulations! You now have a successful Open Source project on Sourceforge.net! Pat yourself on the back, think up another idea and do it all again! See how simple it is?
I don't appreciate the idea of Winners vs. Losers in the open source world. It's not a game. There are a lot of open source projects that never get released or never get a following, but that doesn't make them Losers. Sometimes you start a project and find out that someone else has already done, or is doing, something better. Sometimes you just lose interest. Things happen. At least some people are trying. And they're not losers.
I say this because I have started/joined several now-dead projects.
Much of this stuff is intended for a very small user group, so if only 50 people use it, it is not a failure. One example is software to help with EME radio (EME is "Earth, Moon, Earth" where you bounce radio signals off the moon.) this is very popular but only within a small community. Actually MOST software is like this. Here at work I'm working on software to process telemetry data from space lift boosters. Not many people need this. I'd guess n the closed source worlld 99% of everything is written for just a few users and therefor never published.
Don't count quality or usefullness by the number o users
Three times my little slice of commercial software development has made it onto Slashdot. (http://www.bingocardcreator.com -- It makes bingo cards for elementary schoolteachers.) ...
Three times folks have said its trivial (true as it goes -- it took me a man-week to write.)
Three times folks have said its disgusting to charge $24.95 for it (good thing I don't sell to Slashdot readers.)
Three times folks have said OSS is going to put me out of business.
Three times folks have actually offered to donate labor to put me out of business.
Three years my OSS competitor has gone without a patch. (http://sourceforge.net/projects/bingo-cards) It lacks a few key features, like actually printing the cards it makes. This makes it more active than 80% of the projects on Sourceforge.
Is bingo-cards a success? Well, it probably accomplished what the author wanted it to, and good for him. Is it going to put me out of business? No. Is OSS ever going to supplant commercial software in bingo card creation or a whole lot of other human endeavors? No.
Help poke pirates in the eyepatch, arr.