Have You Hit a Gaming Wall?
Stephen Totilo, at MTV Games, has hit a gaming wall. At the newly un-flashed Multiplayer site he talks about the bane of gamers everywhere, what developer Jamie Fristrom calls a 'shelf-level event': a gaming wall that makes it hard if not impossible to complete a game. While a lot of gamers can overcome difficulties to reach the end credits, there are some frustrations that can suck all the fun out of play. He cites the bosses from Final Fantasy X and Super Paper Mario as dealbreakers. I personally am playing through God of War again, and the incredibly frustrating spear trap in the 'Paths of Madness' section of the game never fails to provoke hysterics. Have you run into any such obstacles lately? What game obstacles have caused you toss away a controller in frustration and swear off a game entirely?
What a bunch of pansy gamers.
Sheesh.
It's too hard, it's to repetitve.
Gah.
What do you want a Boss who is defensless and just waiting for you to kill it with a toothbrush?
yeah, you heard me.
Wimps.
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was a shelf game...it sat on the store shelves forever!
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After having to deal with multi-minute "monther may I?" links to Steam weeks after everything was supposed to be stable, I gave up even trying to play. Oddly enough, it finally broke my "gotta get another game" meme and I haven't bought ANY games since.
Thanks, Valve. I needed the time.